Top > パッチノート 7.08

パッチノート 7.08

Last-modified: 2018-02-04 (日) 01:43:06

7.08 (2018/2/1) Edit

The Spring Cleaning 2018 Update
2018年の初のアップデートでは数多くのバグの修正とクオリティのアップを目指しました。
新しいプロフィールを用意し、ゲーム画面からもアップデートを確認できるようにしました。
更に今後は最近変更があった能力がゲーム中にも表示されるようになりました。

大きな変更 Edit

  • REDESIGNED PLAYER PROFILE
    We’ve redesigned the player profile to include many common feature requests, as well as some new features.
    Check out your latest match performance, show off the uniquely combined cosmetics you’ve chosen for your favorite heroes and personalize your profile by choosing any background from the catalog of loading screens you own.
    プロフィール画面を変更し、いくつかの機能を追加した。
    最近のゲーム中での行動の表示を最適化し、更に好きなヒーローを表示できるように変更。
    更に背景も所持しているものを表示できるようにな知りました。
  • GAMEPLAY CHANGELOG NOTIFICATIONS
    Dota constantly evolves, and keeping track of changes can be daunting. Now you can see which heroes have updates by looking at the top-bar portrait of a selected hero on the drafting screen.
    Hover over the icon to see any changes made since the last time you looked. In addition, there is now a section in the Learn tab with the full changelog.
    During a game you can hover over an ability or item tooltip to see if and how they've changed.
    ヒーローのピック画面で変更された点が確認できるようになりました。
    更にスキルやアイテムの画面にも変更点を表示するようになりました。
  • LAST HIT TRAINER
    Make the most of every creep and push your GPM to the next level with the Last Hit Trainer, a new tool in the Learn tab. You can take the time to practice this vital mechanic anytime you want—even while queuing for a game.
    LHを練習するLearnTabを追加。ゲームのマッチング中でも行えます。
  • IMPROVED BUYBACK NOTIFICATIONS
    Keep your battle plans up-to-date with more prominent buyback notifications on the top bar portraits and in the kill feed.
    You can even hold ALT to see recent buybacks in the top bar after the initial notification has faded. Notifications in the kill feed will be sticky in that area for 45 seconds.
    画面上部の表示を変更しました。またゲーム中のキル/デスイベントも修正しました。
    バイバックした時間を表示するようになりました。
    仲間が倒された場所にはデスマークが45秒表示されます。
  • LIVE PRO CIRCUIT TOURNAMENT TAB
    As the Dota Pro Circuit progresses towards The International, it should be easy to tune in for a stream without a scavenger hunt.
    Now when a Major or Minor is live, you'll see a dedicated front-page cell in the client. Clicking that button will launch your web browser to watch the stream.
  • STRATEGY PHASE ITEM POOLING
    The time before the battle horn blows is precious for early-game reconnaissance. Get to the business at hand before the game even begins by pooling tangos and wards to other players during the strategy phase.
    ゲームが開始される前ではなく、ピック画面でアイテムを渡せるようなりました。
  • TEAM TELEPORT STATUS
    Need to see if your teammates are ready for rapid rotations? Just hold ALT to see a Teleport cooldown notification for Town Portal Scrolls and Boots of Travel under each hero portrait on the top bar.
    ALTを押すことで仲間がテレポート可能なのかを確認できるようなりました。
    これを参考にして戦略的に動きましょう。
  • 6 MONTH MATCHMAKING BANS
    As part of this update, we are now automatically issuing 6 month matchmaking bans for players that show an extreme frequency of negative behavior (feeding, abandoning, player abuse, etc).
    BANを最大6ヵ月に延長しました。気を付けましょう。
  • LANGUAGE-BASED MATCHMAKING
    Communication plays a vital role in destroying an Ancient. To help improve the lines of communication between teammates, your selected language is now a much greater factor when determining matchmaking.
    コミュニケーションの重要性を再確認しましたので、マッチメイキングでの言語選択の重要性を引き上げました。
  • REDELIVER COURIER ITEMS
    Good teammates help ensure the courier always gets where it needs to go, and with new hero-delivery icons that appear on the courier interface when it's carrying someone else's items, it's easier than ever to be a good teammate.
  • クーリエ内に入っている他の人のアイテムがある場合、誰のアイテムか分かるようにアイコンが追加されました。
  • CUSTOM GAME ARCADE REVAMP
    The Arcade tab has been revamped to help you find open Custom Game lobbies with greater ease. Peruse open lobbies from around the world, or use the list of the most recent lobbies in nearby regions to join a server with a good ping.
    カスタムゲームのタブから現在空きがある部屋が分かるようになりました。
  • CUSTOM GAME MATCHMAKING PENALTIES
    Custom Game developers can now opt their games into a penalty-enforcement mode. Players who abandon or fail to ready up for these custom games will receive matchmaking cooldowns in the Arcade.
    カスタムゲームにも途中で抜けるなどの放棄に対してペナルティが付くようになります。
    ただしゲームの開発者が有効にした場合のみです。
  • DEDICATED SERVERS FOR CUSTOM GAMES
    To help improve the overall user experience when playing in the Arcade, dedicated server support is now enabled by default for all custom games.
    カスタムゲームの向上のために専用サーバーのサポートを用意します。
  • MINIMAP NEUTRAL DIFFICULTY ICONS
    The jungle is home to all manner of creeps, and for some heroes, knowing where each type lives is essential. To help keep track of these natural resources, the minimap has been updated to show the difficulty level of each creep camp.
    ミニマップに中立クリープの強さを表示するようにしました。
    上級者にはおせっかいかもしれません。
  • READY CHECK
    Want to see if your party is prepared to queue before you push Play and risk a failure to ready up? Just click the Ready Check button in your chat window to give everyone the chance to report for duty.
    ゲーム開始前にパーティ内に準備完了かについて通知する機能を追加。
    チャット画面のレディチェックより可能です。
  • ACTIVE FRIEND FILTER
    When you're looking for players to fill out your party, it can be tough to know which friends on your list are prepared for battle.
    You can use this new filter to show you the list of friends that have been playing recently to ensure that everyone you see is ready to join the fight.
  • COLOR-CODED TELEPORT
    In addition to the visible hero outline on incoming teleportation effects, heroes will have a color-coded ring around them that corresponds to the player's top-bar color when they use Teleport.
    テレポートする時にヒーローカラーのリングを表示するようになった。
  • VISUAL TOWER DAMAGE
    As you chip away at your enemy's towers—or watch from afar as they do the same to yours—the visual condition of the structures will begin to deteriorate, before crumbling down altogether.
    建造物がダメージを受けると外見が更に変化するようになった。

USER INTERFACE Edit

Hero loadout pages now show what scepter upgrades that hero has
Talents can now show tooltips by pressing Alt
Anyone in a party can now invite other players directly
Commends now provide a notification to the player that includes your name
Runes can now be pinged via the Minimap
Ability icons now show a progress overlay for cast points once the button is pressed
Buildings now show an effect when getting hit under backdoor protection
Added spectating view for Scan and Glyph
Fixed various disconnection issues that affected Custom Games
Improved input latency for low end machines
Unit tooltip now shows Status resistance
Lifetime and Recent game stats are no longer shown to non-friends
Added an option to bring Dota 2 forward when match starts and when picking phase starts
Added an option to bring Dota 2 forward when a game is unpaused
Added Alt-click support to the sun/moon to indicate how much time left on day/night
Added the following new average stats to the profile: Networth / Avg Win Rate / Avg Damage Dealt / Avg Heals
Holding Alt now shows Sentry Ward AoE
Disassembling is now allowed while dead
Unit tooltip now shows Movement Speed (Base + Bonus)
Consumed Tomes now show up on the post game screen
Skills can now be leveled up during a pause
Skills can now be Alt-clicked during a pause
Buying items while dead will now go to your inventory directly, rather than the stash
Added a new backend feature to be able to immediately disable a hero (in the case of exploits while a fix is being processed)
Added charge counts to item alerts (e.g. bottle, wand)
Alt-click on Observer/Sentry combos now lists the amounts of each
Alt-click on temporary buffs (like Rubick's Spell Steal) now says how much time remains
Upgrade courier button's active states have now been replaced with the auto upgrade time
The highlighted player on the Watch tab will always be the highest leaderboard rank pro, if one exists in the match
Pro players now have an indicator next to their name in the game details panel of the Watch screen
Accept/Refuse party dialog now supports enter/escape
Improved UI performance
When returning to base with your items after failing to deliver due to death, the Courier will now put them back in your stash
Wards will no longer combine from two different player sources (previously happened when there was an observer/sentry combination in one slot)
Fixed Alt-clicking an item on the courier saying ready instead of on courier
Fixed Alt-clicking an item in the stash saying backpack
Alt-clicking Dagon/Necro now says what level it is
Disassembling is now allowed when an item is in the stash
Alt-clicking items and abilities now works for Allied heroes
Alt-clicking buffs now works on heroes, units, and buildings for both Allies and Enemies
Added Color Blind support for Power Treads (including the color of the Agility icon to match)
Taskbar icon now flashes on pregame and when game starts
Taskbar icon now flashes on receiving a Party invite
Added extra cosmetic slots for the following heroes: Arc Warden, Monkey King, Troll Warlord, and Viper
Fixed various inconsistencies with AFK and Abandon behaviors
Fixed being unable to sell items for leavers
Added support for Alt-clicking on the courier while dead to display the respawn time
Reduced AFK time from 6 minutes to 5 minutes
Fixed a bug where summoned units of abandoned/AFK'd players were not able to be controlled by teammates
Fixed Coach pings and map drawings not being seen by their party
Fixed Coach chat icon
Fixed Coaches having broken hero selection screen
Items now combine out of your stash immediately when you die (and not reincarnating), rather than waiting until you respawn
Fixed minor minimap inaccuracies
Alt-clicking items with charge counts now prints number of charges (e.g. Urn of Shadows, Bottle, Wand)
Alt-clicking stackable items now prints stack quantity (e.g. Wards, Tangoes, Teleport Scrolls)
Fixed being unable to see party invitations from friend's you've muted
Fixed First Blood kill tracker being incorrect
Fixed the top bar ultimate status showing no mana if you died without mana (but would have enough after respawn)
Ability Draft: Fixed a bug causing ability pings to not work reliably
Ability Draft: Fixed issues with Infernal Blade causing multiple procs from abilities with trigger attacks such as Swashbuckle
New hero list now allows all heroes that don't have a 3-diamond complexity rating
Observer and Sentries are now in separate item slots during the strategy phase
Updated default hero builds
Fixed a bug where sometimes unranked games were showing ranked medals in the post-game screen
Fixed Oracle not working on the Workshop
The Attributes help tooltip now displays the extra bonuses heroes receive from their primary attributes
Updated missing buff icons on tower auras
Fixed a bug where summoned units weren't speaking
Fixed a bug where the friend's list was sorted by persona name and not nickname
Added a convar to allow the microphone to not be muted when tabbed out
Fixed a case where the mouse cursor could be stuck after alt + tabbing
Increased mesh density and small textures updates on QoP and WR
Fixed a broadcasting bug where holding select to follow the hero did not work properly
Added VO to Terrorblade's hero loadout
Fixed being unable to jump to a hero quickly while dragging during broadcasting

GAMEPLAY Edit

Walking into shop range now clears backpack item move cooldowns
Fixed Linken's Sphere providing 5 HP regen instead of the displayed 5.5 amount
Fixed Soul Catcher talent reducing cooldown by 5 seconds instead of the displayed 6
Fixed many out-of-date tooltips
Fixed Elder Titan Echo Stomp damage threshold not working properly
Fixed Spiked Carapace damage return talent not working properly
Fixed Homing Missile taking one extra hit than intended to kill
Improved visual effect accuracy for Shrapnel
Added allied visual effect to indicate which unit is the target for Tusk's Snowball
Added visual effect for the Death Pact buff
Fixed Test of Faith being unable to target Ancients
Fixed Lycan Wolves placement when upgraded with the talent
Fixed Power Cogs damage source
Fixed Gust giving neutral creeps permanent phased movement
Fixed Marksmanship Scepter projectile being undodgeable
Fixed Fear not affecting Primal Split units properly
Added a Psionic Trap buff counter
Fixed various vision projectiles from blocking neutral creep spawns when moving over the spawn box
Fixed some rare cases where items wouldn't combine when arriving from the courier
Fixed Spirit Vessel healing through Ice Blast
Fixed Spirit Vessel piercing various damage blocking abilities
Fixed Familiars not gaining Grave Chill buff if cast while in Stone Form
Vengeful Spirit untargetable illusion no longer appears on minimap
Fixed a Dream Coil refresher orb regression
Fixed Shackleshot with Status Resistance
Fixed Nature's Prophet Greater Treants not getting the proper bonus from the talent
Fixed Shiva's Guard interaction with Status Resistance
Fixed Strafe disjointing allied projectiles
Fixed Strafe disjoint not working with Bedlam and Marksmanship Scepter
Penitence now functions as a proper projectile
Fixed Netherstrike issues with Status Resistance
Fixed visual bug with Holy Persuasion buff being dispellable
Fixed Focus Fire damage working incorrectly on the first hit after changing targets
Fixed Focus Fire bash talent working on non-primary targets
Fixed rare cases where Javelin would sometimes proc on buildings
Fixed Troll Warlord Fervor legacy keys
Fixed Morphling legacy keys
Ability Draft: Added support for Vengeful Spirit's Nether Swap
Fixed a visual bug when attempting to place a ward
Fixed incorrect stat tooltips on Necronomicon
Fixed Tusk's Walrus Punch effects not being destroyed reliable when Rubick steals the spell
Fixed fake projectiles (like Phantom Lancer or Naga Siren's) causing Strafe charges to be consumed
Fixed Illuminate channel not working correctly with the Channel Requires Stop option
Fixed Courier Shield legacy key
Fixed Spirit Vessel visual effects sticking around after dispel
Fixed Stampede not working properly with Monkey King
Fixed various attack range modifier related bugs
Fixed some courier bugs while carrying bottle
Fixed Storm Spirit Level 25 Talent creating extra Remnants when skilled during Ball Lightning
Fixed Tempest Aura with Status Resistance
Fixed Tether pull range breaking prematurely when using cast range bonuses
Fixed Null Field toggle interrupting channeling
Fixed Adaptive Strike talent ignoring cast range bonuses
Fixed Rubick using Strafe causing him to dodge his own Spell Steal
Fixed Null Field talent not taking effect until toggled
Fixed Treant Overgrowth Scepter upgrade still applying scepter effect after dropping the item
Fixed Linken's Sphere going into cooldown if Homing Missile hits you while you are cycloned
Fixed the delay between Pit of Malice intervals being affected by Status Resistance
Fixed Flak Cannon visual bug showing non-primary projectiles as carrying proc effects like Skadi and Desolator
Fixed Stifling Dagger talent ignoring cast range bonuses
Fixed Chemical Rage talent malfunctioning when refreshing the Chemical Rage buff
Fixed Rubick Illusion copying the incorrect state of Null Field
Fixed Snowball vision duration being affected by Status Resistance
Improved bot behavior for choosing lanes
Improved logic for bots choosing to walk past towers for runes
Fixed Hunter in the Night vs mines
Fixed certain items like Ripper's Reel for Pudge being visible while hexed
Fixed Status Resistance reducing Rolling Thunder's timeout debuff
Custom Games: Add-ons can check for AFK / Fountain idling players by setting "CheckAFKPlayers" "1" in their addoninfo.txt
Custom Games: Add-ons can add the "PenaltiesEnabled" key to enable penalties in their custom games
Custom Games: Added Lua function GetDedicatedServerKey(version) which allows authors to get access to a private key string on dedicated servers that players cannot see, but that the server can include in HTTP requests for verifying the request is secure.
Disabled the ability to use the Panorama JavaScript Console to change protected settings while playing normal games of Dota.
Turbo: Items will continue to deliver if the inventory is full but the items would stack
Turbo: Fixed courier buffs being purgeable
ARDM: Fixed consumed Aghanim's Scepter giving older values of health and mana
ARDM: Fixed consumed Moon Shard night vision component not working properly for respawning heroes, Tempest Double and Spirit Bear

一般 Edit

Wards now require a constant 2 hits to kill (both Observer and Sentry Wards)
  • Wardの体力は2になり、どんな攻撃でも2発で破壊される。
    • 逆に言えば一撃で破壊することはできない。
Tier 1 Tower armor aura increased from 1 to 2
  • T1タワーのアーマーボーナスは1から2に増加。
Bounty Runes: Base XP reduced from 25 to 0
Bounty Runes: Gold Growth increased from 2/min to 4/min
  • バウンティルーンの基本経験値が25から0に減少。
  • バウンティルーンのゴールド増加量を2/分から4/分に増加
Roshan now has 25% Status Resistance
  • Roshanが25%の状態異常耐性を持つようになった。
All Pick: Drafting time per hero selection reduced from 30 to 25 seconds
  • オールピックでのピック時間が30秒から25秒に変更された。

アイテム Edit

AEON DISK:
Health threshold reduced from 80% to 70%
  • 発動条件がMaxHPの80%から70%に変更。
BATTLE FURY:
Creep Bonus damage reduced from 60% to 50%
Creep Bonus no longer works with illusions
  • ダメージボーナスが60%から50%に減少。
  • イリュージョンはダメージボーナスを発揮しない。
BLACK KING BAR:
Cooldown rescaled from 80/75/70/65/60/55 to 70
  • CDが常に70秒になった。
BLINK DAGGER:
Cooldown increased from 12 to 14
  • CDが12秒から14秒に増加。
ENCHANTED MANGO:
Mana restore increased from 150 to 175
  • マナの回復量が150から175に増加。
FAERIE FIRE:
Heal increased from 75 to 85
  • HPの回復量が75から85に増加。
FORCE STAFF:
Time it takes for the full distance to be traveled increased from 0.4 to 0.5
  • 移動時間が0.4秒から0.5秒に増加した(移動距離は変わらない)。
HURRICANE PIKE:
Time it takes for the full distance to be traveled increased from 0.4 to 0.5
Cooldown increased from 18 to 23
  • 移動時間が0.4秒から0.5秒に増加した(移動距離は変わらない)。
  • CDが18から23秒に増加。
METEOR HAMMER:
Cooldown reduced from 40 to 28
  • CDが40秒から28秒に追加。
SOUL RING:
Recipe increased from 185 to 200
  • レシピの値段が185から200に増加。
SPIRIT VESSEL:
Recipe cost increased from 600 to 750
  • レシピの値段が600から750に増加。

ヒーロー Edit

ALCHEMIST:
Chemical Rage base attack time improved from 1.4/1.2/1.0 to 1.3/1.15/1.0
Level 10 Talent increased from -5s Unstable Concoction Cooldown to -8s
Level 15 Talent increased from +350 Health to +400
Level 20 Talent increased from +360 Unstable Concoction to +400
EMBER SPIRIT:
Sleight of Fist Hero Damage increased from 20/40/60/80 to 25/50/75/100
ENCHANTRESS:
Base damage reduced by 3
JAKIRO:
Reduced attack backswing from 0.5 to 0.3
JUGGERNAUT:
Blade Dance damage reduced from 200% to 180%
LESHRAC:
Split Earth manacost reduced from 100/125/140/160 to 80/100/120/140
LINA:
Base intelligence increased by 3
Base damage random variance reduced from 18 min/max damage spread to 12
LION:
Mana Drain now slows the target by 14/16/18/20%
LYCAN:
Shapeshift cooldown increased from 120/90/60 to 130/105/80
Base armor reduced by 1
MEDUSA:
Medusa: Mystic Snake cast range reduced from 800 to 700
Medusa: Level 10 Talent increased from 12% Evasion to 15%
Medusa: Level 15 Talent increased from +15% Mystic Snake Mana Steal to +20%
Medusa: Level 20 Talent reduced from +800 Mana to +700
MORPHLING:
Morph cast range increased from 600 to 1000
Morph manacost reduced from 75/100/125 to 50
Morph Replicate cast point removed
NATURE'S PROPHET:
Wrath of Nature cooldown reduced from 90/75/60 to 70/65/60
OMNIKNIGHT:
Degen Aura range reduced from 300 to 275
Purification cast range reduced from 450 to 400
ORACLE:
Fortune's End manacost reduced from 110 to 75
PANGOLIER:
Rolling Thunder cooldown increased from 50/45/40 to 70/65/60
PUDGE:
Rot slow rescaled from 30% to 20/24/28/32%
PUGNA:
Level 15 Talent increased from +1 Nether Ward Health to +2
Life Drain damage increased from 150/200/250 to 150/225/300 (Scepter now only removes cooldown)
SHADOW FIEND:
Necromastry max souls reduced from 18/24/30/36 to 12/20/28/36
SHADOW SHAMAN:
Ether Shock cooldown increased from 8 to 14/12/10/8
Shackles total damage reduced from 120/200/280/360 to 60/160/260/360
TINKER:
Base movement speed reduced from 305 to 290
TINY:
Toss cooldown increased from 8 to 11
TUSK:
Snowball can no longer be cast while rooted
WINDRANGER:
Windrun manacost reduced from 60 to 50
Level 20 Talent changed from +1 Shackleshot Target to +0.5s Shackleshot Duration
Level 25 Talent from +30% Ministun Focus Fire to +35%

コメント Edit

最新の10件を表示しています。 コメントページを参照

  • アイテム、ヒーロー、その他の項目を概ね各ページに反映 -- 2018-02-03 (土) 22:57:58
    • おちかれ! -- 2018-02-04 (日) 00:53:45
  • Valve側がかくの忘れてるけどforce staffのCDも23秒になってます -- 2018-02-04 (日) 11:53:14
    • それは7.07だよ -- 2018-02-04 (日) 12:21:41
  • wardの体力2はありがたいな -- 2018-02-07 (水) 12:14:48
    • 今までだと非力なサポだと下手したらsentryの視界があるうちに壊せないことあったからな。 -- 2018-02-07 (水) 12:15:41
      • 「フンッフンッ(miss!miss!)」 -- 2018-02-07 (水) 14:31:21
      • だいぶ前にワードは回避しなくなったんで -- 2018-02-07 (水) 19:29:56
    • 斧やタンゴでは一撃だけどね -- 2018-02-15 (木) 08:07:00
      • サポートは斧やタンゴ持ってないときあるだろうに。 -- 2018-02-15 (木) 09:24:50
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