Advanced Combat Radio Environment(略してACRE) version 1.1 stable がリリースされました。
Download -> http://forums.bistudio.com/showthread.php?t=110747
ACREについてはこちら。
http://wikiwiki.jp/arma2/?ACRE
バージョンが1.1になったことで新機能がいくつか追加されたみたいです。
■You can now "spatialize" your radio (change what ear you hear it) with hotkeys. This is defaulted to cntrl+shift+up/right/left. Up is center, left and right are their respective ears. This is saved whatever your current radio is when you use the hotkey
■"Buddy Radios", or "Remote Radios" are now fully implemented. You can now run up to anyone with a manpack radio and steal his handset, using it for commander needs. This is all available in the action menu when facing a someone with a manpack radio. Lastly, if you mess with another persons radio, then they see the changes
■Multiple push-to-talk keys are now implemented for your first 3 radios. These are defaulted and configurable via userconfig as cntrl+alt+1/2/3. They switch your "active radio" to the radio you hit, as well as allow for PTT with that radio. Afterwards, capslock will use that radio unless you switch/use a different Multi-PTT
■Vehicle/Intercom attenuation is now finalized for the basic vehicle types. You cannot be heard outside a tank when turned in, and all crew members hear each other louder and as if they were wearing "intercom" headset gear.
■Many new API functions for customization by mission makers and communication mission designers
■The AN/PRC-343 PRR is now the default radio. Its a squad-level radio on the 2.4ghz band, not sharing bands with the other radios. Its used for inter-squad communcation only
■Many, many crash/bug/hang/error/wierdness fixes for stability. This versions stability is ~80% better than 1.0.14
■Actual antenna's fully implemented. Each radio has a different antenna that affects transmission. This is a beginning to actual removable and configurable Antennas
■Realistic antenna and radio models for multiple radios so you can visually see what a person is carrying