内部データまとめ(Ver.2.10.0)

Last-modified: 2017-02-24 (金) 06:57:33
 
 

↓これを開くと横長

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シューターベース Edit

シューター Edit

シューター関係スシプライムわかばモデラーザッパーシャープボールド52ガロン96ガロンジェットデュアルH3リールL3リール
mRepeatFrame射撃間隔68545559128654
mTripleShotSpanリールガンフレーム00000000000208
mInitVel射程距離22.0000000026.2950000822.0000000022.0000000022.0000000024.0000000020.0000000022.0000000022.0000000022.0000000022.0000000022.0000000022.00000000
mDegRandomインクバラツキ6.000000003.0000000012.0000000012.000000006.000000002.7000000512.000000006.000000004.000000003.000000004.000000001.000000001.00000000
mDegJumpRandomジャンプ時のインクバラツキ15.0000000012.0000000018.0000000012.0000000015.0000000012.0000000018.0000000015.0000000012.0000000010.0000000012.000000006.000000006.00000000
mSplashSplitNum軌跡のパターン数587811745588510
mKnockBack自分のノックバック0.000000000.000000000.000000000.000000000.000000000.000000000.000000000.000000000.000000000.000000000.000000000.000000000.00000000
mInkConsumeインク消費0.009000000.019000000.005000000.005000000.008000000.007000000.007000000.012000000.025000000.016000000.012000000.016000000.01000000
mInkRecoverStop発射後インク回復が止まるフレーム20202020202020202020203025
mMoveSpeed移動速度0.720000030.500000000.720000030.720000030.800000010.720000030.720000030.600000020.400000010.600000020.600000020.449999990.50000000
mDamageMaxクリーンヒットダメージ0.349999990.419999990.280000000.245000000.280000000.280000000.380000000.519999980.519999980.310000000.280000000.410000000.28999999
mDamageMin保証(最低)ダメージ0.175000000.209999990.140000000.122500000.140000000.140000000.190000000.259999990.259999990.155000000.140000000.205000000.14500000
mDamageMinFrameこのフレーム以降最低ダメージ15181515151515151815181515
mStraightFrame重力の影響を受けないフレーム数4533432468665
mGuideCheckCollisionFrameこのフレーム以降ダメージ減少。照準の有無もこれを使う?89888868911998
mCreateSplashNum軌跡の着色数2.000000003.000000001.500000001.000000001.649999981.649999981.500000003.000000004.000000003.000000002.000000004.000000001.50000000
mCreateSplashLength着弾するまでの間に落ちる飛沫の間隔75.0000000070.0000000080.00000000117.00000000100.0000000080.0000000055.0000000050.0000000050.0000000085.00000000105.0000000048.00000000116.00000000
mDrawRadius2.500000002.500000002.500000002.500000002.500000002.500000002.500000002.500000002.500000002.500000002.500000002.500000002.50000000
mColRadius2.000000002.000000002.000000002.000000002.000000002.000000002.000000002.000000002.000000002.000000002.000000002.000000002.00000000
mPaintNearDistance11.0000000011.0000000011.0000000011.0000000011.0000000011.0000000011.0000000011.0000000011.0000000011.0000000011.0000000011.0000000011.00000000
mPaintFarDistance200.00000000200.00000000200.00000000200.00000000200.00000000200.00000000200.00000000200.00000000200.00000000200.00000000200.00000000200.00000000200.00000000
mPaintNearRadius近距離のインクの大きさ?19.2000007619.2000007621.0000000022.0000000019.2000007622.0000000024.0000000021.0000000021.0000000019.2000007621.0000000022.0000000023.00000000
mPaintFarRadius遠方のインクの大きさ?18.0000000018.0000000018.5000000019.0000000018.0000000019.0000000019.0000000018.5000000018.5000000018.0000000018.5000000022.0000000023.00000000
mSplashDrawRadius3.000000003.000000003.000000003.000000003.000000003.000000003.000000003.000000003.000000003.000000003.000000003.000000003.00000000
mSplashColRadius1.500000001.500000001.500000001.500000001.500000001.500000001.500000001.500000001.500000001.500000001.500000001.500000001.50000000
mSplashPaintRadius着弾するまでの間に落ちる飛沫の塗りの半径13.0000000012.5000000013.1999998113.5000000012.8000001913.1999998112.0000000013.5000000014.5000000012.0000000013.0000000014.5000000016.00000000
mArmorTypeGachihokoDamageRateガチホコ補正変数なし変数なし変数なし1.00000000変数なし変数なし変数なし変数なし変数なし変数なし変数なし1.399999981.20000005
mDegBias連射中のばらつきの偏差?0.250000000.250000000.400000010.400000010.250000000.400000010.400000010.250000000.250000000.250000000.250000000.250000000.25000000
mDegBiasKf初弾、タップ撃ち時のばらつきの偏差?0.020000000.100000000.100000000.100000000.020000000.100000000.100000000.120000000.200000000.100000000.020000000.020000000.02000000
mDegJumpBias0.400000010.400000010.400000010.400000010.400000010.400000010.400000010.400000010.400000010.400000010.400000010.400000010.40000001
mDegJumpBiasFrame60606060606060606060606060

ブラスター Edit

ブラスター関係ホッブラロングラピRエリートノヴァ
mRepeatFrameシューターと共通5060354040
mTripleShotSpan00000
mInitVel9.3999996210.8000001912.0000000014.000000008.50000000
mDegRandom0.000000000.000000000.000000000.000000000.00000000
mDegJumpRandom10.0000000010.0000000010.000000005.0000000010.00000000
mSplashSplitNum11111
mKnockBack0.000000000.000000000.000000000.000000000.00000000
mInkConsume0.080000000.100000000.080000000.100000000.06000000
mInkRecoverStop4050253030
mMoveSpeed0.449999990.400000010.616000000.574999990.50000000
mDamageMax1.250000001.250000000.800000010.800000011.25000000
mDamageMin1.250000001.250000000.800000010.800000011.25000000
mDamageMinFrame1010151510
mStraightFrame91111117
mGuideCheckCollisionFrame1315151511
mCreateSplashNum9.000000009.0000000010.0000000012.000000006.00000000
mCreateSplashLength11.0000000015.0000000015.3999996215.0000000013.00000000
mDrawRadius2.500000002.500000002.500000002.500000002.50000000
mColRadius2.000000002.000000002.000000002.000000002.00000000
mPaintNearDistance11.0000000011.0000000011.0000000011.0000000011.00000000
mPaintFarDistance200.00000000200.00000000200.00000000200.00000000200.00000000
mPaintNearRadius19.2000007619.2000007619.2000007619.2000007619.20000076
mPaintFarRadius18.0000000018.0000000018.0000000018.0000000018.00000000
mSplashDrawRadius3.000000003.000000003.000000003.000000003.00000000
mSplashColRadius1.500000001.500000001.500000001.500000001.50000000
mSplashPaintRadius13.5000000013.5000000011.0000000011.5000000014.00000000
mArmorTypeGachihokoDamageRate変数なし変数なし1.000000001.00000000変数なし
mDegBias0.250000000.250000000.250000000.250000000.25000000
mDegBiasKf0.020000000.020000000.020000000.020000000.02000000
mDegJumpBias0.400000010.400000010.400000010.400000010.40000001
mDegJumpBiasFrame6060606060
mExplosionFrame爆発フレーム1315151511
mExplosionSleepint型なのでフラグ関係?11111
mDamageNear近接ダメージ0.800000010.800000010.800000010.800000010.80000001
mCollisionRadiusNear近接ダメージ範囲?10.000000009.000000005.000000005.0000000011.00000000
mDamageMiddle中間ダメージ?0.649999980.600000020.500000000.500000000.64999998
mCollisionRadiusMiddle中間ダメージ範囲?18.0000000015.0000000010.0000000010.0000000020.00000000
mDamageFar最小ダメージ0.500000000.500000000.250000000.250000000.50000000
mCollisionRadiusFar最小ダメージ範囲?37.5000000035.0000000035.0000000035.0000000040.00000000
mShotCollisionHitDamageRate0.500000000.500000000.500000000.500000000.50000000
mShotCollisionHitRadiusRate0.500000000.500000000.500000000.500000000.50000000
mKnockBackRadius37.5000000035.0000000035.0000000035.0000000040.00000000
mMoveLength23.5000000022.0000000016.0000000016.0000000025.00000000
mSphereSplashDropOnint型なのでフラグ関係?11111
mSphereSplashDropInitSpeed0.000000000.000000000.000000000.000000000.00000000
mSphereSplashDropCollisionRadius4.000000004.000000004.000000004.000000004.00000000
mSphereSplashDropDrawRadius6.000000006.000000006.000000006.000000006.00000000
mSphereSplashDropPaintRadius34.0000000032.0000000028.0000000028.0000000040.00000000
mSphereSplashDropPaintShotCollisionHitRadius22.0000000020.0000000018.0000000018.0000000024.00000000
mBoundPaintMaxRadius25.0000000025.0000000023.0000000023.0000000025.00000000
mBoundPaintMinRadius20.0000000020.0000000018.0000000018.0000000020.00000000
mBoundPaintMinDistanceXZ90.0000000090.0000000090.0000000090.0000000090.00000000
mWallHitPaintRadius20.0000000018.0000000017.0000000017.0000000020.00000000
mPreDelayFrm_HumanMainヒト時に撃つ際の前隙?10108810
mPreDelayFrm_SquidMainイカ状態から発射した場合に、弾が出るまでの時間1515121215
mPostDelayFrm_Main発射後にプレイヤーの動きがにぶくなる時間3030202030

スピナー Edit

スピナー関係ハイドラスプスピバレスピ
mRepeatFrameシューターと共通444
mTripleShotSpan000
mInitVel22.0000000022.0000000022.00000000
mDegRandom3.000000004.000000003.50000000
mDegJumpRandom6.000000008.000000007.00000000
mSplashSplitNum858
mKnockBack0.000000000.000000000.00000000
mInkConsume0.349999990.150000010.22499999
mInkRecoverStop403040
mMoveSpeed0.600000020.800000010.69999999
mDamageMax0.280000000.280000000.28000000
mDamageMin0.140000000.140000000.14000000
mDamageMinFrame888
mStraightFrame888
mGuideCheckCollisionFrame111111
mCreateSplashNum1.000000001.799999951.00000000
mCreateSplashLength235.0000000085.00000000200.00000000
mDrawRadius1.500000001.500000001.50000000
mColRadius2.000000002.000000002.00000000
mPaintNearDistance11.0000000010.0000000011.00000000
mPaintFarDistance200.00000000200.00000000200.00000000
mPaintNearRadius19.2000007622.0000000019.20000076
mPaintFarRadius18.0000000021.0000000018.00000000
mSplashDrawRadius3.000000003.000000003.00000000
mSplashColRadius1.500000001.500000001.50000000
mSplashPaintRadius12.0000000014.0000000014.00000000
mDegBias0.300000010.300000010.30000001
mDegBiasKf0.020000000.020000000.02000000
mDegJumpBias0.300000010.300000010.30000001
mDegJumpBiasFrame454545
mMinChargeFrameため始めるフレーム888
mFirstPeriodMaxChargeFrame1周目1081850
mSecondPeriodMaxChargeFrame2周目1352775
mFirstPeriodMaxChargeShootingFrame1周溜め継続時間1083672
mSecondPeriodMaxChargeShootingFrame2周溜め継続時間21672144
mWaitShootingFrame000
mEmptyChargeTimes364
mInitVelMinChargeタメなし initial velocity10.5000000010.5000000010.50000000
mInitVelFirstPeriodMaxCharge1周溜め initial velocity24.0000000015.0000000021.00000000
mInitVelSecondPeriodMinCharge1周溜め initial velocity24.0000000015.0000000021.00000000
mInitVelSecondPeriodMaxCharge最大溜め initial velocity24.0000000015.0000000021.00000000
mDamageMaxMaxCharge最大溜め時のmDamageMax0.349999990.280000000.28000000
mMoveSpeed_Charge溜め中移動速度0.400000010.699999990.55000001
mVelGnd_DownRt_Charge0.050000000.050000000.05000000
mVelGnd_Bias_Charge0.899999980.899999980.89999998
mJumpGnd_Chargeジャンプ力0.600000020.899999980.80000001
mInitVelSpeedRateRandom0.140000000.100000000.12000000
mInitVelSpeedBias0.200000000.200000000.20000000
mInitVelDegRandom2.000000001.200000051.60000002
mInitVelDegBias0.400000010.400000010.40000001
mPaintDepthScaleRate1.200000051.000000001.39999998
 

 

振って飛ばすやつ Edit

ローラー・フデ Edit

ローラー関係ロラコラダイナモカローラピカソ北斎
mSwingLiftFrame振りかぶりフレーム?2045911
mSplashNum弾数(飛沫数)12161023
mSplashInitSpeedBase8.1999998110.000000007.000000005.500000005.59999990
mSplashInitSpeedRandomZ3.000000005.000000002.000000001.000000001.00000000
mSplashInitSpeedRandomX0.400000010.571399990.228600000.800000010.50000000
mSplashInitVecYRate0.000000000.000000000.00000000-0.02000000-0.02000000
mSplashDeg2.200000052.500000001.799999951.500000002.79999995
mSplashSubNum補助弾数(追加飛沫)00012
mSplashSubInitSpeedBase17.5000000017.5000000017.500000003.200000053.00000000
mSplashSubInitSpeedRandomZ3.500000003.500000003.500000000.800000011.79999995
mSplashSubInitSpeedRandomX0.000000000.000000000.000000001.200000050.60000002
mSplashSubInitVecYRate0.000000000.000000000.00000000-0.02000000-0.02000000
mSplashSubDeg7.000000007.000000007.000000001.500000001.00000000
mSplashPositionWidth8.000000008.000000006.000000001.000000001.00000000
mSplashInsideDamageRate中央飛沫の割合?0.400000010.380000000.600000021.000000001.00000000
mCorePaintWidthHalf塗り幅26.0000000030.0000000022.000000006.000000009.00000000
mCorePaintSlowMoveWidthHalf塗り幅(ゆっくり)13.0000000013.0000000013.000000006.000000009.00000000
mSlowMoveSpeed0.000000000.000000000.000000001.200000051.20000005
mCoreColWidthHalf轢き当たり判定10.0000000010.0000000010.000000004.000000004.00000000
mInkConsumeCore塗り進みインク消費0.001000000.001000000.001000000.001350000.00180000
mInkConsumeSplash振り攻撃インク消費0.090000000.200000000.035000000.020000000.03200000
mInkRecoverCoreStop塗り移動のあと、インクが回復し始めるまでの時間2020202020
mInkRecoverSplashStop振り下ろしたあと、インクが回復し始めるまでの時間4580403030
mMoveSpeed塗り進み速度1.200000050.959999981.440000061.919999961.67999995
mCoreColRadius4.000000004.000000004.000000004.000000004.00000000
mCoreDamage轢きダメージ1.399999981.600000020.699999990.200000000.25000000
mTargetEffectScale1.500000002.000000001.000000001.200000051.70000005
mTargetEffectVelRate1.200000051.399999981.000000000.699999990.80000001
mSplashStraightFrame46357
mSplashDamageMaxDist中央飛沫が最大ダメージになる距離65.00000000110.0000000045.0000000050.0000000050.00000000
mSplashDamageMinDist中央飛沫が最小ダメージになる距離105.00000000170.0000000080.00000000100.00000000150.00000000
mSplashDamageMaxValue中央飛沫最大ダメージ1.250000001.250000001.250000000.280000000.37000000
mSplashDamageMinValue中央飛沫最小ダメージ0.250000000.250000000.250000000.140000000.18500000
mSplashOutsideDamageMaxDist端飛沫が最大ダメージになる距離95.00000000155.0000000071.2500000010.0000000010.00000000
mSplashOutsideDamageMinDist端飛沫が最小ダメージになる距離105.00000000170.0000000080.0000000080.0000000080.00000000
mSplashOutsideDamageMaxValue端飛沫最大ダメージ0.500000000.500000000.500000001.399999981.39999998
mSplashOutsideDamageMinValue端飛沫最小ダメージ0.250000000.250000000.250000000.300000010.30000001
mSplashDamageRateBias1.000000001.000000001.000000001.000000001.00000000
mSplashDrawRadius3.000000006.000000003.000000003.500000004.00000000
mSplashPaintNearD10.0000000010.0000000010.00000000100.00000000100.00000000
mSplashPaintNearR20.0000000022.0000000020.0000000022.0000000018.00000000
mSplashPaintFarD200.00000000200.00000000200.00000000100.00000000100.00000000
mSplashPaintFarR17.0000000022.0000000015.0000000022.0000000018.00000000
mSplashCollsionRadiusForField「collision」のスペルミス?6.000000008.000000005.000000008.000000008.00000000
mSplashCollsionRadiusForPlayer「collision」のスペルミス?8.5000000012.000000007.5000000012.0000000012.00000000
mSplashCoverApertureFreeFrame-1-1-1-1-1
mSplashSubStraightFrame44434
mSplashSubDamageMaxDist35.0000000010.0000000030.0000000050.0000000050.00000000
mSplashSubDamageMinDist90.0000000080.0000000075.00000000100.00000000150.00000000
mSplashSubDamageMaxValue追加飛沫最大ダメージ?1.250000001.399999981.250000000.280000000.37000000
mSplashSubDamageMinValue追加飛沫最小ダメージ?0.250000000.300000010.250000000.140000000.18500000
mSplashSubDamageRateBias1.000000001.000000001.000000001.000000001.00000000
mSplashSubDrawRadius3.000000003.000000003.000000002.000000002.00000000
mSplashSubPaintNearD10.0000000010.0000000010.00000000100.0000000012.00000000
mSplashSubPaintNearR18.0000000018.0000000018.0000000012.000000008.00000000
mSplashSubPaintFarD200.00000000200.00000000200.00000000100.0000000050.00000000
mSplashSubPaintFarR15.0000000015.0000000015.0000000012.0000000012.00000000
mSplashSubCollsionRadiusForField9.000000009.000000009.000000004.000000006.00000000
mSplashSubCollsionRadiusForPlayer9.000000009.000000009.000000006.000000008.00000000
mSplashSubCoverApertureFreeFrame-1-1-1-1-1
mSplashPaintType11111
mArmorTypeObjectDamageRate対物補正?0.400000010.400000010.400000010.400000010.40000001
mArmorTypeGachihokoDamageRateガチホコ補正0.300000010.287999990.236842100.500000000.50000000
mPaintBrushTypeローラー or フデ00011
mPaintBrushRotYDegree0.000000000.000000000.0000000010.000000005.00000000
mPaintBrushSwingRepeatFrameこの間振ることが出来ない666610
mPaintBrushNearestBulletLoopNumフデの足元塗りに必要な回数(二回目以降)変数なし6変数なし66
mPaintBrushNearestBulletOrderNumフデの足元塗りに必要な回数(初回)変数なし2変数なし22
mPaintBrushNearestBulletRadiusフデの足元塗り範囲変数なし10.00000000変数なし20.0000000020.00000000
mDropSplashDrawRadius0.500000000.500000000.500000000.500000000.50000000
mDropSplashPaintRadius0.000000000.000000000.000000000.000000000.00000000

スロッシャー Edit

スロッシャー関係ヒッセン洗濯機バケツ
mSwingLiftFrame振りかぶりフレーム121212
mSwingRepeatFrame連射間隔263430
mFirstGroupBulletNum1st弾数112
mFirstGroupBulletFirstInitSpeedBase初速(地上)13.3000001915.1999998112.00000000
mFirstGroupBulletFirstInitSpeedJumpingBase初速(空中)11.8000001914.0000000010.00000000
mFirstGroupBulletAfterInitSpeedOffset0.000000000.000000004.00000000
mFirstGroupBulletInitSpeedRandomZ0.000000000.000000000.00000000
mFirstGroupBulletInitSpeedRandomX0.000000000.000000000.00000000
mFirstGroupBulletInitVecYRate0.100000000.100000000.10000000
mFirstGroupBulletFirstDrawRadiusドロー14.000000001.0000000012.00000000
mFirstGroupBulletAfterDrawRadiusOffsetドロー0.000000000.000000004.00000000
mFirstGroupBulletFirstPaintNearDペイント50.0000000050.0000000050.00000000
mFirstGroupBulletFirstPaintNearRペイント30.0000000040.0000000013.00000000
mFirstGroupBulletFirstPaintNearRateペイント1.000000001.000000001.20000005
mFirstGroupBulletFirstPaintFarDペイント120.00000000150.00000000150.00000000
mFirstGroupBulletFirstPaintFarRペイント25.0000000040.0000000013.00000000
mFirstGroupBulletFirstPaintFarRateペイント1.000000001.000000001.20000005
mFirstGroupBulletSecondAfterPaintNearDペイント250.00000000100.0000000050.00000000
mFirstGroupBulletSecondAfterPaintNearRペイント20.000000000.0000000019.00000000
mFirstGroupBulletSecondAfterPaintNearRateペイント21.000000001.500000001.00000000
mFirstGroupBulletSecondAfterPaintFarDペイント2150.00000000100.00000000150.00000000
mFirstGroupBulletSecondAfterPaintFarRペイント20.000000000.0000000019.00000000
mFirstGroupBulletSecondAfterPaintFarRateペイント21.000000001.500000001.00000000
mFirstGroupBulletFirstCollsionRadiusForFieldフィールド当たり判定7.000000001.000000005.00000000
mFirstGroupBulletAfterCollsionRadiusForFieldOffsetフィールド当たり判定0.000000000.000000001.00000000
mFirstGroupBulletFirstCollsionRadiusForPlayerイカ当たり判定9.000000002.500000007.00000000
mFirstGroupBulletAfterCollsionRadiusForPlayerOffsetイカ当たり判定0.000000000.000000001.00000000
mFirstGroupBulletFirstDamageMaxValue最大ダメージ0.620000000.759999990.69999999
mFirstGroupBulletFirstDamageMinValue最小ダメージ0.300000010.380000000.30000001
mFirstGroupBulletDamageRateBias1.000000001.000000001.00000000
mFirstGroupBulletAfterDamageRateOffset0.000000000.000000000.00000000
mFirstGroupSplashFirstOccur何かの発生110
mFirstGroupSplashFromSecondToLastOneOccur何かの発生000
mFirstGroupSplashLastOccur何かの発生000
mFirstGroupSplashMaxNum飛沫数340
mFirstGroupSplashDrawRadiusドロー3.000000002.000000003.00000000
mFirstGroupSplashColRadius当たり判定1.500000001.000000001.50000000
mFirstGroupSplashPaintRadiusペイント8.0000000010.000000009.00000000
mFirstGroupSplashDepthScaleRateByWidth1.500000002.500000002.00000000
mFirstGroupSplashBetween1000.0000000035.0000000025.00000000
mFirstGroupSplashFirstDropRandomRateMin1.000000000.100000000.50000000
mFirstGroupSplashFirstDropRandomRateMax1.000000000.349999990.55000001
mFirstGroupBulletUnuseOneEmitterBulletNum110
mFirstGroupCenterLine111
mFirstGroupSideLine000
mSecondGroupBulletNum2nd弾数343
mSecondGroupBulletFirstInitSpeedBase初速(地上)10.0000000015.1999998118.00000000
mSecondGroupBulletFirstInitSpeedJumpingBase初速(空中)8.6000003814.0000000016.00000000
mSecondGroupBulletAfterInitSpeedOffset-3.000000000.00000000-3.50000000
mSecondGroupBulletInitSpeedRandomZ0.000000000.000000000.00000000
mSecondGroupBulletInitSpeedRandomX0.000000000.000000000.00000000
mSecondGroupBulletInitVecYRate0.100000000.100000000.10000000
mSecondGroupBulletFirstDrawRadiusドロー8.000000000.0000000021.00000000
mSecondGroupBulletAfterDrawRadiusOffsetドロー-1.000000000.00000000-6.50000000
mSecondGroupBulletFirstPaintNearDペイント50.000000000.0000000050.00000000
mSecondGroupBulletFirstPaintNearRペイント14.000000000.0000000037.00000000
mSecondGroupBulletFirstPaintNearRateペイント1.500000001.000000001.00000000
mSecondGroupBulletFirstPaintFarDペイント85.000000000.00000000150.00000000
mSecondGroupBulletFirstPaintFarRペイント12.000000000.0000000032.00000000
mSecondGroupBulletFirstPaintFarRateペイント1.700000051.000000001.00000000
mSecondGroupBulletSecondAfterPaintNearDペイント231.000000000.0000000085.00000000
mSecondGroupBulletSecondAfterPaintNearRペイント28.000000000.0000000012.00000000
mSecondGroupBulletSecondAfterPaintNearRateペイント22.200000051.000000001.29999995
mSecondGroupBulletSecondAfterPaintFarDペイント258.000000000.00000000120.00000000
mSecondGroupBulletSecondAfterPaintFarRペイント29.000000000.0000000016.00000000
mSecondGroupBulletSecondAfterPaintFarRateペイント21.899999981.000000001.20000005
mSecondGroupBulletFirstCollsionRadiusForFieldフィールド当たり判定7.000000000.000000008.00000000
mSecondGroupBulletAfterCollsionRadiusForFieldOffsetフィールド当たり判定-1.000000000.00000000-2.00000000
mSecondGroupBulletFirstCollsionRadiusForPlayerイカ当たり判定8.000000005.0000000010.00000000
mSecondGroupBulletAfterCollsionRadiusForPlayerOffsetイカ当たり判定-1.000000005.00000000-2.00000000
mSecondGroupBulletFirstDamageMaxValue最大ダメージ0.620000000.380000000.69999999
mSecondGroupBulletFirstDamageMinValue最小ダメージ0.300000010.380000000.30000001
mSecondGroupBulletDamageRateBias1.000000001.000000001.00000000
mSecondGroupBulletAfterDamageRateOffset0.000000000.000000000.00000000
mSecondGroupSplashFirstOccur何かの発生001
mSecondGroupSplashFromSecondToLastOneOccur何かの発生000
mSecondGroupSplashLastOccur何かの発生100
mSecondGroupSplashMaxNum飛沫数104
mSecondGroupSplashDrawRadiusドロー2.000000003.000000003.00000000
mSecondGroupSplashColRadius当たり判定1.500000001.500000001.50000000
mSecondGroupSplashPaintRadiusペイント7.0000000015.000000000.00000000
mSecondGroupSplashDepthScaleRateByWidth2.799999953.000000001.00000000
mSecondGroupSplashBetween25.0000000024.000000001000.00000000
mSecondGroupSplashFirstDropRandomRateMin1.000000000.000000001.00000000
mSecondGroupSplashFirstDropRandomRateMax1.000000001.000000001.00000000
mSecondGroupBulletUnuseOneEmitterBulletNum001
mSecondGroupCenterLine111
mSecondGroupSideLine000
mThirdGroupBulletNum3rd弾数104
mThirdGroupBulletFirstInitSpeedBase初速(地上)9.500000009.000000009.00000000
mThirdGroupBulletFirstInitSpeedJumpingBase初速(空中)8.000000004.500000008.50000000
mThirdGroupBulletAfterInitSpeedOffset-2.00000000-1.00000000-2.00000000
mThirdGroupBulletInitSpeedRandomZ0.000000000.000000000.00000000
mThirdGroupBulletInitSpeedRandomX0.000000000.000000000.00000000
mThirdGroupBulletInitVecYRate0.10000000-0.030000000.10000000
mThirdGroupBulletFirstDrawRadiusドロー10.000000008.000000006.00000000
mThirdGroupBulletAfterDrawRadiusOffsetドロー0.00000000-1.00000000-1.00000000
mThirdGroupBulletFirstPaintNearDペイント50.00000000100.0000000020.00000000
mThirdGroupBulletFirstPaintNearRペイント14.0000000035.0000000010.00000000
mThirdGroupBulletFirstPaintNearRateペイント1.200000051.500000001.39999998
mThirdGroupBulletFirstPaintFarDペイント80.00000000100.0000000080.00000000
mThirdGroupBulletFirstPaintFarRペイント14.0000000035.0000000010.00000000
mThirdGroupBulletFirstPaintFarRateペイント1.200000051.500000001.39999998
mThirdGroupBulletSecondAfterPaintNearDペイント250.00000000100.0000000020.00000000
mThirdGroupBulletSecondAfterPaintNearRペイント28.5000000035.000000008.00000000
mThirdGroupBulletSecondAfterPaintNearRateペイント21.600000021.500000001.39999998
mThirdGroupBulletSecondAfterPaintFarDペイント280.00000000100.0000000080.00000000
mThirdGroupBulletSecondAfterPaintFarRペイント28.5000000035.000000009.50000000
mThirdGroupBulletSecondAfterPaintFarRateペイント21.600000021.500000001.39999998
mThirdGroupBulletFirstCollsionRadiusForFieldフィールド当たり判定5.000000008.000000004.00000000
mThirdGroupBulletAfterCollsionRadiusForFieldOffsetフィールド当たり判定0.00000000-1.00000000-1.00000000
mThirdGroupBulletFirstCollsionRadiusForPlayerイカ当たり判定7.0000000011.000000006.00000000
mThirdGroupBulletAfterCollsionRadiusForPlayerOffsetイカ当たり判定0.00000000-1.00000000-1.00000000
mThirdGroupBulletFirstDamageMaxValue最大ダメージ0.620000001.399999980.40000001
mThirdGroupBulletFirstDamageMinValue最小ダメージ0.300000010.300000010.20000000
mThirdGroupBulletDamageRateBias1.000000001.000000001.00000000
mThirdGroupBulletAfterDamageRateOffset0.000000000.000000000.00000000
mThirdGroupSplashFirstOccur何かの発生100
mThirdGroupSplashFromSecondToLastOneOccur何かの発生000
mThirdGroupSplashLastOccur何かの発生001
mThirdGroupSplashMaxNum飛沫数102
mThirdGroupSplashDrawRadiusドロー3.000000003.000000003.00000000
mThirdGroupSplashColRadius当たり判定1.500000001.500000001.50000000
mThirdGroupSplashPaintRadiusペイント6.5000000015.000000007.00000000
mThirdGroupSplashDepthScaleRateByWidth1.899999983.000000002.00000000
mThirdGroupSplashBetween63.0000000024.0000000015.00000000
mThirdGroupSplashFirstDropRandomRateMin0.500000000.000000000.00000000
mThirdGroupSplashFirstDropRandomRateMax1.000000001.000000000.30000001
mThirdGroupBulletUnuseOneEmitterBulletNum110
mThirdGroupCenterLine001
mThirdGroupSideLine100
mFirstGroupBulletAfterFrameOffset1st001
mSecondGroupBulletFirstFrameOffset2nd212
mSecondGroupBulletAfterFrameOffset2nd221
mThirdGroupBulletFirstFrameOffset3rd306
mThirdGroupBulletAfterFrameOffset3rd002
mFrameOffsetMaxMoveLength5.000000000.0000000030.00000000
mFrameOffsetMaxDegree1.500000000.0000000010.00000000
mLineNum3方向311
mLineDegree3方向の角度30.000000000.000000000.00000000
mGuideCenterGroupセンターのガイド112
mGuideCenterBulletNumInGroupセンターのガイド111
mGuideCenterCheckCollisionFrameセンターのガイド131212
mGuideSideGroupサイドのガイド011
mGuideSideBulletNumInGroupサイドのガイド111
mGuideSideCheckCollisionFrameサイドのガイド8108
mShotRandomDegreeExceptBulletForGuide3.000000000.000000004.50000000
mShotRandomBiasExceptBulletForGuide0.500000000.449999990.40000001
mFreeStateGravity0.500000000.600000020.50000000
mFreeStateAirResist0.120000000.160000000.12000000
mDropSplashDrawRadiusドロップ2.000000002.000000002.00000000
mDropSplashColRadiusドロップ2.000000002.000000002.00000000
mDropSplashPaintRadiusドロップ7.5000000012.000000000.00000000
mDropSplashPaintRateドロップ2.000000001.200000053.00000000
mDropSplashOffsetXドロップ2.000000001.000000003.00000000
mDropSplashOffsetZドロップ-7.00000000-7.00000000-7.00000000
mTailSolidFrameテール555
mTailMaxLengthテール20.000000005.0000000040.00000000
mTailMinLengthテール5.000000005.000000005.00000000
mSpiralSplashGroupらせんフラグ010
mSpiralSplashBulletNumInGroup111
mSpiralSplashInitSpeedらせん初速5.000000001.799999955.00000000
mSpiralSplashSpeedBaseDist-15.00000000-15.00000000-15.00000000
mSpiralSplashSpeedMaxDist-85.00000000-70.00000000-85.00000000
mSpiralSplashSpeedMaxRate1.000000000.500000001.00000000
mSpiralSplashLifeFrame7117
mSpiralSplashMinSpanFrame151
mSpiralSplashMinSpanBulletCounter401840
mSpiralSplashMaxSpanFrame151
mSpiralSplashMaxSpanBulletCounter1451
mSpiralSplashSameTimeBulletNum232
mSpiralSplashRoundSplitNum848
mSpiralSplashColRadiusForField3.000000002.500000003.00000000
mScatterSplashGroupまき散らしフラグ010
mScatterSplashBulletNumInGroup111
mScatterSplashInitSpeedまき散らし初速5.000000001.500000005.00000000
mScatterSplashMinSpanBulletCounter141
mScatterSplashMinSpanFrame161
mScatterSplashMaxSpanBulletCounter1351
mScatterSplashMaxSpanFrame2122
mScatterSplashMaxNum25625
mScatterSplashUpDegree60.0000000045.0000000060.00000000
mScatterSplashDownDegree70.0000000065.0000000070.00000000
mScatterSplashDegreeBias0.500000000.500000000.50000000
mScatterSplashColRadius3.000000003.000000003.00000000
mScatterSplashPaintRadius6.000000006.000000006.00000000
mScatterSplashInitPosMinOffset2.000000008.000000002.00000000
mScatterSplashInitPosMaxOffset15.0000000012.0000000015.00000000
mInkConsumeインク消費0.060000000.070000000.07000000
mInkRecoverStop発射後インク回復が止まるフレーム(なぜかintでない)35.0000000042.0000000040.00000000
mMoveSpeed移動速度0.699999990.800000010.50000000
mBulletStraightFrame重力の影響を受けないフレーム数352
mBulletPaintBaseDistペイント-15.00000000-15.00000000-15.00000000
mBulletPaintMaxDistペイント-85.00000000-70.00000000-85.00000000
mBulletPaintMaxRateペイント0.899999980.500000000.80000001
mPaintTextureCenterOffsetRateテクスチャ0.000000000.000000000.00000000
mBulletDamageMaxDist最大ダメージになる距離-15.00000000-15.00000000-15.00000000
mBulletDamageMinDist最小ダメージになる距離-85.00000000-85.00000000-85.00000000
mBulletCollisionRadiusForPlayerInitRate0.100000000.100000000.10000000
mBulletCollisionRadiusForPlayerSwellFrame555
mBulletCollisionPlayerSameTeamNotHitFrame222
mBulletCollisionRadiusForFieldInitRate0.100000000.100000000.10000000
mBulletCollisionRadiusForFieldSwellFrame444
mHitWallSplashOnlyCenter壁に当たったときの処理011
mHitWallSplashFirstLength壁に当たったときの処理22.0000000025.0000000024.00000000
mHitWallSplashBetweenLength壁に当たったときの処理15.0000000012.5000000013.00000000
mHitWallSplashMinusYRate壁に当たったときの処理0.449999990.449999990.44999999
mHitWallSplashDistanceRate壁に当たったときの処理1.333299991.500000001.33329999
mHitPlayerDrapDrawRadius6.000000004.000000006.00000000
mHitPlayerDrapCollisionRadius4.000000002.000000004.00000000
mHitPlayerDrapPaintRadiusRate0.000000000.600000020.00000000
mHitPlayerDrapHitPlayerOffset10.0000000010.0000000010.00000000
mHitPlayerDrapHitObjectOffset0.000000000.000000000.00000000
mPostDelayFrm_Main変数なし105
 

 

チャージャー Edit

チャージャー関係無印無印スコ洗剤リッター3Kスコ
mMinDistance最短距離90.0000000090.0000000090.0000000090.0000000090.00000000200.00000000
mMaxDistance最長距離(タメ)200.00000000200.00000000180.00000000272.00000000272.00000000200.00000000
mFullChargeDistance最長距離260.00000000286.00000000180.00000000340.00000000374.00000000200.00000000
mMinChargeFrameため始めるフレーム888888
mMaxChargeFrameため終わるまでかかるフレーム606045949420
mEmptyChargeTimes334335
mFreezeFrmL射撃前の硬直フレーム?111111
mInitVelLinitial velocity low12.0000000012.0000000012.0000000012.0000000012.0000000040.00000000
mFreezeFrmH射撃前の硬直フレーム?111111
mInitVelHinitial velocity high35.2900009235.2900009236.0000000049.8600006149.8600006140.00000000
mInitVelFinitial velocity full48.0000000048.0000000036.0000000064.0000000064.0000000040.00000000
mInkConsumeインク消費量0.180000010.180000010.105000000.300000010.300000010.07000000
mMoveSpeed移動速度0.200000000.200000000.300000010.150000010.150000010.40000001
mVelGnd_DownRt空中チャージ倍率?0.200000000.200000000.200000000.200000000.200000000.20000000
mVelGnd_Bias0.500000000.500000000.500000000.500000000.500000000.50000000
mJumpGndジャンプ力0.699999990.699999990.699999990.699999990.699999990.69999999
mMaxChargeSplashPaintRadius18.5000000018.5000000018.5000000018.5000000018.5000000012.00000000
mPaintNearR_WeakRate0.449999990.449999990.449999990.449999990.449999990.69999999
mPaintRateLastSplash1.600000021.600000021.600000021.600000021.600000021.50000000
mMinChargeDamage溜め最小ダメージ0.400000010.400000010.400000010.400000010.400000010.30000001
mMaxChargeDamage溜め最大ダメージ1.000000001.000000000.800000011.000000001.000000000.80000001
mFullChargeDamageフルチャージダメージ1.600000021.600000021.399999981.799999951.799999950.80000001
mSplashBetweenMaxSplashPaintRadiusRate1.580000041.580000041.580000041.580000041.580000043.00000000
mSplashBetweenMinSplashPaintRadiusRate1.320000051.320000051.320000051.320000051.320000051.50000000
mSplashDepthMinChargeScaleRateByWidth3.000000003.000000003.000000003.000000003.000000003.50000000
mSplashDepthMaxChargeScaleRateByWidth1.000000001.000000001.000000001.000000001.000000003.00000000
mSplashNearFootOccurChargeRate0.165999990.165999990.250000000.100000000.100000001.00999999
mSplashSplitNum111113
mSniperCameraMoveStartChargeRateスコープ関連0.000000000.500000000.000000000.000000000.500000000.00000000
mSniperCameraMoveEndChargeRateスコープ関連0.000000001.000000000.000000000.000000001.000000000.00000000
mSniperCameraFovyスコープ関連38.0000000028.0000000038.0000000038.0000000020.0000000038.00000000
mSniperCameraPlayerAlphaChargeRate透明度0.500000000.500000000.500000000.500000000.500000000.50000000
mSniperCameraPlayerInvisibleChargeRate透明度0.850000020.850000020.850000020.850000020.850000020.85000002
mMinChargeColRadiusForPlayer1.000000001.000000001.000000001.000000001.000000002.00000000
mMaxChargeColRadiusForPlayer1.000000001.000000001.000000001.000000001.000000002.00000000
mMinChargeHitSplashNum000000
mMaxChargeHitSplashNum888885
mMaxHitSplashNumChargeRate0.540000020.540000020.810000000.324000000.324000001.00000000
 

 

その他 Edit