アップデート情報/0.1.3

Last-modified: 2017-02-07 (火) 17:06:58

Parts and Dance Update 0.1.32 (2016/09/10)

http://steamcommunity.com/games/387990/announcements/detail/597113674706212169

Hi Mechanics!
Right now we are busy working on upgrading our game engine and doing some optimizations!
But we won’t let that stop us from giving you some fun new things to be creative with.
It’s been a while since we added some new blocks and parts, we decided to add a few new ones that we made for Survival mode recently. We think that you might enjoy these! But that’s not all! We also added a dance category to each Totebot Head with new sounds! All you scrap musicians can now make some seriously catchy dance tracks!

Here is the full list:

  • Added Light Path Block
  • Added a Pillow
  • Added Small Pipe set
  • Added Support Pillar and Support Pillar Stand.
  • Added new dance category and sounds to all Totebot Heads.
  • Fixed a bug with the Weld Tool that made it possible to weld rotated objects into each other.
 

やあ、メカニック達!
現在、私たちはゲームエンジンのアップグレードやその他いくつかの最適化に取り組んでるよ。
もちろん、私たちはそれがプレイヤーに創造的なものものを与えるのを止めるわけじゃない。
サバイバルモードで作ったいくつかの新しいブロックやパーツなんかを追加する事に決めた。
これを使って君たちにはなおさら新しい作品を作ったりなんかして、楽しんでほしいなって思う。
我々はそれだけではなく、TotebotHeadにダンスカテゴリと言う新たな機能を追加しました!ミュージシャン?音楽家?NoNo!!誰でも簡単にキャッチーなダンストラックを作れるはずだぜ!!

以下、アップデートによる追加ブロックや機能について:

  • 追加光路ブロック(光を透過するブロック?)
  • 枕を追加(文字通りブロックの追加の事)
  • 追加小管セット(細い配管系ブロックの追加。よく文字に使われてるアレ)
  • サポート支柱とサポート支柱スタンドを追加。(翻訳する必要はあるかい?:))
  • 新しいダンスのカテゴリとサウンドをすべてのTotebot Headsに追加しました。(雑に言うと種類が増えたぜ。)
  • 回転したオブジェクトを互いに溶接することを可能にした溶接ツールの不具合を修正しました。(Qキーを押した場合、接続できなかった事の不具合の修正。なお未だに完全には治ってない模様)
 

Logic Gate and Timer Update 0.1.31 (2016/08/12)

http://steamcommunity.com/games/387990/announcements/detail/610621881028402004

Hi Mechanics!
We are excited to let you know that both the Logic Gate and the Timer are finally in Scrap Mechanic!

We are very happy with how they turned out and look forward to see what you mechanics will build with these powerful items!
Both of these in combination allow you to build some really remarkable logic based creations. For example, we know that some of you are already having a go at building calculators and even computers!

Logic Gate
The Logic Gate lets you build creations with multiple inputs. A basic example is when you want two Switches to open one door. There is now a step by step guide in the Handbook showing you how to set this up.

Timer
The Timer lets you delay the interaction between two interactive parts. For example between a Switch and a Controller. It works great in combination with the Logic Gate for more complex creations.

Here is the full update list:

  • Added Logic Gate.
  • Added Timer.
  • Connection points now highlight when targeted with the Connect Tool.
  • Thrusters should no longer apply its force twice at low framerates. This should also improve synchronization when mechanics are flying together in multiplayer.
  • All interactive parts now operate at a fixed tickrate.
  • Thruster sound effect tweak.
  • Fixed a crash that could occur when selecting tools in the inventory.
  • Fixed a crash that could occur when pressing E on the Lift.
  • Fixed a bug where the Weld Tool did not trigger particles and sound effects.
  • Fixed a rare crash related to collision sound calculations.

Changes based on feedback from mechanics:

  • Completely remade how the Timer displays the signal. It now gives the mechanic a much more detailed feedback. It's much more useful now!
  • Logic Gate does not have a connection limit anymore. We decided to change that for more flexibility.
  • You can now place objects on the Logic Gate screen.
  • Switches now reset when put on the lift again.

Oh! and one more thing!
Not related to this update. We would like to take this opportunity to update you on the engine improvements we are working on. Good progress is being made daily. It will finally fix most of the crash issues for players. It will also improve a lot of the fps issues when building complex creations. We estimate that the new engine update will be available for testing in the middle of September. We will keep you updated!

 

Patch 0.1.30 (2016/07/30)

http://steamcommunity.com/games/387990/announcements/detail/610620488094874378

Hi Mechanics

Thanks for helping us test the latest fixes.
We got some great feedback!
The fixes are now added to the main branch.

Here is the full list:

  • Other players now have names above their head in multiplayer.
  • Fixed a bug where the player could not remove connections from a seat with 10 connections.
  • The lift will no longer push the player off when raised.
  • Fixed a Weld Tool bug.
  • Added smooth camera zooming.
  • New Sledgehammer cursor appears when within range of something you can hit.
  • Added preview for tools in the inventory.
  • Added text messages for the Radio; "This Radio is connected to a Button/Switch/Sensor".

Keep in mind that small updates like this do not affect the work we do on optimization, bigger requested features and survival mode.

We are aware of crash issues conserning AMD Radeon 300-series graphics. We are working on a solution! In the meantime try disabling AMD Gaming Evolved Overlay (Raptr) recording software. This has helped some players get the game running.