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Backstory/Organizations

Last-modified: 2009-01-04 (日) 12:15:10

Copyright © CCP 1997-2009
原文はCCPに著作権があります

 
 

Caldari State Edit

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The Caldari State is ruled by several mega-corporations. There is no central government to speak of - all territories within the State are owned and ruled by corporations. Duty and discipline are required traits in Caldari citizens, plus unquestioning loyalty to the corporation they live to serve. The corporations compete aggressively amongst themselves and with companies outside the State, resulting in a highly capitalistic society.

 

Caldari Stateは複数の巨大企業によって統治されている
交渉窓口となるような中央政府は存在せず、全ての領域は企業によって所有・統治されている

 

納税と法律、勤務する企業への絶対的な忠誠はCaldari市民に要求された義務である
領域内外の企業との積極的な競争の結果、非常に高度な資本主義社会となっている

 

Minmatar Republic Edit

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The Minmatar Republic was formed over a century ago when the Matari threw out their Amarrians overlords in what is known as the Minmatar Rebellion. The Matari had the support of the Gallente Federation and to this day, the two nations remain close allies. Yet, only a quarter of the Matari people reside within the Republic. The rest are scattered around the world, including a large portion still enslaved within the Amarr Empire. Minmatar individuals are independent and proud, possessing a strong will and a multitude of tribal traditions.

 

Minmatar Republicは1世紀以上前のMinmatar大反乱によってMatari達がAmmar人の領主を追放し結成したことで知られている
MatariにはGallente Federationの支援があり、そのため今日に至るまでこの2つの国が密接な同盟関係のままで残っている
Matari人口の4分の1のみがMinmatar Republicに居住している
Ammar Empire国内で奴隷にされている多くを含め、Matariは世界中に存在する
Minmatar人個人は強い意志と多数の部族の伝統を持ち、それらを誇りとして独立している

 

Amarr Empire Edit

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The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.

 

主要5帝国の中で最大であるAmarr Empireは封建的領域の寄せ集めであり、皇帝の力によって統合されている
宗教は常にAmarr人の政治の中で大きな役割を演じており
Amarr人は自分達こそ世界の正当なる支配者であると信じ、隣人との関係を気まずくしている
一部の帝国とのわだかまりの別の原因はAmarr人が奴隷制を容認しているという事実である

 

Gallente Federation Edit

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The Gallente Federation encompasses several races, the Gallenteans the largest by far. The Federation is democratic and very liberal in a world full of dictators and oligarchies. The Caldari State was once part of the Federation, but a severe dispute resulted in their departure and a long war between the Gallente Federation and the Caldari State. The Gallenteans are the masters of pleasure and entertainment and their rich trade empire has given the world many of its most glorious and extravagant sights.

 

Gallente FederationはGallente人を最大派閥とする複数の人種で構成されている
Gallente Federationは独裁制と寡頭制が満ち溢れる世の中で非常に民主主義かつ自由主義国家である
かつてCaldari州は連邦の一部であったが、激しい論争がGallenteとCaldari間の長期戦争と分離独立を引き起こした
Gallente人は娯楽に関して達人であり、彼らの富める貿易帝国は輝かしく派手な光景を世界中にばら撒いている

 

Jove Empire Edit

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The Jove Empire is isolated from the rest of the world to all but a selected few. The Jovians are a mystery to the other races, fueled not only by their elusiveness, but also their highly advanced technology, eons ahead of the other races. The Jovians have been civilized longer than any other race in the world of EVE and have gone through several golden ages, now long-since shrouded in the past. The current Jovian Empire is only a pale shadow of its former self, mainly because of the Jovian Disease - a psychological disorder that is always fatal.

 

Jove Empireは他の国々の選ばれし者以外の全てから孤立した存在である
Jove人はその捕らえどころのない特徴だけでなく、非常に高度な技術を持つことが他人種から見た彼らの神秘性を助長している
Jove人は他のいかなる人種よりも長期にわたり文明化した存在で、過去幾度となく隠れた黄金時代を迎えていた
現在のJove人は彼ら特有の疾病―ほぼ致命的な精神疾患の為にかつてのJove人の淡い影に過ぎない存在となっている

 

CONCORD Assembly Edit

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CONCORD is an independent organization founded a century ago to facilitate negotiations between the races to improve relations, as well as to foster inter-stellar trade through policing and regulations. Starting as a fledgling meeting ground for diplomats CONCORD has in the decades since it was founded slowly increased its power and influence. It has become an entity independent of the races, as it is able to largely fund its own operation through customs, confiscation of contraband goods, and other means.

 

CONCORDは星間貿易が治安と規則を促進するのと同じように、人種間の関係改善の為
1世紀前に設立された人種間交渉を円滑に進める独立機関である

 

最初の10年間は外交官の為の小規模な集会場として始まったCONCORDはその権限と影響力を着実に増していった
関税や密輸品の押収およびその他の手段で資金を供給できるようになると、CONCORDは如何なる人種からの制限を受けない独立した組織となった

 

Ammatar Mandate Edit

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The Ammatars are part of the Amarr Empire, but are of Minmatar origin. During the time the Amarrians occupied the Minmatar home worlds one of the Minmatar tribes, the Nefantars, collaborated heavily with the Amarrians. The Nefantars fled Minmatar space during the Minmatar Rebellion and the Amarr Emperor set them up in Amarr controlled areas close to Minmatar space. Soon everyone had started calling them Ammatars. Today, the Ammatars enjoy a semi-autonomy in their own space and are still embroiled in war with their former Minmatar brethren.

 

Ammatar MandateはAmarr Empireの一部であるがMinmatar起源のものである
Amarr人が支配していた時、Minmatarの部族世界の一つNefantars家はAmarr人に大いに協力していた
Nefantars家はMinmatar大反乱の際、Minmatar領域から逃れ、時のAmarr皇帝はMinmatar領域付近のAmarr管理下の領域を彼らに与えた
人々はすぐにその領域をAmmatarと呼び始めた
今ではAmmatarの人々は自治を満喫し、そして未だ元Minmatarの同胞らと共に戦争に巻き込まれている

 

Khanid Kingdom Edit

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The Khanid Kingdom, also known as the Dark Amarr, was founded a few centuries ago when the last Amarr Emperor was chosen. Khanid was one of the royal heirs at the time and, in accordance with tradition, should have killed himself after failing to become emperor. This Khanid refused to do and split his vast domains from the Amarr Empire. The empire retaliated, but only managed to conquer some of the vulnerable outer regions from Khanid. The Kingdom still upholds many of the tradition of Amarr society, but has also wholeheartedly embraced the customs of others, mainly the Caldari. Many visitors to the Kingdom feel like it is a surreal mix of the Amarr and Caldari empires.

 

数世紀前、最後のAmarr皇帝が選出された時、影のAmarrとして知られるKhanid Kingdomは結成した

 

伝説によるとKhanidは当時皇位継承者の一人であり、皇帝になれなくば自害すべきであった
Khanidは自殺を拒否し、彼の広大な領域をAmarr Empireより離脱させてしまった
帝国は報復したがKhanidから攻略しやすい外側のいくつかの領域をなんとか制圧しただけであった

 

Khanid Kingdomは未だ多くのAmarrの伝統を保っているが他の慣習、主にCaldariの慣習を心から受け入れた
多くの訪問者がここでAmarr、Caldari両帝国を合わせた異国情緒を感じる

 

The Syndicate Edit

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Formed by Intaki exiles from the Gallente Federation during the Caldari-Gallente War. The Syndicate has slowly grown in stature and influence and now serves as an important link between the empires and the illegal elements in the outer regions. Syndicate space is a pirate haven, but still retains enough civility to allow pretty much anyone to travel there to do business. The Syndicate markets are always chockfull of contraband goods and illegal wares that are hard or impossible to come by elsewhere. Each Syndicate station is a autonomous entity, but the cooperate on security and information issues. The unofficial leader of the Syndicate is Silphy en Diabel, a former Sister of EVE that returned to Syndicate space to save her family's fortune. Since then she's turned out to be just as resourceful and ruthless as her late father.

 

Caldari-Gallente戦争の最中に起きたGallente FederationよりのIntaki族追放の際に結成された
Syndicateは組織の質と影響力をゆっくりと拡大し、今では帝国と外郭部の不法な要素との重要な架け橋を勤めている
Syndicateの領域は海賊港であるが、そこに訪れる誰とでも商売するだけの礼儀正しさは持ち合わせている
Syndicateの市場は他の場所では入手困難な品や不法・密輸品でいつも満ち溢れている
それぞれのSyndicateのステーションは自治であるが情報と保安の問題に関しては協力し合っている
非公式であるがSyndicateの指導者は家族の財産を守るため、Syndicate領域へ戻った元Sister of EVE所属のSilphy en Diabelである
それ以来彼女は亡き父と同じぐらいの才略と冷酷さを発揮している

 

Guristas Pirates Edit

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Formed by two former members of the Caldari Navy, the pair go by the names Fatal and the Rabbit, the Guristas are a constant thorn in the side of the Caldari State. The Guristas are traditional pirates in the sense that their operation is not based around some creed or ideology, but rather a plain and simple greed. The Guristas have bases close to Caldari space and from them they embark on daring raids, often into the State itself. Though the Guristas are considered more honorable than many of their counterparts, they are still extremely dangerous and not to be tampered with.

 

FatalとRabbitという名で知られる二人の元Caldari海軍兵によって設立されたGuristasはCaldari Stateの悩みの種である
Guristasは伝統的な海賊で、彼らの行動意図は信仰やイデオロギーに則ったものでなく、単純に私欲である
GuristasはCaldari宙域付近に基地を構え、そこより大胆な襲撃へ出航し時としてCaldari State内に侵入する
Guristasは(Caldariと)敵対する他の多くの勢力より名誉あるとされるが、未だに極度に危険で鎮圧されていない

 

Angel Cartel Edit

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Operating from the heart of the Curse region, the Angel Cartel is today the largest and best organized of the space-based criminal factions. The Angels are divided into several groups, each with a very special function. It is commanded by the Dominations and in the century they've been lurking in deep space they have stolen, plundered or sabotaged countless number of ships and kidnapped, molested or murdered thousands of people. The Angels recruit members from all the races, and are thus not bound to any one zone of operation, which spans almost the entire known world. Many believe that the Angels got their power by uncovering Jovian technologies hidden in their ancient homes, now infested by the Angel Cartel.

 

Curse領域の中心より活動を行っているAngel Cartelは現在、最大にして最も組織化された宇宙犯罪勢力である
Angelはそれぞれの専門的機能ごとに数種類に分類されている

 

この世紀、彼らは主天使(Dominationは天使階級第4位の位 おそらくAngelの頭)の指令を受け
深宇宙に潜み、無数の船や人に対し窃盗・略奪・妨害・誘拐・殺害などを行ってきた

 

Angelは全ての人種から構成員をリクルートしており、そのためいかなる行動範囲の制約も受けず、宇宙全体に広がっている
多くの人がAngel達が古代の基地に隠れ住み、そこからJove人の技術を発掘したことで今のAngel Cartelがはびこるようになったと考えている

 

The Blood Raider Covenant Edit

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The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or been feared as much, as the Blood Raiders. The Blood Raiders are a sect of a ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains while they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now. Under his leadership the Blood Raiders have become more organized and they have established several bases in the Bleak Lands region.

 

かつてAmarr Empireには多数の宗派や狂信者達がいた、しかしBlood Raidersほど成功もしくは恐れられたものは少ない
Blood RaidersはSani Sabikと呼ばれる古代のカルト教団で、その儀式には血液を使用する
Blood Raidersはクローンの肉体には「より純粋な」血があると信じており、宇宙における活動で彼らが被害者の血液を飲む理由となっている

 

DED最重要指名手配犯リストに長年乗り続けるOmir Sarikusaという人物によって現在のBlood Raidersは率いられている
Omir Sarikusaの統率下においてBlood Raidersはより組織化された存在となり、Bleak Lands領域にいくつか拠点を置くようになった

 

The InterBus Edit

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The InterBus is one of the more successful joint ventures the empires have undertaken. It was formed some 30 years ago to act as a neutral passenger transportation company that would span the entire known world. Since then it has evolved a bit, especially when it started to ferry goods too. The InterBus is used by the SCC to ferry goods between stations, as they are reliable and operate in every station in the world. As InterBus has to operate not only in empire stations, but also in pirate havens and other stations associated with organized crime, the company has to uphold a very strict policy regarding neutrality and secrecy. Even if the company is owned by the empires, no information regarding to shipments or station locations is ever given out. The strict adherence to these rules has allowed InterBus to operate without harassment in every corner of the world of EVE, making them one of the pillars of the inter-stellar community.

 

InterBusは最も成功している帝国同士の合弁企業の一つである
InterBusは約30年前世界全体に渡る中立交通機関として設立された
商品の運送に携わるようになると発展を見せた
InterBusは世界中のステーションに届く信頼の輸送機関としてSCCが商品を輸送する時に利用される
InterBusは帝国のステーションだけでなく、犯罪に関連しているような海賊港やステーションで営業するときであったとしても
会社は中立と厳密な秘密保守を認めねばならない
帝国が所有する企業といっても出荷やステーソンの位置に関する情報以外を報告することはない
この原則の絶対的な固守こそがInterBusをEVE界のいかなる面からの圧力を回避し、惑星間の共同体の柱の一つとしたのである

 

ORE Edit

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Outer Ring Excavations, or ORE, is the largest independent mining corporation around. ORE was originally a fledgling Gallentean company, but struck gold when they found extremely rich Nocxium asteroid belts in the Outer Ring region. When the Gallente Federation tried to force ORE to reveal the location of the asteroid fields the company left Gallentean space and set up base in the Outer Ring region. They used their massive wealth to buy protection for their bases and keep their operation secret. Several pirate factions have tried to muscle in on the ORE territories, but with little success.

 

Outer Ring ExcavationsもしくはOREと呼ばれるこの企業は宇宙最大の独立系採掘企業である
OREは元々Gallenteの弱小会社であったが、外郭領域(Gallente連邦外郭部Cloud Ring星域)にて大量のNocxiumアステロイドベルトという金鉱を掘り当てた
Gallente政府がOREにアステロイドの位置を公開させようとするとOREはGallente宙域を出てOuterRing領域(Gallente外郭部)に拠点を構えた
彼らはその潤沢な資産を利用して拠点の防御と操業の機密保全を行っている
いくつかの海賊集団がORE領域への侵攻を試みたが成功した例はほとんどない

 

Thukker Tribe Edit

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The Thukker tribe is one of the seven original Minmatar tribes. After the Minmtar Rebellion the Thukkers left Minmatar space and took up the nomadic lifestyles of their ancestors, only this time in space. The closest thing they've got to home is the Great Wildlands region, where they are very numerous, but the Thukkers like to be on the move, constantly going from one solar system to another in their huge caravans, trading and scavenging. Respectable citizens of EVE frown upon the Thukkers, considering them to be nothing but scoundrels and thiefs. Indeed, the Thukkers often operate on the shadier side of the law, but their resourcefulness and diligence count a lot more for their success than their criminal activities.

 

Thukker TribeはMinmatar7大部族の内の一つである
Minmatar大反乱の後、Thukker族はMinmatar宙域を去り、先祖伝来の遊牧民的生活を始めた
彼らの故郷に最も近いWildLands領域に多くは住んでいるが
移住好きなThukker族はいつも巨大なキャラバンを組んで太陽系から太陽系へと行商や傭兵をしながら移動している
上品ぶった市民はThukker族を単なる悪党と泥棒であると考え眉をひそめる
確かにThukker族はしばしば法の影で活動するが、Thukker達は犯罪よりずっと機知や努力を重視している

 

The Servant Sisters of EVE Edit

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The Sisters of EVE are mainly known for their humanitarian aid efforts to those suffering because of war, famine or even just being lost in space. But the Sisters of EVE base their existence on strong religious beliefs, which they have coupled with scientific facts. They believe that the EVE gate is a gateway to heaven - that god resides on the other side of the gate. As well as dedicating themselves to aiding those in need they are also busy with scientific experiments around the EVE gate, hoping to gain a better understanding of the forces at work there.

 

Servant Sisters of EVEは主に戦災で苦しむ人々や飢饉、住む場所を失った人々等への人道支援で知られている
しかしこのServant Sisters of EVEは存在理由を科学的心理と融合した強い信仰心を基礎にしている
―彼らはEVEゲート(太陽系へと繋がっていたワームホール)が 天国への門であり、神がEVEゲートの向こうに住んでいると信じている

 

また、彼らは困窮する人々への支援と平行してEVEゲート周辺での膨大な科学実験に従事している
これは彼らの勢力に対するよき理解を得るためのものである (forceが教団勢力を指すのかEVEゲートの力を指すのか不明 求ム訂正)

 

The Society Edit

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The Society of Conscious Thought is three centuries old and was founded by a Jovian named Ior Labron, who was in search of spiritual enlightenment. The Society has since then taken many guises and been anything from a religious sect full of hermits to a political institute playing the power game. Today, the Society is mainly known for their scholastic achievments, their schools are widely regarded as the best ones in the world of EVE and rich and influential parents everywhere fight to get their kids admitted. Offering large sums of money is, however, no guarantee for admittance, as the Society has its own peculiar selection process that seems to have little rhyme or reason to outsiders. The Society operates in remote areas, where they build strongholds called kitz. Not all kitz are schools, some are still devoted to spiritual enlightenment or scientific pursuits.

 

Society of Consciousは300年前、精神の啓蒙を求めてIor LabronというJove人によって設立された
Societyはそれ以来、隠遁者で溢れる宗教集団や政治的パワーゲームに関する研究所等の多くの外観を持ってきた
現在、Societyは主にその学術的な業績で知られており、その学び舎はEVE界随一と広くみなされ
金持ちや有力な親達はなんとかしてその子息を入学させようと奮闘する
しかしながらSociety固有の選抜過程にほとんど意味がないのと同様に多額の資金提供は入学の保障にまったくならない

 

SocietyはKitzと呼ばれる要塞を遠隔地に建設し運営している
全てのKitzが学校というわけではなく、精神啓蒙や科学技術研究へ従事しているものもある

 

Mordu's Legion Command Edit

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The origin of Mordu's Legion lies in the Gallente-Caldari War when a group Intaki military personnel sided with the Caldari. The Intakis were put into a separate unit with a Caldari officer named Mordu. After the war the Intakis settled in Caldari space, but unwillingly became entangled with Caldari locals in the Waschi Uprising. Mordu's Legion was formed at that time as a mercenary fighting force and after the uprising it continued in existence. The Legion is loosely associated with the Caldari Navy, but are in most part totally independent. Mordu's Legion is commonly hired by companies to protect valuable assets outside empire space, for instance Outer Ring Excavations pays them handsomly to patrol the Outer Ring region.

 

Mordu's Legionの起源はGallente-Caldari戦争においてIntaki人の軍勢がCaldariに同調したことから始まる
MorduというCaldariの将校の独立戦隊にIntaki軍は配置された
戦後、Intaki人らはCaldari宙域に住み着いたがWaschiの反乱に巻き込まれることとなる
Mordu's Legionはこの時傭兵軍団として設立され、反乱終結後も存在し続けた
この軍団はCaldari海軍と緩やかな関係はあるものの大部分は独立した存在となっている

 

Mordu's Legionは大抵帝国領域外の貴重な資産を防衛するために企業に雇われる
例えばOREが外郭領域をパトロールさせるために気前良く支払っている

 

Sansha's Nation Edit

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Sansha's Nation was founded more than a century ago, shortly after all the empires had come into contact, just when space exploration and colonization was taking off. Sansha was a Caldari tycoon that carved out a sizeable piece of space for himself. There, he set out to create an utopian state. His vision and charm attracted thousands of people and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating a zombie like creatures that had the cold, calculating mind of a computer, but the ingenuinity of humans. When this became public knowledge Sansha was condemned and the other empires joined forces to bring him down. His forces were decimated and scattered to the winds. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to pirates and pillagers.

 

Sanshaの国は1世紀以上前、帝国間の接触が始まって少し後の宇宙開拓と植民地が栄えた頃に設立された
Sanshaは自らの手で広大な宙域を開拓したCaldariの大物であった
そして彼はユートピアの建設を始めた
彼自身の魅力とその描くビジョンは数千の人々を惹きつけ、しばしの間繁栄の時を迎えた

 

しかしSanshaは自身の成功が増大するにつれて歪み始めた
彼は実験を始めのだ それはカプセル技術と人間の頭脳を融合させ、
コンピュータのような計算と人間の創造性を併せ持つゾンビを製造するというものであった

 

この実験が世間に知れ渡るとSanshaは非難され、他帝国は彼の勢力を滅ぼすため連合軍を結成した
彼の軍勢は多くが死に散り散りになった
彼らの残党は外郭領域に潜んでいるが、かつての栄光の王国は今や海賊と略奪者に成り下がっている

 

Serpentis Edit

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The Serpentis Corporation was founded a few decades ago by V.Salvador Sarpati. At first it was engaged in hi-tech research, but with time its ties with the underworld grew and the Serpentis research stations, scattered around in remote areas, became infamous pirate havens. Sarpati made a deal with the Angel Cartel early on to provide protection for his stations and the duty was taken on by the Guardian Angels. Both sides have prospered enormously for this deal - Serpentis can operate in peace and the Angel Cartel gets access to the illegal research efforts of the Serpentis. It is strongly believed that Serpentis is the main developer and manufacturer of illegal neural boosters, especially since Sarpati's father was a renown specialist in that field. The home of Serpentis is in the Phoenix constellation in the Fountain region.

 

Serpentis Corporationは数十年前V.Salvador Sarpatiによって設立された
最初は先端技術研究に取り組んでいたが、時と共に裏社会との結び付きは成長し
遠隔地に散在するSerpentis研究所は悪名高き海賊港となった
SerpatiはStationの保護のため早くからAngel Cartelと取引し、その任はGuardian Angelsによって遂行された
双方はこの取引によって莫大な利益を獲得した
―Serpentisは安全に操業することができ、Angel CartelはSerpentisの違法な研究にアクセスすることができる

 

SerpentisはSarpatiの父親がその分野の著名な専門家であったことから、違法神経増幅剤の主要な開発者および製造者であると強く信じられている

 

Phoenix座のFountain領にSarpentisの家がある

 

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