パッチノート25.0

Last-modified: 2017-05-02 (火) 01:36:42

パッチノート25.0(2017/4/26)

Heroes of the Storm 2.0 Launch Notes - April 26, 2017
数値はLv0時点の物。

新ヒーロー追加

  • 新ヒーロー Genji が追加されました。

Heros of the Storm 2.0

  • Heroes of the Storm 2.0 が実装されました。

新Battleground

  • 新マップ(バトルグラウンド) Hnamura が追加されました。

フリーヒーロー

  • Mega Bundles: Get 20 FREE Heroes!(2017/5/22まで)
    • 対象期間にhotsにログインすることで4つのMega Bundles(Assassin, Flex, Support & Specialist,Tanks & Bruisers)の中から1つを手に入れることができます。
    • ログインすると100Gemが手に入ります。100Gemを使用してCollectionタブから購入してください。
    • どれか1つのバンドルを選ぶと、他の3つのバンドルは購入できなくなります。
      Mega Bundles の詳細は下記を参照してください
      http://us.battle.net/heroes/en/heroes20/megabundles

スペシャルイベントクエスト

  • Nexus Challenge 2.0 (2017/4/26~2017/5/22)
    • Nexus Challenge 2.0が始まりました。詳細はFrontPageに記載しています。
      4月25~ フレンドとクイックマッチ・バーサスA.I.・ランクド・アンランクドのいずれかを5回プレイする。 オロチホバーサイクル(マウント)
      鬼ゲンジ(バナー、スプレー、ポートレート) 鬼ゲンジ(スキン、スプレー、アイコン)
      5月1日~ 1週目のクエスト完了後、フレンドとクイックマッチ・ランクド・アンランクドのいずれかを5回プレイする。 プサンポリスホバーサイクル(マウント) 警官D.va(スキン)
      5月8日~ 2週目のクエスト完了後、フレンドとクイックマッチ・ランクド・アンランクドのいずれかを5回プレイする。 Overwatchネクサゴン(マウント)
      警官D.va(バナー、スプレー、ポートレート) 警官D.va(スプレー、アイコン)
      5月15日~22日 3週目のクエスト完了後、フレンドとクイックマッチ・ランクド・アンランクドのいずれかを5回プレイする。 ルートチェスト10個 トレジャーボックス10個

Veteran Loot Chest Rewards

  • Heros2.0実装までにプレイヤーレベルが1定に達していた場合ベテランルートチェストを受け取ることができます。
    1回でもhotsのゲームを完了していた場合-チェスト5個
    10プレイヤーレベル毎に-1個のエピックルートチェスト(最大55個まで)
    100プレイヤーレベル毎に-1個のベテランルートチェスト
    • ベテランルートチェストには少なくとも1つのレジェンダリーアイテムが入っています。通常の4つではなく5個のアイテムが入っています。
    • Heros2.0実装までにプレイヤーレベル40に達していた場合、7日間分のStimpackを受け取ることができます。受け取ってすぐに効果は有効になります。

General

  • New PC Minimum Specifications
    • hotsの最低動作環境が変更されました。
      最低動作環境 の詳細は書きを参照してください
      https://us.battle.net/support/ja/article/heroes-of-the-storm-system-requirements

Progression System & Progression Rewards and New Items & Collection

  • 進捗度システムが一新されました。
    • hotsの最低動作環境が変更されました。
      Progression System と Progression Rewards and New Items と Collection の詳細はHotS2.0?を参照してください

その他変更点など

-User Interface
General
 •Keep track of Gem, Gold, and Shard totals using the counters that have been added next to the Party Panel at the top of the screen.
•The Stimpack, First Win of the Day, and XP Bonus indicators have been moved beneath the Player Portrait in the upper-right corner of the screen.
•Attack Move Target Point •Attack Move Target Point has been added to the Gameplay Options menu. •If enabled, attack move (default: A + Left-Click) concentrates on the closest enemy to the target point.
•If disabled, attack move concentrates on the closest enemy to your Hero.
•Quest Log •A Progression section has been added to the bottom of the Quest Log, which will display upcoming progression system rewards.
•Clicking the Progression section of the Quest Log will open the Progression tab or Hero Detail page in the Player Profile, depending on which type of reward was displayed.
Loadouts
 •Loadouts offer the ability to customize which Skins, Mounts, Banners, Sprays, Voice Lines, and Announcers each Hero will use in-game.
•A new “Loadout” button has replaced the “Skins” and “Mounts” buttons in the lower left corner of the Hero Select screen and Draft Lobbies. •Click the Loadout button to bring up the customization window, and then use the row of item category buttons at the top to choose which gear to equip in the selected loadout. •Use the dropdown menu beneath the row of category buttons to filter by owned and unowned items, or enter keywords in the Search bar to find specific items.
•Items that have not yet been unlocked can be Forged directly from the Loadout window using Shards.
•The items that are currently equipped in the selected Loadout will be displayed at the center of the screen above the Ready button.
•Up to 3 Loadouts can be set per Hero, and they are automatically saved whenever a change is made. •Switch among a Hero’s Loadouts using the dropdown menu in the upper-left corner of the customization window.
•Enter a name for each loadout using the text bar at the top of the customization window.
Player Profile
 •The Player Profile has been reworked and received additional visual polish.
•Profile navigation has moved to the top of the window, and each Profile tab has changed in the following ways: •Summary •The number of Most Played Heroes displayed has increased from 3 to 4.
•A number of new statistics, as well as award and reward information, will now be displayed in the bottom half of the window.
•Current player level, and Ranked play badges have moved to the right side of the window.
•The chart detailing the number of games played per Hero role can be found in the lower-right corner.
•Progression •Current player level, and the 3 Heroes who are closest to leveling-up, will now be displayed at the center of the Progression tab.
•Upcoming progression rewards will populate along the left-side of the window.
•Roster (Formerly: “Hero Collection”) •All available Heroes, and their current Hero level progress, are visible on this tab.
•Click a Hero to view additional statistics and upcoming Hero progression rewards. Buttons have also been added for the Collection and Try Mode.
•Favorite Heroes and a number of new statistics can now be found on the right side of the window.
•Match History •Has received additional visual polish.
•Statistics •Use this tab to view a number of new Hero statistics, Battleground win-rates, and a variety of other performance data.
•Portrait •This tab has been removed from the Profile.
•Players can now select their Portraits and Portrait Borders using the Portraits category in the Collection.
Mastery Taunts
 •Issuing an in-game Taunt using a Hero who has reached level 15 or higher will now display unique “mastery” visual effects. •The Hero will also play its taunt animation and voiceover.
•Issue an in-game Taunt using the radial emote menu (default: X), by pressing the Taunt hotkey (default: J), or by typing “/Taunt” into chat.
•Additional Hero Mastery Taunts will be added to the game in future patches, unlocking at levels 25, 50, 75, and 100.
•Read our recent blog on Mastery Taunts for more information.
Heroes Brawl
 •Completing matches in Heroes Brawl will now award Hero XP. •In cases where multiple Heroes are used during the same Heroes Brawl, the total XP earned will be divided evenly among them.
•Completing the weekly Heroes Brawl quest will now award a Loot Chest, rather than a Portrait and Gold.
In-Game U.I.
 •The in-game Chat box has been slightly lowered to provide more visibility in the center of the screen.
•Expression Wheel •An Expression Wheel has been added, which can be used to quickly drop a Spray, play a Voice Line, as well as issue Dance and Taunt commands, in-game. •Press “X” to bring up the Expression Wheel, and then drag the cursor in the direction of the desired expression.
•The Voice Line and Spray that are available in-game can be set using the Loadout button during Hero Select, as detailed above.
Art
General
 •The Loading Screen displayed upon launching the game client has received new art!
•Visual effects that indicate Movement Speed bonuses have received updates.
•Sprays have received additional polish that should help them feel more integrated with battleground environments.
Heroes, Abilities, and Talents
 •Tassadar: Nullification (Talent) has received updated visual effects.
​
Battlegrounds
Layout Adjustments
 •The following Battlegrounds have each received a number of minor layout improvements in order to alleviate certain areas that could create awkward gameplay moments. •Sky Temple
•Cursed Hollow
•Dragon Shire
•Garden of Terror
•These changes generally consist of small adjustments to the terrain, and some areas of brush have been pruned or removed.
•Battleground art has been updated to match the areas where these changes were made.

ヒーロー変更点

アサシン

Valeeral
アビリティ

  • Eviscerate (E) )
    • 1コンボポイント辺りのダメージが100から85に減少。
      Damage reduced from 100 to 85 per combo point

タレント

  • Level 13
    • Death from Above (Q)
      • テレポートの範囲が7から6キャラ分に変更。
        Teleport range reduced from 7 to 6
  • Level 20
    • Coldblood (E)
      • 削除された。
        Removed

スペシャリスト

Probius
アビリティ

  • Photon Cannon (E)
    • セルフキャストが可能になった。
      Can now be self-cast

サポート

Auriel
アビリティ

  • Resurrect (R)
    • 新機能
    • CDが70から120秒に変更。
    • チャネル時間が3から0.5秒に変更。
    • チャネル後、5秒後にヒーローが復活するようになった。
      New Functionality
      Increased cooldown from 70 to 120 seco
      Reduced channel time from 3 to 0.5 seco
      Added a 5 second delay between finishing the cast and the Hero coming back to life

タレント

  • Level 20
    • Light Speed (R)
    • 新機能
    • 最大HPの状態で復活が削除された。
    • 復活したヒーローが生き残っている間、CDが100%早く減少する。
      New Functionality
      Removed the increased Health upon reviving
      Now causes the cooldown of Resurrect to recharge 100% faster while previous target is alive

Brightwing
アビリティ

  • Soothing Mist (Trait)
    • Soothing Mistの有効範囲が可視化されるようになった。この範囲はBrightwingにしか見ることはできない。
      Now displays a range ring around Brightwing that conveys the radius of her heal. This is only visible to Brightwing.

Uther
ステータス

  • アーマーが削除された。
  • 初期HPが2054から2156に増加。
  • HP回復量が4.28から4.49に増加。
    Removed passive Armor
    Base maximum Health increased from 2054 to 2156
    Health Regeneration increased from 4.28 to 4.49

アビリティ

  • Holy Light (Q)
    • 回復量が427から380に減少。
    • 周囲のヒーローをヒールした場合、自身も190回復するようになった。
      Healing amount reduced from 427 to 380
      Now also heals Uther for 190 if cast on an ally
  • Holy Radiance (W)
    • 回復量が219から160に減少。(ダメージも同様)
    • マナコストが65から60に減少。
      Healing amount reduced from 219 to 160 (now matches damage)
      Mana cost reduced from 65 to 60
  • Eternal Devotion (Trait)
    • ベーシックアビリティでヒールした場合、対象に25アーマーが2秒間付与されるようになった。(この効果はスタックしない)
      Added Functionality:
      When Uther heals anyone with a Basic Ability, they gain 25 Armor for 2 seconds.  This effect does not stack with itself

タレント

  • Level 1
    • Conjurer’s Pursuit (Passive)
      • 削除された。
        Removed
  • Wave of Light (W)
    • マナとCDの減少の上限が削除された。
    • 敵ヒーローにダメージを与えた時に効果が発動するようになった。
    • マナの取得量が8から10に戻りました。
    • Quest:60回ヒーローへダメージを与えるかヒールする。
    • Reward:エターナル・ディボーション (Trait)によるアーマーの持続時間が3秒に増加する。
      No longer has a cap on the Mana return and Cooldown Reduction amounts
      Now grants the benefits when enemy Heroes are damaged
      Increased the amount of Mana returned from 8 to 10
      Added a quest component
      !Quest: Heal or damage 60 Heroes with Holy Radiance
      !Reward: Increase the duration of Eternal Devotion’s Armor effect to 3 seconds
  • Hammer of the Lightbringer (E)
    • 基本攻撃毎にマナが1.5%回復する。。
    • マナの取得量が8から10に戻りました。
    • Quest:75回敵ヒーローへ基本攻撃をヒットさせる。
    • Reward:基本攻撃毎に、ハンマー・オブ・ジャスティス (E)のCDが1秒減少する。
      New functionality:
      Uther’s Basic Attacks restore 1.5% of his maximum Mana
      Increased the amount of Mana returned from 8 to 10
      !Quest: Hit 75 enemy Heroes with Basic Attacks
      !Reward: Basic Attacks also reduce the cooldown of Hammer of Justice by 1 second
  • Fist of Justice (E)
    • 削除された。
      Removed
  • Silver Touch (Q) (新タレント)
    • Quest:エターナル・ディボーション (Trait)によるアーマーでヒーローからのダメージを減少させる。
    • Reward:40回ヒーローからのダメージを減少させるとホーリー・ライト(Q)のマナコストが20減少する。
    • Reward:80回ヒーローからのダメージを減少させるとホーリー・ライト(Q)のマナコストが更に20減少し、キャスト範囲が50%増加する。
      !Quest:  Reduce damage taken from Heroes using Eternal Devotion's Armor effect
      !Reward:  After reducing 40 sources of Hero damage, reduce the Mana cost of Holy Light by 20
      !Reward:  After reducing 80 sources of Hero damage, reduce the Mana cost of Holy Light by an additional 20 and increase the cast range by 50%
  • Level 4
    • Beacon of Light (Q)
      • lvl16に移動。
      • 新機能:HPが50%未満の時、ホーリー・ライト(Q)による回復量が200%増加する。
        Moved to level 16
        New functionality:
        While below 50% Health, Uther receives 200% more self-healing when healing others with Holy Light
  • Boundless Conviction (W)
    • 削除された。
      Removed
      New functionality:
  • Protective Shield (Active)
    • 削除された。
      Removed
  • Pursuit of Justice (E) (新タレント)
    • ハンマー・オブ・ジャスティス (E)を使用時、Utherの移動速度を3秒間20%増加する。
      Casting Hammer of Justice increases Uther's Movement Speed by 20% for 3 seconds
  • Level 7
    • Burden of Guilt (E)
      • 削除された。
        Removed
  • Holy Fire (Passive)
    • lvl4に移動。
    • 1秒辺りのダメージが18から16に減少。
      Moved to level 4
      Damage reduced from 18 to 16 per second
  • Cleanse (Active)
    • 削除された。
      Removed
  • Armor of Faith (Trait) (新タレント)
    • Utherがスタン、ルート、サイレンス状態になった場合、ホーリー・ライト(Q)のCDが6秒減少する。
      Holy Light recharges 100% faster for 6 seconds when Uther is Stunned, Rooted, or Silenced
  • Guardian of Ancient Kings (Trait)
    • スタン、ルート、サイレンス状態のヒーローをベーシックアビリティで回復した場合、エターナル・ディボーション (Trait)によるアーマーが75に増加する。
      Healing a Stunned, Rooted, or Silenced Hero with a Basic Ability increases the Armor bonus of Eternal Devotion from 25 to 75
  • Hand of Protection (Active) (新タレント)
    • 対象を1秒間アンストッパブルにする。自身に使うことはできない。基本攻撃毎にCDが5秒減少する。(CD90秒)
      Activate to make target ally Unstoppable for 1 second.  Cannot be cast on yourself.  90 second cooldown.  Basic Attack reduce this cooldown by 5 seconds
  • Level 13
    • Blessed Champion (Q)
      • 回復量が20から15%に減少。ただし、自身と味方のヒールの合算値がベースになった。
        Healing from Basic Attacks reduced from 20% to 15% of Holy Light, but is calculated from the combined total of Holy Light’s Ally and self heal
  • Holy Shock (Q)
    • lvl4に移動。
    • 回復量増加効果が削除される代わりに、45マナ払い戻されるようになった。
    • 敵にキャストした場合、自身が200回復するようになった。
      Moved to level 4
      No longer increases the value of Uther’s next Holy Light, but instead refunds 45 Mana when cast on an enemy
      Holy Shock still heals Uther for 200 if cast on an enemy
  • Shrink Ray (Active)
    • 削除された。
      Removed
  • Well Met (E) (新タレント)
    • ハンマー・オブ・ジャスティス (E)を使用時、敵ヒーローの移動速度と敵ヒーロからのダメージを25%減少させる。
      Holy Light recharges 100% faster for 6 seconds when Uther is Stunned, Rooted, or Silenced
  • Level 16
    • Hardened Focus (Passive)
      • 削除された。
        Removed
  • Righteous Defense (Q)
    • 削除された。
      Removed
  • Gathering Radiance (W)
    • 削除された。
      Removed
  • Tyr's Deliverance (W) (新タレント)
    • 味方ヒーローへホーリー・レディアンス(W)をヒットさせた場合、受けたヒーローは6秒間回復量が40%増加する。
      Hitting an allied Hero with Holy Radiance increases their healing received by 40% for 6 seconds
  • Level 20
    • Divine Protection (Trait) (新タレント)
      • エターナル・ディボーション (Trait)のアーマーが2回スタックするようになる。再度効果が発動した場合、アーマーの効果時間がリフレッシュされる。
        Eternal Devotion's Armor can now stack twice. Each new application will refresh the duration of both armor effects

スペシャリスト

Anub'arak
アビリティ

  • Burrow Charge (E)
    • Burrow Chargeのボタンを選択すると、キャスト範囲と打ち上げ時の範囲が確認できるようになった。
      Hovering over this ability will now show the range indicator for distance traveled, as well as the area affected when he emerges from burrow
  • Locust Swarm (R)
    • Locust Swarm使用時に効果範囲が可視化された。
      A range indicator will now appear to Anub’arak while Locust Swarm is active

タレント

  • Level 13
    • Urticating Spines (W)
      • Harden Carapaceのボタンを選択すると、キャスト範囲と打ち上げ時の範囲が確認できるようになった。
        Hovering over the ability button after selecting this talent will now show a range indicator

バグ修正

Heroes and Talents
General

•Mac: Launching Heroes of the Storm using the Mac 10.12 OS will no longer adjust the player’s mouse acceleration setting.

Battlegrounds

•Battlefield of Eternity: Fixed a rare issue in which an Immortal could be awarded to the wrong team if both Immortals were killed at nearly the same time.

•Haunted Mines: The terrain surrounding Sapper Merc Camps will now correctly block vision of the camp.
•Haunted Mines: Leoric will no longer fail to respawn properly after being killed via damage dealt by a nearby spawning Grave Golem.
•Tomb of the Spider Queen: Webweavers will no longer become distracted by Summoned units.
•Try Mode: The Complete Quests button will now correctly set Zul’jin’s You Want Axe quest to 120 attacks, rather than 500.
•Try Mode: The Reset Talents button will now correctly remove bonus Hungering Arrow strikes earned by previously completing the Puncturing Arrow quest.
•Try Mode: Tassadar’s Oracle cooldown will now be correctly reduced by 15 seconds when completing the Mental Acuity quest via the Complete Quests button.

Art
•Cyber Ram: Fixed an issue in which the Cyber Ram’s hind legs appeared slanted.

•Gazlowe: Restored missing visual effects during Gazlowe’s transformation into Robo-Goblin form.
•Greymane: Restored missing visual effects during Go for the Throat.
•Rexxar: Misha, Focus! now uses the same Ability icon in-game as it does on Rexxar’s detail page in the Collection.
•Valla: Strafe visual effects will no longer continue to play after the Ability expires.
•Varian: Will no longer appear scaled-down on the Ranked Play screen.
•Xul: Will no longer appear offset on the Ranked Play screen.
Heroes, Abilities, and Talents

•Quest Talents: Fixed a bug that caused quest talents that track every second to ping continuously. They will now only ping every 5 seconds as intended.

•Regeneration Globes: Will now play an animation upon expiration rather than suddenly disappearing.
•Spell Shield: Toggling Spell Shield will no longer cancel an active Hearthstone channel.
•Abathur: Heroes can no longer push a player-controlled Monstrosity by walking into it.
•Auriel: Detainment Strike will now correctly stun enemies who collide with corners of terrain.
•Auriel: Fixed an issue that could cause Resurrect’s revive message to appear on the MVP screen.
•Chen: Freshest Ingredients will no longer grant 3 Health Regeneration stacks for Regeneration Globes collected during Storm, Earth Fire.
•Diablo: Fixed an issue preventing Diablo from using Basic Attacks against his Overpower target if Overpower was interrupted by Zeratul’s Void Prison.
•Cho: Twilight Hammer will now deal damage to Murky’s Pufferfish.
•Gall: Fixed an issue that could cause Gall to use his base skin on the MVP screen despite using an alternate skin during the match.
•Gazlowe: Can now correctly issue commands to active Rock-It! Turrets while dead.
•Illidan: Fixed an issue that could cause Illidan to respawn at his death location if he cast Sweeping Strikes in the same moment that he was killed.
•Murky: Can no longer call down a Nuke during Safety Bubble on Warhead Junction.
Nazeebo: Corpse Spiders will no longer prioritize Kharazim’s Air Ally or Lúcio’s Boombox over enemy Heroes.
•Probius: Pylons and Photon Cannons will no longer be affected by Power Overflowing when Probius is not inside a Pylon’s Power Field.
•Samuro: Way of Illusion will no longer continue to generate quest progress icons after its quest is complete.
•Tassadar: Prismatic Link will no longer cause Basic Attacks to continue to hit the tertiary target if the primary and secondary targets move out of range of one another.
•The Butcher: Victuals will no longer stop functioning after completing Fresh Meat’s quest.
•The Butcher: Butcher’s Brand visual effects will no longer persist on a Punisher until it is killed.
•The Butcher: Will now properly receive Healing for Basic Attack damage dealt to a Punisher affected by Butcher’s Brand.
•The Lost Vikings: Fixed an issue causing Olaf to begin attacking the nearest enemy after using Charge, rather than the intended target.
•Tracer: After using Blink, Tracer will now correctly continue to walk in the direction she was originally moving prior to the cast.
•Tyrael: Fixed an issue that could cause Archangel’s Wrath to immediately explode on death, and prevent Tyrael from respawning.
•Varian: After learning Second Wind, Varian will now correctly earn bonus Healing for bonus damage dealt by Shattering Throw against a Shielded target.
•Zagara: Damage dealt by Hunter Killer and Roach summons will no longer be reduced by Armor.
•Zeratul: A revealed icon will no longer appear above enemies hit by Rending Cleave.
•Zul’jin: Taz'dingo! Will now correctly prevent Zul’jin from dying when cast at the same moment that he would have taken fatal damage.
Sound

•E.T.C.: Enemies affected by a Mosh Pit that was cast from inside of a bush or vent will now correctly hear the Ability’s sound effects.

User Interface

•Hotkeys: Control group hotkeys in the default Standard for Lefties profile now correctly mirror the Standard profile, with the first slot bound to the 7 key.

•Heroes Brawl: Brawls that only require completion of 2 matches will no longer state that 3 matches are needed in order to earn rewards.
•Kill Feed: The Kill Feed will no longer display blank portraits for Heroes who are killed by an Immortal while the Immortals are dueling on Battlefield of Eternity.