xml書き換え/Alpha16/友好動物の出現総数を上げる・配置頻度を上げる

Last-modified: 2018-03-20 (火) 11:49:03
  • maxcountを増やせば、一定範囲以内に湧く友好動物の総数が増える。
  • respawndelayを減らせば、一定範囲内に湧いた友好動物を倒した際の再配置日数が減る。

spawning.xml 38行目

<biome name="forest">
	<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesAll" />
	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
-	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
+	<spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
</biome>

<biome name="pine_forest">
	<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesAll" />
	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
-	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
+	<spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
</biome>

<biome name="plains">
	<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesAll" />
	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsPlains" spawnDeadChance="0" />
-	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsPlains" spawnDeadChance="0" />
+	<spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsPlains" spawnDeadChance="0" />
</biome>

<biome name="desert">
	<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesAll" />
	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsDesert" spawnDeadChance="0" />
-	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsDesert" spawnDeadChance="0" />
+	<spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsDesert" spawnDeadChance="0" />
</biome>

<biome name="wasteland">
	<spawn maxcount="2" respawndelay="1" time="Day"   entitygroup="ZombiesAll" />
	<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesWastelandNight" />
	<spawn maxcount="1" respawndelay="1" time="Any"   entitygroup="EnemyAnimalsWasteland" spawnDeadChance="0" />
</biome>

<biome name="burnt_forest">
	<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesBurntForest" />
	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsBurntForest" spawnDeadChance="0" />
</biome>

<biome name="snow">
	<spawn maxcount="1" respawndelay="4" time="Any" entitygroup="SnowZombies" />
	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsSnow" spawnDeadChance="0" />
-	<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsSnow" spawnDeadChance="0" />
+	<spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsSnow" spawnDeadChance="0" />
</biome>