Me/D Extended Thorns

Last-modified: 2007-04-15 (日) 13:16:08

Extended Thorns is a PvE Mesmer build that uses Dervish's ability to provide heavy amount of short-duration conditions on a foe with Extend Conditions and spread them with Epidemic while not going over the duration limit while maintaining your energy. This is designed to play with a balanced PvE party. This build was designed for the User:Defiant Elements/Contest.



 

Attributes and Skills

 
 
Mesmer / Dervish Attribute Rank
Inspiration Magic12 + 1 + 3
Earth Prayers12
Fast Casting3
 
Extend ConditionsEpidemicAura of ThornsDust CloakStaggering ForceMystic SandstormConvictionEther Signet
 

Equipment

Full Radiant armor
A max damage Insightful staff of Fortitude

 

Usage

Aggro you foes and group them close to you
Cast your enchantments
Use Conviction to survive on the front lines
Use Mystic Sandstorm to spread conditions
Cast Extend Conditions on a foe
Because all the conditions last 106% longer on target foe, use Epidemic to spread conditions with much longer durations
Repeat when you have sufficent energy

 

Counters

Enchantment removal before you've cast them all
Anti-caster hexes (e.g Backfire)
Cautery Signet

 

Variants

Fragility
Arcane Echo to copy Extend Conditions if you think it will be needed
Mantra of Signets to use Ether Signet more often
Resurrection Signet
Ether Feast
Armor of Sanctity over Conviction
Mirage Cloak over Conviction
Mystic Regeneration over Conviction
Channeling can be used over Ether Signet for energy mangement

 

Notes

You may have another Mesmer in your party with Fevered Dreams so enemies are affected on a larger scale
Works well with Virulence Necromaners and Broad Head Arrow Rangers
This is the only build on Guildwiki currently using Extend Conditions as an elite skill