Heals for %9% Health Points.Healing !Causes %9% damage by Black Magic.Pain Causes %9% damage.Flash#The spellcaster receives %14% Mana. MeditationyRequires tower shield. The armor of the spellcaster and up to %17% nearby allied units is raised by %9% for %21% seconds. Shield Wall]Causes up to %8% total damage in the target area. Flying units receive %1% additional damage. Divine BoltKHeals the spellcaster (and up to %17% nearby allies) for %9% Health points. BenefactionsmCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area.Fireball!WCauses %9% damage by black magic and adds that amount to the Health of the spellcaster.Lifetap"FCauses %36% damage for %37% seconds. Double impact against the undead. Holy Wrath#\Causes an average of %18% mental damage, depending on the maximum Mana supply of the target.Shock$Burning',Causes 3 hits for %09% physical damage each.Rock Projectile(aCauses %9% fire damage to each nearby enemy and an additional %36% fire damage over %37% seconds. Fire Storm)Inflamed.rFor %39% seconds the spellcaster and up to %17% nearby allied units cause an additional %38% damage with each hit. Battle Cry/ Battle Cry0@Drains %14% Mana from the target and transfers it to the caster.Manatap1[For %21% seconds, the target (maximum level %22%) mistakes all other creatures for enemies.Amok2.Causes %2% damage to the %17% closest enemies. Thunderstorm4Heals %9% Health Points.Greater Healing51Heals up to %8% Health Points in the target area. Holy Light6:Causes up to %8% damage by black magic in the target area. Field of Pain7MKills all enemies in the area who have less than %9% Health Points remaining.Extinct8QFor %21% seconds the target is protected by a shield that neutralizes %9% damage.Chromatic Shield9sFor %21% seconds each unit attacking the spellcaster suffers %9% damage on a hit. Double impact against the undead.Divine Retribution:vFor %21% seconds %31%%% of the damage caused by magic (limited to %9% total damage) is reflected back onto the caster.Feedback;vFreezes the target (maximum level %22%) for %16% seconds and causes an additional %36% frost damage over %37% seconds.Freeze<!Causes %9% damage by Black Magic.Death=dCauses %34% frost damage, %35% physical damage, and an additional %36% fire damage for %37% seconds.Elemental Projectile>Chromatic Shock?For %21% seconds, all melee combat damage that would be dealt to the spellcaster is reflected to the attacker instead, to a maximum of %9% damage.Riposte@0The spellcaster is healed for %9% Health Points.MendB'Heals the target for %9% Health Points.HealCSThe next melee combat attack stuns the enemy (maximum level %22%) for %16% seconds. Head BlowD7The next melee combat attack deals %31%%% bonus damage. Mighty BlowEFCauses %36% damage for %37% seconds. Double impact against the undead.HallowF\Causes an average of %18% mental damage, depending on the maximum Mana supply of the target.ShockGSThe next melee combat attack stuns the enemy (maximum level %22%) for %16% seconds. Head BlowHmCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage to the target area. Fire BallI+Causes 3 hits for %9% physical damage each.Rock ProjectileJ!Causes %9% damage by black magic.PainKWCauses %9% damage by black magic and adds that amount to the Health of the spellcaster. Life StealingLWSummons this hero to your side. Cannot be cast if you or the hero is engaged in combat. Summon HeroMInflamedNvFreezes the target (maximum level %22%) for %16% seconds and causes an additional %36% frost damage over %37% seconds.FreezePpThe attention of nearby enemies (maximum level %22%) in the area is drawn from the spellcaster onto other units.EvadeQrFor %21% seconds, %31%%% of the received damage (limited to %9% of total damage) is reflected onto nearby enemies. RetributionRCauses %36% frost damage to the target over %37% seconds and an additional %8% frost damage in the target area. All affected enemies (maximum level %22%) will be interrupted and frozen for %16% seconds. Ice CometS Ice CometTcFor an average of %40% seconds the spellcaster and all nearby units freeze and become invulnerable.Divine CommandUPacifiedV^For %40% seconds the target (maximum level %22%) cannot move. Damage ends the hypnotic effect. MesmerizationWyFor %40% seconds up to %17% enemies (maximum level %22%) in the target area cannot move. Damage ends the hypnotic effect.Dancing LightsYFor %40% seconds the spellcaster causes up to a maximum of %9% direct damage with a two-handed sword. This damage disregards the armor of the enemy.CleaveZyWith a longbow, the spellcaster deals %23% bonus damage per hit for %40% seconds and interrupts the target with each hit.Trueshot[QWith a war crossbow, the armor of the target is reduced by %32% for %40% seconds. Armor Breaker\eCauses an average of %2% mental damage per enemy, depending on the maximum Mana supply of the target. Mind Scream]For an average of %27% seconds, depending on their level, all the enemies around the spellcaster will be incapable of casting spells.Silence^Silence`TUp to %17% enemy /enemies (maximum level %22%) are forced to attack the spellcaster.TauntaSReduces the armor of enemies in the target area by %031%%% with a maximum of %032%.Corrosive CloudbCorroding CloudcXFor %40% seconds the spellcaster causes %09% additional damage on each melee combat hit.RagedInflamede|Causes %36% fire damage on the target over %37% seconds and an additional %8% fire damage in the target area. Range of %5%m.Fireballf0Causes %9% damage by Black Magic. Range of %5%m.PaingCauses %9% damage.FlashhBHeals allied units in a range of up to %5%m for %9% Health Points.Heali Shield WalljcResurrects up to %17% of the spellcaster's nearby fallen allies as ghost soldiers for %30% seconds. Ghost ArmykcResurrects up to %17% of the spellcaster's nearby fallen allies as ghost soldiers for %30% seconds. Ghost ArmylrResurrects up to %17% killed units in the target area as skeleton slaves for %30% seconds. Does not effect undead. Raise DeadmrResurrects up to %17% killed units in the target area as skeleton slaves for %30% seconds. Does not effect undead. Raise DeadsOWhile leaving the shadow world, the assassin causes %9%- %23% to a ground unit. Shadow AttacktPWhile leaving the shadow world, the ravage causes %9%-%23% damage to a building. Shadow AttackuUWhile leaving the shadow world, the nightmare cause %9%-%23% damage to a flying unit. Shadow Attackv:Tears shadow units up to level %22% from the shadow world. Shadow HunterwMKills all enemies in the area who have less than %9% Health Points remaining. ExtinctionxZFor %21% seconds each attacker receives %9% damage on each attack against the spellcaster. Hidden BladesyoRequires chain mail armor. Within %40% seconds the spellcaster gains up to %31%%% of their total Health Points. Last ReservezRequires plate armor. For %39% seconds the spellcaster cannot move, gains %32% armor, and regenerates %31%%% of their total Health Points and Mana Points. Iron Will{XFor %21% seconds the spellcaster's attack speed with ranged combat weapons rises by 40%% Rapid Fire|YFor %40% seconds the spellcaster causes an additional %9% damage on every long-range hit. Steady Aim}]The spellcaster receives %9% of Health Points from a dead enemy unit. Does not effect undead. Funeral Feast~For %21% seconds, 75%% of the received damage is neutralized, limited to %9% total damage. The spellcaster becomes an aggression target. SteadfastWith a two-handed axe, for %21% seconds the spellcaster becomes uncontrollable, but causes an additional %9% damage with each hit with in melee combat.BerserkQThe next melee combat attack with a warhammer causes up to %8% additional damage.Thunder StrikenWith a blade weapon, the next melee combat attack causes the enemy to bleed for %36% damage over %37% seconds.SlashWith a fighting staff, the next melee attack ignores armor, hits all enemies near the spellcaster, and stuns them for an average of %40% seconds. Hurricane&Conjures a demon to attack the target.Demonic ScourgeCauses %36% frost damage to the target over %37% seconds and an additional %8% frost damage in the target area. All affected enemies (maximum level %22%) will be interrupted and frozen for %16% seconds. Ice Comet Ice Comet5For %21% seconds, the next %9% damage is neutralized. InvulnerableqWith a recurve bow, the spellcaster fires up to %17% arrows at a time. Each hit causes an additional %9% damage.SalvoCauses ten hits for %23% physical damage to buildings in the target area and two hits for %45% physical damage to up to %17% units.EruptionSalvo%Causes %9% fire damage to the target. Fire Burst&Causes %9% frost damage to the target. Ice Burst Magic Damage<Reduces the armor of the target by %031%%% or %032% maximum.CorrodesCauses 3 hits for %09% physical damage to the target and %2% physical damage in the target area. Range of %4%-%5%m.Rock ProjectileCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area. Range of %4%-%5%m.FireballInflamed|Causes %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area. Range of %5%m.Improved FireballAShoots arrows that cause %9% damage to the target. Range of %5%m.Arrow LauncherAShoots arrows that cause %9% damage to the target. Range of %5%m.Improved Arrow LaunchermCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area.FireballInflamed|Causes up to %8% total damage on the ground in the target area. When a flying unit is hit, it gets an additional %1% damage. Divine Bolt!Causes %9% damage by Black Magic.PainInflamed&Causes 3 hits for %9% physical damage.Rock ProjectilemCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area.FireballmCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area.Fireball!Causes %9% damage by Black Magic.Pain!Causes %9% damage by Black Magic.PainHead HitDistractZFor %21% seconds each attacker receives %9% damage on each attack against the spellcaster. Hidden Blades&Summons a spider to attack the target. Spider PlagueTUp to %17% enemy /enemies (maximum level %22%) are forced to attack the spellcaster.MockeryDKills all nearby enemies with less than %9% Health points remaining.ExtinctStunnedJThe spellcaster controls the target (maximum level %22%) for %21% seconds.CharmAll nearby units deal %37%%% bonus damage on attacks, but after a short time they lose progressively more Health Points until they die. Burning Blood Burning Blood\Within an area of %5%m he armor of all enemies is reduced by %31%%% with a maximum of %032%. Aura: DecayAAttackers suffer %9% - %23% damage with each melee combat attack.Pointed SpikesMelee attackers (up to level %22%) will be paralyzed for %16% seconds if they hit this target (Mind Magic attack, can be resisted).StunGTears shadows units up to level %22% from the shadow world. Range %5%m.Uncover Shadow0Causes %9% damage by Black Magic. Range of %5%m.AgonyvFreezes the target (maximum level %22%) for %16% seconds and causes an additional %36% frost damage over %37% seconds.FreezevFreezes the target (maximum level %22%) for %16% seconds and causes an additional %36% frost damage over %37% seconds.Freeze%Causes %9% fire damage to the target. Fire Stroke%Causes %9% fire damage to the target. Fire BurstmCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area.FireballmCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area.FireballCauses %36% frost damage to the target over %37% seconds and an additional %8% frost damage in the target area. All affected enemies (maximum level %22%) will be interrupted and frozen for %16% seconds. Ice Comet Ice Comet,Causes 3 hits for %09% physical damage each.Rock Projectile&Causes %9% frost damage to the target. Ice Burst\Causes an average of %18% mental damage, depending on the maximum Mana supply of the target.Shock!Causes %9% damage by Black Magic.PainUCauses %36% damage to the target over %37% seconds. Double impact against the undead. Holy WrathCauses %36% frost damage to the target over %37% seconds and an additional %8% frost damage in the target area. All affected enemies (maximum level %22%) will be interrupted and frozen for %16% seconds. Ice Comet Ice Comet,Causes 3 hits for %09% physical damage each.Rock Projectile&Causes %9% frost damage to the target. Ice Burst\Causes an average of %18% mental damage, depending on the maximum Mana supply of the target.Shock!Causes %9% damage by Black Magic.PainMKills all enemies in the area who have less than %9% Health Points remaining.ExtinctsResurrects up to %17% dead units in the target area as skeleton slaves for %30% second(s). Does not affect undead. Raise DeadWCauses %9% damage by black magic and adds that amount to the Health of the spellcaster.Lifetap'Heals the target for %9% Health Points.HealingcResurrects up to %17% of the spellcaster's nearby fallen allies as ghost soldiers for %30% seconds. Ghost ArmyGCauses %36% damage over %37% seconds. Double impact against the undead. Holy WrathcResurrects up to %17% of the spellcaster's nearby fallen allies as ghost soldiers for %30% seconds. Ghost ArmyInflamedInflamedeCauses %34% frost damage, %35% physical damage, and an additional %36% fire damage over %37% seconds.Elemental ProjectileChromatic Shock,Causes 3 hits for %09% physical damage each. Rock Bullet^For %40% seconds the target (maximum level %22%) cannot move. Damage ends the hypnotic effect. MesmerizationBleedingWith daggers, for %21% seconds the spellcaster poisons up to %46% enemies, causing %36% damage over %37% seconds to each poisoned enemy.Poison StingerPoisonedTFor %21% seconds the spellcaster has an average 50%% to dodge a melee combat attack.AgilityCauses %9% damage.FlashCauses %9% damage.FlashaCauses %9% fire damage to each nearby enemy and an additional %36% fire damage over %37% seconds. Fire StormInflamedZFor %21% seconds each attacker receives %9% damage on each attack against the spellcaster. Hidden Blades@Drains %14% Mana from the target and transfers it to the caster. ManadrainWCauses %9% damage by black magic and adds that amount to the Health of the spellcaster. Life Stealing\Causes an average of %18% mental damage, depending on the maximum Mana supply of the target.Shock0Causes %9% damage by Black Magic. Range of %5%m.AgonyGDrains %14% of the target's Mana and adds it to the spellcaster's Mana. Mana Theft<Reduces the armor of the target by %031%%% or %032% maximum.CorrodeeCauses %34% frost damage, %35% physical damage, and an additional %36% fire damage over %37% seconds.Elemental ProjectileChromatic Shock[For %21% seconds, the target (maximum level %22%) mistakes all other creatures for enemies.Amok!Causes %9% damage by Black Magic.Death'Heals the target for %9% Health Points.Greater HealingCauses %9% damage.FlashGDrains %14% of the target's Mana and adds it to the spellcaster's Mana. Mana TheftWCauses %9% damage by black magic and adds that amount to the Health of the spellcaster. Health Theft!Causes %9% damage by Black Magic.DeathNFires black magic projectiles that cause %9% damage on the target. Range %5%m. Shadow Strike.Causes %9% damage by a black magic projectile. Shadow StrikeNFires black magic projectiles that cause %9% damage on the target. Range %5%m.Improved Shadow StrikeCauses %36% frost damage to the target over %37% seconds and an additional %8% frost damage in the target area. All affected enemies (maximum level %22%) will be interrupted and frozen for %16% seconds. Ice Comet Ice CometrFor %39% seconds the spellcaster and up to %17% nearby allied units cause an additional %38% damage with each hit.Battle Cry (Master)For %40% seconds the spellcaster causes up to a maximum of %9% direct damage with a two-handed sword. This damage disregards the armor of the enemy.Cleave (Master)WCauses %9% damage by black magic and adds that amount to the Health of the spellcaster.LifetapWCauses %9% damage by black magic and adds that amount to the Health of the spellcaster.LifetapRThe next melee combat attack with an axe causes up to %8% additional total damage.Thunder Strike^For %40% seconds the target (maximum level %22%) cannot move. Damage ends the hypnotic effect. Mesmerization^For %40% seconds the target (maximum level %22%) cannot move. Damage ends the hypnotic effect. MesmerizationtUp to %17% enemy /enemies (maximum level %22%) in the target area become paralyzed. Damage ends the hypnosis effect.Dance of Lights\Causes an average of %18% mental damage, depending on the maximum Mana supply of the target.Shock'Heals the target for %9% Health Points.Heal Causes %36% frost damage to the target over %37% seconds and an additional %8% frost damage in the target area. All affected enemies (maximum level %22%) will be interrupted and frozen for %16% seconds. Ice Comet WCauses %9% damage by black magic and adds that amount to the Health of the spellcaster.Lifetap rResurrects up to %17% killed units in the target area as skeleton slaves for %30% seconds. Does not affect undead. Raise Dead vFreezes the target (maximum level %22%) for %16% seconds and causes an additional %36% frost damage over %37% seconds.Freeze !Causes %9% damage by black magic.Pain:Causes up to %8% damage by black magic in the target area. Field of Pain'Heals the target for %9% Health Points.Heal,Causes 3 hits with %9% physical damage each.Rock ProjectilemCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage to the target area.FireballBurninguCauses up to %8% Black Magic damage to nearby enemies and adds the lost Health points to the life of the spellcaster. Dark Stream!Causes %9% damage by Black Magic.DeathCorrodeFor %21% seconds, all melee combat damage that would be dealt to the spellcaster is reflected to the attacker instead, to a maximum of %9% damage.Riposte (Master)With a two-handed axe, for %21% seconds the spellcaster becomes uncontrollable, but causes an additional %9% damage with each hit with in melee combat.Berserk (Master)TUp to %17% enemy /enemies (maximum level %22%) are forced to attack the spellcaster.Taunt (Master)QThe next melee combat attack with a warhammer causes up to %8% additional damage.Thunder Strike (Master)For %21% seconds, 75%% of the received damage is neutralized, limited to %9% total damage. The spellcaster becomes an aggression target.Steadfast (Master)Requires plate armor. For %39% seconds the spellcaster cannot move, gains %32% armor, and regenerates %31%%% of their total Health Points and Mana Points.Iron Will (Master)ZFor %21% seconds each attacker receives %9% damage on each attack against the spellcaster.Hidden Blades (Master)oRequires chain mail armor. Within %40% seconds the spellcaster gains up to %31%%% of their total Health Points.Last Reserve (Master)yRequires tower shield. The armor of the spellcaster and up to %17% nearby allied units is raised by %9% for %21% seconds.Shield Wall (Master)KHeals the spellcaster (and up to %17% nearby allies) for %9% Health points.Benefactions (Master) pThe attention of nearby enemies (maximum level %22%) in the area is drawn from the spellcaster onto other units.Evade (Master)!With daggers, for %21% seconds the spellcaster poisons up to %46% enemies, causing %36% damage over %37% seconds to each poisoned enemy.Poison Stinger (Master)"Poisoned (Master)#nWith a blade weapon, the next melee combat attack causes the enemy to bleed for %36% damage over %37% seconds.Slash (Master)$TFor %21% seconds the spellcaster has an average 50%% to dodge a melee combat attack.Agility (Master)%XFor %40% seconds the spellcaster causes %09% additional damage on each melee combat hit. Rage (Master)&The next attack with a fighting staff aims at all enemies around the spellcaster, ignores the armor and stuns the hit enemies for an average 10 seconds.Hurricane (Master)'YFor %40% seconds the spellcaster causes an additional %9% damage on every long-range hit.Steady Aim (Master)(yWith a longbow, the spellcaster deals %23% bonus damage per hit for %40% seconds and interrupts the target with each hit.Trueshot (Master))XFor %21% seconds the spellcaster's attack speed with ranged combat weapons rises by 40%%Rapid Fire (Master)*qWith a recurve bow, the spellcaster fires up to %17% arrows at a time. Each hit causes an additional %9% damage.Salvo (Master)+Salvo (Master),0The spellcaster is healed for %9% Health Points. Mend (Master)-QWith a war crossbow, the armor of the target is reduced by %32% for %40% seconds.Armor Breaker (Master).cCauses %34% frost damage, %35% physical damage and an additional %36% fire damage for %37% seconds.Elemental Projectile (Master)/Chromatic Shock (Master)0mCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area.Fireball (Master)1Burning (Master)2aCauses %9% fire damage to each nearby enemy and an additional %36% fire damage over %37% seconds.Fire Storm (Master)3Inflamed (Master)4QFor %21% seconds the target is protected by a shield that neutralizes %9% damage.Chromatic Shield (Master)5vFreezes the target (maximum level %22%) for %16% seconds and causes an additional %36% frost damage over %37% seconds.Freeze (Master)6Causes %36% frost damage to the target over %37% seconds and an additional %8% frost damage in the target area. All affected enemies (maximum level %22%) will be interrupted and frozen for %16% seconds.Ice Comet (Master)7Ice Comet (Master)8AReduces the armor in the target area by %031%%% to %032% maximum.Corrosive Cloud (Master)9,Causes 3 hits for %09% physical damage each.Rock Projectile (Master):Causes ten hits for %23% physical damage to buildings in the target area and two hits for %45% physical damage to up to %17% units.Eruption (Master);\Causes an average of %18% mental damage, depending on the maximum Mana supply of the target.Shock (Master)<vFor %21% seconds %31%%% of the damage caused by magic (limited to %9% total damage) is reflected back onto the caster.Feedback (Master)=eCauses an average of %2% mental damage per enemy, depending on the maximum Mana supply of the target.Mind Scream (Master)>@Drains %14% Mana from the target and transfers it to the caster.Manatap (Master)?JThe spellcaster controls the target (maximum level %22%) for %21% seconds.Charm (Master)@[For %21% seconds, the target (maximum level %22%) mistakes all other creatures for enemies. Amok (Master)A^For %40% seconds the target (maximum level %22%) cannot move. Damage ends the hypnotic effect.Mesmerization (Master)BFor an average of %27% seconds, depending on their level, all the enemies around the spellcaster will be incapable of casting spells.Silence (Master)CyFor %40% seconds up to %17% enemies (maximum level %22%) in the target area cannot move. Damage ends the hypnotic effect.Dancing Lights (Master)DbCauses %9% damage by Black Magic and adds the lost Health Points to the Health of the spellcaster.Lifetap (Master)EuCauses up to %8% Black Magic damage to nearby enemies and adds the lost Health points to the life of the spellcaster.Dark Stream (Master)FrResurrects up to %17% killed units in the target area as skeleton slaves for %30% seconds. Does not effect undead.Raise Dead (Master)G!Causes %9% damage by Black Magic. Pain (Master)H!Causes %9% damage by Black Magic.Death (Master)I:Causes up to %8% damage by black magic in the target area.Field of Pain (Master)JMKills all enemies in the area who have less than %9% Health Points remaining.Extinct (Master)K&Conjures a demon to attack the target.Demonic Scourge (Master)LAll nearby units deal %37%%% bonus damage on attacks, but after a short time they lose progressively more Health Points until they die.Burning Blood (Master)MBurning Blood (Master)NrFor %21% seconds, %31%%% of the received damage (limited to %9% of total damage) is reflected onto nearby enemies.Retribution (Master)OsFor %21% seconds each unit attacking the spellcaster suffers %9% damage on a hit. Double impact against the undead.Divine Retribution (Master)P5For %21% seconds, the next %9% damage is neutralized.Invulnerable (Master)Q'Heals the target for %9% Health Points.Greater Healing (Master)R1Heals up to %8% Health Points in the target area.Holy Light (Master)ScResurrects up to %17% of the spellcaster's nearby fallen allies as ghost soldiers for %30% seconds.Ghost Army (Master)T]Causes up to %8% total damage in the target area. Flying units receive %1% additional damage.Divine Bolt (Master)UFCauses %36% damage for %37% seconds. Double impact against the undead.Holy Wrath (Master)VcFor an average of %40% seconds the spellcaster and all nearby units freeze and become invulnerable.Divine Command (Master)YFreeze}Freeze~Freeze