↓これを開くと横長
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
シューターベース
シューター
シューター関係 | スシ | プライム | わかば | モデラー | ザッパー | シャープ | ボールド | 52ガロン | 96ガロン | ジェット | デュアル | H3リール | L3リール | |
mRepeatFrame | 連射間隔 | 6 | 8 | 5 | 4 | 5 | 5 | 5 | 9 | 12 | 8 | 6 | 5 | 4 |
mTripleShotSpan | リールガンフレーム | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 8 |
mInitVel | initial velocity | 22.00000000 | 26.29500008 | 22.00000000 | 22.00000000 | 22.00000000 | 24.00000000 | 20.00000000 | 22.00000000 | 22.00000000 | 22.00000000 | 22.00000000 | 22.00000000 | 22.00000000 |
mDegRandom | インクバラツキ | 6.00000000 | 3.00000000 | 12.00000000 | 12.00000000 | 6.00000000 | 2.70000005 | 12.00000000 | 6.00000000 | 4.00000000 | 3.00000000 | 4.00000000 | 1.00000000 | 1.00000000 |
mDegJumpRandom | インクバラツキ | 15.00000000 | 12.00000000 | 18.00000000 | 12.00000000 | 15.00000000 | 12.00000000 | 18.00000000 | 15.00000000 | 12.00000000 | 10.00000000 | 12.00000000 | 6.00000000 | 6.00000000 |
mSplashSplitNum | 軌跡のパターン数 | 5 | 8 | 7 | 8 | 11 | 7 | 4 | 5 | 5 | 8 | 8 | 5 | 10 |
mKnockBack | 自分のノックバック | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 |
mInkConsume | インク消費 | 0.00900000 | 0.01900000 | 0.00500000 | 0.00500000 | 0.00800000 | 0.00700000 | 0.00700000 | 0.01200000 | 0.02500000 | 0.01600000 | 0.01200000 | 0.01600000 | 0.01000000 |
mInkRecoverStop | 発射後インク回復が止まるフレーム | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 30 | 25 |
mMoveSpeed | 移動速度 | 0.72000003 | 0.50000000 | 0.72000003 | 0.72000003 | 0.80000001 | 0.72000003 | 0.72000003 | 0.60000002 | 0.40000001 | 0.60000002 | 0.60000002 | 0.44999999 | 0.50000000 |
mDamageMax | クリーンヒットダメージ | 0.34999999 | 0.41999999 | 0.28000000 | 0.24500000 | 0.28000000 | 0.28000000 | 0.38000000 | 0.51999998 | 0.51999998 | 0.31000000 | 0.28000000 | 0.41000000 | 0.28999999 |
mDamageMin | 保証(最低)ダメージ | 0.17500000 | 0.20999999 | 0.14000000 | 0.12250000 | 0.14000000 | 0.14000000 | 0.19000000 | 0.25999999 | 0.25999999 | 0.15500000 | 0.14000000 | 0.20500000 | 0.14500000 |
mDamageMinFrame | このフレーム以降最低ダメージ | 15 | 18 | 15 | 15 | 15 | 15 | 15 | 15 | 18 | 15 | 18 | 15 | 15 |
mStraightFrame | 重力の影響を受けないフレーム数 | 4 | 5 | 3 | 3 | 4 | 3 | 2 | 4 | 6 | 8 | 6 | 6 | 5 |
mGuideCheckCollisionFrame | このフレーム以降ダメージ減少。照準の有無もこれを使う? | 8 | 9 | 8 | 8 | 8 | 8 | 6 | 8 | 9 | 11 | 9 | 9 | 8 |
mCreateSplashNum | 軌跡の着色数 | 2.00000000 | 3.00000000 | 1.50000000 | 1.00000000 | 1.64999998 | 1.64999998 | 1.50000000 | 3.00000000 | 4.00000000 | 3.00000000 | 2.00000000 | 4.00000000 | 1.50000000 |
mCreateSplashLength | 着弾するまでの間に落ちる飛沫の間隔 | 75.00000000 | 70.00000000 | 80.00000000 | 117.00000000 | 100.00000000 | 80.00000000 | 55.00000000 | 50.00000000 | 50.00000000 | 85.00000000 | 105.00000000 | 48.00000000 | 116.00000000 |
mDrawRadius | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | |
mColRadius | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | |
mPaintNearDistance | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | |
mPaintFarDistance | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | |
mPaintNearRadius | 近距離のインクの大きさ? | 19.20000076 | 19.20000076 | 21.00000000 | 22.00000000 | 19.20000076 | 22.00000000 | 24.00000000 | 21.00000000 | 21.00000000 | 19.20000076 | 21.00000000 | 22.00000000 | 23.00000000 |
mPaintFarRadius | 遠方のインクの大きさ? | 18.00000000 | 18.00000000 | 18.50000000 | 19.00000000 | 18.00000000 | 19.00000000 | 19.00000000 | 18.50000000 | 18.50000000 | 18.00000000 | 18.50000000 | 22.00000000 | 23.00000000 |
mSplashDrawRadius | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | |
mSplashColRadius | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | |
mSplashPaintRadius | 着弾するまでの間に落ちる飛沫の塗りの半径 | 13.00000000 | 12.50000000 | 13.19999981 | 13.50000000 | 12.80000019 | 13.19999981 | 12.00000000 | 13.50000000 | 14.50000000 | 12.00000000 | 13.00000000 | 14.50000000 | 16.00000000 |
mArmorTypeGachihokoDamageRate | ガチホコ補正 | 変数なし | 変数なし | 変数なし | 1.00000000 | 変数なし | 変数なし | 変数なし | 変数なし | 変数なし | 変数なし | 変数なし | 1.39999998 | 1.20000005 |
mDegBias | 連射中のばらつきの偏差? | 0.25000000 | 0.25000000 | 0.40000001 | 0.40000001 | 0.25000000 | 0.40000001 | 0.40000001 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 |
mDegBiasKf | 初弾、タップ撃ち時のばらつきの偏差? | 0.02000000 | 0.10000000 | 0.10000000 | 0.10000000 | 0.02000000 | 0.10000000 | 0.10000000 | 0.12000000 | 0.20000000 | 0.10000000 | 0.02000000 | 0.02000000 | 0.02000000 |
mDegJumpBias | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | |
mDegJumpBiasFrame | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
ブラスター
ブラスター関係 | ホッブラ | ロング | ラピ | Rエリート | ノヴァ | |
mRepeatFrame | シューターと共通 | 50 | 60 | 35 | 40 | 40 |
mTripleShotSpan | 〃 | 0 | 0 | 0 | 0 | 0 |
mInitVel | 〃 | 9.39999962 | 10.80000019 | 12.00000000 | 14.00000000 | 8.50000000 |
mDegRandom | 〃 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 |
mDegJumpRandom | 〃 | 10.00000000 | 10.00000000 | 10.00000000 | 5.00000000 | 10.00000000 |
mSplashSplitNum | 〃 | 1 | 1 | 1 | 1 | 1 |
mKnockBack | 〃 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 |
mInkConsume | 〃 | 0.08000000 | 0.10000000 | 0.08000000 | 0.10000000 | 0.06000000 |
mInkRecoverStop | 〃 | 40 | 50 | 25 | 30 | 30 |
mMoveSpeed | 〃 | 0.44999999 | 0.40000001 | 0.61600000 | 0.57499999 | 0.50000000 |
mDamageMax | 〃 | 1.25000000 | 1.25000000 | 0.80000001 | 0.80000001 | 1.25000000 |
mDamageMin | 〃 | 1.25000000 | 1.25000000 | 0.80000001 | 0.80000001 | 1.25000000 |
mDamageMinFrame | 〃 | 10 | 10 | 15 | 15 | 10 |
mStraightFrame | 〃 | 9 | 11 | 11 | 11 | 7 |
mGuideCheckCollisionFrame | 〃 | 13 | 15 | 15 | 15 | 11 |
mCreateSplashNum | 〃 | 9.00000000 | 9.00000000 | 10.00000000 | 12.00000000 | 6.00000000 |
mCreateSplashLength | 〃 | 11.00000000 | 15.00000000 | 15.39999962 | 15.00000000 | 13.00000000 |
mDrawRadius | 〃 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 |
mColRadius | 〃 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 |
mPaintNearDistance | 〃 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 |
mPaintFarDistance | 〃 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 |
mPaintNearRadius | 〃 | 19.20000076 | 19.20000076 | 19.20000076 | 19.20000076 | 19.20000076 |
mPaintFarRadius | 〃 | 18.00000000 | 18.00000000 | 18.00000000 | 18.00000000 | 18.00000000 |
mSplashDrawRadius | 〃 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 |
mSplashColRadius | 〃 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 |
mSplashPaintRadius | 〃 | 13.50000000 | 13.50000000 | 11.00000000 | 11.50000000 | 14.00000000 |
mArmorTypeGachihokoDamageRate | 〃 | 変数なし | 変数なし | 1.00000000 | 1.00000000 | 変数なし |
mDegBias | 〃 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 |
mDegBiasKf | 〃 | 0.02000000 | 0.02000000 | 0.02000000 | 0.02000000 | 0.02000000 |
mDegJumpBias | 〃 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 |
mDegJumpBiasFrame | 〃 | 60 | 60 | 60 | 60 | 60 |
mExplosionFrame | 爆発フレーム | 13 | 15 | 15 | 15 | 11 |
mExplosionSleep | int型なのでフラグ関係? | 1 | 1 | 1 | 1 | 1 |
mDamageNear | 近接ダメージ | 0.80000001 | 0.80000001 | 0.80000001 | 0.80000001 | 0.80000001 |
mCollisionRadiusNear | 近接ダメージ範囲? | 10.00000000 | 9.00000000 | 5.00000000 | 5.00000000 | 11.00000000 |
mDamageMiddle | 中間ダメージ? | 0.64999998 | 0.60000002 | 0.50000000 | 0.50000000 | 0.64999998 |
mCollisionRadiusMiddle | 中間ダメージ範囲? | 18.00000000 | 15.00000000 | 10.00000000 | 10.00000000 | 20.00000000 |
mDamageFar | 最小ダメージ | 0.50000000 | 0.50000000 | 0.25000000 | 0.25000000 | 0.50000000 |
mCollisionRadiusFar | 最小ダメージ範囲? | 37.50000000 | 35.00000000 | 35.00000000 | 35.00000000 | 40.00000000 |
mShotCollisionHitDamageRate | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | |
mShotCollisionHitRadiusRate | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | |
mKnockBackRadius | 37.50000000 | 35.00000000 | 35.00000000 | 35.00000000 | 40.00000000 | |
mMoveLength | 23.50000000 | 22.00000000 | 16.00000000 | 16.00000000 | 25.00000000 | |
mSphereSplashDropOn | int型なのでフラグ関係? | 1 | 1 | 1 | 1 | 1 |
mSphereSplashDropInitSpeed | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | |
mSphereSplashDropCollisionRadius | 4.00000000 | 4.00000000 | 4.00000000 | 4.00000000 | 4.00000000 | |
mSphereSplashDropDrawRadius | 6.00000000 | 6.00000000 | 6.00000000 | 6.00000000 | 6.00000000 | |
mSphereSplashDropPaintRadius | 34.00000000 | 32.00000000 | 28.00000000 | 28.00000000 | 40.00000000 | |
mSphereSplashDropPaintShotCollisionHitRadius | 22.00000000 | 20.00000000 | 18.00000000 | 18.00000000 | 24.00000000 | |
mBoundPaintMaxRadius | 25.00000000 | 25.00000000 | 23.00000000 | 23.00000000 | 25.00000000 | |
mBoundPaintMinRadius | 20.00000000 | 20.00000000 | 18.00000000 | 18.00000000 | 20.00000000 | |
mBoundPaintMinDistanceXZ | 90.00000000 | 90.00000000 | 90.00000000 | 90.00000000 | 90.00000000 | |
mWallHitPaintRadius | 20.00000000 | 18.00000000 | 17.00000000 | 17.00000000 | 20.00000000 | |
mPreDelayFrm_HumanMain | ヒト時に撃つ際の前隙? | 10 | 10 | 8 | 8 | 10 |
mPreDelayFrm_SquidMain | イカ状態から発射した場合に、弾が出るまでの時間 | 15 | 15 | 12 | 12 | 15 |
mPostDelayFrm_Main | 発射後にプレイヤーの動きがにぶくなる時間 | 30 | 30 | 20 | 20 | 30 |
スピナー
スピナー関係 | ハイドラ | スプスピ | バレスピ | |
mRepeatFrame | シューターと共通 | 4 | 4 | 4 |
mTripleShotSpan | 〃 | 0 | 0 | 0 |
mInitVel | 〃 | 22.00000000 | 22.00000000 | 22.00000000 |
mDegRandom | 〃 | 3.00000000 | 4.00000000 | 3.50000000 |
mDegJumpRandom | 〃 | 6.00000000 | 8.00000000 | 7.00000000 |
mSplashSplitNum | 〃 | 8 | 5 | 8 |
mKnockBack | 〃 | 0.00000000 | 0.00000000 | 0.00000000 |
mInkConsume | 〃 | 0.34999999 | 0.15000001 | 0.22499999 |
mInkRecoverStop | 〃 | 40 | 30 | 40 |
mMoveSpeed | 〃 | 0.60000002 | 0.80000001 | 0.69999999 |
mDamageMax | 〃 | 0.28000000 | 0.28000000 | 0.28000000 |
mDamageMin | 〃 | 0.14000000 | 0.14000000 | 0.14000000 |
mDamageMinFrame | 〃 | 8 | 8 | 8 |
mStraightFrame | 〃 | 8 | 8 | 8 |
mGuideCheckCollisionFrame | 〃 | 11 | 11 | 11 |
mCreateSplashNum | 〃 | 1.00000000 | 1.79999995 | 1.00000000 |
mCreateSplashLength | 〃 | 235.00000000 | 85.00000000 | 200.00000000 |
mDrawRadius | 〃 | 1.50000000 | 1.50000000 | 1.50000000 |
mColRadius | 〃 | 2.00000000 | 2.00000000 | 2.00000000 |
mPaintNearDistance | 〃 | 11.00000000 | 10.00000000 | 11.00000000 |
mPaintFarDistance | 〃 | 200.00000000 | 200.00000000 | 200.00000000 |
mPaintNearRadius | 〃 | 19.20000076 | 22.00000000 | 19.20000076 |
mPaintFarRadius | 〃 | 18.00000000 | 21.00000000 | 18.00000000 |
mSplashDrawRadius | 〃 | 3.00000000 | 3.00000000 | 3.00000000 |
mSplashColRadius | 〃 | 1.50000000 | 1.50000000 | 1.50000000 |
mSplashPaintRadius | 〃 | 12.00000000 | 14.00000000 | 14.00000000 |
mDegBias | 〃 | 0.30000001 | 0.30000001 | 0.30000001 |
mDegBiasKf | 〃 | 0.02000000 | 0.02000000 | 0.02000000 |
mDegJumpBias | 〃 | 0.30000001 | 0.30000001 | 0.30000001 |
mDegJumpBiasFrame | 〃 | 45 | 45 | 45 |
mMinChargeFrame | ため始めるフレーム | 8 | 8 | 8 |
mFirstPeriodMaxChargeFrame | 1周目 | 108 | 18 | 50 |
mSecondPeriodMaxChargeFrame | 2周目 | 135 | 27 | 75 |
mFirstPeriodMaxChargeShootingFrame | 1周溜め継続時間 | 108 | 36 | 72 |
mSecondPeriodMaxChargeShootingFrame | 2周溜め継続時間 | 216 | 72 | 144 |
mWaitShootingFrame | 0 | 0 | 0 | |
mEmptyChargeTimes | 3 | 6 | 4 | |
mInitVelMinCharge | タメなし initial velocity | 10.50000000 | 10.50000000 | 10.50000000 |
mInitVelFirstPeriodMaxCharge | 1周溜め initial velocity | 24.00000000 | 15.00000000 | 21.00000000 |
mInitVelSecondPeriodMinCharge | 1周溜め initial velocity | 24.00000000 | 15.00000000 | 21.00000000 |
mInitVelSecondPeriodMaxCharge | 最大溜め initial velocity | 24.00000000 | 15.00000000 | 21.00000000 |
mDamageMaxMaxCharge | 最大溜め時のmDamageMax | 0.34999999 | 0.28000000 | 0.28000000 |
mMoveSpeed_Charge | 溜め中移動速度 | 0.40000001 | 0.69999999 | 0.55000001 |
mVelGnd_DownRt_Charge | 0.05000000 | 0.05000000 | 0.05000000 | |
mVelGnd_Bias_Charge | 0.89999998 | 0.89999998 | 0.89999998 | |
mJumpGnd_Charge | ジャンプ力 | 0.60000002 | 0.89999998 | 0.80000001 |
mInitVelSpeedRateRandom | 0.14000000 | 0.10000000 | 0.12000000 | |
mInitVelSpeedBias | 0.20000000 | 0.20000000 | 0.20000000 | |
mInitVelDegRandom | 2.00000000 | 1.20000005 | 1.60000002 | |
mInitVelDegBias | 0.40000001 | 0.40000001 | 0.40000001 | |
mPaintDepthScaleRate | 1.20000005 | 1.00000000 | 1.39999998 |
振って飛ばすやつ
ローラー・フデ
ローラー関係 | ロラコラ | ダイナモ | カローラ | ピカソ | 北斎 | |
mSwingLiftFrame | 振りかぶりフレーム? | 20 | 45 | 9 | 1 | 1 |
mSplashNum | 弾数(飛沫数) | 12 | 16 | 10 | 2 | 3 |
mSplashInitSpeedBase | 8.19999981 | 10.00000000 | 7.00000000 | 5.50000000 | 5.59999990 | |
mSplashInitSpeedRandomZ | 3.00000000 | 5.00000000 | 2.00000000 | 1.00000000 | 1.00000000 | |
mSplashInitSpeedRandomX | 0.40000001 | 0.57139999 | 0.22860000 | 0.80000001 | 0.50000000 | |
mSplashInitVecYRate | 0.00000000 | 0.00000000 | 0.00000000 | -0.02000000 | -0.02000000 | |
mSplashDeg | 2.20000005 | 2.50000000 | 1.79999995 | 1.50000000 | 2.79999995 | |
mSplashSubNum | 補助弾数(追加飛沫) | 0 | 0 | 0 | 1 | 2 |
mSplashSubInitSpeedBase | 17.50000000 | 17.50000000 | 17.50000000 | 3.20000005 | 3.00000000 | |
mSplashSubInitSpeedRandomZ | 3.50000000 | 3.50000000 | 3.50000000 | 0.80000001 | 1.79999995 | |
mSplashSubInitSpeedRandomX | 0.00000000 | 0.00000000 | 0.00000000 | 1.20000005 | 0.60000002 | |
mSplashSubInitVecYRate | 0.00000000 | 0.00000000 | 0.00000000 | -0.02000000 | -0.02000000 | |
mSplashSubDeg | 7.00000000 | 7.00000000 | 7.00000000 | 1.50000000 | 1.00000000 | |
mSplashPositionWidth | 8.00000000 | 8.00000000 | 6.00000000 | 1.00000000 | 1.00000000 | |
mSplashInsideDamageRate | 0.40000001 | 0.50000000 | 0.60000002 | 1.00000000 | 1.00000000 | |
mCorePaintWidthHalf | 塗り幅 | 26.00000000 | 30.00000000 | 22.00000000 | 6.00000000 | 9.00000000 |
mCorePaintSlowMoveWidthHalf | 塗り幅(ゆっくり) | 13.00000000 | 13.00000000 | 13.00000000 | 6.00000000 | 9.00000000 |
mSlowMoveSpeed | 0.00000000 | 0.00000000 | 0.00000000 | 1.20000005 | 1.20000005 | |
mCoreColWidthHalf | 轢き当たり判定 | 10.00000000 | 10.00000000 | 10.00000000 | 4.00000000 | 4.00000000 |
mInkConsumeCore | 塗り進みインク消費 | 0.00100000 | 0.00100000 | 0.00100000 | 0.00135000 | 0.00180000 |
mInkConsumeSplash | 振り攻撃インク消費 | 0.09000000 | 0.20000000 | 0.03500000 | 0.02000000 | 0.03200000 |
mInkRecoverCoreStop | 20 | 20 | 20 | 20 | 20 | |
mInkRecoverSplashStop | 振り下ろしたあと、インクが回復し始めるまでの時間 | 45 | 70 | 40 | 30 | 30 |
mMoveSpeed | 塗り進み速度 | 1.20000005 | 0.95999998 | 1.44000006 | 1.91999996 | 1.67999995 |
mCoreColRadius | 4.00000000 | 4.00000000 | 4.00000000 | 4.00000000 | 4.00000000 | |
mCoreDamage | 轢きダメージ | 1.39999998 | 1.60000002 | 0.69999999 | 0.20000000 | 0.25000000 |
mTargetEffectScale | 1.50000000 | 2.00000000 | 1.00000000 | 1.20000005 | 1.70000005 | |
mTargetEffectVelRate | 1.20000005 | 1.39999998 | 1.00000000 | 0.69999999 | 0.80000001 | |
mSplashStraightFrame | 4 | 6 | 3 | 5 | 7 | |
mSplashDamageMaxDist | 最大ダメージになる距離 | 65.00000000 | 110.00000000 | 45.00000000 | 50.00000000 | 50.00000000 |
mSplashDamageMinDist | 最小ダメージになる距離 | 105.00000000 | 170.00000000 | 80.00000000 | 100.00000000 | 150.00000000 |
mSplashDamageMaxValue | 飛沫最大ダメージ | 1.25000000 | 1.25000000 | 1.25000000 | 0.28000000 | 0.37000000 |
mSplashDamageMinValue | 飛沫最小ダメージ | 0.25000000 | 0.25000000 | 0.25000000 | 0.14000000 | 0.18500000 |
mSplashOutsideDamageMaxDist | 95.00000000 | 155.00000000 | 71.25000000 | 10.00000000 | 10.00000000 | |
mSplashOutsideDamageMinDist | 105.00000000 | 170.00000000 | 80.00000000 | 80.00000000 | 80.00000000 | |
mSplashOutsideDamageMaxValue | 0.50000000 | 0.50000000 | 0.50000000 | 1.39999998 | 1.39999998 | |
mSplashOutsideDamageMinValue | 0.25000000 | 0.25000000 | 0.25000000 | 0.30000001 | 0.30000001 | |
mSplashDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | |
mSplashDrawRadius | 3.00000000 | 6.00000000 | 3.00000000 | 3.50000000 | 4.00000000 | |
mSplashPaintNearD | 10.00000000 | 10.00000000 | 10.00000000 | 100.00000000 | 100.00000000 | |
mSplashPaintNearR | 20.00000000 | 22.00000000 | 20.00000000 | 22.00000000 | 18.00000000 | |
mSplashPaintFarD | 200.00000000 | 200.00000000 | 200.00000000 | 100.00000000 | 100.00000000 | |
mSplashPaintFarR | 17.00000000 | 22.00000000 | 15.00000000 | 22.00000000 | 18.00000000 | |
mSplashCollsionRadiusForField | 「collision」のスペルミス? | 6.00000000 | 8.00000000 | 5.00000000 | 8.00000000 | 8.00000000 |
mSplashCollsionRadiusForPlayer | 「collision」のスペルミス? | 8.50000000 | 12.00000000 | 7.50000000 | 12.00000000 | 12.00000000 |
mSplashCoverApertureFreeFrame | -1 | -1 | -1 | -1 | -1 | |
mSplashSubStraightFrame | 4 | 4 | 4 | 3 | 4 | |
mSplashSubDamageMaxDist | 35.00000000 | 10.00000000 | 30.00000000 | 50.00000000 | 50.00000000 | |
mSplashSubDamageMinDist | 90.00000000 | 80.00000000 | 75.00000000 | 100.00000000 | 150.00000000 | |
mSplashSubDamageMaxValue | 1.25000000 | 1.39999998 | 1.25000000 | 0.28000000 | 0.37000000 | |
mSplashSubDamageMinValue | 0.25000000 | 0.30000001 | 0.25000000 | 0.14000000 | 0.18500000 | |
mSplashSubDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | |
mSplashSubDrawRadius | 3.00000000 | 3.00000000 | 3.00000000 | 2.00000000 | 2.00000000 | |
mSplashSubPaintNearD | 10.00000000 | 10.00000000 | 10.00000000 | 100.00000000 | 12.00000000 | |
mSplashSubPaintNearR | 18.00000000 | 18.00000000 | 18.00000000 | 12.00000000 | 8.00000000 | |
mSplashSubPaintFarD | 200.00000000 | 200.00000000 | 200.00000000 | 100.00000000 | 50.00000000 | |
mSplashSubPaintFarR | 15.00000000 | 15.00000000 | 15.00000000 | 12.00000000 | 12.00000000 | |
mSplashSubCollsionRadiusForField | 9.00000000 | 9.00000000 | 9.00000000 | 4.00000000 | 6.00000000 | |
mSplashSubCollsionRadiusForPlayer | 9.00000000 | 9.00000000 | 9.00000000 | 6.00000000 | 8.00000000 | |
mSplashSubCoverApertureFreeFrame | -1 | -1 | -1 | -1 | -1 | |
mSplashPaintType | 1 | 1 | 1 | 1 | 1 | |
mArmorTypeObjectDamageRate | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | |
mArmorTypeGachihokoDamageRate | 0.30000001 | 0.25714287 | 0.23684210 | 0.50000000 | 0.50000000 | |
mPaintBrushType | ローラー or フデ | 0 | 0 | 0 | 1 | 1 |
mPaintBrushRotYDegree | 0.00000000 | 0.00000000 | 0.00000000 | 10.00000000 | 5.00000000 | |
mPaintBrushSwingRepeatFrame | この間振ることが出来ない | 6 | 6 | 6 | 6 | 10 |
mPaintBrushNearestBulletLoopNum | Ver.2.8.0から、二回目以降、地面がぬられるまでの連続振り回数? | 変数なし | 変数なし | 変数なし | 6 | 6 |
mPaintBrushNearestBulletOrderNum | Ver.2.8.0から、初回の地面がぬられるまでの連続振り回数? | 変数なし | 変数なし | 変数なし | 2 | 2 |
mPaintBrushNearestBulletRadius | Ver.2.8.0から、振り続けたときに塗られる範囲? | 変数なし | 変数なし | 変数なし | 20.00000000 | 20.00000000 |
mDropSplashDrawRadius | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | |
mDropSplashPaintRadius | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 |
スロッシャー
スロッシャー関係 | ヒッセン | 洗濯機 | バケツ | ||
mSwingLiftFrame | 振りかぶりフレーム | 12 | 12 | 12 | |
mSwingRepeatFrame | 連射間隔 | 26 | 34 | 30 | |
mFirstGroupBulletNum | 1st弾数 | 1 | 1 | 2 | |
mFirstGroupBulletFirstInitSpeedBase | 初速(地上) | 13.30000019 | 15.19999981 | 12.00000000 | |
mFirstGroupBulletFirstInitSpeedJumpingBase | 初速(空中) | 11.80000019 | 14.00000000 | 10.00000000 | |
mFirstGroupBulletAfterInitSpeedOffset | 0.00000000 | 0.00000000 | 4.00000000 | ||
mFirstGroupBulletInitSpeedRandomZ | 0.00000000 | 0.00000000 | 0.00000000 | ||
mFirstGroupBulletInitSpeedRandomX | 0.00000000 | 0.00000000 | 0.00000000 | ||
mFirstGroupBulletInitVecYRate | 0.10000000 | 0.10000000 | 0.10000000 | ||
mFirstGroupBulletFirstDrawRadius | ドロー | 14.00000000 | 1.00000000 | 12.00000000 | |
mFirstGroupBulletAfterDrawRadiusOffset | ドロー | 0.00000000 | 0.00000000 | 4.00000000 | |
mFirstGroupBulletFirstPaintNearD | ペイント | 50.00000000 | 50.00000000 | 50.00000000 | |
mFirstGroupBulletFirstPaintNearR | ペイント | 30.00000000 | 40.00000000 | 13.00000000 | |
mFirstGroupBulletFirstPaintNearRate | ペイント | 1.00000000 | 1.00000000 | 1.20000005 | |
mFirstGroupBulletFirstPaintFarD | ペイント | 120.00000000 | 150.00000000 | 150.00000000 | |
mFirstGroupBulletFirstPaintFarR | ペイント | 25.00000000 | 40.00000000 | 13.00000000 | |
mFirstGroupBulletFirstPaintFarRate | ペイント | 1.00000000 | 1.00000000 | 1.20000005 | |
mFirstGroupBulletSecondAfterPaintNearD | ペイント2 | 50.00000000 | 100.00000000 | 50.00000000 | |
mFirstGroupBulletSecondAfterPaintNearR | ペイント2 | 0.00000000 | 0.00000000 | 19.00000000 | |
mFirstGroupBulletSecondAfterPaintNearRate | ペイント2 | 1.00000000 | 1.50000000 | 1.00000000 | |
mFirstGroupBulletSecondAfterPaintFarD | ペイント2 | 150.00000000 | 100.00000000 | 150.00000000 | |
mFirstGroupBulletSecondAfterPaintFarR | ペイント2 | 0.00000000 | 0.00000000 | 19.00000000 | |
mFirstGroupBulletSecondAfterPaintFarRate | ペイント2 | 1.00000000 | 1.50000000 | 1.00000000 | |
mFirstGroupBulletFirstCollsionRadiusForField | フィールド当たり判定 | 7.00000000 | 1.00000000 | 5.00000000 | |
mFirstGroupBulletAfterCollsionRadiusForFieldOffset | フィールド当たり判定 | 0.00000000 | 0.00000000 | 1.00000000 | |
mFirstGroupBulletFirstCollsionRadiusForPlayer | イカ当たり判定 | 9.00000000 | 2.50000000 | 7.00000000 | |
mFirstGroupBulletAfterCollsionRadiusForPlayerOffset | イカ当たり判定 | 0.00000000 | 0.00000000 | 1.00000000 | |
mFirstGroupBulletFirstDamageMaxValue | 最大ダメージ | 0.62000000 | 0.75999999 | 0.69999999 | |
mFirstGroupBulletFirstDamageMinValue | 最小ダメージ | 0.30000001 | 0.38000000 | 0.30000001 | |
mFirstGroupBulletDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | ||
mFirstGroupBulletAfterDamageRateOffset | 0.00000000 | 0.00000000 | 0.00000000 | ||
mFirstGroupSplashFirstOccur | 何かの発生 | 1 | 1 | 0 | |
mFirstGroupSplashFromSecondToLastOneOccur | 何かの発生 | 0 | 0 | 0 | |
mFirstGroupSplashLastOccur | 何かの発生 | 0 | 0 | 0 | |
mFirstGroupSplashMaxNum | 飛沫数 | 3 | 4 | 0 | |
mFirstGroupSplashDrawRadius | ドロー | 3.00000000 | 2.00000000 | 3.00000000 | |
mFirstGroupSplashColRadius | 当たり判定 | 1.50000000 | 1.00000000 | 1.50000000 | |
mFirstGroupSplashPaintRadius | ペイント | 8.00000000 | 10.00000000 | 9.00000000 | |
mFirstGroupSplashDepthScaleRateByWidth | 1.50000000 | 2.50000000 | 2.00000000 | ||
mFirstGroupSplashBetween | 1000.00000000 | 35.00000000 | 25.00000000 | ||
mFirstGroupSplashFirstDropRandomRateMin | 1.00000000 | 0.10000000 | 0.50000000 | ||
mFirstGroupSplashFirstDropRandomRateMax | 1.00000000 | 0.34999999 | 0.55000001 | ||
mFirstGroupBulletUnuseOneEmitterBulletNum | 1 | 1 | 0 | ||
mFirstGroupCenterLine | 1 | 1 | 1 | ||
mFirstGroupSideLine | 0 | 0 | 0 | ||
mSecondGroupBulletNum | 2nd弾数 | 3 | 4 | 3 | |
mSecondGroupBulletFirstInitSpeedBase | 初速(地上) | 10.00000000 | 15.19999981 | 18.00000000 | |
mSecondGroupBulletFirstInitSpeedJumpingBase | 初速(空中) | 8.60000038 | 14.00000000 | 16.00000000 | |
mSecondGroupBulletAfterInitSpeedOffset | -3.00000000 | 0.00000000 | -3.50000000 | ||
mSecondGroupBulletInitSpeedRandomZ | 0.00000000 | 0.00000000 | 0.00000000 | ||
mSecondGroupBulletInitSpeedRandomX | 0.00000000 | 0.00000000 | 0.00000000 | ||
mSecondGroupBulletInitVecYRate | 0.10000000 | 0.10000000 | 0.10000000 | ||
mSecondGroupBulletFirstDrawRadius | ドロー | 8.00000000 | 0.00000000 | 21.00000000 | |
mSecondGroupBulletAfterDrawRadiusOffset | ドロー | -1.00000000 | 0.00000000 | -6.50000000 | |
mSecondGroupBulletFirstPaintNearD | ペイント | 50.00000000 | 0.00000000 | 50.00000000 | |
mSecondGroupBulletFirstPaintNearR | ペイント | 14.00000000 | 0.00000000 | 37.00000000 | |
mSecondGroupBulletFirstPaintNearRate | ペイント | 1.50000000 | 1.00000000 | 1.00000000 | |
mSecondGroupBulletFirstPaintFarD | ペイント | 85.00000000 | 0.00000000 | 150.00000000 | |
mSecondGroupBulletFirstPaintFarR | ペイント | 12.00000000 | 0.00000000 | 32.00000000 | |
mSecondGroupBulletFirstPaintFarRate | ペイント | 1.70000005 | 1.00000000 | 1.00000000 | |
mSecondGroupBulletSecondAfterPaintNearD | ペイント2 | 31.00000000 | 0.00000000 | 85.00000000 | |
mSecondGroupBulletSecondAfterPaintNearR | ペイント2 | 8.00000000 | 0.00000000 | 12.00000000 | |
mSecondGroupBulletSecondAfterPaintNearRate | ペイント2 | 2.20000005 | 1.00000000 | 1.29999995 | |
mSecondGroupBulletSecondAfterPaintFarD | ペイント2 | 58.00000000 | 0.00000000 | 120.00000000 | |
mSecondGroupBulletSecondAfterPaintFarR | ペイント2 | 9.00000000 | 0.00000000 | 16.00000000 | |
mSecondGroupBulletSecondAfterPaintFarRate | ペイント2 | 1.89999998 | 1.00000000 | 1.20000005 | |
mSecondGroupBulletFirstCollsionRadiusForField | フィールド当たり判定 | 7.00000000 | 0.00000000 | 8.00000000 | |
mSecondGroupBulletAfterCollsionRadiusForFieldOffset | フィールド当たり判定 | -1.00000000 | 0.00000000 | -2.00000000 | |
mSecondGroupBulletFirstCollsionRadiusForPlayer | イカ当たり判定 | 8.00000000 | 5.00000000 | 10.00000000 | |
mSecondGroupBulletAfterCollsionRadiusForPlayerOffset | イカ当たり判定 | -1.00000000 | 5.00000000 | -2.00000000 | |
mSecondGroupBulletFirstDamageMaxValue | 最大ダメージ | 0.62000000 | 0.38000000 | 0.69999999 | |
mSecondGroupBulletFirstDamageMinValue | 最小ダメージ | 0.30000001 | 0.38000000 | 0.30000001 | |
mSecondGroupBulletDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | ||
mSecondGroupBulletAfterDamageRateOffset | 0.00000000 | 0.00000000 | 0.00000000 | ||
mSecondGroupSplashFirstOccur | 何かの発生 | 0 | 0 | 1 | |
mSecondGroupSplashFromSecondToLastOneOccur | 何かの発生 | 0 | 0 | 0 | |
mSecondGroupSplashLastOccur | 何かの発生 | 1 | 0 | 0 | |
mSecondGroupSplashMaxNum | 飛沫数 | 1 | 0 | 4 | |
mSecondGroupSplashDrawRadius | ドロー | 2.00000000 | 3.00000000 | 3.00000000 | |
mSecondGroupSplashColRadius | 当たり判定 | 1.50000000 | 1.50000000 | 1.50000000 | |
mSecondGroupSplashPaintRadius | ペイント | 7.00000000 | 15.00000000 | 0.00000000 | |
mSecondGroupSplashDepthScaleRateByWidth | 2.79999995 | 3.00000000 | 1.00000000 | ||
mSecondGroupSplashBetween | 25.00000000 | 24.00000000 | 1000.00000000 | ||
mSecondGroupSplashFirstDropRandomRateMin | 1.00000000 | 0.00000000 | 1.00000000 | ||
mSecondGroupSplashFirstDropRandomRateMax | 1.00000000 | 1.00000000 | 1.00000000 | ||
mSecondGroupBulletUnuseOneEmitterBulletNum | 0 | 0 | 1 | ||
mSecondGroupCenterLine | 1 | 1 | 1 | ||
mSecondGroupSideLine | 0 | 0 | 0 | ||
mThirdGroupBulletNum | 3rd弾数 | 1 | 0 | 4 | |
mThirdGroupBulletFirstInitSpeedBase | 初速(地上) | 9.50000000 | 9.00000000 | 9.00000000 | |
mThirdGroupBulletFirstInitSpeedJumpingBase | 初速(空中) | 8.00000000 | 4.50000000 | 8.50000000 | |
mThirdGroupBulletAfterInitSpeedOffset | -2.00000000 | -1.00000000 | -2.00000000 | ||
mThirdGroupBulletInitSpeedRandomZ | 0.00000000 | 0.00000000 | 0.00000000 | ||
mThirdGroupBulletInitSpeedRandomX | 0.00000000 | 0.00000000 | 0.00000000 | ||
mThirdGroupBulletInitVecYRate | 0.10000000 | -0.03000000 | 0.10000000 | ||
mThirdGroupBulletFirstDrawRadius | ドロー | 10.00000000 | 8.00000000 | 6.00000000 | |
mThirdGroupBulletAfterDrawRadiusOffset | ドロー | 0.00000000 | -1.00000000 | -1.00000000 | |
mThirdGroupBulletFirstPaintNearD | ペイント | 50.00000000 | 100.00000000 | 20.00000000 | |
mThirdGroupBulletFirstPaintNearR | ペイント | 14.00000000 | 35.00000000 | 10.00000000 | |
mThirdGroupBulletFirstPaintNearRate | ペイント | 1.20000005 | 1.50000000 | 1.39999998 | |
mThirdGroupBulletFirstPaintFarD | ペイント | 80.00000000 | 100.00000000 | 80.00000000 | |
mThirdGroupBulletFirstPaintFarR | ペイント | 14.00000000 | 35.00000000 | 10.00000000 | |
mThirdGroupBulletFirstPaintFarRate | ペイント | 1.20000005 | 1.50000000 | 1.39999998 | |
mThirdGroupBulletSecondAfterPaintNearD | ペイント2 | 50.00000000 | 100.00000000 | 20.00000000 | |
mThirdGroupBulletSecondAfterPaintNearR | ペイント2 | 8.50000000 | 35.00000000 | 8.00000000 | |
mThirdGroupBulletSecondAfterPaintNearRate | ペイント2 | 1.60000002 | 1.50000000 | 1.39999998 | |
mThirdGroupBulletSecondAfterPaintFarD | ペイント2 | 80.00000000 | 100.00000000 | 80.00000000 | |
mThirdGroupBulletSecondAfterPaintFarR | ペイント2 | 8.50000000 | 35.00000000 | 9.50000000 | |
mThirdGroupBulletSecondAfterPaintFarRate | ペイント2 | 1.60000002 | 1.50000000 | 1.39999998 | |
mThirdGroupBulletFirstCollsionRadiusForField | フィールド当たり判定 | 5.00000000 | 8.00000000 | 4.00000000 | |
mThirdGroupBulletAfterCollsionRadiusForFieldOffset | フィールド当たり判定 | 0.00000000 | -1.00000000 | -1.00000000 | |
mThirdGroupBulletFirstCollsionRadiusForPlayer | イカ当たり判定 | 7.00000000 | 11.00000000 | 6.00000000 | |
mThirdGroupBulletAfterCollsionRadiusForPlayerOffset | イカ当たり判定 | 0.00000000 | -1.00000000 | -1.00000000 | |
mThirdGroupBulletFirstDamageMaxValue | 最大ダメージ | 0.62000000 | 1.39999998 | 0.40000001 | |
mThirdGroupBulletFirstDamageMinValue | 最小ダメージ | 0.30000001 | 0.30000001 | 0.20000000 | |
mThirdGroupBulletDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | ||
mThirdGroupBulletAfterDamageRateOffset | 0.00000000 | 0.00000000 | 0.00000000 | ||
mThirdGroupSplashFirstOccur | 何かの発生 | 1 | 0 | 0 | |
mThirdGroupSplashFromSecondToLastOneOccur | 何かの発生 | 0 | 0 | 0 | |
mThirdGroupSplashLastOccur | 何かの発生 | 0 | 0 | 1 | |
mThirdGroupSplashMaxNum | 飛沫数 | 1 | 0 | 2 | |
mThirdGroupSplashDrawRadius | ドロー | 3.00000000 | 3.00000000 | 3.00000000 | |
mThirdGroupSplashColRadius | 当たり判定 | 1.50000000 | 1.50000000 | 1.50000000 | |
mThirdGroupSplashPaintRadius | ペイント | 6.50000000 | 15.00000000 | 7.00000000 | |
mThirdGroupSplashDepthScaleRateByWidth | 1.89999998 | 3.00000000 | 2.00000000 | ||
mThirdGroupSplashBetween | 63.00000000 | 24.00000000 | 15.00000000 | ||
mThirdGroupSplashFirstDropRandomRateMin | 0.50000000 | 0.00000000 | 0.00000000 | ||
mThirdGroupSplashFirstDropRandomRateMax | 1.00000000 | 1.00000000 | 0.30000001 | ||
mThirdGroupBulletUnuseOneEmitterBulletNum | 1 | 1 | 0 | ||
mThirdGroupCenterLine | 0 | 0 | 1 | ||
mThirdGroupSideLine | 1 | 0 | 0 | ||
mFirstGroupBulletAfterFrameOffset | 1st | 0 | 0 | 1 | |
mSecondGroupBulletFirstFrameOffset | 2nd | 2 | 1 | 2 | |
mSecondGroupBulletAfterFrameOffset | 2nd | 2 | 2 | 1 | |
mThirdGroupBulletFirstFrameOffset | 3rd | 3 | 0 | 6 | |
mThirdGroupBulletAfterFrameOffset | 3rd | 0 | 0 | 2 | |
mFrameOffsetMaxMoveLength | 5.00000000 | 0.00000000 | 30.00000000 | ||
mFrameOffsetMaxDegree | 1.50000000 | 0.00000000 | 10.00000000 | ||
mLineNum | 3方向 | 3 | 1 | 1 | |
mLineDegree | 3方向の角度 | 30.00000000 | 0.00000000 | 0.00000000 | |
mGuideCenterGroup | センターのガイド | 1 | 1 | 2 | |
mGuideCenterBulletNumInGroup | センターのガイド | 1 | 1 | 1 | |
mGuideCenterCheckCollisionFrame | センターのガイド | 13 | 12 | 12 | |
mGuideSideGroup | サイドのガイド | 0 | 1 | 1 | |
mGuideSideBulletNumInGroup | サイドのガイド | 1 | 1 | 1 | |
mGuideSideCheckCollisionFrame | サイドのガイド | 8 | 10 | 8 | |
mShotRandomDegreeExceptBulletForGuide | 3.00000000 | 0.00000000 | 4.50000000 | ||
mShotRandomBiasExceptBulletForGuide | 0.50000000 | 0.44999999 | 0.40000001 | ||
mFreeStateGravity | 0.50000000 | 0.60000002 | 0.50000000 | ||
mFreeStateAirResist | 0.12000000 | 0.16000000 | 0.12000000 | ||
mDropSplashDrawRadius | ドロップ | 2.00000000 | 2.00000000 | 2.00000000 | |
mDropSplashColRadius | ドロップ | 2.00000000 | 2.00000000 | 2.00000000 | |
mDropSplashPaintRadius | ドロップ | 7.50000000 | 12.00000000 | 0.00000000 | |
mDropSplashPaintRate | ドロップ | 2.00000000 | 1.20000005 | 3.00000000 | |
mDropSplashOffsetX | ドロップ | 2.00000000 | 1.00000000 | 3.00000000 | |
mDropSplashOffsetZ | ドロップ | -7.00000000 | -7.00000000 | -7.00000000 | |
mTailSolidFrame | テール | 5 | 5 | 5 | |
mTailMaxLength | テール | 20.00000000 | 5.00000000 | 40.00000000 | |
mTailMinLength | テール | 5.00000000 | 5.00000000 | 5.00000000 | |
mSpiralSplashGroup | らせんフラグ | 0 | 1 | 0 | |
mSpiralSplashBulletNumInGroup | 1 | 1 | 1 | ||
mSpiralSplashInitSpeed | らせん初速 | 5.00000000 | 1.79999995 | 5.00000000 | |
mSpiralSplashSpeedBaseDist | -15.00000000 | -15.00000000 | -15.00000000 | ||
mSpiralSplashSpeedMaxDist | -85.00000000 | -70.00000000 | -85.00000000 | ||
mSpiralSplashSpeedMaxRate | 1.00000000 | 0.50000000 | 1.00000000 | ||
mSpiralSplashLifeFrame | 7 | 11 | 7 | ||
mSpiralSplashMinSpanFrame | 1 | 5 | 1 | ||
mSpiralSplashMinSpanBulletCounter | 40 | 18 | 40 | ||
mSpiralSplashMaxSpanFrame | 1 | 5 | 1 | ||
mSpiralSplashMaxSpanBulletCounter | 1 | 45 | 1 | ||
mSpiralSplashSameTimeBulletNum | 2 | 3 | 2 | ||
mSpiralSplashRoundSplitNum | 8 | 4 | 8 | ||
mSpiralSplashColRadiusForField | 3.00000000 | 2.50000000 | 3.00000000 | ||
mScatterSplashGroup | まき散らしフラグ | 0 | 1 | 0 | |
mScatterSplashBulletNumInGroup | 1 | 1 | 1 | ||
mScatterSplashInitSpeed | まき散らし初速 | 5.00000000 | 1.50000000 | 5.00000000 | |
mScatterSplashMinSpanBulletCounter | 1 | 4 | 1 | ||
mScatterSplashMinSpanFrame | 1 | 6 | 1 | ||
mScatterSplashMaxSpanBulletCounter | 1 | 35 | 1 | ||
mScatterSplashMaxSpanFrame | 2 | 12 | 2 | ||
mScatterSplashMaxNum | 25 | 6 | 25 | ||
mScatterSplashUpDegree | 60.00000000 | 45.00000000 | 60.00000000 | ||
mScatterSplashDownDegree | 70.00000000 | 65.00000000 | 70.00000000 | ||
mScatterSplashDegreeBias | 0.50000000 | 0.50000000 | 0.50000000 | ||
mScatterSplashColRadius | 3.00000000 | 3.00000000 | 3.00000000 | ||
mScatterSplashPaintRadius | 6.00000000 | 6.00000000 | 6.00000000 | ||
mScatterSplashInitPosMinOffset | 2.00000000 | 8.00000000 | 2.00000000 | ||
mScatterSplashInitPosMaxOffset | 15.00000000 | 12.00000000 | 15.00000000 | ||
mInkConsume | インク消費 | 0.06000000 | 0.07000000 | 0.07000000 | |
mInkRecoverStop | 発射後インク回復が止まるフレーム(なぜかintでない) | 35.00000000 | 42.00000000 | 40.00000000 | |
mMoveSpeed | 移動速度 | 0.69999999 | 0.80000001 | 0.50000000 | |
mBulletStraightFrame | 重力の影響を受けないフレーム数 | 3 | 5 | 2 | |
mBulletPaintBaseDist | ペイント | -15.00000000 | -15.00000000 | -15.00000000 | |
mBulletPaintMaxDist | ペイント | -85.00000000 | -70.00000000 | -85.00000000 | |
mBulletPaintMaxRate | ペイント | 0.89999998 | 0.50000000 | 0.80000001 | |
mPaintTextureCenterOffsetRate | テクスチャ | 0.00000000 | 0.00000000 | 0.00000000 | |
mBulletDamageMaxDist | 最大ダメージになる距離 | -15.00000000 | -15.00000000 | -15.00000000 | |
mBulletDamageMinDist | 最小ダメージになる距離 | -85.00000000 | -85.00000000 | -85.00000000 | |
mBulletCollisionRadiusForPlayerInitRate | 0.10000000 | 0.10000000 | 0.10000000 | ||
mBulletCollisionRadiusForPlayerSwellFrame | 5 | 5 | 5 | ||
mBulletCollisionPlayerSameTeamNotHitFrame | 2 | 2 | 2 | ||
mBulletCollisionRadiusForFieldInitRate | 0.10000000 | 0.10000000 | 0.10000000 | ||
mBulletCollisionRadiusForFieldSwellFrame | 4 | 4 | 4 | ||
mHitWallSplashOnlyCenter | 壁に当たったときの処理 | 0 | 1 | 1 | |
mHitWallSplashFirstLength | 壁に当たったときの処理 | 22.00000000 | 25.00000000 | 24.00000000 | |
mHitWallSplashBetweenLength | 壁に当たったときの処理 | 15.00000000 | 12.50000000 | 13.00000000 | |
mHitWallSplashMinusYRate | 壁に当たったときの処理 | 0.44999999 | 0.44999999 | 0.44999999 | |
mHitWallSplashDistanceRate | 壁に当たったときの処理 | 1.33329999 | 1.50000000 | 1.33329999 | |
mHitPlayerDrapDrawRadius | 6.00000000 | 4.00000000 | 6.00000000 | ||
mHitPlayerDrapCollisionRadius | 4.00000000 | 2.00000000 | 4.00000000 | ||
mHitPlayerDrapPaintRadiusRate | 0.00000000 | 0.60000002 | 0.00000000 | ||
mHitPlayerDrapHitPlayerOffset | 10.00000000 | 10.00000000 | 10.00000000 | ||
mHitPlayerDrapHitObjectOffset | 0.00000000 | 0.00000000 | 0.00000000 | ||
mPostDelayFrm_Main | 変数なし | 10 | 5 |
チャージャー
チャージャー関係 | 無印 | 無印スコ | 洗剤 | リッター | 3Kスコ | 竹 | |
mMinDistance | 最短距離 | 90.00000000 | 90.00000000 | 90.00000000 | 90.00000000 | 90.00000000 | 200.00000000 |
mMaxDistance | 最長距離(タメ) | 200.00000000 | 200.00000000 | 180.00000000 | 272.00000000 | 272.00000000 | 200.00000000 |
mFullChargeDistance | 最長距離 | 260.00000000 | 286.00000000 | 180.00000000 | 340.00000000 | 374.00000000 | 200.00000000 |
mMinChargeFrame | ため始めるフレーム | 8 | 8 | 8 | 8 | 8 | 8 |
mMaxChargeFrame | ため終わるまでかかるフレーム | 60 | 60 | 45 | 94 | 94 | 20 |
mEmptyChargeTimes | 3 | 3 | 4 | 3 | 3 | 5 | |
mFreezeFrmL | 射撃前の硬直フレーム? | 1 | 1 | 1 | 1 | 1 | 1 |
mInitVelL | initial velocity low | 12.00000000 | 12.00000000 | 12.00000000 | 12.00000000 | 12.00000000 | 40.00000000 |
mFreezeFrmH | 射撃前の硬直フレーム? | 1 | 1 | 1 | 1 | 1 | 1 |
mInitVelH | initial velocity high | 35.29000092 | 35.29000092 | 36.00000000 | 49.86000061 | 49.86000061 | 40.00000000 |
mInitVelF | initial velocity full | 48.00000000 | 48.00000000 | 36.00000000 | 64.00000000 | 64.00000000 | 40.00000000 |
mInkConsume | インク消費量 | 0.18000001 | 0.18000001 | 0.10500000 | 0.30000001 | 0.30000001 | 0.07000000 |
mMoveSpeed | 移動速度 | 0.20000000 | 0.20000000 | 0.30000001 | 0.15000001 | 0.15000001 | 0.40000001 |
mVelGnd_DownRt | 空中チャージ倍率? | 0.20000000 | 0.20000000 | 0.20000000 | 0.20000000 | 0.20000000 | 0.20000000 |
mVelGnd_Bias | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | |
mJumpGnd | ジャンプ力 | 0.69999999 | 0.69999999 | 0.69999999 | 0.69999999 | 0.69999999 | 0.69999999 |
mMaxChargeSplashPaintRadius | 18.50000000 | 18.50000000 | 18.50000000 | 18.50000000 | 18.50000000 | 12.00000000 | |
mPaintNearR_WeakRate | 0.44999999 | 0.44999999 | 0.44999999 | 0.44999999 | 0.44999999 | 0.69999999 | |
mPaintRateLastSplash | 1.60000002 | 1.60000002 | 1.60000002 | 1.60000002 | 1.60000002 | 1.50000000 | |
mMinChargeDamage | 溜め最小ダメージ | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.30000001 |
mMaxChargeDamage | 溜め最大ダメージ | 1.00000000 | 1.00000000 | 0.80000001 | 1.00000000 | 1.00000000 | 0.80000001 |
mFullChargeDamage | フルチャージダメージ | 1.60000002 | 1.60000002 | 1.39999998 | 1.79999995 | 1.79999995 | 0.80000001 |
mSplashBetweenMaxSplashPaintRadiusRate | 1.58000004 | 1.58000004 | 1.58000004 | 1.58000004 | 1.58000004 | 3.00000000 | |
mSplashBetweenMinSplashPaintRadiusRate | 1.32000005 | 1.32000005 | 1.32000005 | 1.32000005 | 1.32000005 | 1.50000000 | |
mSplashDepthMinChargeScaleRateByWidth | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.50000000 | |
mSplashDepthMaxChargeScaleRateByWidth | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 3.00000000 | |
mSplashNearFootOccurChargeRate | 0.16599999 | 0.16599999 | 0.25000000 | 0.10000000 | 0.10000000 | 1.00999999 | |
mSplashSplitNum | 1 | 1 | 1 | 1 | 1 | 3 | |
mSniperCameraMoveStartChargeRate | スコープ関連 | 0.00000000 | 0.50000000 | 0.00000000 | 0.00000000 | 0.50000000 | 0.00000000 |
mSniperCameraMoveEndChargeRate | スコープ関連 | 0.00000000 | 1.00000000 | 0.00000000 | 0.00000000 | 1.00000000 | 0.00000000 |
mSniperCameraFovy | スコープ関連 | 38.00000000 | 28.00000000 | 38.00000000 | 38.00000000 | 20.00000000 | 38.00000000 |
mSniperCameraPlayerAlphaChargeRate | 透明度 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 |
mSniperCameraPlayerInvisibleChargeRate | 透明度 | 0.85000002 | 0.85000002 | 0.85000002 | 0.85000002 | 0.85000002 | 0.85000002 |
mMinChargeColRadiusForPlayer | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 2.00000000 | |
mMaxChargeColRadiusForPlayer | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 2.00000000 | |
mMinChargeHitSplashNum | 0 | 0 | 0 | 0 | 0 | 0 | |
mMaxChargeHitSplashNum | 8 | 8 | 8 | 8 | 8 | 5 | |
mMaxHitSplashNumChargeRate | 0.54000002 | 0.54000002 | 0.81000000 | 0.32400000 | 0.32400000 | 1.00000000 |