0.3.4の変更点

Last-modified: 2010-04-27 (火) 18:44:46

変更点

Version 0.3.4.1

  • Fixed Fayde's tooltip for Reflection to correctly state that the Illusion is killed when she lands her first attack from stealth.
  • Fixed Fayde's model to not be a teapot. Sorry if you like teapots.
  • Fixed the hero overlay 'sticking'

Version 0.3.4

General

  • Life Steal items, except for Abyssal Skull, are now exclusive attack modifiers (will not stack with Frostburn, Frostwolf's Skull, etc)
  • Dominating neutral creeps (using Ophelia or Whispering Helm) will no longer cause the dominated creep's camp to stack less than 3 times total
  • A Doombringer can no longer be dropped manually, killed, transferred to your stash, sold, or held by a courier / Wildsoul bear. Once someone buys a Doombringer, it's in the game for good!

NOTE: This means that if you buy a Doombringer on a courier / Wildsoul bear, then it will immediately drop the Doombringer. Beware!

(Note: Next patch, Doombringer will no longer be able to be dropped on the ground except when you die.)

  • Matchmaking will now sort players from top to bottom according to SMR
  • Fixed an issue where the loading race number carries over to the next game, it should be reset properly each match now
  • Right clicking images for the various game mode/options on the "Join Game" notification should now close the notification properly
  • "Official" and "Official - No Stats" icons properly appear in the first column in the game browser now with their appropriate tooltip
  • Hovering over locked or unlocked slots in the game lobby will display the appropriate "Locked" or "Unlocked" tooltip now
  • Fixed the Jail Bars appearing mis-aligned when a player is locked on the Hellbourne side in the game lobby
  • Fixed the right click host visible menu appearing half cut-off if used on the Hellbourne side of the game lobby
  • Added an tooltip to the host's lock/unlock button indicating that slots can not be locked in the "Auto Balanced" game mode
  • Empty hero picker icons no longer react to mouseover/clicks as if they're active
  • Fixed an issue where players who tried to add friends during the first few days of open beta experienced issues trying to request new friends got a message indicating they had already requested them and needed to wait. They should no longer need to wait any longer than 60 seconds to re-request their a friend
  • Fixed an issue where certain players would always be flagged with a PSR of "N/A", resulting in 100% win chance for their team
  • The notification history now adds the most recent notifications to the top of the list
  • Fixed a small animation on the effect indicators
  • Fixed a bug which caused music to not loop
  • Removed that non working update button
  • Sending buddy/clan whispers to players in /afk mode will no longer return a response indicating that the player was AFK with the reason
  • If a player wishes to not see buddy/clan whispers they can use /dnd mode and it will stop those messages from being delivered to them
  • Startup.cfg fixes (credit to Notausgang)

SetSave is now properly quoted and escaped

BindButton, BindImpulse, etc is now properly escaped

Alias is now properly quoted and escaped

UI modding enhancements (credit to Notausgang/Tisser):

  • Added new UI function IsEnabled. (Credit to Tisser)
  • Added a new UI function EscapeString(str). It scans the input string for any \ or ' characters and adds a backslash before them

Don't do this twice to the same string! That will likely cause the result to be invalid

  • Added new UI_CMD() AddTemplateListItemWithSortReversed() that takes the same parameters as AddTemplateListItemWithSort() but adds the newest elements to the top of the list instead of the end (so the newest item appears at the top of the widget.)

Items

Barbed Armor

  • Voodoo's Ward や Defiler Spirits 等の直接攻撃しないダメージも発動者本体にダメージを反射するようになります

Hellflower

  • 効果時間終了時に与えていた追加ダメージを効果時間中常に20%の追加ダメージを与えるようになります
  • Now perplexes

Mock of Brilliance

  • Courierが所持していた場合にも効果が発動していた不具合を修正しました

Nomes Wisdom

  • 不況によりレシピの値段を 260 から 600 に値上げしました

Restoration Stone

  • 材料に対して正しいボーナスを持つようになります
  • 原文(Now properly gives the sum of it's parts in bonuses)

Savage Mace

  • 攻撃力を88に上昇させました (必要な金額に対して正当な能力になります)

Heroes

  • 新しくHellbone側のHeroとしてFaydeが参戦しました

Armadon

  • Quill spray(Snot Storm?Spine Burst?) の着弾までの速度を上昇させました

Behemoth

  • 中の人を変更しました

Blacksmith

  • マルチキャストのダイス目を書き換えました

Chipper

  • 消音ユニットの導入により移動時の音を66%カットしました
  • 脚部ユニットの変更により移動時に鳴ってしまう音をある程度修正しました
  • Rocket Barrage
    • マナコストを 50/65/80/95 から 50/60/70/85 に変更
    • 命中した対象から 175 の距離までで命中した場合 最大のダメージを、それ以降の距離ではダメージが半分になります
  • Tar Toss は物理属性を持ちますが、かけられた場合 Purge や Shrunken Head を使うと解除する事が出来るようになります
  • Focus Buffer
    • Lv毎に 150/300/450/600 のMagic damageを吸収するようになります
    • 効果時間が 20秒 に変更
    • 20秒のクールタイムを持つようになります
  • Sawblade Showdown
    • Staff of the Master を所持してると強化されるようになります
    • 射程が 700 から 1000 に増加
    • ダメージを受ける範囲に敵が乗っている場合 70% の移動速度低下を与えるようになります

Corrupted Disciple

  • 推奨アイテムを調整しました

Engineer

  • Turret が時々バースト射撃の最後の2発を発射出来なくなる故障を修理しました
  • 1回の射撃毎に最大マナの1/16を消費してた不具合を修正しました

Pharaoh

  • Tormented Soul がミニマップに表示されなくなりました

Slither

  • Toxin Ward の体力が 60/110/160/210 に低下しました

Swiftblade

  • 移動速度が5低下しました

Torturer

  • Chain Reaction の効果範囲が正しく全Lvで 225 の範囲を持つようになりました

Valkyrie

  • Call of the Valkyrie の発動までの時間が 1.33秒 から 0.6秒 に変更しました