TITLE:都市改良 - Mykara
#contents
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~
*時代Ⅰ [#zf85085f]
**Mykaran Extractor (Strategic)[#MykaranExtractorStrategic]
//CreepingNode_Strategic1
#ref(CityImprovement/CreepingNodeStrategicLarge.png,nolink,around,80%)
A Fungal Bloom has overgrown this (Strategic Resource) Deposit, allowing extraction of the resource.
#clear
:種類|Fungal Bloom (&ref(icons/constExploitation.png,nolink,12x12); Exploitation)
:建設:|6ターン&ref(icons/Turn.png,nolink,12x12);
:必要技術|Alchemist's Furnace (Era 1)
:効果|
視界&ref(icons/constVision.png,nolink,12x12);+1
戦略資源タイルに建設可能、産出+1
~
**Mykaran Extractor (Luxury) [#MykaranExtractorLuxury]
//CreepingNode_Luxury1
#ref(CityImprovement/CreepingNodeLuxuryLarge.png,nolink,around,80%)
A Fungal Bloom overgrowth allowing the extraction of the (Luxury Resource).
#clear
:種類|Fungal Bloom (&ref(icons/constExploitation.png,nolink,12x12); Exploitation)
:建設:|6ターン&ref(icons/Turn.png,nolink,12x12);
:必要技術|Open-Pit Mine (Era 1)
:効果|
視界&ref(icons/constVision.png,nolink,12x12);+1
高級資源のタイルに建設可能、産出+1
*時代Ⅱ [#u2fbba05]
**Mykaran Watchtower [#MykaranWatchtower]
//CreepingNode_WatchTower0
#ref(CityImprovement/CreepingNodeWatchtowerLarge.png,nolink,around,80%)
Under the control of the Mykara, this tower will allow the fungal collective to see far and wide.
#clear
:種類|Fungal Bloom (&ref(icons/constVision.png,nolink,12x12); Vision)
:建設:|8ターン&ref(icons/Turn.png,nolink,12x12);
:必要技術|Imperial Highways (Era2)
:効果|
視界&ref(icons/constVision.png,nolink,12x12);+3
ユニットのHP回復&ref(icons/UnitLife.png,nolink,12x12);+15%(効果は隣接タイルに及ぶ)
~
*時代Ⅲ [#pb57d2a1]
**Mykaran Lookout Tower [#MykaranLookoutTower]
//CreepingNode_WatchTower1
#ref(CityImprovement/CreepingNodeWatchtowerLarge.png,nolink,around,80%)
Mykaran tendrils spread from the tower's foundations, leeching resources from the surrounding lands.
#clear
:種類|Fungal Bloom (&ref(icons/constVision.png,nolink,12x12); Vision)
:建設:|10ターン&ref(icons/Turn.png,nolink,12x12);
:必要技術|Highway Outposts (Era3)
:効果|
視界&ref(icons/constVision.png,nolink,12x12);+5
自国と同盟国ユニットのHP回復&ref(icons/UnitLife.png,nolink,12x12);+20%(効果は隣接タイルに及ぶ)
*時代Ⅳ [#nc6ef51b]
*Era V [#geb3d777]
**Mykaran Remotuscope Factory [#MykaranRemotuscopeFactory]
//CreepingNode_WatchTower2
#ref(CityImprovement/CreepingNodeWatchtowerLarge.png,nolink,around,80%)
Nothing can hide from the watchful eye of the Mykara.
#clear
:種類|Fungal Bloom (&ref(icons/constVision.png,nolink,12x12); Vision)
:建設:|12ターン&ref(icons/Turn.png,nolink,12x12);
:必要技術|Enlightened Trade (Era5)
:効果|
視界&ref(icons/constVision.png,nolink,12x12);:+7
自国と同盟国ユニットのHP回復'&ref(icons/UnitLife.png,nolink,12x12);:+25%(効果は隣接タイルに及ぶ)
開発エリア&ref(icons/constExploitation.png,nolink,12x12);:+1
*時代Ⅴ [#pc0fc6d4]
*その他 [#t0d98137]
**優美な種子 [#KernelofPlenitude]
//CityImprovementMimics3: Kernel of Plenitude
#ref(CityImprovement/CityImprovementMimics3Large.png,nolink,around,80%)
未知の摂理の品物で,恐るべき力がこの種子に内蔵されることだけは疑いない.これは一度植えられると,食物とダストを生む不思議な真菌の樹木に速やかに生育する.
#clear
:種類|都市改善 (&ref(icons/science.png,nolink,12x12); 科学力)
:費用|&ref(icons/industry.png,nolink,12x12);:800 &ref(icons/Palladian.png,nolink,12x12);:20
:必要技術|優美な種子
:効果|
都市の産出:都市毎に食料&ref(icons/food.png,nolink,12x12);+10、科学&ref(icons/science.png,nolink,12x12);+10、ダスト&ref(icons/dust.png,nolink,12x12);+10
都市の維持費:ダスト&ref(icons/dust.png,nolink,12x12);+6
**Mykaran Temple / Ruin[#MykaranTempleRuin]
//CreepingNode_Temple
#ref(CityImprovement/CreepingNodeQuestPOILarge.png,nolink,around,80%)
This temple has been overgrown by the Mykara, now a gaping maw opens up to vast underground tunnels.
#clear
:種類|Fungal Bloom
:建設|8ターン&ref(icons/Turn.png,nolink,12x12);
:効果|
視界&ref(icons/constVision.png,nolink,12x12);+2
Mykaran Temple/Ruin間を移動できる
**信義の塔 [#TowerofFidelity]
//DefensiveTower1
#ref(CityImprovement/DefensiveTower1Large.png,nolink,around,80%)
誠実にして真の心を持つ者のみが,この塔の怒りを免れる.害さんとして迫るものはその怒りに撃たれるであろう.
#clear
:種類|
拡張 (&ref(icons/UnitVision.png,nolink,12x12); 視界)
:費用|
&ref(icons/industry.png,nolink,12x12);:200 &ref(icons/Pearl.png,nolink,12x12);:20x真珠コスト削減補正
:必要技術|信義の塔
:効果|
視界の範囲&ref(icons/Tile.png,nolink,12x12);:3
視界の高さ:+100
報復ダメージ&ref(icons/UnitCritical.png,nolink,12x12);:+0.5x城壁&ref(icons/Fortification.png,nolink,12x12);
&color(red){''<DLC:Shadows導入時>''};
城壁&ref(icons/Fortification.png,nolink,12x12);:+20
~
**真実の塔 [#TowerofTruth]
//DefensiveTower0
#ref(CityImprovement/DefensiveTower0Large.png,nolink,around,80%)
この塔は都市の防壁のように機能する.あなたの帝国に接近し,仇なさんとする者を撃つのだ.
#clear
:種類|
拡張 (&ref(icons/UnitVision.png,nolink,12x12); 視界)
:費用|
&ref(icons/industry.png,nolink,12x12);:150 &ref(icons/Pearl.png,nolink,12x12);:10x真珠コスト削減補正
:必要技術|真実の塔
:効果|
視界&ref(icons/UnitVision.png,nolink,12x12);:+2
視界の高さ:+100
報復ダメージ&ref(icons/UnitCritical.png,nolink,12x12);:+0.3x城壁&ref(icons/Fortification.png,nolink,12x12);
&color(red){''<DLC:Shadows導入時>''};
城壁&ref(icons/Fortification.png,nolink,12x12);:+10
~
**Mykaran Village (Minor Faction) [#MykaranVillage]
#ref(CityImprovement/CreepingNodeVillageLarge.png,nolink,around,80%)
#clear
:種類|Fungal Bloom (&ref(icons/MinorFaction.png,nolink,12x12); Minor Village)
:建設|8ターン&ref(icons/Turn.png,nolink,12x12);
:効果|
視界&ref(icons/constVision.png,nolink,12x12);+2
沈静化したMinor Factionのユニット生産コスト-5%