ゲームの難易度モードは2種類。
- Default Ladder
- Hardcore Ladder
Typically, “hardcore mode” in action RPGs involves permadeath. A character killed in this mode cannot be accessed any more. In Path of Exile, slain hardcore characters revert to the parent non-hardcore league. This system encourages non-hardcore players to try the hardcore game mode, while still permanently removing hardcore characters from the economy when they die.
“hardcore mode”で死亡したキャラは