パッチノート 7.31 ヒーロー

Last-modified: 2022-02-26 (土) 23:51:22

The Primal Beast Update - 7.31

  • 行数オーバーのため分割されました
    ヒーロー以外の変更点はこちら>パッチノート 7.31
     

HERO UPDATES

Abaddon

  • Strength gain reduced from 2.8 to 2.6
  • Base Mana Regen increased from 0 to 0.25
  • Reworked Shard. Causes Mist Coil to deal Abaddon's attack damage on impact (applying on hit effects) and increases Curse of Avernus base slow by 10%
  • TALENTS
    • Level 15 Talent +55 Mist Coil heal/damage reduced to +50
    • Level 25 Talent 500 AoE Mist Coil reduced to 400

Alchemist

  • UNSTABLE CONCOCTION
    • Grants Alchemist 5/10/15/20% movement speed while charging
    • Explosion now damages enemy creeps within its radius

Ancient Apparition

  • COLD FEET
    • Now deals damage in 0.5s intervals instead of 1s. (Total damage remains unchanged)
  • ICE VORTEX
    • Slow rescaled from 15/20/25/30% to 16/19/22/25%
    • Magic amplification rescaled from 12/16/20/24% to 16/19/22/25%
  • CHILLING TOUCH
    • Cooldown reduced from 15/11/7/3s to 12/9/6/3s
    • Mana cost reduced from 30/45/60/75 to 30/40/50/60
    • Damage reduced from 50/90/130/170 to 40/80/120/160
  • TALENTS
    • Level 20 Talent -6% Ice Vortex slow/magic resistance reduced to -5%

Anti-Mage

  • Base Strength reduced from 23 to 21
  • MANA BREAK
    • Now can stack with Diffusal Blade's mana burn
    • Now additionally slows enemy movement speed for 10/20/30/40% for 0.75s when it burns all its target's mana. (Illusions also apply this effect)

Arc Warden

  • Agility gain increased from 2.5 to 3.0
  • SPARK WRAITH
    • Damage increased from 100/170/240/310 to 100/180/260/340
  • TEMPEST DOUBLE
    • Now has a 50% attack damage penalty if more than 2000 units away from Arc Warden
  • TALENTS
    • Level 15 Talent +8 Armor replaced with +2s Flux Duration
    • Level 25 Talent +35% Lifesteal replaced with Tempest Double has 50% Cooldown Reduction

Axe

  • BATTLE HUNGER
    • Now deals physical damage
    • Damage rescaled from 16/24/32/40 to 10/15/20/25 + 1x Axe's Armor
    • No longer grants movement speed to Axe
    • Now only slows enemies as long as they are not facing Axe
    • Slow rescaled from 12/13/14/15% to 8/17/26/35%
  • COUNTER HELIX
    • Shard debuff now reduces total attack damage taken by Axe from the affected unit. (This makes Blade Mail deal full damage back since the outgoing damage isn't reduced)
  • CULLING BLADE
    • Killing an enemy hero grants a permanent +1/1.5/2 armor bonus to Axe
    • Cooldown increased from 75/65/55s to 100/85/70s
    • Mana cost rescaled from 60/120/180 to 100/125/150
    • Movement speed bonus rescaled from 30% to 20/25/30%
    • Attack speed bonus rescaled from 30 to 20/30/40
    • Damage is now pure and pierces magic immunity
    • Damage increased from 150/250/300 to 250/350/450
  • TALENTS
    • Level 10 Talent +12% magic resistance replaced with +20 movement speed
    • Level 15 Talent +25 movement speed replaced with +10% Battle Hunger slow
    • Level 20 Talent +20 HP regen replaced with +1 permanent armor per Culling Blade kill (Note: This is retroactive)
    • Level 20 Talent +150 Culling Blade threshold replaced with +150 Culling Blade damage/threshold
    • Level 25 Talent: +100 Battle Hunger DPS replaced with 2x Battle Hunger armor multiplier

Bane

  • ENFEEBLE
    • No longer reduces cast speed
    • Now reduces cast range by 30%
  • FIEND'S GRIP
    • Damage reduced from 80/120/160 to 70/110/150
  • TALENTS
    • Level 25 Talent +150 Brain Sap damage/heal increased to 200

Batrider

  • Base Armor increased by 1
  • Reworked Shard. Flaming Lasso no longer disarms you. Your attacks apply 1 stack of Sticky Napalm
  • FLAMEBREAK
    • Mana cost reduced from 110/120/130/140 to 110/115/120/125
  • FLAMING LASSO
    • Mana cost reduced from 225 to 175/200/225
  • TALENTS
    • Level 10 Talent +5% spell amplification replaced with +75 Sticky Napalm radius
    • Level 10 Talent +6 armor replaced with +75 Flamebreak knockback
    • Level 15 Talent +250 health replaced with -10s Flaming Lasso cooldown
    • Level 15 Talent +5 Sticky Napalm damage replaced with +25 movement speed
    • Level 20 Talent +30 movement speed replaced with 2 Flamebreak charges
    • Level 20 Talent +20% magic resistance replaced with +6 Sticky Napalm damage
    • Level 25 Talent -35s Flaming Lasso cooldown replaced with Flamebreak applies 2 Sticky Napalm charges

Beastmaster

  • Base Damage reduced by 2
  • TALENTS
    • Level 15 Talent +30 Movement Speed replaced with +25 Movement Speed Beastmaster Controlled Units

Bloodseeker

  • New Scepter ability Blood Mist. Bloodseeker sprays his blood in an area, taking 5% max HP in pure damage every second while dealing 5% of a unit's max HP to enemies within a 450 radius, and slowing his enemies by 25%.
    While Blood Mist is active, Thirst's healing is increased by 50%. CD: 4s Cannot be turned off while on cooldown
  • TALENTS
    • Level 20 talent +400 Health replaced with +15% Spell Lifesteal
    • Level 25 Talent -4s Bloodrite cooldown replaced with 2 Rupture charges

Bounty Hunter

  • Movement Speed increased from 320 to 325
  • SHADOW WALK
    • Cooldown increased from 15s to 18/17/16/15s
  • TALENTS
    • Level 10 Talent +2s Shadow Walk Slow Duration replaced with +10% Shadow Walk Slow

Brewmaster

  • CINDER BREW
    • Casting Cinder Brew now also drenches Brewmaster himself in his Brew. Brewmaster doesn't get the negative effects
  • DRUNKEN BRAWLER
    • Reworked. Brewmaster gains three stances based on his elements that he can freely switch to. Stances have stronger effects if Brewmaster is affected by Cinder Brew
    • Earth Brawler Stance grants 1/3/5/7 armor and 5/10/15/20% magic resist. Effect is tripled if Brewmaster is affected by Cinder Brew
    • Storm Brawler Stance grants Brewmaster 15/20/25/30% evasion and 5/7/9/11% movement speed. Effect is tripled if Brewmaster is affected by Cinder Brew
    • Fire Brawler Stance grants Brewmaster 24% chance of dealing a 145/160/175/190% damage critical hit. Chance is tripled if Brewmaster is affected by Cinder Brew
  • PRIMAL SPLIT
    • Shard no longer grants Brewmaster's attack procs to the Void Brewling
    • Shard now grants Void Brawler stance: Grants Brewmaster 20% Status Resist and a 25% movement slow for 2 seconds on attack. Effects are tripled if Brewmaster is affected by Cinder Brew
  • TALENTS
    • Level 25 Talent +90% Drunken Brawler critical strike replaced with Cinder Brew Applies Fear when Ignited (Lasts 1.5 seconds)

Bristleback

  • 移動速度が 290 から 295 に増加しました。
  • Strength が 2.9 から 2.5 に減少しました。
  • WARPATH
    • 最大スタック量が 5/7/9 から 6/8/10 に増加しました。
  • TALENTS
    • Level 10 Talent +2 マナ回復力 が 1.5 に減少しました。
    • Level 25 Talent 13% spell lifesteal が 12% に減少しました。
    • Level 25 Talent +24 Warpath damage /1スタック毎 が +25/1スタック毎 に増加しました。

Broodmother

  • SPINNER'S SNARE
    • Can now be cast anywhere there's a web regardless of cast range. (Same behavior as Spin Web)
  • SPAWN SPIDERLINGS
    • Spiderling duration reduced from 60s to 40/45/50s
    • Spiderling damage increased from 14 at all levels to 14/17/20
    • Poison Sting no longer deals damage per second
    • Poison Sting slow rescaled from 8% to 6/8/10%
  • TALENTS
    • Level 10 Talent +10 Agility replaced with +3 Spin Web Max Webs (Note: does not affect the charges)
    • Level 15 Talent +30 attack speed replaced with +16 Agility
    • Level 20 Talent +50% Spiderling building damage replaced with +15% Silken Bola slow

Centaur Warrunner

  • Strength gain reduced from 4.6 to 4.0
  • Base armor increased by 1
  • HOOF STOMP
    • Damage increased from 100/150/200/250 to 120/180/240/300
  • DOUBLE EDGE
    • Shard now applies its Strength bonus before dealing damage
  • STAMPEDE
    • Scepter damage reduction decreased from 40% to 20/25/30%
    • Scepter now leashes affected enemies for the duration of the debuff
  • TALENTS
    • Level 15 Talent +5 armor replaced with +15 Strength
    • Level 20 Talent decreased from +50 Retaliate Damage to +45

Chaos Knight

  • CHAOS STRIKE
    • Deals 1.5x damage to creeps

Chen

  • HOLY PERSUASION
    • Bonus movement speed increased from 10/15/20/25 to 10/20/30/40
  • HAND OF GOD
    • Heal reduced from 275/400/625 to 200/300/400
    • Now additionally applies a 20/30/40 HP heal per second for 10 seconds
  • TALENTS
    • Level 25 Talent +280 Hand of God heal replaced with +200/+10 Hand of God heal/heal over time

Clinkz

  • BURNING BARRAGE
    • Channel time increased from 1.5/1.9/2.3/2.7s to 1.2/1.6/2.0/2.4
  • TALENTS
    • Level 10 talent +1.75 Mana Regen replaced with +20 Searing Arrows Damage
    • Level 10 Talent +12% magic resistance replaced with -3s Skeleton Walk cooldown
    • Level 15 Talent +30 Searing Arrows Damage replaced with Death Pact Gains Creep Abilities (Only steals their first ability)
    • Level 15 Talent -5s Skeleton Walk cooldown replaced with +25% Death Pact health
    • Level 25 Talent +50/5% Death Pact Health/Damage replaced with +25% Burning Barrage damage

Clockwerk

  • TALENTS
    • Level 20 Talent +100 Rocket Flare Damage replaced with Power Cogs Leash Units Inside

Crystal Maiden

  • CRYSTAL NOVA
    • 攻撃速度が 20/30/40/50 から 30/45/60/75 に増加しました。
  • ARCANE Aura
    • Crystal Maidenが呪文を唱えるたびに半径1200以内のすべての味方に6/12/18/24マナを付与します(アイテムではありません)
  • TALENTS
    • Level 10 Talent +200 health から +250 に増加しました。
    • Level 15 Talent +6% Arcane Aura magic resistance が +20 Arcane Aura mana per cast に変更しました。

Dark Seer

  • Strength rescaled from 20 + 3.1 to 22 + 2.6
  • Intelligence gain decreased from 3.1 to 2.7
  • ION SHELL
    • Duration rescaled from 25 to 21/24/27/30
    • Scepter bonus duration reduced from 20 to 15
    • Can now be cast on Creep Hero units
  • NORMAL PUNCH
    • Illusion duration reduced from 8s to 6s

Dark Willow

  • Base HP regeneration increased from 0.5 to 0.75
  • BRAMBLE MAZE
    • Now deals 50 damage every 0.5s at all levels. (Total damage rescaled from 120/160/200/240 to 100/150/200/250)
    • Now provides true sight over rooted targets
  • SHADOW REALM
    • Now has a 0.3s fade time
  • CURSED CROWN
    • Shard no longer reduces cooldown by 2s
  • BEDLAM
    • Seconds per revolution decreased from 1.8s to 1.5
    • Damage reduced from 75/125/175 to 70/120/170
  • TALENTS
    • Level 15 Talent +32 Bedlam damage reduced to +30
    • Level 25 Talent +110 attack speed reduced to +100

Dawnbreaker

  • STARBREAKER
    • Mana cost increased from 80 to 100
    • Swipe radius reduced from 360 to 300
    • Smash radius increased from 250 to 300
    • Swipe damage increased from 20/30/40/50 to 25/40/55/70
    • Smash damage reduced from 30/60/90/120 to 25/40/55/70
    • Shard now also grants free movement to Dawnbreaker. (Orientation is still locked while swinging)
  • CELESTIAL HAMMER
    • Fire trail radius and projectile radius increased from 150 to 200
    • Return impact radius reduced from 250 to 200
  • LUMINOSITY
    • Allied healing percentage increased from 35% to 50%
  • TALENTS
    • Level 10 Talent +30 swipe damage replaced with +25 swipe/smash damage
    • Level 15 Talent +40% Luminosity crit increased to +50%

Dazzle

  • 2つのULTを持つようになりました。, Good Juju 及び Bad Juju
  • Reworked Scepter: Good Jujuは、Dazzleが所持しているアイテムのクールダウンを50%短縮し、味方にキャストしてアイテムのクールダウンをリセットできるようになりました。 180秒CD250マナコスト
    • クールダウンが 27/24/21/18s から 27/23/19/15s に短縮されました。
  • SHALLOW GRAVE
    • HPが10%減少するごとに、指定したターゲットに 2/4/6/8% のHP回復量増加が付与されます。
  • SHADOW WAVE
    • マナコストが 90/100/110/120 から 90 に減少しました。
    • クールダウンが 14/12/10/8 から 12/11/10/9 に変更致しました。
  • GOOD JUJU
    • Passive. Dazzle がスキルを使用する度にDazzleのスキルは 1/1.5/2s 秒減少します。
  • BAD JUJU
    • 両陣営のユニットがDazzleのスキルを受けた場合、8/10/12秒間1/2/3のarmor減少/増加。瞬時に30/40/50のダメージを与え、半径1200以内の味方を30/40 / 50HP回復する。マナコスト50/75 / 100 CD:15秒
  • TALENTS
    • Level 15 Talent +20 Strength から +50 Shadow Wave heal/damage に変更しました。

Death Prophet

  • SPIRIT SIPHON
    • Shard fear activation time reduced from 4s to 3s

Disruptor

  • THUNDER STRIKE
    • Damage per strike reduced from 45/70/95/120 to 35/60/85/110
    • Shard can no longer target allies. Now causes all allies within the radius of the Thunder Strike to gain 50 attack speed and 25% movement speed for 1.5s every strike. (Radius: 450)
  • GLIMPSE
    • Mana cost reduced from 100 to 55/70/85/100
    • Cooldown reduced from 48/38/28/18 to 24/22/20/18

Doom

  • DEVOUR
    • Gold reduced from 60/110/160/210 to 50/100/150/200
    • Now grants Doom 1/3/5/7 armor while digesting a creep
  • INFERNAL BLADE
    • Burn damage rescaled from 16/24/32/40 + 1.25/2.5/3.75/5% to 20/30/40/50 + 1/2/3/4%
  • DOOM
    • Mana cost increased from 150/200/250 to 150/225/300

Dragon Knight

  • BREATHE FIRE
    • Damage rescaled from 90/170/240/300 to 80/160/240/320
  • FIREBALL
    • DPS increased from 65 to 80
  • TALENTS
    • Level 20 Talent +150 Elder Dragon Form range increased to 175
    • Level 25 Talent 375 Dragon Tail AoE increased to 400

Drow Ranger

  • Strength が 18 から 16 に減少しました。
  • MULTISHOT
    • Range multiplier が 2 から 1.75 に減少しました。
  • GUST
    • Drow Ranger に 3/4/5/6 秒間10% 移動速度ボーナスを付与します。

Earth Spirit

  • Strength gain decreased from 4.4 to 3.8
  • Base HP regen increased from 0.25 to 1.0
  • BOULDER SMASH
    • Damage increased from 105/170/235/300 to 120/180/240/300
    • Unit knockback distance increased from 480/600/680/800 to 500/600/700/800
    • Cast point reduced from 0.01 to 0
  • ROLLING BOULDER
    • Cast point reduced from 0.01 to 0
    • Mana cost increased from 50 to 70
    • Roll delay reduced from 0.6 to 0.5
    • Speed increased from 800 to 1000
    • Stone speed multiplier reduced from 2x to 1.6x
    • Damage rescaled from 70/90/110/130 to 30 + 100% Strength
  • GEOMAGNETIC GRIP
    • Cast point increased from 0.01 to 0.1
    • Mana cost reduced from 100 to 75
  • MAGNETIZE
    • Cast point increased from 0.01 to 0.2
  • ENCHANT REMNANT
    • Cast range increased from 125 to 175
    • Has 500 cast range when cast on an ally

Earthshaker

  • TALENTS
    • Level 15 Talent +25 movement speed replaced with +50% Enchant Totem damage

Elder Titan

  • Base mana regen from 0 to 0.25
  • Added a second sub-ability for Ancestral Spirit, Move Ancestral Spirit. Moves the spirit towards the target location. (This is equivalent to selecting the spirit and move-clicking that location)
  • TALENTS
    • Level 10 Talent +20 attack speed increased to +25
    • Level 10 Talent +15 movement speed replaced with +2% Astral Spirit move speed per hero

Ember Spirit

  • SLEIGHT OF FIST
    • No longer deals reduced damage to creeps
    • Cooldown decreased from 18/14/10/6 to 15/12/9/6
    • Bonus hero damage rescaled from 40/80/120/160 to 60/90/120/150
  • FLAME GUARD
    • Now absorbs 70% of magical damage taken
    • Absorb amount reduced from 110/240/370/500 to 85/190/295/400. (Shield disables after receiving 121/271/421/571 damage)
  • FIRE REMNANT
    • Cast point increased from 0 to 0.1
  • TALENTS
    • Level 10 Talent +280 Flame Guard absorption reduced to +200

Enchantress

  • Agility gain increased from 1.8 to 2.1
  • IMPETUS
    • Mana cost reduced from 55 to 50
    • Now deals double damage vs creeps and illusions
  • NATURE'S ATTENDANTS
    • Mana cost reduced from 170/160/150/140 to 140

Enigma

  • DEMONIC CONVERSION
    • Eidolon turn rate improved from 0.5 to 0.9
    • Eidolon attack point improved from 0.3s to 0.2
    • Eidolon attack range increased from 450 to 500
  • MIDNIGHT PULSE
    • Now deals damage based on current HP
    • Damage per second rescaled from 4.75/5.5/6.25/7% of max HP to 6/8/10/12% of current HP
  • BLACK HOLE
    • Shard outer radius reduced from 1200 to 1000

Faceless Void

  • Base HP regen increased from 0.5 to 1

Grimstroke

  • STROKE OF FATE
    • Base damage reduced from 120/180/240/300 to 100/160/220/280
    • Damage per unit hit increased from 18/27/36/45 to 20/30/40/50
    • Cast point improved from 0.8 to 0.6
    • Projectile speed reduced from 2400 to 2000

Gyrocopter

  • HOMING MISSILE
    • Damage rescaled from 100/175/250/325 to 90/180/270/360
    • Stun duration reduced from 2.25/2.5/2.75/3s to 1.8/2.2/2.6/3s
  • FLAK CANNON
    • Cooldown rescaled from 24/22/20/18s to 20s

Hoodwink

  • ACORN SHOT
    • Initial projectile speed increased from 1800 to 2100
    • No longer benefits twice from cast range bonus
  • SCURRY
    • Passive evasion rescaled from 8/16/24/32% to 15/20/25/30%
  • TALENTS
    • Level 20 Talent -3 armor corruption increased to -4
    • Level 25 Talent Sharpshooter pierces magic immunity replaced with +135 Bushwhack radius

Huskar

  • Strength reduced from 21+3.4 to 20+3.3
  • BERSERKER'S BLOOD
    • Now also grants magic resist up to 10/15/20/25% based on Huskar's HP

Invoker

  • Movement speed increased from 275 to 285
  • WEX
    • Bonus movement speed decreased from 1 -> 7% to 0.8 -> 5.6%
  • ALACRITY
    • Mana cost increased from 60 to 100
  • ICE WALL
    • Mana cost reduced from 175 to 125
  • FORGE SPIRIT
    • Armor reduced per hit rescaled from 1 to 0.8->1.5. (Affected by Exort)
    • Melting Strike no longer has a 20 armor max cap and instead has a 20 stack cap. (Max armor reduction rescaled from 20 to 16->30)
  • GHOST WALK
    • Bonus movement speed rescaled from -30 -> 40 to -15 -> 20
  • TALENTS
    • Level 15 Talent +1 Forged Spirit armor reduction replaced with +50 Forged Spirit attack speed
    • Level 20 Talent +35 Alacrity damage/speed reduced to +30
    • Level 25 Talent 2.5x Quas/Wex/Exort passive effects increased to 3x

Io

  • Reworked Shard. Passively grants Io 10% spell lifesteal. Increases Overcharge spell amplification by 10% and causes it to also share Io's current spell lifesteal with any Tethered units
  • TETHER
    • Heal transfer rescaled from 70/90/110/130% to 75/90/105/120%
  • SPIRITS
    • Scepter now also causes Spirits to apply a 15% slow for 0.3 seconds when impacting an enemy hero
  • OVERCHARGE
    • Cooldown increased from 22/20/18/16s to 25/22/19/16s
    • Spell Amplification reduced from 10/12/14/16% to 8/10/12/14%
  • TALENTS
    • Level 10 Talent +30 damage replaced with +15 damage to Tethered units
    • Level 15 Talent +15% spell lifesteal replaced with +6% Tether movement speed
    • Level 15 Talent +300 Spirits max range replaced with +45 spirit damage
    • Level 20 Talent +60 Spirit damage replaced with +0.2 Overcharge max HP regen bonus
    • Level 25 Talent +900 health replaced with +400 health to Tethered units

Jakiro

  • Base Strength reduced from 27 to 25
  • ICE PATH
    • Cooldown increased from 12/11/10/9s to 21/17/13/9s
    • Stun duration increased from 1/1.5/2/2.5s to 1.6/1.9/2.2/2.5s
  • DUAL BREATH
    • Now deals 10 instances of damage instead of 11 (same duration)
  • LIQUID FIRE
    • Cooldown decreased from 20/15/10/4 to 16/12/8/4
  • MACROPYRE
    • Cast point reduced from 0.55 to 0.4
    • Scepter duration reduced from 30s to 25s

Juggernaut

  • HEALING WARD
    • Mana cost decreased from 140 to 140/130/120/110
  • OMNISLASH
    • Cooldown reduced from 140s to 130
  • TALENTS
    • Level 15 Talent +30 Attack Speed replaced with +1s Blade Fury duration
    • Level 20 Talent +8 armor replaced with 40% Blade Dance lifesteal
    • Level 20 Talent +160 Bladefury DPS reduced to +150

Keeper of the Light

  • ILLUMINATE
    • Radius increased from 375 to 400
    • Cast point reduced from 0.3 to 0
    • Max vision increased from 1125 to 1125/1275/1425/1575
  • SPIRIT FORM
    • Cooldown reduced from 70s to 65s
  • BLINDING LIGHT
    • Pushback duration increased from 0.4s to 0.8s

Kunkka

  • X MARKS THE SPOT
    • Cast Range increased from 400/600/800/1000 to 550/700/850/1000
    • Cooldown increased from 24/20/16/12 to 30/24/22/12
  • TALENTS
    • Level 15 Talent +16 Strength replaced with 25% X Mark The Spot movement speed. (Affects Enemies negatively and allies positively)

Legion Commander

  • Reworked Shard. Legion Commander gains 4 armor for every hero hit with Overwhelming Odds and 0.5 armor for each creep. Increases Overwhelming Odds duration by 8 seconds
  • OVERWHELMING ODDS
    • Base damage rescaled from 40/60/80/100 to 35/65/95/125
    • Hero damage increased from 30/60/90/120 to 35/65/95/125
  • TALENTS
    • Level 20 Talent +30 movement speed replaced with +250 AoE Press the Attack
    • Level 25 Talent +400 AoE Press the Attack replaced with Press the Attack grants 2s spell immunity

Leshrac

  • Base damage increased by 3
  • NIHILISM
    • Leshrac gaining Magic immunity no longer ends Nihilism.

Lich

  • Base Agility increased from 15 to 17
  • Intelligence gain decreased from 4.1 to 3.6
  • Turn rate increased from 0.6 to 0.7
  • FROST BLAST
    • Attack speed slow increased from 30% to 30/40/50/60%
  • FROST SHIELD
    • Now does its first tick of damage/slow 0.1s after casting (total damage/duration unchanged)
  • CHAIN FROST
    • Mana cost reduced from 200/350/500 to 180/300/420

Lifestealer

  • RAGE
    • クールダウンが 18 秒から 21/20/19/18 秒に増加しました。
  • OPEN WOUNDS
    • 効果中に500ダメージを与えた場合、半径700以内のランダムな敵に感染するようになりました。(敵HEROを優先して感染します。)
    • 効果時間が 8 秒から 7 秒に減少しました。

Lina

  • Reworked Shard: Lina's spells deal 10 more damage for each Fiery Soul charge
  • FIERY SOUL
    • Max charges increased from 3 to 7
    • Stack duration increased from 12s to 15s
    • Movement speed bonus per charge reduced from 4/5/6/7% to 1.5/2/2.5/3%
    • Attack speed bonus per charge reduced from 30/50/70/90 to 10/20/30/40
    • Now gains a charge whenever a spell damages an enemy
  • TALENTS
    • Level 20 Talent +30/2% Fiery Soul per stack reduced to +15/1%

Lion

  • FINGER OF DEATH
    • Mana cost reduced from 200/420/650 to 200/400/600
    • Aghanim's Scepter cooldown reduced from 100/60/20 to 80/50/20
  • MANA DRAIN
    • Now reveals invisible units

Lone Druid

  • SUMMON SPIRIT BEAR
    • Spirit Bear base damage increased by 8
    • Entangle duration rescaled from 0.75/1.5/2.25/3s to 1/1.6/2.2/2.8
    • Entangle damage interval reduced from 0.25 to 0.2
    • Entangle now deals damage immediately when applied
    • Entangle damage per second rescaled from 60 to 30/40/50/60 (total damage reduced from 45/90/135/180 to 36/72/120/180)
  • SPIRIT LINK
    • Now also shares 10/15/20/25% of Lone Druid's armor with the Spirit Bear and vice versa
  • TRUE FORM
    • Dying while casting True Form does not put the ability on cooldown

Luna

  • LUCENT BEAM
    • Shard now will target the nearest creep if no heroes are nearby
  • TALENTS
    • Level 15 Talent -3.5s Lucent Beam cooldown reduced to -3s
    • Level 15 Talent -20s Eclipse cooldown increased to -25s
    • Level 20 Talent Global Lunar Blessing now also grants 200 bonus night vision

Lycan

  • FERAL IMPULSE
    • Damage decreased from 11/22/33/44% to 10/20/30/40%
  • SHAPESHIFT
    • Duration reduced from 28s to 25s
  • TALENTS
    • Level 10 Talent +13 Summon Wolves Damage decreased to +10
    • Level 10 Talent +10 Feral HP regen replaced with +20% Howl attack damage reduction
    • Level 25 Talent +32% Shapeshift critical chance reduced to +30

Magnus

  • SHOCKWAVE
    • Reworked Scepter. Increases Shockwave range by 150 and radius by 50.
      Shockwaves now Erupt after 1.5 seconds, dealing an additional 50% of Shockwave's base damage and applying a debuff that slows and reduces base Armor by 50%. Affected units recover over 5 seconds.
  • TALENTS
    • Level 20 Talent +350 Health replaced with +125 Shockwave Damage

Marci

  • Added Aghanim's Scepter. Reduces Unleash Cooldown by 10 seconds. While Unleash is Active, Marci's abilities trigger Unleash pulses
  • Added Shard. Rebound can be set to autocast to throw the target instead of rebounding off them
  • REBOUND
    • Can no longer target enemy units
    • Ally movement speed bonus increased from 35% to 45%
  • UNLEASH
    • Pulse damage reduced from 60/130/200 to 50/100/150

Mars

  • Strength gain increased from 3.4 to 3.7
  • SPEAR OF MARS
    • Cooldown increased from 14/13/12/11 to 15/14/13/12
  • ARENA OF BLOOD
    • Spear damage reduced from 100/160/220 to 100/150/200
    • Can no longer be escaped vertically

Medusa

  • MYSTIC SNAKE
    • Mana cost reduced from 140/150/160/170 to 140
  • COLD BLOODED
    • Is now disabled by break
    • No longer activates if the spellcaster is further than 2000 units away
  • TALENTS
    • Level 10 Talent +15 attack damage replaced with +20 Attack Speed
    • Level 10 Talent +15% evasion replaced with +0.5 Mana Shield damage per mana
    • Level 15 Talent +30 Attack Speed replaced with -12% Split Shot Damage Penalty
    • Level 20 Talent +30% Mystic Snake mana gain replaced with +2 Mystic Snake bounces

Meepo

  • Strength gain increased from 1.6 to 2.2
  • Agility gain increased from 1.6 to 2.4
  • Intelligence gain increased from 1.6 to 1.9
  • DIVIDED WE STAND
    • Clones no longer benefit twice from Power Treads stat bonuses
    • Clones no longer benefit twice from level attribute stat bonuses
    • Shard fling mana cost reduced from 100 to 75
    • Passively grants a bonus 5/10/15% Magic Resistance to all Meepos
  • EARTHBIND
    • Mana cost reduced from 100 to 70/80/90/100
  • DIG
    • Mana cost reduced from 150 to 125
    • Cooldown increased from 40s to 50s
    • Health restored increased from 40% to 60%
  • TALENTS
    • Level 10 Talent +20 Base Damage replaced with +30 Poof Damage
    • Level 15 Talent +40 Poof Damage replaced with Earthbind grants True Strike on targets

Mirana

  • Agility rescaled from 18 + 3.7 to 24 + 3.4
  • Base armor reduced by 1 (Same starting armor)
  • Base attack speed reduced from 115 to 110
  • Base damage decreased from 27-32 to 24-30 (Average damage increased by 3.5)
  • STARSTORM
    • Mana cost reduced from 80/105/130/155 to 80/95/110/125
  • LEAP
    • Reworked Shard. Grants +1 Leap Charge. Sagan pounces, dealing 150 damage in a forward cone to units within 500 range of Mirana and slowing them by 30% for 2.5 seconds

Monkey King

  • TREE DANCE
    • Perched vision reduced from 800/600 to 700/500
  • WUKONG'S COMMAND
    • Scepter now also gives soldiers the ability to increase their Jingu Mastery stacks.

Morphling

  • MORPH
    • Reworked Scepter. Replicate steals 20% of each stat from the replicated hero.
      If the replicated hero's primary attribute is Strength it will also steal 35% status resistance, if it's Agility, it will steal 50 attack speed and if it's Intelligence, it will steal 20% spell amplification.
      Reduces Replicate Cooldown by 20s.

Naga Siren

  • RIP TIDE
    • Damage rescaled from 30/45/60/75 to 40/50/60/70
    • No longer triggers on a random chance
    • Now triggers every 5 attacks on an enemy by Naga and her images
  • TALENTS
    • Level 10 Talent +8 Agility replaced with +20 Riptide Damage
    • Level 20 Talent +12% Rip Tide chance replaced with -1 Rip Tide hits

Nature's Prophet

  • 振り向き速度が 0.6 秒から 0.9 秒に増加しました。
  • NATURE'S CALL
    • マナコストが 130/140/150/160 から 150 に調整されました。
    • Treant のダメージが 16-20/24-28/32-36/40-44 から 15-18/21-25/28-32/35-39 に減少しました。
  • WRATH OF NATURE
    • マナコストが 175/225/275 から 150/175/200 に減少しました。
  • TALENTS
    • Level 10 Talent +20 ダメージが -8s Nature's Call クールダウン短縮 に変更しました。
    • Level 20 Talent +75% Sprout miss chance が +100% に増加しました。
    • Level 20 Talent +8 armor が Sprout leashes に変更しました。

Necrophos

  • REAPER'S SCYTHE
    • No longer increases enemies' death timers
    • Killing an enemy with Reaper's Scythe now grants Necrophos +3/6/9 HP/s and +1/2/3 mana regen permanently

Night Stalker

  • Agility gain reduced from 2.3 to 2.2
  • CRIPPLING FEAR
    • Cast point reduced from 0.2 to 0
  • TALENTS
    • Level 10 Talent +45 Void damage increased to +50
    • Level 10 Talent +10s Dark Ascension duration reduced to +8s
    • Level 15 Talent +40 Dark Ascension damage reduced to +35
    • Level 20 Talent -4s Crippling Fear cooldown increased to -5s
    • Level 25 Talent +80 Hunter in the Night attack speed increased to +100

Nyx Assassin

  • IMPALE
    • Cooldown reduced from 14s to 17/16/15/14s
  • MANA BURN
    • Cooldown reduced from 28/20/12/4s to 20/15/10/5s
    • Mana cost reduced from 100 to 70/80/90/100
    • Intelligence damage multiplier reduced from 3.5/4/4.5/5x to 2.3/3.2/4.1/5x
  • VENDETTA
    • Shard now increases target's incoming spell damage by 17% instead of reducing their magic resistance
    • Shard now applies the debuff before the damage
  • TALENTS
    • Level 15 Talent +20 movement speed replaced with +0.5x Mana Burn damage multiplier
    • Level 25 Talent +80 Agility replaced with 300 AoE Mana Burn

Ogre Magi

  • FIREBLAST
    • Mana cost increased from 70/80/90/100 to 70/85/100/115
  • IGNITE
    • Cooldown increased from 15s to 17s
  • TALENTS
    • Level 15 Talent +275 health reduced to +250
    • Level 20 Talent +25 Strength increased to +30
    • Level 25 Talent 20% bash chance replaced with 17% Fireblast chance

Omniknight

  • Intelligence rescaled from 15+1.8 to 16+2.1
  • Reworked Shard: Grants Degen Aura. Slows enemies within 400 radius of Omniknight by 40%
  • HEAVENLY GRACE
    • No longer grants Status Resist
    • Is now also applied to Omniknight if casted on an ally
    • Grants an additional 3/4/5/6 Strength and HP Regen for each debuff dispelled
  • DEGEN オーラ
    • Is no longer a basic skill
  • HAMMER OF PURITY
    • Is now a basic skill
    • Mana cost is now 50/60/70/80
    • No longer is an attack modifier
    • Now has a 350 cast range
    • Now has a 1200 speed projectile
    • Now has a 0.3 cast point
    • Damage rescaled from 60 + 115% base damage to 50/75/100/125 + 60/70/80/90% base damage
    • No longer grants damage reduction
    • Now slows the target for 14/22/30/38%
    • Debuff duration increased from 4s to 5
  • GUARDIAN ANGEL
    • Scepter no longer grants 40 HP regen
    • Scepter now grants 40% status resist
  • TALENTS
    • Level 10 Talent +10HP/s Repel replaced with +4s Heavenly Grace Buff duration
    • Level 15 Talent +30 movement speed replaced with -30s Guardian Angel cooldown
    • Level 20 Talent +15% Degen Aura slow replaced with +4 Heavenly Grace Strength/HP regen per stack
    • Level 20 Talent -2s Heavenly Grace cooldown replaced with -4 Hammer of Purity cooldown
    • Level 25 Talent -60s Guardian Angel cooldown replaced with +75% Hammer of Purity damage

Oracle

  • FATE'S EDICT
    • Cooldown increased from 16/13/10/7s to 17/14/11/8s
    • Duration increased from 3.0/3.5/4.0/4.5s to 3.5/4.0/4.5/5.0s
  • PURIFYING FLAMES
    • Mana cost reduced from 80/85/90/95 to 80
  • RAIN OF DESTINY
    • Reworked Scepter. Grants Rain of Destiny. Brings forth rain on a 650 unit area for 10 seconds.
      Enemies standing in the area receive 50 damage per second and have -25% heal amplification.
      Allies heal 50 health per second and have 25% increased incoming heal amplification.
      CD: 40s Mana cost 150s

Outworld Destroyer

  • ARCANE ORB
    • Current mana as damage reduced from 16% to 13/14/15/16%
  • ESSENCE FLUX
    • Max mana restored reduced from 30/40/50/60% to 25/35/45/55%

Pangolier

  • SWASHBUCKLE
    • Damage increased from 24/42/60/78 to 25/45/65/85
  • LUCKY SHOT
    • Armor reduction rescaled from 4/5/6/7 to 2/4/6/8
    • Duration rescaled from 2/3/4/5 to 2.5/3/3.5/4
  • TALENTS
    • Level 20 Talent +18 Strength increased to +20
    • Level 25 Talent 2.5s Swashbuckle cooldown reduction increased to 3s

Phantom Assassin

  • PHANTOM STRIKE
    • Mana cost increased from 35/40/45/50 to 35/45/55/65
  • TALENTS
    • Level 15 Talent +12% lifesteal increased to 15%
    • Level 20 Talent -3 Armor Corruption replaced with +20% Stifling Dagger damage

Phantom Lancer

  • PHANTOM RUSH
    • Cooldown decreased from 16/12/8/4 to 13/10/7/4
  • TALENTS
    • Level 10 Talent +15 Attack Speed replaced with +2.5s Phantom Rush Bonus Agi Duration

Phoenix

  • Strength gain increased from 3.5 to 3.6
  • Agility gain increased from 1.3 to 1.5
  • ICARUS DIVE
    • Movement slow reduced from 19/22/25/28% to 16/19/22/25%
  • FIRE SPIRITS
    • Cooldown rescaled from 51/44/37/30 to 50/40/30/20
    • Mana cost reduced from 120 to 100
  • TALENTS
    • Level 10 Talent +24% Icarus Dive slow increased to +25%
    • Level 20 Talent +1000 Icarus Dive cast range replaced with +1.5% max health Sun Ray damage
    • Level 25 Talent +1.5% max health Sun Ray damage replaced with +1000 Icarus Dive cast range

Puck

  • PHASE SHIFT
    • Max channel time increased from 0.75/1.5/2.25/3.25 to 1/1.75/2.5/3.25
    • Reworked Shard: Causes Phase Shift to attack all enemies within attack range +200 radius of Puck
  • WANING RIFT
    • Cooldown reduced from 19/17/15/13s to 16/15/14/13s
    • Reworked Scepter: Waning Rift now has 150 extra radius and range and knocks enemies back 400 distance over 0.5 seconds (non-interrupting).
      Reveals invisible enemy units and wards in the area for 5 seconds.
  • DREAM COIL
    • Cooldown reduced from 80s to 75s
  • TALENTS
    • Level 10 Talent +300 Illusory Orb distance replaced with -2 Illusory Orb cooldown
    • Level 15 Talent Phase Shift attack replaced with -10s Dream Coil Cooldown
    • Level 15 Talent +12% spell amplification replaced with +100 Waning Rift Damage
    • Level 20 Talent -4s Illusory Orb cooldown replaced with +1s Dream Coil break stun duration
    • Level 25 Talent Dream Coil rapid fire frequency improved from 0.75s to 0.6s (max attacks 8 -> 10)
    • Level 25 Talent +250 Waning Rift AoE and range replaced with Dream Coil pierces magic immunity

Pudge

  • Base armor reduced by 1
  • Intelligence gain increased from 1.5 to 1.8
  • FLESH HEAP
    • No longer grants magic resistance
    • Bonus Strength per death reduced from 1.5/2/2.5/3 to 1.1/1.4/1.7/2.0
    • Can now be cast to grant 5/10/15/20 damage block against all types of damage for 7 seconds. Mana cost 50. Cooldown 30/25/20/15. Can be cast while channeling.
  • DISMEMBER
    • Shard cooldown reduction reduced from 10s to 5s

Pugna

  • DECREPIFY
    • Mana cost increased from 60 to 80
    • Can now be cast while channeling
  • NETHER WARD
    • No longer heals 2 hits whenever an enemy casts a spell
    • Aura reduces enemies' spell damage by 10/15/20/25%
  • LIFE DRAIN
    • Reworked Shard. Life Drain can target your Nether Ward, causing life drain to refract to all enemy heroes in range of the ward for 70% of its damage.
      The effect is interrupted if the ward is destroyed. Increases Nether Ward cast range by 350

Queen of Pain

  • BLINK
    • Shard damage reduced from 175 to 125
  • SCREAM OF PAIN
    • Mana cost increased from 85/100/115/130 to 100/110/120/130
  • SONIC WAVE
    • Damage increased from 340/450/560 to 310/430/550

Razor

  • STATIC LINK
    • Cannot be cast on a target that is already linked
  • TALENTS
    • Level 20 Talent +6s Static Link duration replaced with +21% Storm Surge movement speed
    • Level 25 Talent +1 Eye of the Storm target replaced with 2 Static Link Charges

Riki

  • Strength gain increased from 2.4 to 2.6
  • SMOKE SCREEN
    • Mana cost rescaled from 75 to 65/70/75/80
  • BLINK STRIKE
    • Now also slows enemies by 100% for 0.2/0.4/0.6/0.8s
  • TRICKS OF THE TRADE
    • Mana cost increased from 50 to 55
  • SLEEPING DART
    • Is now dispellable
  • TALENTS
    • Level 10 Talent +8 Strength replaced with +75 Smoke Screen AoE
    • Level 10 Talent +20 attack speed replaced with +0.3s Blink Strike slow duration
    • Level 25 Talent +175 Smoke Screen AoE replaced with Tricks of the Trade applies a basic dispel. (Can also be cast when rooted/leashed)

Rubick

  • TELEKINESIS
    • 持ち上げている時間が 0.8/1.2/1.6/2.0 秒から 1.2/1.5/1.8/2.1 に増加しました。
  • SPELL STEAL
    • クールダウンが 20/15/10 秒から 20/12/4 秒に減少しました。
    • Aghanim's Scepter クールダウンの短縮は無くなりました。
    • Aghanim's Scepter 2つのスキルを盗むことができるようになりました。(注: Sun Ray のように2つのサブアビリティを持つスキルの場合、2つのスキルスロットを必要とします。)
    • Tinker's Rearm は盗むことができなくなりました。

Sand King

  • Base armor increased by 1
  • SAND STORM
    • Damage interval reduced from 0.5s to 0.2s
    • Mana cost rescaled from 75 to 70/75/80/85
  • TALENTS
    • Level 10 Talent +200 health replaced with +12% Caustic Finale slow
    • Level 15 Talent +20% Caustic Finale slow replaced with +100 Caustic Finale damage
    • Level 20 Talent +120 Caustic Finale damage replaced with +100 Epicenter Radius

Shadow Demon

  • DEMONIC CLEANSE
    • Is now granted as a secondary ability with Aghanim's Shard.
      Repeatedly applies a basic dispel on the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed.
      Units under the effect of Disruption can still be affected by Demonic Cleanse.
    • Scepter also grants charges to Demonic Cleanse

Shadow Fiend

  • NECROMASTERY
    • Shard now also fears the target for 0.5s
  • REQUIEM OF SOULS
    • Now also debuffs enemies with -5/10/15% Magic Resistance after dealing its damage.
  • TALENTS
    • Level 10 Talent +8% Spell Amplification replaced with +25 Shadowraze Stack Damage

Shadow Shaman

  • SHACKLES
    • Damage reduced from 60/160/260/360 to 60/130/200/270
    • Now heals Shadow Shaman by 60/130/200/270 over its duration
  • MASS SERPENT WARD
    • Creep hits to kill Serpent Wards increased from 2 to 4. (Towers and heroes still kill in 2)

Silencer

  • ARCANE CURSE
    • Mana Cost increased from 125/130/135/140 to 130/140/150/160
  • GLAIVES OF WISDOM
    • Shard now also increases Intelligence stolen on kills by 2
  • TALENTS
    • Level 10 Talent +15 Arcane Curse damage reduced to +12
    • Level 20 Talent +400 health replaced with -20s Global Silence cooldown

Skywrath Mage

  • ARCANE BOLT
    • Damage multiplier increased from 1.4x to 1.5x
  • CONCUSSIVE SHOT
    • Damage increased from 100/160/220/280 to 120/180/240/300
  • ANCIENT SEAL
    • Magic resistance reduction reduced from 30/35/40/45% to 20/25/30/35%
  • MYSTIC FLARE
    • Damage increased from 750/1175/1600 to 800/1200/1600

Slardar

  • Sprint Passive River Speed reduced from 25% to 15%
  • CORROSIVE HAZE
    • Targets leave water trails for 8 seconds behind them
  • TALENTS
    • Level 20 Talent +125 Slithereen Crush damage increased to 150

Slark

  • Base Strength reduced from 21 to 20
  • POUNCE
    • Now deals 40 damage on contact
    • Latch Radius increased from 95 to 120
  • TALENTS
    • Level 10 Talent +8 Agility replaced with +0.5s Pounce Leash
    • Level 15 Talent +50 Shadow Dance attack speed replaced with +1.5% Shadow Dance regen
    • Level 20 Talent +0.8s Pounce leash replaced with +75 Shadow Dance attack speed
    • Level 25 Talent +55s Essence Shift duration reduced to +50s

Snapfire

  • SCATTERBLAST
    • Damage rescaled from 80/150/220/290 to 100/160/220/280
    • Cooldown increased from 13/12/11/10 to 16/14/12/10
    • Mana cost rescaled from 80/90/100/110 to 85/90/95/100
    • Shard now increases point blank damage by 35% instead of 125 flat damage
    • Shard stun duration reduced from 1.5s to 1.4s
  • LIL' SHREDDER
    • Armor reduction decreased from 0.75 to 0.5
  • GOBBLE UP
    • Mana cost reduced from 150 to 120
  • TALENTS
    • Level 10 Talent +200 health replaced with +0.3s Firesnap Cookie stun
    • Level 10 Talent +1s Scatterblast slow duration replaced with Firesnap Cookie restores 125 health
    • Level 15 Talent Firesnap Cookie restores 200 health replaced with +2 Lil Shredder attacks
    • Level 15 Talent +75 Scatterblast damage increased to 80

Sniper

  • TAKE AIM
    • Mana cost increased from 25 to 50
  • CONCUSSIVE GRENADE
    • Cooldown reduced from 16s to 10s
    • Impact damage reduced from 125 to 25

Spectre

  • DESOLATE
    • Search radius reduced from 425 to 400
    • Damage increased from 18/32/46/60 to 21/34/47/60
  • HAUNT
    • Mana cost reduced from 150/200/250 to 150/175/200
  • TALENTS
    • Level 20 Talent +400 health reduced to +350
    • Level 20 Talent +14% Spectral Dagger slow/bonus reduced to +12%

Spirit Breaker

  • CHARGE OF DARKNESS
    • Mana cost increased from 100 to 120
  • BULLDOZE
    • Movement speed bonus reduced from 10/16/22/28% to 10/15/20/25%
    • Status Resistance rescaled from 34/46/58/70% to 35/45/55/65%
  • GREATER BASH
    • Damage rescaled from 14/20/26/32% to 15/20/25/30%
  • TALENTS
    • Level 20 Talent +200 Charge of Darkness Speed reduced to +175

Storm Spirit

  • Agility gain increased from 1.7 to 1.9
  • Base mana regen increased from 0 to 0.5
  • Base attack speed increased from 110 to 115
  • TALENTS
    • Level 10 Talent +40 Static Remnant damage replaced with +20 attack speed
    • Level 10 Talent +2.5 mana regen reduced to +1.75
    • Level 15 Talent +25 attack speed replaced with +50 Static Remnant damage

Sven

  • Agility gain increased from 2.0 to 2.2
  • STORM HAMMER
    • Scepter now also dispels the target
  • WARCRY
    • Reworked Shard. Warcry is undispellable and passively grants 5 armor to all allies in a 1200 radius
  • TALENTS
    • Level 15 Talent +15% Lifesteal replaced with -15s God's Strength Cooldown
    • Level 20 Talent +25 movement speed replaced with +8% Warcry movement speed

Techies

  • Stasis Trap Removed
  • Remote Mines Removed
  • Base movement speed reduced from 320 to 300
  • Base damage increased by 12
  • Base armor reduced by 2
  • Base attack speed increased from 90 to 100
  • STICKY BOMB
    • New basic ability.
      Lobs a Sticky Bomb up to 1000 range towards the target 250 AoE area.
      If it falls next to an enemy hero it will stick to them, slowing their movement speed by 25/35/45/55%.
      The bomb will explode after 3 seconds dealing 90/180/270/360 damage in an 300 units area around it.
      Mana cost: 100/115/130/145. Cooldown: 12/10/8/6
  • REACTIVE TAZER
    • New basic ability.
      Techies trigger an electric charge giving him 15/20/25/30% bonus movement speed for 6s.
      Enemies attacking Techies will be disarmed for 3 seconds.
      At the end of its duration, it will disarm all enemies within 400 radius.
      Mana cost: 60. Cooldown: 28/24/20/16s
    • Reworked Scepter. Reactive Tazer can be cast on allies within 500 range and deals 300 damage in its final detonation
  • PROXIMITY MINES
    • Now Techies' ultimate ability
    • Mana Cost rescaled from 110/130/150/170 to 110/140/170
    • Charge restore time decreased from 23 to 19/17/15
    • Minimum distance between mines reduced from 400 to 350
    • Detonation delay decreased from 1.6s to 1s
    • Activation delay decreased from 1.75s to 1s
    • Detonation Radius increased from 400 to 500
    • Cast range increased from 100 to 400
    • Damage rescaled from 200/380/560/740 to 400/575/750
    • Mines deal full damage to targets within 150 radius and decreasing damage down to 50% to enemies on the edge
    • Mines only detonate if there's a damageable target within range. (Magic immune enemies will reveal them and can't attack them but they won't detonate on their own)
    • Mines now apply a 5s debuff reducing the magic resistance of all enemies in its radius by 10/15/20%. (Multiple mines refresh the debuff)
  • BLAST OFF!
    • Cooldown rescaled from 35s to 45/40/35/30s
    • Self damage reduced from 50% to 50/45/40/35%
    • Damage reduced from 300/400/500/600 to 275/350/425/500
    • Can no longer be cast while leashed
    • No longer deals lethal damage to Techies
  • TALENTS
    • Level 15 Talent +300 Blast Off damage reduced to +200
    • Level 20 Talent +40 movement speed replaced with +100 Sticky Bomb damage
    • Level 20 Talent -22s Blast Off! cooldown reduced to -15s
    • Level 25 Talent +60ms Proximity Mines replaced with -0.8s Proximity Mine activation delay

Templar Assassin

  • PSI BLADES
    • Spill Range rescaled from 1.5x Attack Range to 550/600/650/700
  • TALENTS
    • Level 15 Talent +120 Psi Blades Attack Range replaced with +120 Psi Blades Attack/Spill Range
    • Level 15 Talent +15% evasion increased to +20%
    • Level 25 Talent +8 Refraction charges reduced to +7

Terrorblade

  • Agility gain reduced from 4.4 to 4.0
  • Base attack speed increased from 100 to 110
  • CONJURE IMAGE
    • Mana cost reduced from 70/75/80/85 to 55/65/75/85
  • METAMORPHOSIS
    • Duration rescaled from 36/40/44/48 to 35/40/45/50
  • TALENTS
    • Level 10 Talent +16% evasion replaced with +10% Conjure Image outgoing damage
    • Level 15 Talent +30 attack speed replaced with +15% Reflection slow
    • Level 15 Talent +275 health increased to +300
    • Level 20 Talent +8 all stats increased to +10
    • Level 20 Talent +8 Conjure Image duration increased to +10

Tidehunter

  • KRAKEN SHELL
    • Damage block rescaled from 18/30/42/54 to 15/30/45/60
  • ANCHOR SMASH
    • Shard Bonus damage reduced from 90 to 75

Timbersaw

  • WHIRLING DEATH
    • Damage increased from 60/100/140/180 to 80/120/160/200
    • Primary attribute reduction reduced from 13/14/15/16% to 12%
    • Cooldown increased from 6s to 7.5/7/6.5/6s
  • FLAMETHROWER
    • Cooldown increased from 18s to 20s
    • Damage per Second reduced from 90 to 80

Tinker

  • Base damage reduced by 2
  • DEFENSE MATRIX
    • Status Resistance reduced from 20/30/40/50% to 10/20/30/40%
  • REARM
    • Channeling Time increased from 3.5/2/1.25s to 3.5/2.5/1.5s
  • LASER
    • Damage reduced from 80/160/240/320 to 75/150/225/300
  • WARP FLARE
    • New Ability granted by Shard.
      Throws a grenade towards a unit, dealing 50 damage, teleporting it 600 units away from tinker and reduces their cast and attack range by 40% for 3 seconds.
      Mana cost: 150. Cooldown: 15s. Cast Range: 700. Projectile speed: 1900
  • TALENTS
    • Level 15 Talent -0.5s Keen Conveyance cooldown replaced with +125 Defense Matrix damage absorbed
    • Level 20 Talent +150 Defense Matrix damage absorbed replaced with -0.5s Keen Conveyance cooldown

Tiny

  • AVALANCHE
    • Stun duration per interval increased from 0.2 to 0.3
    • Bonus damage multiplier to Tossed units reduced from 2.5x to 2x
  • TOSS
    • Damage rescaled from 80/150/220/290 to 75/150/225/300
    • No longer deals 30% bonus damage to the tossed unit
    • Grab radius increased from 275 to 300
  • GROW
    • Now also grants 100/200/300 bonus damage to Toss
    • Bonus damage is increased by 50% when carrying a tree
  • TREE GRAB
    • Bonus damage rescaled from 20% to 20 flat damage
    • Bonus building damage reduced from 70/100/130/160% to 55/70/85/100%
  • TREE THROW
    • Now also slows an enemy's move speed and attack speed by 20% for 2 seconds
  • TALENTS
    • Level 15 Talent +20% Tree Grab Unit damage bonus replaced with +50% Tree Grow bonus damage

Treant Protector

  • LIVING ARMOR
    • Cooldown increased from 26/22/18/14 to 30/25/20/15
    • Duration increased from 12 to 15/20/25/30
    • Bonus armor rescaled from 5/6/7/8 to 3/6/9/12
    • Total heal rescaled from 60/100/140/180 to 45/80/125/180

Troll Warlord

  • BATTLE TRANCE
    • Now grants phased movement
  • TALENTS
    • Level 20 Talent +20% Evasion replaced with -15s Battle Trance Cooldown
    • Level 25 Talent +2s Battle Trance Duration replaced with Whirling Axes pierce Magic Immunity

Tusk

  • Movement speed reduced from 315 to 310
  • ICE SHARDS
    • Damage increased from 70/140/210/280 to 75/150/225/300
  • SNOWBALL
    • Damage increased from 80/120/160/200 to 80/140/200/260
  • WALRUS PUNCH!
    • Cooldown reduced from 36/24/12 to 20/15/10
    • Mana cost rescaled from 50/75/100 to 75
    • Critical damage reduced from 350/375/400% to 300/350/400%
  • WALRUS KICK
    • Cooldown increased from 8 to 12
    • Cooldown is now reduced by 50% if you kick a creep
    • Now also deals 350 damage to all other units within 250 radius of the landing area
    • Is now unit and vector targeted
  • TALENTS
    • Level 10 Talent +0.4s Walrus Punch stun duration increased to +0.5s
    • Level 20 Talent +80% Walrus Punch critical damage reduced to 75%

Underlord

  • Removed Dark Rift
  • FIRESTORM
    • Shard No longer reduces cast point
    • Shard Now also reduces Wave and Burn intervals and duration by 25%
  • FIEND'S GATE
    • Now Underlord's Ultimate.
      Opens 2 portals, one next to Underlord and one in the target location with global range.
      The destination portal has to be at least 2000 units away from Underlord.
      Heroes can channel a portal for 3 seconds to teleport to the other side.
      Allies that pass through the portal temporarily gain 10/20/30% damage reduction and 10/20/30% movement speed for 5/6/7s.
      Casting Fiend's Gate will cause Underlord to immediately start teleporting.
      Mana cost: 100 Cooldown: 140/120/100
    • Reworked Scepter: Fiend's Gate spawns a Pit of Malice under both portals. Pit of Malice slows enemies by 40%

Undying

  • SOUL RIP
    • Max units rescaled from 8/9/10/11 to 10
    • Damage/heal per unit rescaled from 19/26/33/40 to 15/25/35/45. (Total damage/heal rescaled from 152/234/330/440 to 150/250/350/450)
    • Mana cost rescaled from 85/100/115/130 to 90/100/110/120
    • Cooldown reduced from 24/18/12/6 to 18/14/10/6
  • FLESH GOLEM
    • Shard cooldown reduction increased from 30s to 35s

Ursa

  • TALENTS
    • Level 25 Talent +500 Earthshock range replaced with -3s Earthshock cooldown
    • Level 20 Talent +10% Enrage status resist increased to +15%

Vengeful Spirit

  • MAGIC MISSILE
    • Reworked Shard. Bounces once on an enemy, prioritizing heroes. Increases Cast Range by 100.

Venomancer

  • Base attack damage increased by 4
  • POISON STING
    • No longer deals damage on the same tick it applies the debuff
    • Damage per second increased from 6/14/22/30 to 8/16/24/32. (Total damage rescaled from 36/126/264/450 to 40/128/264/448)
  • POISON NOVA
    • Radius rescaled from 885 to 850/900/950
    • Travel Speed increased from 500 to 550
  • TALENTS
    • Level 25 Talent +640 Poison Nova AoE replaced with Poison Nova reduces 100 attack speed

Viper

  • TALENTS
    • Level 10 Talent +8% Spell Lifesteal replaced with +13 Corrosive Skin Damage
    • Level 15 Talent +70 Nethertoxin Max Damage replaced with +40 Nethertoxin Min/Max Damage
    • Level 20 Talent +70 Attack Damage replaced with +8% Poison Attack Magic Resistance Reduction

Visage

  • SUMMON FAMILIARS
    • Familiar vision range increased from 390 to 400
    • Familiar attack acquisition range increased from 250 to 400
  • TALENTS
    • Level 10 Talent +25 attack damage replaced with +8 damage to Visage and Familiars
    • Level 15 Talent +3 Corruption replaced with +1.5 Corruption to Visage and Familiars (Corruption from different sources stack so Visage + 2 familiars hitting an enemy would give -4.5 armor)
    • Level 20 Talent +40 Familiar movement speed replaced with +30 movement speed to Visage and Familiars
    • Level 25 Talent +5 Gravekeeper's Cloak stacks replaced with Gravekeeper's Cloak aura also grants +10 armor

Void Spirit

  • ASTRAL STEP
    • Max distance increased from 700/850/1000 to 800/900/1000
  • DISSIMILATE
    • Shard bonus damage reduced from 175 to 135. (Level 4 damage from 515 to 475)

Warlock

  • UPHEAVAL
    • Mana Cost reduced from 70/90/110/130 to 70/80/90/100
  • TALENTS
    • Level 10 Talent +50 Golem movement speed replaced with +2s Shadow Word duration
    • Level 15 Talent -5s Shadow Word reduced to -4s

Weaver

  • THE SWARM
    • Hero attacks to destroy reduced from 4 to 3/3/4/4
  • SHUKUCHI
    • Cooldown increased from 12/10/8/6 to 15/12/9/6
  • TIME LAPSE
    • Aghanim's Scepter no longer reduces its cooldown

Windranger

  • GALE FORCE
    • Shard Now has a 1500 Cast Range
    • Shard Cooldown decreased from 40s to 30s
  • FOCUS FIRE
    • Damage reduction rescaled from 50/40/30% to 30%
    • Bonus attack speed rescaled from +475 to +300/400/500
  • WINDRUN
    • Reworked Scepter: Windrun is undispellable, slow is increased by 20% and enemies affected by it are blinded by 40%
  • TALENTS
    • Level 10 Talent +1.5 mana regen replaced with -5% Powershot damage reduction per unit
    • Level 15 Talent +100 Powershot damage replaced with -3s Windrun cooldown
    • Level 15 Talent Windrun undispellable replaced with +225 Windrun radius

Winter Wyvern

  • WINTER'S CURSE
    • Cast Range increased from 700 to 700/750/800

Witch Doctor

  • PARALYZING CASK
    • Stun duration on non-hero units reduced from 5s to 1s
    • Damage on non-hero units rescaled from 75 to 2x hero damage.
  • DEATH WARD
    • Cooldown reduced from 80s to 70s

Wraith King

  • Base Agility reduced from 18 to 16
  • VAMPIRIC SPIRIT
    • Lifesteal reduced from 10/18/26/34% to 9/16/23/30%
    • Kills from units under Wraith King's control and within 1200 range of Wraith King also give progress toward skeleton charges
  • REINCARNATION
    • Allied heroes revived by the Scepter upgrade now have a health bar for allies only

Zeus

  • ARC LIGHTNING
    • Mana cost increased from 80 to 80/85/90/95
    • Damage increased from 75/100/125/150 to 80/110/140/170
  • STATIC FIELD
    • No longer a basic ability
    • Now granted by Shard. Whenever Zeus attacks or casts an ability on an enemy, it deals 9% of their current HP in damage
  • HEAVENLY JUMP
    • Now a basic ability.
      Zeus performs a Heavenly Jump, shocking the closest visible nearby enemy (prioritizing heroes) within 700/800/900/1000 range, Reducing their movement by 100%, attack speed by 100 and increasing their cast time by 50% for 1/1.5/2/2.5s.
      Zeus gets 900 unobstructed vision around him for 3 seconds. Can't be cast while leashed.
      Mana cost: 50/60/70/80. Cooldown: 25/20/15/10s
  • TALENTS
    • Level 15 Talent: +1.2% Static Field Damage replaced with +1 Heavenly Jump Target

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