String Key | English | 日本語 | 備考 |
NRaas. StoryProgression. AccountingValue:MinorPets | Terrarium Pets | Terrarium Pets | |
NRaas. StoryProgression. ExemptElderMale:Name | Exempt Elder Male From Mixed Aged Test | Exempt Elder Male From Mixed Aged Test | |
NRaas. StoryProgression. DisallowSkill:Name | Disallow Skill | Disallow Skill | |
NRaas. StoryProgression. Stories:HumanPronoun1 | male | 男性 | |
NRaas. StoryProgression. Stories:HumanPronoun2 | he | 彼 | |
NRaas. StoryProgression. Stories:HumanPronoun3 | him | 彼 | |
NRaas. StoryProgression. Stories:HumanPronoun4 | his | 彼の | |
NRaas. StoryProgression. Stories:HumanPronoun5 | boy | 男の子 | |
NRaas. StoryProgression. Stories:HumanPronoun6 | He | 彼 | |
NRaas. StoryProgression. Stories:HumanPronoun7 | Him | 彼 | |
NRaas. StoryProgression. Stories:HumanPronoun8 | His | 彼の | |
NRaas. StoryProgression. Stories:HumanBaby | boy | 男の子 | |
NRaas. StoryProgression. Stories:HumanToddler | boy | 男の子 | |
NRaas. StoryProgression. Stories:HumanChild | boy | 少年 | |
NRaas. StoryProgression. Stories:HumanTeen | boy | 青年 | |
NRaas. StoryProgression. Stories:HumanYoungAdult | man | 男性 | |
NRaas. StoryProgression. Stories:HumanAdult | man | 男性 | |
NRaas. StoryProgression. Stories:HumanElder | man | 男性 | |
NRaas. StoryProgression. Stories:HumanPronoun1_Female | female | 女性 | |
NRaas. StoryProgression. Stories:HumanPronoun2_Female | she | 彼女 | |
NRaas. StoryProgression. Stories:HumanPronoun3_Female | her | 彼女 | |
NRaas. StoryProgression. Stories:HumanPronoun4_Female | her | 彼女の | |
NRaas. StoryProgression. Stories:HumanPronoun5_Female | girl | 女の子 | |
NRaas. StoryProgression. Stories:HumanPronoun6_Female | She | 彼女 | |
NRaas. StoryProgression. Stories:HumanPronoun7_Female | Her | 彼女 | |
NRaas. StoryProgression. Stories:HumanPronoun8_Female | Her | 彼女の | |
NRaas. StoryProgression. Stories:HumanBaby_Female | girl | 女の子 | |
NRaas. StoryProgression. Stories:HumanToddler_Female | girl | 女の子 | |
NRaas. StoryProgression. Stories:HumanChild_Female | girl | 少女 | |
NRaas. StoryProgression. Stories:HumanTeen_Female | girl | 少女 | |
NRaas. StoryProgression. Stories:HumanYoungAdult_Female | woman | 女性 | |
NRaas. StoryProgression. Stories:HumanAdult_Female | woman | 女性 | |
NRaas. StoryProgression. Stories:HumanElder_Female | woman | 女性 | |
NRaas. StoryProgression. Stories:CatPronoun1 | male | オス | |
NRaas. StoryProgression. Stories:CatPronoun2 | he | 彼 | |
NRaas. StoryProgression. Stories:CatPronoun3 | him | 彼 | |
NRaas. StoryProgression. Stories:CatPronoun4 | his | 彼の | |
NRaas. StoryProgression. Stories:CatPronoun5 | boy | 男の子 | |
NRaas. StoryProgression. Stories:CatPronoun6 | He | 彼 | |
NRaas. StoryProgression. Stories:CatPronoun7 | Him | 彼 | |
NRaas. StoryProgression. Stories:CatPronoun8 | His | 彼の | |
NRaas. StoryProgression. Stories:CatChild | kitten | 子猫 | |
NRaas. StoryProgression. Stories:CatAdult | cat | 猫 | |
NRaas. StoryProgression. Stories:CatElder | cat | 猫 | |
NRaas. StoryProgression. Stories:CatPronoun1_Female | female | メス | |
NRaas. StoryProgression. Stories:CatPronoun2_Female | she | 彼女 | |
NRaas. StoryProgression. Stories:CatPronoun3_Female | her | 彼女 | |
NRaas. StoryProgression. Stories:CatPronoun4_Female | her | 彼女の | |
NRaas. StoryProgression. Stories:CatPronoun5_Female | girl | 女の子 | |
NRaas. StoryProgression. Stories:CatPronoun6_Female | She | 彼女 | |
NRaas. StoryProgression. Stories:CatPronoun7_Female | Her | 彼女 | |
NRaas. StoryProgression. Stories:CatPronoun8_Female | Her | 彼女の | |
NRaas. StoryProgression. Stories:CatChild_Female | kitten | 子猫 | |
NRaas. StoryProgression. Stories:CatAdult_Female | cat | 猫 | |
NRaas. StoryProgression. Stories:CatElder_Female | cat | 猫 | |
NRaas. StoryProgression. Stories:DogPronoun1 | male | オス | |
NRaas. StoryProgression. Stories:DogPronoun2 | he | 彼 | |
NRaas. StoryProgression. Stories:DogPronoun3 | him | 彼 | |
NRaas. StoryProgression. Stories:DogPronoun4 | his | 彼の | |
NRaas. StoryProgression. Stories:DogPronoun5 | boy | 男の子 | |
NRaas. StoryProgression. Stories:DogPronoun6 | He | 彼 | |
NRaas. StoryProgression. Stories:DogPronoun7 | Him | 彼 | |
NRaas. StoryProgression. Stories:DogPronoun8 | His | 彼の | |
NRaas. StoryProgression. Stories:DogChild | puppy | 子犬 | |
NRaas. StoryProgression. Stories:DogAdult | dog | 犬 | |
NRaas. StoryProgression. Stories:DogElder | dog | 犬 | |
NRaas. StoryProgression. Stories:DogPronoun1_Female | female | メス | |
NRaas. StoryProgression. Stories:DogPronoun2_Female | she | she | |
NRaas. StoryProgression. Stories:DogPronoun3_Female | her | her | |
NRaas. StoryProgression. Stories:DogPronoun4_Female | her | her | |
NRaas. StoryProgression. Stories:DogPronoun5_Female | girl | girl | |
NRaas. StoryProgression. Stories:DogPronoun6_Female | She | She | |
NRaas. StoryProgression. Stories:DogPronoun7_Female | Her | Her | |
NRaas. StoryProgression. Stories:DogPronoun8_Female | Her | Her | |
NRaas. StoryProgression. Stories:DogChild_Female | puppy | puppy | |
NRaas. StoryProgression. Stories:DogAdult_Female | dog | dog | |
NRaas. StoryProgression. Stories:DogElder_Female | dog | dog | |
NRaas. StoryProgression. Stories:LittleDogPronoun1 | male | male | |
NRaas. StoryProgression. Stories:LittleDogPronoun2 | he | he | |
NRaas. StoryProgression. Stories:LittleDogPronoun3 | him | him | |
NRaas. StoryProgression. Stories:LittleDogPronoun4 | his | his | |
NRaas. StoryProgression. Stories:LittleDogPronoun5 | boy | boy | |
NRaas. StoryProgression. Stories:LittleDogPronoun6 | He | He | |
NRaas. StoryProgression. Stories:LittleDogPronoun7 | Him | Him | |
NRaas. StoryProgression. Stories:LittleDogPronoun8 | His | His | |
NRaas. StoryProgression. Stories:LittleDogChild | puppy | puppy | |
NRaas. StoryProgression. Stories:LittleDogAdult | dog | dog | |
NRaas. StoryProgression. Stories:LittleDogElder | dog | dog | |
NRaas. StoryProgression. Stories:LittleDogPronoun1_Female | female | female | |
NRaas. StoryProgression. Stories:LittleDogPronoun2_Female | she | she | |
NRaas. StoryProgression. Stories:LittleDogPronoun3_Female | her | her | |
NRaas. StoryProgression. Stories:LittleDogPronoun4_Female | her | her | |
NRaas. StoryProgression. Stories:LittleDogPronoun5_Female | girl | girl | |
NRaas. StoryProgression. Stories:LittleDogPronoun6_Female | She | She | |
NRaas. StoryProgression. Stories:LittleDogPronoun7_Female | Her | Her | |
NRaas. StoryProgression. Stories:LittleDogPronoun8_Female | Her | Her | |
NRaas. StoryProgression. Stories:LittleDogChild_Female | puppy | puppy | |
NRaas. StoryProgression. Stories:LittleDogAdult_Female | dog | dog | |
NRaas. StoryProgression. Stories:LittleDogElder_Female | dog | dog | |
NRaas. StoryProgression. Stories:HorsePronoun1 | male | male | |
NRaas. StoryProgression. Stories:HorsePronoun2 | he | he | |
NRaas. StoryProgression. Stories:HorsePronoun3 | him | him | |
NRaas. StoryProgression. Stories:HorsePronoun4 | his | his | |
NRaas. StoryProgression. Stories:HorsePronoun5 | boy | boy | |
NRaas. StoryProgression. Stories:HorsePronoun6 | He | He | |
NRaas. StoryProgression. Stories:HorsePronoun7 | Him | Him | |
NRaas. StoryProgression. Stories:HorsePronoun8 | His | His | |
NRaas. StoryProgression. Stories:HorseChild | foal | foal | |
NRaas. StoryProgression. Stories:HorseAdult | horse | horse | |
NRaas. StoryProgression. Stories:HorseElder | horse | horse | |
NRaas. StoryProgression. Stories:HorsePronoun1_Female | female | female | |
NRaas. StoryProgression. Stories:HorsePronoun2_Female | she | she | |
NRaas. StoryProgression. Stories:HorsePronoun3_Female | her | her | |
NRaas. StoryProgression. Stories:HorsePronoun4_Female | her | her | |
NRaas. StoryProgression. Stories:HorsePronoun5_Female | girl | girl | |
NRaas. StoryProgression. Stories:HorsePronoun6_Female | She | She | |
NRaas. StoryProgression. Stories:HorsePronoun7_Female | Her | Her | |
NRaas. StoryProgression. Stories:HorsePronoun8_Female | Her | Her | |
NRaas. StoryProgression. Stories:HorseChild_Female | foal | foal | |
NRaas. StoryProgression. Stories:HorseAdult_Female | mare | mare | |
NRaas. StoryProgression. Stories:HorseElder_Female | mare | mare | |
NRaas. StoryProgression. AdvancedMode:Name | Advanced Mode | Advanced Mode | |
NRaas. StoryProgression. AllowAssignTeenJob:Name | Assign Jobs To Teens | Assign Jobs To Teens | |
NRaas. StoryProgression. AllStories:Name | All Stories | All Stories | |
NRaas. StoryProgression. AllowInactiveFireRepair:Name | Allow Inactive to Maintain Firefighter Equipment | Allow Inactive to Maintain Firefighter Equipment | |
NRaas. StoryProgression. Sims:BecameOccult | Became Occult | Became Occult | |
NRaas. StoryProgression. PurchaseListing:Name | Options: Purchasing | Options: Purchasing | |
NRaas. StoryProgression. SalesListing:Name | Options: Sales | Options: Sales | |
NRaas. StoryProgression. Days:Monday | Monday | Monday | |
NRaas. StoryProgression. Days:Tuesday | Tuesday | Tuesday | |
NRaas. StoryProgression. Days:Wednesday | Wednesday | Wednesday | |
NRaas. StoryProgression. Days:Thursday | Thursday | Thursday | |
NRaas. StoryProgression. Days:Friday | Friday | Friday | |
NRaas. StoryProgression. Days:Saturday | Saturday | Saturday | |
NRaas. StoryProgression. Days:Sunday | Sunday | Sunday | |
NRaas. StoryProgression. DaysAbbreviation:Monday | M | M | |
NRaas. StoryProgression. DaysAbbreviation:Tuesday | T | T | |
NRaas. StoryProgression. DaysAbbreviation:Wednesday | W | W | |
NRaas. StoryProgression. DaysAbbreviation:Thursday | H | H | |
NRaas. StoryProgression. DaysAbbreviation:Friday | F | F | |
NRaas. StoryProgression. DaysAbbreviation:Saturday | S | S | |
NRaas. StoryProgression. DaysAbbreviation:Sunday | U | U | |
NRaas. StoryProgression. DaysAbbreviation:All | All | All | |
NRaas. StoryProgression. Friendships:NewFriendPet | New Pet Friend | New Pet Friend | |
NRaas. StoryProgression. Friendships:NewFriendPet0 | {0.SimName} has been seen entertaining {10.SimName} at the park. The {9.String} and the human are hitting it off apparently. | {0.SimName} has been seen entertaining {10.SimName} at the park. The {9.String} and the human are hitting it off apparently. | |
NRaas. StoryProgression. Friendships:NewFriendPet1 | Local {9.String}, {0.SimName} has been working on {4.String} people skills by mooching affection from {10.SimName}, who appears to approve of the attention. | Local {9.String}, {0.SimName} has been working on {4.String} people skills by mooching affection from {10.SimName}, who appears to approve of the attention. | |
NRaas. StoryProgression. Friendships:NewFriendPet2 | "{0.SimName} sure is one smooth operator there." commented an onlooker, "That {9.String} has poor {10.SimName} wrapped around {4.String} little paws, and {10.SimFirstName} is falling hook, line, and sinker." | "{0.SimName} sure is one smooth operator there." commented an onlooker, "That {9.String} has poor {10.SimName} wrapped around {4.String} little paws, and {10.SimFirstName} is falling hook, line, and sinker." | |
NRaas. StoryProgression. Friendships:NewFriendPet3 | {10.SimName} and {0.SimName} are becoming fast friends, we see a bright future in store for them! | {10.SimName} and {0.SimName} are becoming fast friends, we see a bright future in store for them! | |
NRaas. StoryProgression. Friendships:NewFriendPet4 | |||
NRaas. StoryProgression. Friendships:NewFriendPet5 | |||
NRaas. StoryProgression. Friendships:NewFriendPet6 | |||
NRaas. StoryProgression. Friendships:NewFriendPet7 | |||
NRaas. StoryProgression. Friendships:NewFriendPet8 | |||
NRaas. StoryProgression. Friendships:NewFriendPet9 | |||
NRaas. StoryProgression. Friendships:ExistingFriendPet | Existing Pet Friend | Existing Pet Friend | |
NRaas. StoryProgression. Friendships:ExistingFriendPet0 | {0.SimName} has been seen working {4.String} magic charm over a certain local human, by the name of {10.SimName}. That poor {10.SimFirstName} just can't help but love that {9.String}. | {0.SimName} has been seen working {4.String} magic charm over a certain local human, by the name of {10.SimName}. That poor {10.SimFirstName} just can't help but love that {9.String}. | |
NRaas. StoryProgression. Friendships:ExistingFriendPet1 | "Who could resist those sweet little {9.String} eyes of {4.String}?" sighed {10.SimName}, obviously totally enthralled in the presence of local heart-breaker, {0.SimName}. | "Who could resist those sweet little {9.String} eyes of {4.String}?" sighed {10.SimName}, obviously totally enthralled in the presence of local heart-breaker, {0.SimName}. | |
NRaas. StoryProgression. Friendships:ExistingFriendPet2 | "Do you want a treat? Oh yes you do, don't you? That is such a good {5.String}." {10.SimName} was hear to coo. It's a good thing that pets can't get fat, or {0.SimName} was one big {9.String} with all that attention! | "Do you want a treat? Oh yes you do, don't you? That is such a good {5.String}." {10.SimName} was hear to coo. It's a good thing that pets can't get fat, or {0.SimName} was one big {9.String} with all that attention! | |
NRaas. StoryProgression. Friendships:ExistingFriendPet3 | What's not to love? Your whims are catered to every waking minute, by the likes of sims like {10.SimName}, and all you need to do is look cute, and not destroy anything really expensive. It is good to be a {9.String}, and {0.SimName} knows it! | What's not to love? Your whims are catered to every waking minute, by the likes of sims like {10.SimName}, and all you need to do is look cute, and not destroy anything really expensive. It is good to be a {9.String}, and {0.SimName} knows it! | |
NRaas. StoryProgression. Friendships:ExistingFriendPet4 | |||
NRaas. StoryProgression. Friendships:ExistingFriendPet5 | |||
NRaas. StoryProgression. Friendships:ExistingFriendPet6 | |||
NRaas. StoryProgression. Friendships:ExistingFriendPet7 | |||
NRaas. StoryProgression. Friendships:ExistingFriendPet8 | |||
NRaas. StoryProgression. Friendships:ExistingFriendPet9 | |||
NRaas. StoryProgression. Friendships:NewEnemyPet | New Pet Enemy | New Pet Enemy | |
NRaas. StoryProgression. Friendships:NewEnemyPet0 | "Whoa there, what did I do? What did I do!?!" {10.SimName} was heard to yell, after being assaulted by {0.SimName}. Onlookers could not see any reason for the {9.String}'s reaction, just bad luck we guess. | "Whoa there, what did I do? What did I do!?!" {10.SimName} was heard to yell, after being assaulted by {0.SimName}. Onlookers could not see any reason for the {9.String}'s reaction, just bad luck we guess. | |
NRaas. StoryProgression. Friendships:NewEnemyPet1 | Maybe it was {10.SimName}'s odor, or a mistimed movement of the hand. Whatever it was {0.SimName} did not like it one bit, and chose to display {4.String} displeasure by biting poor {10.SimFirstName}. Ouch. | Maybe it was {10.SimName}'s odor, or a mistimed movement of the hand. Whatever it was {0.SimName} did not like it one bit, and chose to display {4.String} displeasure by biting poor {10.SimFirstName}. Ouch. | |
NRaas. StoryProgression. Friendships:NewEnemyPet2 | They say the first impressions are the most important. Unfortunately it appears that {10.SimName} did not make a good impression on {0.SimName}, the {9.String} decided taking a swipe at {10.SimFirstName} was more appropriate. | They say the first impressions are the most important. Unfortunately it appears that {10.SimName} did not make a good impression on {0.SimName}, the {9.String} decided taking a swipe at {10.SimFirstName} was more appropriate. | |
NRaas. StoryProgression. Friendships:NewEnemyPet3 | {0.SimName} and {10.SimName} got off to a rather bad start recently, after the {9.String} took an immediate dislike to the poor human. Thankfully no one was seriously injured, other than some sore feelings. | {0.SimName} and {10.SimName} got off to a rather bad start recently, after the {9.String} took an immediate dislike to the poor human. Thankfully no one was seriously injured, other than some sore feelings. | |
NRaas. StoryProgression. Friendships:NewEnemyPet4 | |||
NRaas. StoryProgression. Friendships:NewEnemyPet5 | |||
NRaas. StoryProgression. Friendships:NewEnemyPet6 | |||
NRaas. StoryProgression. Friendships:NewEnemyPet7 | |||
NRaas. StoryProgression. Friendships:NewEnemyPet8 | |||
NRaas. StoryProgression. Friendships:NewEnemyPet9 | |||
NRaas. StoryProgression. Friendships:ExistingEnemyPet | Existing Pet Enemy | Existing Pet Enemy | |
NRaas. StoryProgression. Friendships:ExistingEnemyPet0 | "We really need to stop meeting like this," groaned {10.SimName}, after running into {0.SimName} again recently. "That little scamp keeps biting me, it is getting really annoying!" | "We really need to stop meeting like this," groaned {10.SimName}, after running into {0.SimName} again recently. "That little scamp keeps biting me, it is getting really annoying!" | |
NRaas. StoryProgression. Friendships:ExistingEnemyPet1 | "I really need to pay closer attention to where I'm walking these days." commented {10.SimName}, "I keep getting the weird feeling that {0.SimName} is just around the corner, waiting to pounce on me!" | "I really need to pay closer attention to where I'm walking these days." commented {10.SimName}, "I keep getting the weird feeling that {0.SimName} is just around the corner, waiting to pounce on me!" | |
NRaas. StoryProgression. Friendships:ExistingEnemyPet2 | {0.SimName} has been having a hard time adjusting to being around {10.SimName}. The two sims just don't seem to like each other all that well, and don't seem to have a problem showing it either. | {0.SimName} has been having a hard time adjusting to being around {10.SimName}. The two sims just don't seem to like each other all that well, and don't seem to have a problem showing it either. | |
NRaas. StoryProgression. Friendships:ExistingEnemyPet3 | Local {9.String}, {0.SimName} should watch out, or {4.String} luck may just run out. {10.SimName} has no love for the mangy beast, and has no problem stating such publicly! | Local {9.String}, {0.SimName} should watch out, or {4.String} luck may just run out. {10.SimName} has no love for the mangy beast, and has no problem stating such publicly! | |
NRaas. StoryProgression. Friendships:ExistingEnemyPet4 | |||
NRaas. StoryProgression. Friendships:ExistingEnemyPet5 | |||
NRaas. StoryProgression. Friendships:ExistingEnemyPet6 | |||
NRaas. StoryProgression. Friendships:ExistingEnemyPet7 | |||
NRaas. StoryProgression. Friendships:ExistingEnemyPet8 | |||
NRaas. StoryProgression. Friendships:ExistingEnemyPet9 | |||
NRaas. StoryProgression. AllowMarried:Name | Allow Married | Allow Married | |
NRaas. StoryProgression. GradPromCurfewListing:Name | Options: Grads/Proms/Curfew | Options: Grads/Proms/Curfew | |
NRaas. StoryProgression. GatheringListing:Name | Options: Gatherings | Options: Gatherings | |
NRaas. StoryProgression. BreakupOpposingClan:Name | Breakup Opposing Clans | Breakup Opposing Clans | |
NRaas. StoryProgression. Romance:OpposingBreakup | Opposing Breakup | Opposing Breakup | |
NRaas. StoryProgression. Romance:OpposingBreakup0 | It was hardly surprising to hear that {0.SimName} and {10.SimName} have decided to separate, seeing as they are opposing sides of a clan struggle. We had just expected it to end sooner than it did. | It was hardly surprising to hear that {0.SimName} and {10.SimName} have decided to separate, seeing as they are opposing sides of a clan struggle. We had just expected it to end sooner than it did. | |
NRaas. StoryProgression. Romance:OpposingBreakup1 | "{0.SimName} just could not see my side of things." moaned {10.SimName}. "I tried to set {3.String} straight, but in the end, I decided to simply leaving was the only solution." | "{0.SimName} just could not see my side of things." moaned {10.SimName}. "I tried to set {3.String} straight, but in the end, I decided to simply leaving was the only solution." | |
NRaas. StoryProgression. Romance:OpposingBreakup2 | "I simply could not live with {10.SimName} any longer." remarked {0.SimName}, "{8.String} outlook on life is so much different than my own, it was making life difficult for both of us." | "I simply could not live with {10.SimName} any longer." remarked {0.SimName}, "{8.String} outlook on life is so much different than my own, it was making life difficult for both of us." | |
NRaas. StoryProgression. Romance:OpposingBreakup3 | No amount of love was able to save {0.SimName}'s relationship with {10.SimName}. The two sims have distinctly different moral compasses, and were unable to reconcile. We wish them both luck in their future loves. | No amount of love was able to save {0.SimName}'s relationship with {10.SimName}. The two sims have distinctly different moral compasses, and were unable to reconcile. We wish them both luck in their future loves. | |
NRaas. StoryProgression. Romance:OpposingBreakup4 | |||
NRaas. StoryProgression. Romance:OpposingBreakup5 | |||
NRaas. StoryProgression. Romance:OpposingBreakup6 | |||
NRaas. StoryProgression. Romance:OpposingBreakup7 | |||
NRaas. StoryProgression. Romance:OpposingBreakup8 | |||
NRaas. StoryProgression. Romance:OpposingBreakup9 | |||
NRaas. StoryProgression. Households:OpposingBrokenHome | Opposing Broken Home | Opposing Broken Home | |
NRaas. StoryProgression. Households:OpposingBrokenHome0 | "I just can't deal living in this house anymore!" {0.SimName} was heard to scream, before stomping off the lot. Appears that the difference between {3.String} and {10.SimName} finally boiled over! | "I just can't deal living in this house anymore!" {0.SimName} was heard to scream, before stomping off the lot. Appears that the difference between {3.String} and {10.SimName} finally boiled over! | |
NRaas. StoryProgression. Households:OpposingBrokenHome1 | {0.SimName} and {10.SimName} have decided that it is for the best that the two sims find different homes to live in. Apparently the sims could not see eye-to-eye regarding certain lifestyle choices. | {0.SimName} and {10.SimName} have decided that it is for the best that the two sims find different homes to live in. Apparently the sims could not see eye-to-eye regarding certain lifestyle choices. | |
NRaas. StoryProgression. Households:OpposingBrokenHome2 | "{0.SimName} is simply not welcome in this home any longer." remarked {10.SimName}. "I have put up with {4.String} nonsense for long enough, now it is time for {3.String} to leave!" | "{0.SimName} is simply not welcome in this home any longer." remarked {10.SimName}. "I have put up with {4.String} nonsense for long enough, now it is time for {3.String} to leave!" | |
NRaas. StoryProgression. Households:OpposingBrokenHome3 | As unfortunate as it sounds, it appears that {0.SimName} and {10.SimName} have decided that living together under the same roof is no longer feasible. "I am no longer fine with having that lout of my house." {10.SimName} was heard to say. | As unfortunate as it sounds, it appears that {0.SimName} and {10.SimName} have decided that living together under the same roof is no longer feasible. "I am no longer fine with having that lout of my house." {10.SimName} was heard to say. | |
NRaas. StoryProgression. Households:OpposingBrokenHome4 | |||
NRaas. StoryProgression. Households:OpposingBrokenHome5 | |||
NRaas. StoryProgression. Households:OpposingBrokenHome6 | |||
NRaas. StoryProgression. Households:OpposingBrokenHome7 | |||
NRaas. StoryProgression. Households:OpposingBrokenHome8 | |||
NRaas. StoryProgression. Households:OpposingBrokenHome9 | |||
NRaas. StoryProgression. ActiveSkillPush:Name | Allow Active Skill Push | Allow Active Skill Push | |
NRaas. StoryProgression. ActiveCurfew:Name | Enforce Active Curfew | Enforce Active Curfew | |
NRaas. StoryProgression. CurfewByJob:Name | Curfew Based On Work Days | Curfew Based On Work Days | |
NRaas. StoryProgression. InactiveCurfew:Name | Enforce Inactive Curfew | Enforce Inactive Curfew | |
NRaas. StoryProgression. CurfewWitnessBaseChance:Name | Witness Base Chance of Tattling | Witness Base Chance of Tattling | |
NRaas. StoryProgression. CurfewWitnessBaseChance:Prompt | Enter the percent base chance that a witness will call the curfew police. Values are altered by trait-scoring: | Enter the percent base chance that a witness will call the curfew police. Values are altered by trait-scoring: | |
NRaas. StoryProgression. TeenCurfewValidDays:Name | Curfew Enforcement Days | Curfew Enforcement Days | |
NRaas. StoryProgression. CurfewStart:Name | Curfew Begin | Curfew Begin | |
NRaas. StoryProgression. CurfewStart:Prompt | Enter the first hour of curfew to enforce on this sim: (Set to same as 'Curfew End' to disable) | Enter the first hour of curfew to enforce on this sim: (Set to same as 'Curfew End' to disable) | |
NRaas. StoryProgression. CurfewEnd:Name | Curfew End | Curfew End | |
NRaas. StoryProgression. CurfewEnd:Prompt | Enter the final hour of curfew to enforce on this sim: (Set to same as 'Curfew Begin' to disable) | Enter the final hour of curfew to enforce on this sim: (Set to same as 'Curfew Begin' to disable) | |
NRaas. StoryProgression. MaxGather:Name | Maximum Gather Size | Maximum Gather Size | |
NRaas. StoryProgression. MaxGather:Prompt | Enter the maximum number of sims to call during a gathering (0 is unlimited): | Enter the maximum number of sims to call during a gathering (0 is unlimited): | |
NRaas. StoryProgression. ScenarioWeight:Party | Party | Party | |
NRaas. StoryProgression. ScenarioWeight:Familiar | Familiar | Familiar | |
NRaas. StoryProgression. SetInactiveLTW:Name | Set Inactive LTW on Age Up | Set Inactive LTW on Age Up | |
NRaas. StoryProgression. AllowTeenLTW:Name | Choose Lifetime Want For Teen | Choose Lifetime Want For Teen | |
NRaas. StoryProgression. PromptForLifetimeWant:Name | Prompt For Inactive Lifetime Want | Prompt For Inactive Lifetime Want | |
NRaas. StoryProgression. ChooseLifetimeWish:Prompt | Do you want to choose the lifetime want for this sim ? | Do you want to choose the lifetime want for this sim ? | |
NRaas. StoryProgression. DisallowLTW:Name | Disallow Inactive Lifetime Want | Disallow Inactive Lifetime Want | |
NRaas. StoryProgression. SameSexNameTake:Prompt | Enter the marriage name for the new couple:\n{0.SimName}\n{1.SimName} | Enter the marriage name for the new couple:\n{0.SimName}\n{1.SimName} |