Relic | ミッション | 場所 | 難度 | Rot | 確率% |
---|---|---|---|---|---|
Lith B1 | 防衛 | Easy | A | 6.67 | |
Dark Sector | A | 9.40 | |||
遺跡船 | A | 10.00 | |||
発掘 | Easy | B | 7.10 | ||
C | 9.67 | ||||
耐久 | Easy | B | 7.14 | ||
C | 9.68 | ||||
Dark Sector | Easy | B | 7.14 | ||
C | 9.68 | ||||
遺跡船 | A | 10.00 | |||
傍受 | Easy | A | 8.33 | ||
潜入 | Easy | 2 | 12.50 | ||
Meso M1 | 防衛 | Easy | B | 7.14 | |
C | 6.66 | ||||
Medium | A | 9.09 | |||
Dark Sector | B | 1.30 | |||
C | 7.50 | ||||
遺跡船 | C | 7.74 | |||
発掘 | Medium | B | 5.88 | ||
耐久 | Medium | B | 5.88 | ||
Dark Sector | Medium | B | 5.88 | ||
傍受 | Easy | B | 5.00 | ||
C | 9.74 | ||||
Medium | A | 7.14 | |||
潜入 | Hard | 2 | 5.95 | ||
Medium | 3 | 7.03 | |||
Neo B3 | 防衛 | Medium | B | 6.25 | |
C | 9.67 | ||||
Hard | A | 9.09 | |||
Dark Sector | B | 1.70 | |||
発掘 | Medium | C | 9.67 | ||
Hard | B | 6.25 | |||
傍受 | Medium | B | 6.25 | ||
C | 12.50 | ||||
Hard | A | 9.09 | |||
耐久 | Medium | C | 9.68 | ||
Hard | B | 6.25 | |||
Dark Sector | Medium | C | 9.67 | ||
Hard | B | 6.25 | |||
遺跡船 | B | 11.11 | |||
Eris/Zabala | Very Hard | B | 12.50 | ||
Void/Mot | Very Hard | B | 12.50 | ||
感染回収 | A | 9.09 | |||
潜入 | Hard | 2 | 5.95 | ||
Axi R1 | 防衛 | Hard | B | 5.88 | |
C | 8.60 | ||||
発掘 | Hard | C | 8.60 | ||
耐久 | Hard | B | 8.60 | ||
Dark Sector | Hard | B | 8.60 | ||
遺跡船 | C | 8.60 | |||
Eris/Zabala | Very Hard | B | 10.00 | ||
Void/Mot | Very Hard | C | 11.11 | ||
傍受 | Hard | B | 12.50 | ||
C | 12.17 | ||||
Archwing | Hard | C | 7.74 | ||
感染回収 | B | 5.88 |
- Rot = Rotation
潜入についてはハッキングを成功させる回数 - 確率について
参考各種別均等割り
Lith: 1/8 = 12.50%
Meso: 1/10 = 10.00%
Neo: 1/8 = 12.50%
Axi: 1/9 = 11.11%
例えば、Vault解放期間中Axiは9種あり平均は11.11%だが、表のAxi R1/傍受B,Cはそれを上回る
つまり、他のRelicは相対的に低く設定されてる模様