7.07 Heroes
Dota 2 Update - THE 7.07 UPDATE DUELING FATES
新heroes
ヒーロー
TALENT TREES All hero Talent Trees have been redesigned. Many new ability-specific talents have been added.
Level 10: +25 Movement Speed OR +20% XP Gain Level 15: +6 Armor OR +50 Mist Coil Heal/Damage Level 20: +15% Cooldown Reduction OR +90 Damage Level 25: +250 Aphotic Shield Health OR +25% Curse of Avernus Slow
Level 10: +25 Attack Speed OR +5 Armor Level 15: +50 Damage OR +250 Health Level 20: +25% Cleave OR +200 Unstable Concoction Damage Level 25: -8s Unstable Concoction Cooldown OR -0.2 Chemical Rage Base Attack Time
- Chilling Touchの持続時間が 30 秒から 20/24/28/32 秒に変更
- Chilling Touchは味方の攻撃速度を減少させなくなった
- Chilling Touchのmagicダメージが 50/60/70/80 から 30/45/60/75 に減少
- Chilling Touchは 0.3 秒間スタックする 30% の減速を与えるようなった
Chilling Touch duration rescaled from 30 to 20/24/28/32 Chilling Touch no longer reduces allies attack speed. Chilling Touch magic damage reduced from 50/60/70/80 to 30/45/60/75 Chilling Touch now applies a stacking 30% slow for 0.3 seconds.
Level 10: +60 Gold/Min OR +10% Spell Amplification Level 15: +20 Health Regen OR -1.5s Ice Vortex Cooldown Level 20: +80 Chilling Touch Damage OR +8% Ice Vortex Slow/Resistance Level 25: +4% Ice Blast Kill Threshold OR +4 Charges of Cold Feet
Level 10: +175 Health OR +20 Attack Speed Level 15: -1s Blink Cooldown OR Blink Uncontrollable Illusion Level 20: +300 Blink Cast Range OR +10 All Stats Level 25: -50s Mana Void Cooldown OR +30% Spell Shield
Level 10: +25 Attack Speed OR +5 Armor Level 15: +2s Flux Duration OR +350 Health Level 20: +100 Attack Range OR +10% Cooldown Reduction Level 25: +30% Lifesteal OR +350 Spark Wraith Damage
Level 10: +8 Strength OR +40 Attack Speed Level 15: +3 Mana Regen OR +30 Movement Speed Level 20: +20 Health Regen OR Attacks Proc Counter Helix Level 25: +100 Berserker's Call AoE OR +120 Battle Hunger DPS
- BaneはNightmare中のユニットを目覚めさせずに攻撃できる
- すべてのスキルのキャストポイントが 0.5 から 0.4 に減少
- Nightmareが毎秒 20 ダメージを与えなくなった
Bane can attack nightmared units without waking them. All cast points reduced from 0.5 to 0.4 Nightmare no longer deals 20 damage per second.
Level 10: Enfeeble Steals Damage OR +6 Armor Level 15: +150 Cast Range OR +40% XP Gain Level 20: +100 Enfeeble Damage Reduction OR +75 Movement Speed Level 25: +7s Fiend's Grip Duration OR +250 Brain Sap Damage/Heal
Flamebreak projectile now visually flies on an arc.
Level 10: +5 Armor OR +6% Spell Amplification Level 15: +300 Health OR +2s Flamebreak Burn Duration Level 20: +50 Movement Speed OR +15% Cooldown Reduction Level 25: +8s Firefly Duration OR -13s Flamebreak Cooldown
Beastmaster:HERO REWORKED
- Wild Axesの広がる幅(中央でのそれぞれの斧の間隔)が 353 から 450 に増加
- Wild Axesの各斧の範囲が 140 から 175 に増加
- Wild Axesのマナコストが 105/110/115/120 から 60/65/70/75 に減少
- Wild Axesのダメージが 70/100/130/160 から 40/70/100/130 に減少
- Wild Axesのクールダウンが 13 から 8 に減少
- Wild Axesはユニットに 10 秒間持続し、スタックするdebuffを与える。このdebuffは、Beastmasterとそのユニットからのすべてのダメージを 6/8/10/12% 増幅する
Wild Axes reworked: Wild Axes spread distance (how far the axes are from each other at mid distance) increased from 353 to 450 Wild Axes hit radius increased from 140 to 175 Wild Axes mana cost reduced from 105/110/115/120 to 60/65/70/75 Wild Axes damage reduced from 70/100/130/160 to 40/70/100/130 Wild Axes cooldown reduced from 13 to 8 Wild Axes now places a stacking debuff on affected units. Amplifies all damage the target takes from Beastmaster or his units by 6/8/10/12% for each axe hit. Debuff lasts 10 seconds.
- Primal Roarの効果に 3 秒間Beastmasterとそのユニットの移動速度増加 30% を追加
Primal Roar now causes Beastmaster and all his units to gain 30% movement speed for 3 seconds.
- Call of the Wildは一つのabilityとして統合
Reworked Call of the Wild. It is now a single ability. Beasts last 60 seconds. Cooldown: 60, Mana cost: 50/60/70/80 Level 1: Boar Level 1 Level 2: Boar Level 2 Level 3: Boar Level 3 + Hawk Level 4: Boar Level 4 + Hawk + Random Neutral Boar HP: 275/350/425/500 Boar Attack Damage: 20/30/40/50 (rescaled from 10/25/40/55) Boar Slow: 10/20/30/40% Boar Slow Duration: 3 Hawk no longer becomes invisible. Hawk HP: 350 (increased from 40/60/80/100) Hawk Armor: 5 Hawk Speed: 450 Hawk Night Sight: 1000 Hawk Day Sight: 1000 Neutral: Will select a random neutral from the following list (Alpha Wolf, Hellbear Smasher, Satyr Tormenter, Centaur Conqueror, Dark Troll Summoner)
Level 10: +30 Movement Speed OR +25% XP Gain Level 15: +40 Boar Damage OR +7 Armor Level 20: +500 Health OR +120 Wild Axes Damage Level 25: +2 Hawks OR +40 Inner Beast Attack Speed
Rupture cast range reduced from 1000 to 800
Level 10: +25 Attack Speed OR +4 Armor Level 15: +300 Health OR +75 Bloodrite Damage Level 20: +25% Lifesteal OR +14% Rupture Damage Level 25: -6s Blood Rite Cooldown OR +20 Thirst
Track can now be alt-clicked to alert your team to how much gold the target has (this information is already available in the track debuff tooltip). Level 10: +30 Movement Speed OR +25% XP Gain Level 15: +50 Attack Speed OR +350 Health Level 20: +75 Shuriken Toss Damage OR +125% Jinada Critical Strike Level 25: +50% Evasion OR 300 Track Gold (affects self and allies)
Level 10: +200 Health OR +30 Damage Level 15: +3s Thunder Clap Slow OR +20% Magic Resistance Level 20: +100 Attack Speed OR +1500 Primal Split Health Level 25: -65s Primal Split Cooldown OR +15% Drunken Brawler
Level 10: +2 Mana Regen OR +20 Movement Speed Level 15: +6 Max Goo Stacks OR +250 Health Level 20: +25 Quill Stack Damage OR +20 Health Regen Level 25: +15% Spell Lifesteal OR +20 Warpath Damage Per Stack
Broodmother:HERO REWORKED
- Spin WebからInvisibilityの付与を消去
- Spin Webの地形無視移動と移動速度上昇がダメージを受けても失われなくなった
- 基礎移動速度が 290 から 270 に減少
- SpiderlingのHPが 450 から 250 に減少
- SpiderliteのHPが 175 から 100 に減少
- Spidersは 50% 魔法抵抗を持つ
- Spidersのアーマーが 8 増加
- SpidersのHP回復が 0.5 から 2 に増加
- Spin Webのスタック数が 1/2/3/4 から 2/4/6/8 に増加(設置上限数と同じ)
Spin Web no longer grants invisibility Spin Web pathing/speed buff is no longer removed when taking damage Movement speed reduced from 290 to 270 Spiderling HP reduced from 450 to 250 Spiderlite HP reduced from 175 to 100 Spiders now have 50% magic resistance Spiders armor increased by 8 Spiders HP regen increased from 0.5 to 2 Spin Web charges increased from 1/2/3/4 to 2/4/6/8 (matches amount you can place)
Level 10: +60 Spawn Spiderling Damage OR +200 Health Level 15: +35% XP Gain OR +20% Cooldown Reduction Level 20: +60 Attack Speed OR +20 Spiders Attack Damage Level 25: +75 Insatiable Hunger Damage/Lifesteal OR +350 Spiders Health
Level 10: +10% Evasion OR +10% Magic Resistance Level 15: +75 Damage OR +15% Return Strength Damage Level 20: +250 Double Edge Damage OR +20 Strength Level 25: +1.5s Hoof Stomp Duration OR Gains Return Aura
Level 10: +20 Movement Speed OR +5 All Stats Level 15: +15 Strength OR 12% Cooldown Reduction Level 20: 150 Gold/Min OR Reality Rift Pierces Spell Immunity Level 25: -7 Reality Rift Armor Reduction OR +2 Max Chaos Bolt Duration
Attack range increased from 600 to 650 Removed Test of Faith (Teleport) Holy Persuasion can be cast on allied units to send them home after a 6/5/4/3 second delay and on yourself to teleport your creeps to you. Holy Persuasion mana cost rescaled from 100 to 100/110/120/130 Test of Faith can now target allies, healing for half of the damage values. Always applies max values to yourself. Test of Faith mana cost rescaled from 90/100/110/120 to 60/80/100/120
Level 10: +20% XP Gain OR +125 Cast Range Level 15: +7 Armor OR -10 Test of Faith Cooldown Level 20: +180 Gold/Min OR +1000 Creep Min Health Level 25: +4 Holy Persuasion Max Count OR +400 Hand of God Heal
- Agility上昇量が 3.3 から 2.6 に減少
Agility growth reduced from 3.3 to 2.6
- Death PactのHP上昇量が 50/70/90 から 40/60/80 に減少
- Death Pactのダメージ上昇量が 5/7/9% から 4/6/8% に減少
Death Pact HP reduced from 50/70/90 to 40/60/80% Death Pact damage reduced from 5/7/9% to 4/6/8%
- Strafeを 3 秒間 +80/140/200/260 攻撃速度上昇に変更
- Strafe中、自動的に 3 回のRanged攻撃と投射スキルを回避し、少し踏み込む
- 3 回の回避を行うと、Strafeは終了する
- クールダウン:45/35/25/15
Reworked Strafe. Now gives you +80/140/200/260 Attack Speed for 3 seconds. During this time you will automatically dodge up to 3 projectiles (ranged attacks or spells), stepping to the side slightly upon impact. Strafe ends if you lose the 3 stacks. CD: 45/35/25/15.
Level 10: +12% Magic Resistance OR +5 Armor Level 15: +15% Evasion OR +30 Searing Arrows Damage Level 20: +100 Attack Range OR +20 Health Regen Level 25: +4s Strafe Stacks/DurationOR Searing Arrows Multishot (Fires Searing Arrows on a random nearby target)
Level 10: +25 Movement Speed OR +5 Armor Level 15: +15 Strength OR +30 Battery Assault Damage Level 20: +20% Magic Resistance OR +125 Rocket Flare Damage Level 25: -0.3s Battery Assault Interval OR Rocket Flare True Sight (affects wards as well)
Level 10: +200 Health OR +100 Cast Range Level 15: +14% Mana cost/Manaloss Reduction Aura OR +90 Gold/Min Level 20: +60 Freezing Field Damage OR +250 Attack Speed Level 25: +300 Crystal Nova Damage OR +1.5s Frostbite Duration
Level 10: +12% Evasion OR +90 Damage Level 15: +12 HP Regen OR +75 Vacuum AoE Level 20: 300 AoE Surge OR +15% Cooldown Reduction Level 25: Parallel Wall OR +150 Ion Shell Damage
- Poison Touchはユニットを対象にし、(Ethershockの対象指定のように)その周囲に飛び散る毒を放つように変更
- 対象にした敵に毎秒ダメージと減速を与える
- 毒に侵された対象が攻撃されるたびに、debuffの持続時間がリフレッシュされる
- 10/20/30/40 ダメージ/秒と 14/16/18/20% 減速を与え、最大 4/5/6/7 体を対象にし、4/5/6/7 秒持続する
- クールダウン:35/30/25/20、マナコスト:80、射程:600/700/800/900
- Damage Typeはphysicalであり、Blink(プレイヤーがコントロールするユニットとRoshan)と同じターゲットルールでリフレッシュされる
Reworked Poison Touch. Targets a unit and releases a poison that splashes on nearby targets (like Ethershock targeting). Applies a DPS and a slow to the targeted enemies. Anytime a poisoned target gets attacked, the debuff duration gets refreshed. Deals 10/20/30/40 DPS and slows for 14/16/18/20%. Lasts 4/5/6/7 seconds. Affects up to 4/5/6/7 targets. Cooldown: 35/30/25/20. Mana cost: 80. Cast Range: 600/700/800/900. Physical damage type. Gets refreshed by the same target rules as Blink (player-controlled units and Roshan).
Level 10: +60 Damage OR +175 Health Level 15: +125 Cast Range OR +20 Shadow Wave Heal/Damage Level 20: +50 Movement Speed OR +30 Poison Touch DPS Level 25: -4s Shadow Wave Cooldown OR +0.5 Weave Armor Per Second
Level 10: +12% Magic Resistance OR +50 Damage Level 15: +150 Cast Range OR +1% Max Health Spirit Siphon Level 20: +500 Health OR -2s Crypt Swarm Cooldown Level 25: +8 Exorcism Spirits OR Exorcism Grants Haste
Level 10: +200 Health OR +40 Thunder Strike Damage Level 15: +150 Cast Range OR -3s Kinetic Field Cooldown Level 20: +180 Gold/Min OR +4 Thunder Strike Hits Level 25: -10s Glimpse Cooldown OR +4s Kinetic Field Duration
Level 10: +10 Scorched Earth Damage/Heal OR +25 Movement Speed Level 15: +20% Evasion OR +150 Devour Bonus Gold Level 20: +40 Doom DPS OR Devour Targets Ancients Level 25: +3% Infernal Blade Damage OR +100% Cleave
Breathe Fire now reduces total attack damage and not just base damage. Breathe Fire attack damage reduction reduced from 35% to 25% Breathe Fire cast point increased from 0 to 0.2 Breathe Fire distance increased from 650 to 750
Level 10: +2 Mana Regen OR +30 Attack Speed Level 15: +300 Health OR +40% XP Gain Level 20: 2x Dragon Blood HP Regen/Armor OR +150 Gold/Min Level 25: +40 Strength OR +1.75s Dragon Tail Stun Duration
Added a visual effect on creeps when Precision Aura is cast
Level 10: +5 All Stats OR +20 Movement Speed Level 15: +25 Attack Speed OR +300 Gust Distance/Knockback Level 20: +1.5s Gust Duration OR +20 Marksmanship Agility Level 25: 50% Cooldown Reduction OR +20% Precision Aura
Level 10: +10 Intelligence OR +40 Damage Level 15: +7 Armor OR +200 Rolling Boulder Damage Level 20: +150 Gold/Min OR +15% Spell Amplification Level 25: +1s Boulder Smash Stun Duration OR Geomagnetic Grip Targets Allies
Echo Slam initial damage removed Echo Slam Echo Damage increased from 40/55/70 to 60/85/110 Echo Slam bounces twice off of non-illusion heroes
Level 10: +250 Mana OR +30 Damage Level 15: +7 armor OR +30 Movement Speed Level 20: +50 Echo Damage OR +400 Fissure Range Level 25: -2s Enchant Totem Cooldown OR +50% Magic Resistance
Echo Stomp now wakes up if the target takes more than 50/100/150/200 cumulative damage (no longer has exception for player owned damage source or not). Added visual effects for Natural Order
Level 10: +200 Health OR +25 Movement Speed Level 15: +30 Astral Spirit Hero Attack OR +15% Magic Resistance Level 20: +70 Attack Speed OR +100 Echo Stomp Damage Level 25: -75s Earth Splitter Cooldown OR +100% Lifesteal
Level 10: +150 Flame Guard Absorption OR +20 Damage Level 15: +30 Flame Guard DPS OR +1s Searing Chains Duration Level 20: +10% Spell Amplification OR True Strike Level 25: 2 Sleight of Fist Charges OR -25s Remnant Charge Replenish
Enchant now removes positive buffs on enemy heroes.
Level 10: +15% Magic Resistance OR +25 Movement Speed Level 15: +50 Damage OR +8 Nature's Attendants Wisps Level 20: Enchant Affects Ancients OR +100 Untouchable Slow Level 25: +25 Nature's Attendants Heal OR +8% Impetus Damage
Level 10: +15% Magic Resistance OR +25 Movement Speed Level 15: +120 Gold/Min OR +15% Cooldown Reduction Level 20: +400 Health OR +70 Eidolon Damage Level 25: +4 Malefice Instances OR +8 Demonic Conversion Eidolons
Level 10: +8 Strength OR +20 Damage Level 15: +100 Time Lock Damage OR +300 Health Level 20: +500 Timewalk Cast Range OR +40 Attack Speed Level 25: +25% Backtrack OR +175 Chronosphere AoE
Removed Homing Missile cast point Homing Missile will find a new target if its primary target dies. Prioritizes heroes. Homing Missile speed increased from 340 to 500 Homing Missile launch delay increased from 2 to 3 seconds Homing Missile now does a fixed amount of damage, rescaled from a max of 125/250/375/500 to a fixed 100/175/250/325 Homing Missile hits to destroy from 3/3/4/5 to 3/3/4/4
Level 10: +25 Damage OR +200 Health Level 15: +3 Flak Cannon Attacks OR +11 Rocket Barrage Damage Level 20: +50 Movement Speed OR -25s Call Down Cooldown Level 25: Global Call Down OR 3 Homing Missile Charges
Level 10: +20 Damage OR +175 Health Level 15: +15% Lifesteal OR +10 Burning Spears DPS Level 20: +15 Strength OR +400 Life Break Cast Range Level 25: +125 Attack Range OR 0s Inner Vitality Cooldown
Level 10: +30 Chaos Meteor Damage OR +0.3s Tornado Duration Level 15: +1.5s Cold Snap Duration OR +1 Forged Spirit Summoned Level 20: +35 Alacrity Damage/Speed OR Cataclysm (Launched when Sun Strike is doubled tapped. Puts it on a 90 second cooldown. Creates 2 visible Sun Strikes within 175-250 range of each enemy hero) Level 25: AoE Deafening Blast OR -16s Tornado Cooldown
Relocate cooldown increased from 100/80/60 to 120/100/80 Max Spirits range reduced from 875 to 700
Level 10: +400 Spirits Max Range OR +60 Damage Level 15: Tether Grants Scepter Bonus OR +90 Spirits Damage Level 20: +150 Gold/Min OR Attack Tethered Ally's Target Level 25: +50 Health Regen OR Tether Stuns
Dual Breath cast point reduced from 0.65 to 0.55 Macropyre cast point reduced from 0.65 to 0.55
Level 10: +8% Spell Amplification OR +25% XP Gain Level 15: +250 Attack Range OR +40 Dual Breath Damage Level 20: -60 Liquid Fire Attack Speed OR +150 Gold/Min Level 25: +1.25s Ice Path Duration OR Macropyre Pure and Pierces Immunity
Juggernaut is no longer silenced while using Blade Fury (but still cannot cast Omnislash; can cast ward).
Level 10: +5 All Stats OR +20 Movement Speed Level 15: +1s Blade Fury Duration OR +25 Attack Speed Level 20: +10 Armor OR +100 Blade Fury DPS Level 25: +600 Health OR +5 Omnislash Strikes
Mana Leak cast range reduced from 550/700/850/1000 to 400/500/600/700
Level 10: +25 Movement Speed OR +8% Spell Lifesteal Level 15: +40% XP Gain OR +350 Cast Range Level 20: +300 Chakra Magic Mana OR +40% Magic Resistance Level 25: +200 Illuminate Damage/Heal OR +2s Mana Leak Stun
Kunkka is no longer restricted from using Quelling Blade.
Level 10: +40 Damage OR +6 Armor Level 15: +10 Health Regen OR +120 Torrent Damage Level 20: +100 Torrent AoE OR +25 Strength Level 25: Ghost Ship Fleet OR +50% Tidebringer Cleave
Level 10: +25% XP Gain OR +8 Strength Level 15: +30 Attack Speed OR +50 Overwhelming Odds Hero Damage Level 20: +60 Movement Speed OR +10% Moment Proc Chance Level 25: +40 Duel Damage Bonus OR -10s Press The Attack Cooldown
Level 10: +5 Armor OR +250 Mana Level 15: +15 Strength OR +40 Movement Speed Level 20: +25% Evasion OR +50 Pulse Nova Damage Level 25: +50 Diabolic Edict Explostions OR +3s Lightning Storm Slow Duration
Chainfrost is now reflected on initial projectile impact, rather than on cast time. Ice Armor slow rescaled from 24/26/28/30% to 8/16/24/32%
Level 10: +175 Health OR +25 Movement Speed Level 15: +120 Damage OR -4s Frost Blast Cooldown Level 20: +120 Gold/Min OR +175 Cast Range Level 25: Attacks Apply 30% MS/AS Slow OR Ice Armor Provides +30 HP Regen
Level 10: +20 Attack Speed OR +200 Health Level 15: +30 Damage OR +35 Movement Speed Level 20: +20% Evasion OR +50% Open Wounds Heal Level 25: +2s Rage Duration OR +2% Feast
Level 10: +100 Cast Range OR +25 Damage Level 15: +300 Health OR +140 Light Strike Array Damage Level 20: +10% Spell Amplification OR +25/2% Fiery Soul Per Stack Level 25: +175 Attack Range OR -6s Dragon Slave Cooldown
Level 10: +75 Cast Range OR +75 Damage Level 15: +200 Finger of Death Damage OR +90 Gold/Min Level 20: +500 Health OR +2 Mana Drain Multi Target Level 25: +1000 Earth Spike Range OR +325 AoE Hex
Battle Cry cooldown reduced from 60 to 45 Battle Cry duration reduced from 6 to 5
Level 10: +175 Attack Range OR +250 Health Level 15: -8s Savage Roar Cooldown OR +10 Spirit Bear Armor Level 20: +40 Rabid Attack Speed OR -25s Battle Cry Cooldown Level 25: 0 Entangle Cooldown OR Battle Cry Grants Spell Immunity
Level 10: +20 Attack Speed OR +150 Cast Range Level 15: -2s Lucent Beam CD OR +24 Luna Blessing Damage Level 20: +10 All Stats OR +100 Lucent Beam Damage Level 25: +25% Lifesteal OR +0.25s Eclipse Lucent Ministun
Fixed Break not disabling Feral Impulse
Level 10: +5 Armor OR +20 Damage Level 15: +8 Feral HP Regen OR +12% Cooldown Reduction Level 20: +8s Shapeshift Duration OR +16% Feral Impulse Damage Level 25: +3 Wolves Summoned OR +600 Howl Hero Health
Shockwave Scepter speed increased from 1575 to 1700
Level 10: +25 Attack Speed OR +200 Health Level 15: +15 Strength OR +75 Shockwave Damage Level 20: +12 Armor OR +500 Skewer Range Level 25: +20% Empower Damage/Cleave OR +0.75s Reverse Polarity
Stone Gaze slow no longer continues to affect targets after they turn away from Medusa. Stone Gaze can now be reapplied after it wears off if the target continues to face Medusa (timer on facing direction is reset after a Stone debuff is over). Split Shot is now a passive. Split Shot projectiles rescaled from 1/2/3/4 to 3 Split Shot rescaled from -20% damage to -65/50/35/20% Split Shot no longer reduces damage for the primary target. Split Shot range now uses your attack range +100, rather than a fixed 700. Split Shot does not fire when attacking allied units.
Level 10: +25 Damage OR +10% Evasion Level 15: +30 Attack Speed OR +10% Mystic Snake Mana Steal Level 20: +800 Mana OR +2s Stone Gaze Duration Level 25: +7 Split Shot Targets OR Split Shot Uses Modifiers
Level 10: +10% Lifesteal OR +30 Movement Speed Level 15: +10 Strength OR +40 Poof Damage Level 20: +40 Damage OR +15% Evasion Level 25: +700 Health OR -4s Poof Cooldown
- Leapをチャージ1につき 550 の距離を跳ぶように変更
- チャージは補充時間毎に1ずつ増え、最大3までチャージされる
- 2 秒間の移動速度/攻撃速度上昇を得る
- 補充時間:60/50/40/30 マナ消費:40 移動速度上昇:8/16/24/32% 攻撃速度上昇:25/50/75/100 Leapの効果はMiranaのみに影響する
Reworked Leap. Has 3 charges. Leaps a distance of 550 per charge. Grants you movement and attack speed for 2 seconds. Replenish Time: 60/50/40/30. Mana cost: 40. Movement Speed: 8/16/24/32%. Attack Speed: 25/50/75/100. Leap bonus affects only Mirana.
Level 10: +200 Health OR +20 Damage Level 15: -5s Sacred Arrow Cooldown OR +100 Leap Attack Speed Level 20: +12% Spell Amp OR +25 Mana Break Level 25: +2 Multishot Sacred Arrows OR -70 Moonlight Shadow Cooldown
Base damage reduced by 3 Jingu Mastery bonus damage rescaled from 75/100/125/150 to 60/90/120/150 Monkey King no longer destroys trees he is standing on during Scepter Stampede.
Level 10: +150 Tree Dance Vision AoE OR +20 Attack Speed Level 15: +300 Tree Dance Cast Range OR +75 Jingu Mastery Damage Level 20: +50% Boundless Strike Damage OR +300 Primal Spring Damage Level 25: +100 Armor Wukong's Command OR +1 Wukong Command Ring
Morphling:HERO REWORKED
- 基礎Intelligenceが 17 から 13 に減少
Reduced base Intelligence from 17 to 13
- MorphをAttribute Shiftに改名
- Attribute ShiftのStrengthとAgilityの交換比率を 2/4/8/16 から 1/4/10/25 に変更
- Attribute Shiftのマナ消費がなくなった
Renamed Morph to Attribute Shift Attribute Shift rate rescaled from 2/4/8/16 to 1/4/10/25 Attribute Shift now costs no mana.
- Adaptive Strikeが二つのアビリティになり、一つはAgilityに基づいたダメージを与え、もう一つはStrengthに基づいたスタン/ノックバックを与える
- 片方をキャストすると、もう片方は 3 秒間のクールダウンが必要になる
- Adaptive Strike (Strength)のスタン時間が 1.25/2.25/3.25/4.25 秒から 1.5/2.0/2.5/3.0 に変更
- Adaptive Strike (Strength)のノックバックが最大 300 から 500 に変更
Adaptive Strike is now two abilities, one that deals damage based on Agility and one that stuns/knocks back based on Strength. When one is cast, the other goes into cooldown for 3 seconds. Adaptive Strike (Strength) stun duration rescaled from 1.25/2.25/3.25/4.25 to 1.5/2/2.5/3.0 Adaptive Strike (Strength) knockback increased from max 300 to 500
- MorphlingのScepter効果がなくなった
Removed Morphling's Scepter
- Replicateを新しいult:Morphに変更
- 対象の敵に合わせて自身を変化させ、対象の見た目、基本アビリティ、基礎移動速度、攻撃射程、能力値を複製する
- Morph発動時に、soft dispelがかかり、この状態で死亡すると、Morphlingが死亡する
- いつでもMorphを解くことができる
- 持続時間:30 クールダウン:160/100/40 射程:600 マナ消費:75/100/125
Replaced Replicate with a new ultimate: Morph. Changes your hero to match the target enemy. Copies the target's visual model, basic abilities, base movement speed, attack range, and attributes. Applies a soft dispel on transformation. If you die during this, Morphling dies. You can exit the morphed form anytime. Lasts 30 seconds. CD: 160/100/40. Cast Range: 600. Mana cost: 75/100/125.
Level 10: +10 Agility OR +20 Movement Speed Level 15: Waveform Attacks Targets OR +30 Attack Speed Level 20: -25s Morph Cooldown OR Morph Targets Allies Level 25: +800 Waveform Range OR +2 Multishot Adaptive Strike
Ensnare mana cost rescaled from 100 to 70/80/90/100
Level 10: +175 Health OR +25 Movement Speed Level 15: +15 Agility OR +14 Strength Level 20: +1 Mirror Image Illusion OR -5s Ensnare Cooldown Level 25: -6 Rip Tide Armor OR +30% Evasion
Level 10: +30 Damage OR +30 Movement Speed Level 15: +4 Treants Summoned OR +8 Armor Level 20: +40 Attack Speed OR -4s Sprout Cooldown Level 25: Removed Teleportation Cooldown OR 2x Treant HP/Damage
Ghost Shroud slow reduced from 12/20/28/36 to 6/12/18/24 Ghost Shroud bonus magic damage taken increased from 25% to 30% Heartstopper Aura range reduced from 900 to 700 Heartstopper Aura rescaled from 0.6/1.0/1.4/1.8 to 0.5/1.0/1.5/2.0 Reaper's Scythe cooldown increased from 100 to 120 Reaper's Scythe mana cost from 175/340/500 to 200/350/500 Level 10: +10 Strength OR +40 Damage Level 15: +30 Movement Speed OR +300 Health Level 20: +20% Magic Resistance OR +80 Attack Speed Level 25: -1.5s Death Pulse Cooldown OR +0.6 Heartstopper Aura
Daytime vision reduced from 1200 to 800 Level 10: +200 Mana OR +200 Health Level 15: +15 Strength OR +150 Cast Range Level 20: +50 Movement Speed OR +50 Damage Level 25: -8s Crippling Fear Cooldown OR +140 Hunter In The Night Attack Speed
Spiked Carapace damage return mechanics now work like Blademail (still returns only once per enemy, does not stun the Spell Immune). Level 10: +60 Gold/Min OR +6% Spell Amplification Level 15: +325 Health OR +35 Movement Speed Level 20: +75% Spiked Carapace Damage OR +175 Impale Damage Level 25: +100 Agility OR Vendetta Unobstructed Pathing
Level 10: +100 Cast Range OR +60 Gold/Min Level 15: +300 Health OR +90 Damage Level 20: +40 Bloodlust Attack Speed OR +30 Strength Level 25: +90 Movement Speed OR +275 Fireblast Damage
Guardian Angel cast point reduced from 0.5 to 0.4 Level 10: +90 Gold/Min OR +75 Purification AoE Level 15: +35% XP Gain OR +90 Damage Level 20: +6 Mana Regen OR -12% Degen Aura Level 25: +3s Repel Duration OR +200 Purification Damage/Heal
False Promise visual effects now show if the hero will die or not. Level 10: +1s Fortune's End Max Duration OR +25% XP Gain Level 15: +150 Cast Range OR +90 Gold/Min Level 20: +75 Movement Speed OR False Promise Invisibility (0.6s Fade Time) Level 25: -5s Fate's Edict Cooldown OR +2 False Promise Duration
Level 10: +200 Health OR +20 Attack Speed Level 15: +15% Essence Aura Chance OR +40 Movement Speed Level 20: +20 Strength OR +2 Sanity's Eclipse Multiplier Level 25: +60s Arcane Orb Int Steal OR +15% Spell Lifesteal
Level 10: +150 Health OR +15 Damage Level 15: +20% Cleave OR -4 Armor Corruption Level 20: 20% Lifesteal OR Double Strike Stifling Dagger Level 25: +5% Coup de Grace OR +25% Blur Evasion
Phantom Rush can now be toggled to disable it (default state is enabled). Doppelganger now adds 2 seconds duration to all your illusions. Level 10: +10% Evasion OR +20 Attack Speed Level 15: +250 Health OR +125 Spirit Lance Damage Level 20: +4 Max Juxtapose Illusions OR +500 Phantom Rush Range Level 25: -5s Doppelganger CD OR 30% Critical Strike (2x)
Level 10: +8% Spell Amplification OR +90 Gold/Min Level 15: +60 Fire Spirits DPS OR +40% XP Gain Level 20: +1400 Icarus Dive OR +1s Supernova Stun Duration Level 25: +3 Supernova Hit Count OR +2% Max Health Sun Ray Damage
Dreamcoil no longer deals 100/150/200 damage on cast. Dreamcoil link break damage increased from 100/150/200 to 300/400/500 (Scepter damage increased from 200/250/300 to 400/550/700) Level 10: +5 Armor OR +10 Intelligence Level 15: +50 Damage OR +8% Spell Amplification Level 20: -5s Waning Rift Cooldown OR +40% Illusory Orb Distance/Speed Level 25: +420 Gold/Min OR Dream Coil Rapid Fire (Attacks everyone once per 0.6 seconds within attack range)
Meat Hook can pull Runes back to you. Mana cost is refunded if successful. Dismember now pulls the target closer to Pudge. Level 10: +5 Armor OR +35 Rot Damage Level 15: +13% Spell Lifesteal OR +75 Damage Level 20: +15% Cooldown ReductionOR +180 Gold/Min Level 25: +2.0 Flesh Heap Stack Str OR +3s Dismember Duration
Life Drain range reduced by 100 Decrepify can now target Tombstone. Level 10: +225 Health OR +25 Movement Speed Level 15: -1s Netherblast Cooldown OR +1 Nether Ward Health Level 20: +2s Decrepify Duration OR +25% Life Drain Heal Level 25: +1.75 Netherward Damage per Mana OR +200 Netherblast Damage
Level 10: +10 Strength OR +25 Damage Level 15: +40 Attack Speed OR +12% Cooldown Reduction Level 20: +650 AoE Shadow Strike OR +30% Spell Lifesteal Level 25: 20s Spell Block OR Scream of Pain 1.5s Fear
Base movement speed reduced by 5 Reworked Unstable Current Passive: 4/8/12/16% Movement Bonus (like before) Every 5 seconds, a random enemy within 350 AoE will be shocked, taking 100/130/160/190 damage and getting purged (40% slow for 0.5/1/1.5/2 seconds, dispells positive buffs). Level 10: +15 Agility OR +200 Health Level 15: +4% Unstable Current Movement Speed OR +7 Static Link Damage Steal Level 20: +10 Armor OR -0.1 Eye of the Storm Strike Interval Level 25: +100 Attack Speed OR -3s Unstable Current Interval
Base movement speed reduced by 5 Enemy units in Smoke Screen have no vision. Backstab damage can now be used in procs like Critical Strike, Cleave, etc. Backstab damage reduced from 0.5/0.75/1.0/1.25 to 0.4/0.6/0.8/1.0 Level 10: +5 Health Regen OR +8 Agility Level 15: -4s Smokescreen Cooldown OR 20% 1.5x Crit Level 20: +900 Blink Strike Cast Range OR +0.2 Backstab Multiplier Level 25: +400 Tricks of the Trade AoE OR Cloak and Dagger Doesn't Reveal
- Null Fieldは防御型と攻撃型にトグルできるようになった、CDは30秒、攻撃型は敵の魔法耐性を下げる
- Null Fieldの効果範囲が900から1200に増えた
Null Field can now be toggled between defensive and offensive forms. Has a 30 second cooldown once toggled. Offensive form reduces enemy magic resistance. Null Field AoE increased from 900 to 1200
Level 10: +200 Health OR +60 Damage Level 15: +100 Cast Range OR -35 Fade Bolt Hero Attack Level 20: +5% Null Field OR +300 Telekinesis Land Distance Level 25: +75% Spell Amp For Stolen Spells OR -15s Telekinesis Cooldown
Level 10: +30 Movement Speed OR +200 Health Level 15: +50 Sand Storm DPS OR -50 Epicenter Attack Slow Level 20: +10 Armor OR +4 Epicenter Pulses Level 25: +35 Health Regen OR 50% Sand Storm Slow and Blind
Demonic Purge now works on cycloned units. Soul Catcher no longer splits its effect, it only affects one unit in the area. Shadow Poison radius increased from 190 to 200 When an enemy dies under Soul Catcher, an illusion of them is created under your control. Lasts until they respawn or it is killed. Deals 30/45/60/75% damage and takes 200% damage. Level 10: +25% XP Gain OR +10 Strength Level 15: +25% Shadow Poison Damage OR +40 Movement Speed Level 20: -6s Soul Catcher Cooldown OR -1.5s Shadow Poison Cooldown Level 25: +500 Demonic Purge Damage OR +5s Disruption Banish Duration
- Shadowrzeのダメージが 100/175/250/325 から 90/160/230/300 に減少
- Shadow Razeは、敵に当てるたびにスタックカウンターを増やし、 スタック1につきShadowrazeのダメージを 60 増加させる(最初は 0 ボーナス、以降 60, 120 と増えていく)
- 8秒間持続し、スタックが増えるたびにリフレッシュされる
Shadow Raze damage reduced from 100/175/250/325 to 90/160/230/300 Shadow Raze now has a stack counter for each time an enemy gets hit. Causes the enemy to take 60 more Shadow Raze damage per stack. Lasts 8 seconds, gets refreshed on stack gain. (First hit does 0 bonus, next does 60, 120, etc.)
Level 10: +10% Spell Amplification OR +20 Attack Speed Level 15: Presence Aura Affects Building OR +40 Movement Speed Level 20: +150 Shadow Raze Damage OR +20% Evasion Level 25: 40% Cooldown Reduction OR +3 Damage Per Soul
Level 10: +200 Health OR +20% XP Gain Level 15: -4s Hex Cooldown OR +125 Cast Range Level 20: +3s Shackles Duration OR +1 Serpent Wards Attacks HP Level 25: +400 Ether Shock Damage OR +60 Wards Attack Damage
Glaives of Wisdom damage from 35/50/65/80% to 15/30/45/60% Level 10: +5 Armor OR +25 Attack Speed Level 15: +90 Gold/Min OR +2 Intelligence Steal Level 20: +125 Attack Range OR +30 Curse Damage Level 25: +20% Glaives of Wisdom OR +2s Global Silence
Level 10: +25 Movement Speed OR +8 Intelligence Level 15: -6s Ancient Seal Cooldown OR +1 Arcane Bolt Level 20: Global Concussive Shot OR +15% Ancient Seal Magic Resistance Reduction Level 25: +600 Mystic Flare damage OR +300 Gold/Min
Guardian Sprint moves at 700 Speed along the river at ability-level 4 Level 10: +20 Damage OR +5 Health Regen Level 15: +300 Health OR +100 Bash Damage Level 20: +50 Attack Speed OR Night Vision +1000 Level 25: +15% Bash Chance OR Corrosive Haze Undispellable
Fixed a bug with Pounce where you could sometimes force yourself out if you were not moving on pounce impact. Level 10: +8 Strength OR +10 Agility Level 15: +30 Attack Speed OR +20% Lifesteal Level 20: +150 Dark Pact Damage OR +3s Pounce Leash Level 25: +1s Shadow Dance Duration OR +120s Essence Shift duration
Level 10: +12% Cooldown Reduction OR +20 Damage Level 15: +40 Attack Speed OR +20 Shrapnel DPS Level 20: +35 Knockback Distance Headshot OR -1.5s Assassinate Level 25: +6 Shrapnel Charges OR +125 Attack Range
Desolate now applies a debuff that reduces the unit's vision by 40/50/60/70% for 5 seconds. Level 10: +5 Health Regen OR +15 Desolate Damage Level 15: -8s Spectral Dagger Cooldown OR +8 All Stats Level 20: +500 Health OR +20% Spectral Dagger Slow/Bonus Level 25: +20% Haunt Illusion Damage OR +8% Dispersion
Charge of Darkness no longer goes into cooldown when you die. Spirit Breaker base HP regen reduced by 1 Greater Bash damage rescaled from 22/30/38/46 to 12/24/36/48% Level 10: +400 Night Vision OR +5 Armor Level 15: +10 Health Regen OR +30 Damage Level 20: +400 Charge Speed OR +30% Greater Bash Damage Level 25: +800 Health OR +25% Greater Bash Chance
Level 10: +20 Damage OR +2 Mana Regen Level 15: +80 Static Remnant Damage OR +300 Health Level 20: +0.5s Electric Vortex OR +40 Attack Speed Level 25: Overload Pierces Immunity OR Auto Remnant per 500 Ball Lightning
Level 10: +2 Mana Regen OR +8 Strength Level 15: +30 Movement Speed OR +30 Damage Level 20: +25% Lifesteal OR Storm Hammer Dispels Enemies Level 25: +40 STR God's Strength OR -8s Storm Hammer Cooldown
Proximity Mines bounty reduced from 50 to 25 Proximity Mines damage increased from 150/350/550/750 to 200/400/600/800 Level 10: +30% XP Gain OR -4s Proximity Mines Cooldown Level 15: +300 Blast Off Damage OR +4 Mana Regen Level 20: +75 Movement Speed OR +150 Gold/Min Level 25: +251 Damage OR +25 Mines Movement Speed
Psionic Traps now deal 100/125/150 damage when fully charged (dealt over the duration of the debuff rather than instantly). Level 10: +200 Health OR +25 Attack Speed Level 15: +7 Armor OR +200 Psionic Trap Damage Level 20: Refraction Dispels OR -4 Meld Armor Reduction Level 25: +4 Refraction Instances OR Psi Blades Spill Paralyzes (slows affected targets MS by 100% for 1 second)
Level 10: +20 Movement Speed OR +10% Evasion Level 15: +300 Health OR +25 Attack Speed Level 20: +10 All Stats OR -8s Reflection Cooldown Level 25: -35s Sunder Cooldown OR +300 Metamorphosis Attack Range
Ravage AoE increased from 1025 to 1250 Ravage speed reduced from 775 to 725 Level 10: +25 Movement Speed OR +80 Gush Damage Level 15: +40% XP Gain OR +25% Anchor Smash Damage Reduction Level 20: +24 Kraken Shell OR -4 Gush Armor Level 25: +25% Cooldown Reduction OR +250 Damage
Level 10: +6% Spell Amplification OR +25% XP Gain Level 15: +100 Damage OR +5 Reactive Armor Stacks Level 20: +15 Strength OR +10% Cooldown Reduction Level 25: +8% Whirling Death Attribute Reduction OR +1400 Timber Chain Range
Rearm now affects items in the backpack. Heat Seeking Missiles travel speed reduced from 900 to 700 Heat Seeking Missiles mana cost reduced from 120/140/160/180 to 80/100/120/140 Level 10: +6% Spell Amplification OR +75 Cast Range Level 15: +40 Movement Speed OR +10% Spell Lifesteal Level 20: +100 Attack Damage OR +8 March of the Machines Damage Level 25: +100 Laser Damage OR +0.3s Heat-Seeking Missile Ministun
Tiny:HERO REWORKED
- 基礎体力回復が 1 増加
- 攻撃動作が 0.49 から 0.4 に減少
Base HP regen increased by 1 Attack point reduced from 0.49 to 0.4
- Avalancheのダメージが 100/180/260/300 から 120/180/240/300 に変更
Avalanche damage rescaled from 100/180/260/300 to 120/180/240/300
- TinyのAgilityが 9 + 0.9 から 0 + 0 に変更
- Tinyの基礎アーマーが -1 から 0 に増加
- Scepter効果をなくした
- Craggy Exteriorをなくした
Tiny Agility from 9 + 0.9 to 0 + 0 Tiny base armor increased from -1 to 0 Removed Scepter Removed Craggy Exterior
- 新しいアビリティ:Tree Grabを追加
- 木を対象に使用し、それを使って 2/3/4/5 回の攻撃射程を 350 に伸ばす
- この攻撃は、ユニットに対して基礎ダメージの 25%、建築物に対しては 75% を増加させる
- 攻撃経路に沿って、70% のダメージを拡散する
- クールダウンはボーナスアタックを使用後から始まる
- クールダウン:40/32/24/16 マナ消費:20/30/40/50
Added a new ability: Tree Grab. Targets a tree to use in attacks for 2/3/4/5 hits. Extends attack range to 350 range. Each hit deals 25% more base damage to units and 75% more base damage to buildings. Splashes 70% damage along the attack path. Affects buildings. Cooldown starts after bonus attacks are used. Cooldown: 40/32/24/16. Mana cost: 20/30/40/50
- Growは 20/30/40% の異常状態耐性を与え、基礎ダメージを 40/80/120、移動速度を 40/50/60 増加し、攻撃速度を 30 減少させるように変更
Reworked Grow: Grants you 20/30/40% Status Resistance, increases base damage by 40/80/120, movement by 40/50/60, and reduces attack speed by 30.
- Tree Grabは木を持っているとき、二つ目のアビリティを与える
- 射程 1000 のユニットを対象に木を投げつけ(結果としてチャージがなくなる)、そのユニットに攻撃し、範囲 250 に 70% のダメージを拡散する
Tree Grab gives you a secondary ability when you grab a tree. Lets you throw your tree (resulting in your charges being empty) at a targeted unit, proccing your attack on it and splashing 70% damage onto a 250 area. Cast Range: 1000
Level 10: +15% Magic Resistance OR +25 Damage Level 15: +75 Avalanche Damage OR +350 Health Level 20: -10s Tree Grab CD OR Toss Requires No Target Level 25: -12s Avalanche Cooldown OR 3 Toss Charges
Level 10: +35% XP Gain OR +10% Cooldown Reduction Level 15: +90 Damage OR 3s Tree Respawn Time (Means trees always respawn in 3 seconds) Level 20: +2s Nature's Guise Root OR +40 Leech Seed Damage/Heal Level 25: +6 Living Armor Block Instances OR +350 Eyes and Overgrowth AoE
Whirling Axes ability icons are always visible on the UI, but disabled when unavailable due to melee/range form. Whirling Axes (ranged) cooldown reduced from 19/16/13/10 to 9 Whirling Axes (ranged) slow reduced from 3/3.75/4.5/5.25 to 2.5/3/3.5/4 Whirling Axes (ranged) slow amount increased from 30% to 40% Whirling Axes (melee) cooldown reduced from 12 to 9 Whirling Axes (melee) blind duration rescaled from 4/5/6/7 to 5 Level 10: +10 Agility OR +200 Health Level 15: +3 Max Fervor Stacks OR +50 Whirling Axes Damage Level 20: +20% Evasion OR +50 Damage Level 25: -6s Whirling Axes Cooldown OR Battle Trance Dispels (affects allies as well)
Level 10: +40% XP Gain OR +90 Gold/Min Level 15: +350 Health OR +150 Snowball Damage Level 20: +300 Snowball Speed OR +100% Walrus Punch Crit Level 25: 12% Chance Walrus Punch OR -6s Ice Shards Cooldown
Level 10: +18 Firestorm Damage OR +30 Movement Speed Level 15: +100 Cast Range OR +15 Atrophy Attack Bonus Damage Level 20: +70 Attack Speed OR +30 Health Regen Level 25: +0.8s Pit of Malice Root OR 25% Firestorm Building Damage
Tombstone duration rescaled from 15/20/25/30 to 30 Tombstone AoE rescaled from 600/800/1000/1200 to 1200 Tombstone spawn rate rescaled from 3 to 4.5/4/3.5/3 Tombstone cooldown rescaled from 70 to 85/80/75/70 Reduced Tombstone zombie collision size Decay mana cost rescaled from 70/90/110/130 to 70/85/100/115 Decay damage from 20/60/100/140 to 20/50/80/110 Level 10: +100 Cast Range OR +8 Health Regen Level 15: Tombstone On Death OR +20 Decay Duration Level 20: +30 Tombstone Zombie Damage OR +3 Tombstone Attacks Level 25: Gains Reincarnation 200 CD OR -2s Decay Cooldown
Level 10: +1.75 Mana Regen OR +8 Strength Level 15: +16 Agility OR -1s Earthshock Cooldown Level 20: +1 Enrage Duration OR +25s Fury Swipes Level 25: +14 Fury Swipes Damage OR +600 AoE Earthshock
- Wave of Terrorで得られる視界が 500 から 300 に減少(ダメージを与える範囲と同じ)
- Wave of Terrorのクールダウンが 22/20/18/16 から 10 に減少
- Wave of Terrorのdebuffの効果時間が 15 から 8 に減少
Wave of Terror vision AoE reduced from 500 to 300 (same as impact radius) Wave of Terror cooldown reduced from 22/20/18/16 to 10 Wave of Terror debuff duration reduced from 15 to 8
- Scepter効果で出現するイリュージョンの与ダメージが 50% から 100% に増加
Scepter Illusion damage increased from 50% to 100%
- Vengeance Auraの範囲が 900 から 1200 に増加
- Vengeance Auraは死亡時に相手にdebuffを与えなくなった
- Vengeance Auranの範囲内で味方が死亡したとき、そのヒーローのイリュージョンを作り、7 秒間殺したヒーロに対して攻撃する
- イリュージョンは 100% のダメージを与える。イリュージョンはゴーストであり、対象にならず、敵にも見え、ゴーストだと分かる
Vengeance Aura AoE increased from 900 to 1200 Vengeance Aura no longer applied to enemies when you die Whenever an allied hero dies under your damage aura, an illusion of that hero will be created, attacking the enemy that killed him for 7 seconds. Illusions deal 100% Damage. Illusions are ghosts/not targetable and are visible/known to the enemy.
Level 10: +15% Magic Resistance OR -1 Wave of Terror Armor Level 15: +15 Agility OR -6s Wave of Terror Cooldown Level 20: -4s Magic Missile Cooldown OR +15% Vengeance Aura Damage Level 25: +400 Magic Missile Damage OR Magic Missile Pierces Spell Immunity
- 基礎移動速度が 5 減少
- 基礎ダメージが 3 減少
Base movement speed reduced by 5 Base damage reduced by 3
- Venomous Galeがdispel可能になった
Venomous Gale can now be dispelled.
Level 10: -8 Venomous Gale CD OR +90 Gold/Min Level 15: +150 Cast Range OR +6% Poison Sting Slow Level 20: +6s Poison Nova Duration OR Gale Hero Impact Summons 2 Wards Level 25: +600 Poison Nova AoE OR 3x Plague Ward HP/Damage
Viper:HERO REWORKED
- 基礎移動速度が 5 減少
- 基礎アーマーが 1 減少
Base movement speed reduced by 5 Base armor reduced by 1
- Corrosive Skinから移動速度減少を消去
- Corrosive Skinのダメージが 10/15/20/25 から 8/16/24/32 に増加
- Corrosive Skinの攻撃速度減少が 10/15/20/25 から 8/16/24/32 に増加
Corrosive Skin no longer slows movement speed. Corrosive Skin damage increased from 10/15/20/25 to 8/16/24/32 Corrosive Skin Attack Slow rescaled from 10/15/20/25 to 8/16/24/32
- Poison Attackを、対象を遅くし、対象の失っているhealthに基づいたダメージを与えるように変更
- MS/AS Slow: 25/30/35/40%
- DPS: 0.25/0.5/0.75/1.0x * 失ったHealth % (最大レベルのとき 50% healthを失っていれば 50 DPS, 90% healthを失っていれば 90 DPS となる)
- Duration: 3
- CD: 6/4/2/0
- Mana cost: 40/35/30/25
Reworked Poison Attack. Slows the target and deals damage based on how much health the target is missing. MS/AS Slow: 25/30/35/40% DPS: 0.25/0.5/0.75/1.0x * Missing Health percentage (so at max level 50% missing health would be 50 DPS, 90% missing health would be 90 DPS) Duration: 3 CD: 6/4/2/0 Mana cost: 40/35/30/25
- Nethertoxinを、対象の範囲に毒を放出し、毎秒ダメージ、魔法耐性の減少、Break(パッシブスキルを使用不能にする)を与えるように変更
- AoE: 300
- DPS: 20/30/40/50
- Magic Resistance: -10/15/20/25% + Applies Break
- Duration: 8
- Cooldown: 5
- Mana cost: 75
- Cast Range: 900 (2000 projectile speed)
- 注:これは地点を対象した効果であり、敵にdebuffを残さず、範囲内にいる間のみ有効である
Reworked Nethertoxin. Releases poison onto the targeted area. Deals damage over time, reduces magic resistance and applies Break (disabling passive abilities) to those standing in that area. AoE: 300 DPS: 20/30/40/50 Magic Resistance: -10/15/20/25% + Applies Break Duration: 8 Cooldown: 5 Mana cost: 75 Cast Range: 900 (2000 projectile speed) Note: This affects the area targeted on the ground, does not leave a debuff on enemies upon cast. Only active as long as they are in the area.
Level 10: +20 Attack Speed OR +8% Spell Lifesteal Level 15: +100 Attack Range OR +6 Corrosive Skin Level 20: Poison Attack Affects Buildings OR +100 Viper Strike DPS Level 25: +120 Damage OR Nethertoxin Silences
Familiar's attack is now a constant 25/40/55 rather than damage charges. Casting Grave Chill now gives the buff to Familiars within 900 AoE at cast time.
Level 10: +125 Cast Range OR +30 Damage Level 15: +40% XP Gain OR Soul Assumption Double Strike Level 20: +15 Soul Assumption Damage Per Charge OR +80 Familiars Movement Speed Level 25: -2s Gravekeeper's Cloak OR +1 Familiar
Level 10: +5% Fatal Bonds Damage OR +125 Cast Range Level 15: -7s Shadow Word Cooldown OR +40% XP Gain Level 20: Summon a Golem on Death OR 250 Shadow Word AoE Level 25: +20 Chaotic Offering Golems Armor OR Spell Immunity for Golems
Level 10: +20 Mana Break OR +25% XP Gain Level 15: 12 Strength OR +75 Shukuchi Damage Level 20: -0.5 Swarm Armor Reduction OR +2 Swarm Attacks to Kill Level 25: +200 Shukuchi Movement Speed OR +1 Geminate Attack
Focus Fire now allows Windranger to move while attacking the Focus Fire target. Focus Fire attack speed bonus reduced from 500 to 350 Focus Fire cooldown increased from 60 to 70 Shackleshot now shows an indicator for the missed area if it fails to latch onto a target.
Level 10: +30% Windrun Slow OR +1.75 Mana/sec Level 15: +90 Powershot Damage OR +75 Attack Range Level 20: 25% Cooldown OR Windrun Grants Invis Level 25: +20% Ministun Focus Fire OR +1 Shackleshot Target
Level 10: 90 Gold/Min OR +50 Damage Level 15: +350 Health OR +600 Night Vision Level 20: +15% Arctic Burn Slow OR -5s Cold Embrace Cooldown Level 25: +1.5s Winter's Curse Duration OR Splinter Blast 2s Stun
- Death WardはWardの召喚地点に最も近い敵ヒーローに攻撃するようになった
Death Ward now attacks the enemy hero nearest to the ward on creation
Level 10: +5 Armor OR +75 Damage Level 15: +2 Cask Bounces OR +120 Gold/Min Level 20: +1 Maledict Tick OR +125 Death Ward Attack Range Level 25: +1.5% Max Health Voodoo Restoration OR +75 Death Ward Damage
Wraith King:HERO REWORKED
- Strengthの上昇量が 3.2 から 2.8 に減少
Strength gain reduced from 3.2 to 2.8
- Mortal Strikeの確率が 15% から 9/11/13/15% に変更
- Mortal Strikeのクリティカル倍率が 150/200/250/300% から 300% に変更
- Mortal Strikeはクリープに対して攻撃したとき、9/11/13/15% でプレイヤーではなく、エンシェントでもないユニットを一撃で殺し、チャージを溜める
- Mortal Strikeをキャストすることで、チャージ数(最大値は 4/5/6/7)体のskeltonを召喚できる。skeltonはあなたに縛られておらず、見つけた対象を自動的に攻撃する
- 起動には 75 マナが必要。クールダウンは 50 秒。skeltonは 35 - 40 ダメージを与え、1.2 攻撃速度、350 移動速度、350 HPを持ち、死亡時に 15 ゴールド/XPを与える
- skeltonは 0.25 秒毎に一体召喚される(一度目は即時)
- 注:Vampiric Auraがある場合、あなたの攻撃がクリープを殺すのに十分なダメージを与えたかのようにlifestealする
- Hellfire Blastをキャストした対象がすべてのスケルトンの攻撃対象に変更される
Reworked Mortal Strike: Mortal Strike hero chance rescaled from 15% to 9/11/13/15% (same as creep chance) Mortal Strike hero crit rescaled from 150/200/250/300 to 300% Reworked Mortal Strike vs creeps. Grants a 9/11/13/15% chance to kill a non-player non-ancient unit in one hit and gain a charge counter. Can cast mortal strike to summon skeletons equal to the number of charges you have (max of 4/5/6/7 charges). Skeletons are not bound to you and will auto attack targets they find. Activation requires 75 mana and has a 50 second cooldown. Skeletons have 35-40 Damage, 1.2 attack rate, 350 MS, 350 Health. Grant 15 Gold/XP Bounty. Skeletons are summoned once per 0.25 seconds (first is immediate). Note: If you have Vampiric, you lifesteal as if your attack dealt enough damage to kill the creep. Casting Hellfire Blast on a target will order all skeletons to attack that target.
Level 10: +40 Wraithfire Blast DPS OR +20 Attack Speed Level 15: +5 Max Skeletons OR +15 Strength Level 20: No Reincarnation Mana cost OR +30 Skeletons Attack Damage Level 25: +25% Vampiric Aura Lifesteal OR Reincarnation Casts Wraithfire Blasts
Level 10: +6 Armor OR +25% XP Gain Level 15: +40 Movement Speed OR +1% Static Field Level 20: +15% Cooldown OR +0.5 Lightning Bolt Stun Level 25: +200 Cast Range OR +170 Arc Lightning Damage
コメント
- 行数オーバーでページ自体が凍結されるので、ページを3分割しました。元ページはこちら(パッチノート 7.07) -- 2017-11-01 (水) 01:41:53
- 残務:訳文の追加、新ヒーローページ追加、旧ヒーロー個別ページの更新(ただしパッチが実際に来てからを強く推奨)、レイアウトの修正 -- 2017-11-01 (水) 01:44:57
- またヒーローアイコンを追加して頂いた方に、この場を借りて特にお礼申し上げます。 -- 2017-11-01 (水) 01:49:26
- 残務:訳文の追加、新ヒーローページ追加、旧ヒーロー個別ページの更新(ただしパッチが実際に来てからを強く推奨)、レイアウトの修正 -- 2017-11-01 (水) 01:44:57
- 新ヒーローから漂うLoL臭さ -- 2017-11-01 (水) 17:49:15
- くっさぁ -- 2017-11-01 (水) 20:03:25
- 明らかに浮いてるよね。 -- 2017-11-02 (木) 22:51:44
- レベル25タレントとはいえ結構頭おかしいタレントある奴多くて草 -- 2017-11-02 (木) 02:39:48
- 新ひーろー可愛くて好き -- 2017-11-03 (金) 13:55:19
- 88ab8ad7b01fde16a06a7baabacc701bekunkaの25タレント強すぎる -- 2017-11-05 (日) 03:59:34
- 既存ヒーローのタレントが強くなりすぎて新ヒーローのタレントがパッとしてないな -- 2017-11-06 (月) 01:46:45
- もう7.07bが来てしまった -- 2017-11-06 (月) 22:34:53
- タレントの画像追加した人早く翻訳して -- 2017-11-19 (日) 13:34:12
- 善意でやることを催促するのはどうなんだ -- 2017-11-19 (日) 16:34:06
- むしろ翻訳せずとも分かるし、どうせ書くなら個々のヒーローの所でいいよな -- 2017-11-19 (日) 18:25:35
- 正直自分も翻訳しなくても分かる。けど、画像だけ中途半端に追加して、翻訳するきゼロみたいだったから気になったんだ -- 2017-11-19 (日) 18:49:41
- 行数増えて見にくくなるから、ないんならない方が良いと思うし -- 2017-11-19 (日) 18:50:44
- 試しにヒーローページの修正を数個したけど 全部反映とか時間かかりすぎてまず無理だな。表記を手抜きにした方がいいんじゃないかな -- 2017-12-15 (金) 21:48:20