W/any Flailing Coward

Last-modified: 2007-04-10 (火) 15:59:15

The Flailing Coward uses synergy between "Coward!" and Flail to deal keep your opponent at your feet.

 

Attributes and Skills

 
 
Warrior / AnyAttribute Rank
Swordsmanship12 + 1 + 1
Tactics10 + 1
Strength8 + 1
 
Steelfang SlashStanding SlashSoldier's StrikeFlail"Coward!"Enraging Charge"For Great Justice!"Resurrection Signet

Mending Touch can be used instead of "For Great Justice!", obviously, this requires you to go /Mo, put the remaining attributes into Protection Prayers. It helps to get rid of an untimely Blind or Cripple.
Enraging Charge can be replaced by "To the Limit!" or "You Will Die!" to be used directly after "Coward!".
Sun and Moon Slash is also a viable alternative.
You may replace the Resurrection Signet or "For Great Justice!" with Healing Signet.

 

Equipment

Superior Absorption, Vigor and correct runes.
Stonefist Insignia, also with Survivor Insignias.
A Perfect Sundering Sword of Fortitude with the "Strength and Honor" inscription.
A Perfect Zealous Sword of Fortitude with the "Strength and Honor" inscription.
A Tactics Shield of Fortitude (maybe the one while in a stance, still testing).

 

Usage

Find a target, preferably a squishy and activate "For Great Justice!" and Enraging Charge. Once you attack them all your adrenal skills except Steelfang Slash will be charged (hit them one more time to fully charge it).Be careful not to overextend or charge in, though. Do not activate Flail until your adrenaline is charged.
Spam your skills, try to time Steelfang Slash so you get the bonus adrenaline. To do this you will have to time your attacks so that you are just about to hit them when you activate "Coward!" so you have the adrenaline for Steelfang Slash. As soon as you start attacking, (if you opponent is moving), activate "Coward!" and Steelfang Slash.
If you have swapped "For Great Justice!" for Mending Touch,use Mending Touch to relief yourself of annoying conditions such as blind, cripple, etc.
Use Healing Signet sparingly, you take double damage while using it and you can't spend all of your time healing.
Be careful when using Flail, you do not want your target to escape.
Have fun and good luck!

 

Counters

Charging in, overextending, etc.

 

Axe Variant

Lacerating Chop

Executioner's Strike

Soldier's Strike

Flail

Enraging Charge

"Coward!"

Healing Signet

"For Great Justice!"

Of course, transfer all points from Swordsmanship to Axe Mastery.

 

Notes

This build was made to find a use for "Coward!", it is the first use of it that came to mind.