String Key | English | 日本語 | 備考 |
NRaas. StoryProgression. TownCat:Name | Town Cat | Town Cat | |
NRaas. StoryProgression. TownCat:Creation | Cat Creation | Cat Creation | |
NRaas. StoryProgression. TownCat:Creation0 | "Your stuff is my stuff now." Watch your valuables gentle sims, there is a new Cat in town, rumored to be {0.SimName}! | "Your stuff is my stuff now." Watch your valuables gentle sims, their is a new Cat in town, rumored to be {0.SimName}! | |
NRaas. StoryProgression. TownCat:Creation1 | The gossip mill is running wild attempting discern the identity of the new petty criminal in town. {6.String} is as sly as a Cat, {6.String} is! Watch yourself around {0.SimName}! | The gossip mill is running wild attempting discern the identity of the new petty criminal in town. {6.String} is as sly as a Cat, {6.String} is! Watch yourself around {0.SimName}! | |
NRaas. StoryProgression. TownCat:Creation2 | That Cat has claws, so be wary that you don't get swiped by {0.SimName}, or you might end up having to pay more than you bargained for! | That Cat has claws, so be wary that you don't get swiped by {0.SimName}, or you might end up having to pay more than you bargained for! | |
NRaas. StoryProgression. TownCat:Creation3 | A new Cat is on the prowl in town, rumored to go by the name of {0.SimName}. Lock your doors and windows neighbors, or you might find yourself a bit lighter in the pocketbook! | A new Cat is on the prowl in town, rumored to go by the name of {0.SimName}. Lock your doors and windows neighbors, or you might find yourself a bit lighter in the pocketbook! | |
NRaas. StoryProgression. TownCat:Creation4 | |||
NRaas. StoryProgression. TownCat:Creation5 | |||
NRaas. StoryProgression. TownCat:Creation6 | |||
NRaas. StoryProgression. TownCat:Creation7 | |||
NRaas. StoryProgression. TownCat:Creation8 | |||
NRaas. StoryProgression. TownCat:Creation9 | |||
NRaas. StoryProgression. TownCat:Steal | Cat Rob | Cat Rob | |
NRaas. StoryProgression. TownCat:Steal0 | Beware the Cat! It appears that crafty thief has been absconding with all manner of goods in town and selling it on the black market. {10.SimName} is apparently the most recent victim, losing a prized {20.String} to the villian. | Beware the Cat! It appears that crafty thief has been absconding with all manner of goods in town and selling it on the black market. {10.SimName} is apparently the most recent victim, losing a prized {20.String} to the villian. | |
NRaas. StoryProgression. TownCat:Steal1 | "I was just admiring my {20.String} actually, and simply turned away for a second, and it was gone!" {10.SimName} reported to the police. "I cannot imagine how the Cat was able to cart it off so quietly. {6.String} is very crafty, that one!" | "I was just admiring my {20.String} actually, and simply turned away for a second, and it was gone!" {10.SimName} reported to the police. "I cannot imagine how the Cat was able to cart it off so quietly. {6.String} is very crafty, that one!" | |
NRaas. StoryProgression. TownCat:Steal2 | {10.SimName} was quite distraught to find that {14.String} award winning {20.String} went missing recently. "I was forced to buy it back from a rather unsavory fellow, and it cost me a pretty simoleon, let me tell you. I was not impressed at all with the antics of that Cat!" | {10.SimName} was quite distraught to find that {14.String} award winning {20.String} went missing recently. "I was forced to buy it back from a rather unsavory fellow, and it cost me a pretty simoleon, let me tell you. I was not impressed at all with the antics of that Cat!" | |
NRaas. StoryProgression. TownCat:Steal3 | "How they got past my security system, I'll never know." moaned {10.SimName}. "That {20.String} has been in my family for, well, a while now, and is absolutely irreplacable!" Gladly there was a sale on at the grocery, and {10.SimFirstName} was able to purchase a new one. "Dang that Cat!" | "How they got past my security system, I'll never know." moaned {10.SimName}. "That {20.String} has been in my family for, well, a while now, and is absolutely irreplacable!" Gladly there was a sale on at the grocery, and {10.SimFirstName} was able to purchase a new one. "Dang that Cat!" | |
NRaas. StoryProgression. TownCat:Steal4 | |||
NRaas. StoryProgression. TownCat:Steal5 | |||
NRaas. StoryProgression. TownCat:Steal6 | |||
NRaas. StoryProgression. TownCat:Steal7 | |||
NRaas. StoryProgression. TownCat:Steal8 | |||
NRaas. StoryProgression. TownCat:Steal9 | |||
NRaas. StoryProgression. TownCat:StealFail | Cat Rob Fail | Cat Rob Fail | |
NRaas. StoryProgression. TownCat:StealFail0 | "I've been framed I tell ya! Framed!" screamed {0.SimName} after be caught attempting to rob {10.SimName}'s home. Hopefully the police will be able to secure enough evidence for an arrest, or {0.SimFirstName} may be back out stalking the hood pretty quick. | "I've been framed I tell ya! Framed!" screamed {0.SimName} after be caught attempting to rob {10.SimName}'s home. Hopefully the police will be able to secure enough evidence for an arrest, or {0.SimFirstName} may be back out stalking the hood pretty quick. | |
NRaas. StoryProgression. TownCat:StealFail1 | {10.SimName} foiled an attempted Cat burglary earlier, and has been telling everyone about {14.String} herioc feat. The Cat on the other hand, is still licking {4.String} wounds, but expects a rematch very soon. Lock your doors {10.SimFirstName}! | {10.SimName} foiled an attempted Cat burglary earlier, and has been telling everyone about {14.String} herioc feat. The Cat on the other hand, is still licking {4.String} wounds, but expects a rematch very soon. Lock your doors {10.SimFirstName}! | |
NRaas. StoryProgression. TownCat:StealFail2 | {0.SimName} found {3.String}self up a tree, after attempting to sneak into {10.SimName}'s home recently. Though the reasons are yet unknown, it is suspected that {0.SimFirstName} had intents to rob the place, and {10.SimFirstName} had other ideas in mind! | {0.SimName} found {3.String}self up a tree, after attempting to sneak into {10.SimName}'s home recently. Though the reasons are yet unknown, it is suspected that {0.SimFirstName} had intents to rob the place, and {10.SimFirstName} had other ideas in mind! | |
NRaas. StoryProgression. TownCat:StealFail3 | "Try to rob me will ya? Well I'll teach {3.String} a thing or two!" grumbled {10.SimName} after catching the local Cat trying to break into their home. After a quick take down, {0.SimName} found {3.String}self on the floor with a mighty bruised ego! | "Try to rob me will ya? Well I'll teach {3.String} a thing or two!" grumbled {10.SimName} after catching the local Cat trying to break into their home. After a quick take down, {0.SimName} found {3.String}self on the floor with a mighty bruised ego! | |
NRaas. StoryProgression. TownCat:StealFail4 | |||
NRaas. StoryProgression. TownCat:StealFail5 | |||
NRaas. StoryProgression. TownCat:StealFail6 | |||
NRaas. StoryProgression. TownCat:StealFail7 | |||
NRaas. StoryProgression. TownCat:StealFail8 | |||
NRaas. StoryProgression. TownCat:StealFail9 | |||
NRaas. StoryProgression. TownCat:Mooch | Cat Rob | Cat Rob | |
NRaas. StoryProgression. TownCat:Mooch0 | "What was yours is now mine, mine, mine!" shouted the Cat, after successfully evading {10.SimName} in a daring robbery involving some {20.Money} simoleons of {10.SimFirstName}'s money. "Catch me if you can, sucker!" | "What was yours is now mine, mine, mine!" shouted the Cat, after successfully evading {10.SimName} in a daring robbery involving some {20.Money} simoleons of {10.SimFirstName}'s money. "Catch me if you can, sucker!" | |
NRaas. StoryProgression. TownCat:Mooch1 | {0.SimName} has been rumored to be prowling the streets at night, looking for a easy mark. So watch out, or you'll end up like {10.SimName}, who recently lost {20.Money} to the daring thief! | {0.SimName} has been rumored to be prowling the streets at night, looking for a easy mark. So watch out, or you'll end up like {10.SimName}, who recently lost {20.Money} to the daring thief! | |
NRaas. StoryProgression. TownCat:Mooch2 | "I want what's rightfully yours!" commented the Cat, whose identity was safely hidden by a mask. "{10.SimName} is rich and successful, and I see no reason {12.String} couldn't share {20.Money} of that with little ol' me." | "I want what's rightfully yours!" commented the Cat, whose identity was safely hidden by a mask. "{10.SimName} is rich and successful, and I see no reason {12.String} couldn't share {20.Money} of that with little ol' me." | |
NRaas. StoryProgression. TownCat:Mooch3 | {10.SimName} found {13.String}self down a tidy sum of {20.Money} simoleons, after a brazen robbery by the infamous Cat. Though {4.String} identity was successfully hidden by the shadows, everyone knows that {0.SimName} is behind it! | {10.SimName} found {13.String}self down a tidy sum of {20.Money} simoleons, after a brazen robbery by the infamous Cat. Though {4.String} identity was successfully hidden by the shadows, everyone knows that {0.SimName} is behind it! | |
NRaas. StoryProgression. TownCat:Mooch4 | |||
NRaas. StoryProgression. TownCat:Mooch5 | |||
NRaas. StoryProgression. TownCat:Mooch6 | |||
NRaas. StoryProgression. TownCat:Mooch7 | |||
NRaas. StoryProgression. TownCat:Mooch8 | |||
NRaas. StoryProgression. TownCat:Mooch9 | |||
NRaas. StoryProgression. TownCat:MoochFail | Cat Rob Fail | Cat Rob Fail | |
NRaas. StoryProgression. TownCat:MoochFail0 | It appears that the Cat recently met {4.String} match, in the form of a Dog named {10.SimName}. A dirty melee ensued between the two sims, when {0.SimName} attempted to break into {10.SimFirstName}'s home, and the Cat found {3.String}self on the losing side. | It appears that the Cat recently met {4.String} match, in the form of a Dog named {10.SimName}. A dirty melee ensued between the two sims, when {0.SimName} attempted to break into {10.SimFirstName}'s home, and the Cat found {3.String}self on the losing side. | |
NRaas. StoryProgression. TownCat:MoochFail1 | "I will have my revenge!" muttered {0.SimName}, "No one stops me from taking what is rightfully mine! No one!". Sounds like {10.SimName} was successful in thwarting a recent robbery by the Cat. Good on {13.String}! | "I will have my revenge!" muttered {0.SimName}, "No one stops me from taking what is rightfully mine! No one!". Sounds like {10.SimName} was successful in thwarting a recent robbery by the Cat. Good on {13.String}! | |
NRaas. StoryProgression. TownCat:MoochFail2 | "It wasn't me, it was that other thief, I tell ya! Why does everything get blamed on little ol' me?" {0.SimName} was having no luck talking {4.String} way out of a predicament involving an attempt to steal some money from {10.SimName}. Better luck next time, Cat! | "It wasn't me, it was that other thief, I tell ya! Why does everything get blamed on little ol' me?" {0.SimName} was having no luck talking {4.String} way out of a predicament involving an attempt to steal some money from {10.SimName}. Better luck next time, Cat! | |
NRaas. StoryProgression. TownCat:MoochFail3 | The Cat's sticky fingers got the better of {3.String} recently, after {2.String} was unable to ditch the evidence of a recent robbery quick enough. {10.SimName} caught the thief red-handed, and a battle ensued to stop {0.SimName} from escaping. Let's just say that {0.SimFirstName}'s claw were not quite sharp enough that day. | The Cat's sticky fingers got the better of {3.String} recently, after {2.String} was unable to ditch the evidence of a recent robbery quick enough. {10.SimName} caught the thief red-handed, and a battle ensued to stop {0.SimName} from escaping. Let's just say that {0.SimFirstName}'s claw were not quite sharp enough that day. | |
NRaas. StoryProgression. TownCat:MoochFail4 | |||
NRaas. StoryProgression. TownCat:MoochFail5 | |||
NRaas. StoryProgression. TownCat:MoochFail6 | |||
NRaas. StoryProgression. TownCat:MoochFail7 | |||
NRaas. StoryProgression. TownCat:MoochFail8 | |||
NRaas. StoryProgression. TownCat:MoochFail9 | |||
NRaas. StoryProgression. ScenarioWeight:Bribe | Bribe | Bribe | |
NRaas. StoryProgression. TownCat:Bribe | Cat Bribe | Cat Bribe | |
NRaas. StoryProgression. TownCat:Bribe0 | It is rumored that money has been exchanging hands between the local Cat and a member of the police department. No one is saying much at this time, but there is some evidence that {10.SimName} may have received some {20.Money} to lose some key evidence. | It is rumored that money has been exchanging hands between the local Cat and a member of the police department. No one is saying much at this time, but there is some evidence that {10.SimName} may have received some {20.Money} to lose some key evidence. | |
NRaas. StoryProgression. TownCat:Bribe1 | There has been little word from the police department about various rumors circulating that someone on the force is on the take. "It is total speculation at this time that any money was received by Officer {10.SimName}, and will ask that these rumors cease immediately!" | There has been little word from the police department about various rumors circulating that someone on the force is on the take. "It is total speculation at this time that any money was received by Officer {10.SimName}, and will ask that these rumors cease immediately!" | |
NRaas. StoryProgression. TownCat:Bribe2 | "I want to assure the population of this great town, that Internal Affairs is looking into any allegation of misconduct by {10.SimName}. Though there have been rumors that {12.String} may have received {20.Money} from the Cat for certain mishandling of evidence, we don't want anyone taking matters into their own hands." | "I want to assure the population of this great town, that Internal Affairs is looking into any allegation of misconduct by {10.SimName}. Though there have been rumors that {12.String} may have received {20.Money} from the Cat for certain mishandling of evidence, we don't want anyone taking matters into their own hands." | |
NRaas. StoryProgression. TownCat:Bribe3 | Shady dealings! {0.SimName} and {10.SimName} have been seen together, exchanging parcels, in what could be construed as bribery... If one really believed {10.SimFirstName} capable of such. "We were just talking, that's all. There is nothing odd going on at all. Really!" | Shady dealings! {0.SimName} and {10.SimName} have been seen together, exchanging parcels, in what could be construed as bribery... If one really believed {10.SimFirstName} capable of such. "We were just talking, that's all. There is nothing odd going on at all. Really!" | |
NRaas. StoryProgression. TownCat:Bribe4 | |||
NRaas. StoryProgression. TownCat:Bribe5 | |||
NRaas. StoryProgression. TownCat:Bribe6 | |||
NRaas. StoryProgression. TownCat:Bribe7 | |||
NRaas. StoryProgression. TownCat:Bribe8 | |||
NRaas. StoryProgression. TownCat:Bribe9 | |||
NRaas. StoryProgression. TownCat:BribeFail | Cat Bribe Fail | Cat Bribe Fail | |
NRaas. StoryProgression. TownCat:BribeFail0 | {10.SimName} was seen recently throwing a pile of money back in the face of local sim {0.SimName}. "I am not on the take, and I will not have you or anyone sullying my reputation! Good day to you!" | {10.SimName} was seen recently throwing a pile of money back in the face of local sim {0.SimName}. "I am not on the take, and I will have you or anyone sullying my reputation! Good day to you!" | |
NRaas. StoryProgression. TownCat:BribeFail1 | "Don't even think about trying to bribe me! I will have none of that from you!" shouted {10.SimName}, after local sim {0.SimName} attempted to buy the services of the officer of the law. | "Don't even think about trying to bribe me! I will have none of that from you!" shouted {10.SimName}, after local sim {0.SimName} attempted to buy the services of the officer of the law. | |
NRaas. StoryProgression. TownCat:BribeFail2 | "I am not for sale, and you can tell all your criminal friends!" {10.SimName}, allegedly the local Cat, was taken aback by {0.SimName}'s outspoken denial, and promptly scurried off the premises. | "I am not for sale, and you can tell all your criminal friends!" {10.SimName}, allegedly the local Cat, was taken aback by {0.SimName}'s outspoken denial, and promptly scurried off the premises. | |
NRaas. StoryProgression. TownCat:BribeFail3 | There are still some decent cops out there, and {10.SimName} is showing them how its done, by passing up a sweet deal from local Cat, {0.SimName}. "There is no amount of money that can make me do what {2.String} wanted done." | There are still some decent cops out there, and {10.SimName} is showing them how its done, by passing up a sweet deal from local Cat, {0.SimName}. "There is no amount of money that can make me do what {2.String} wanted done." | |
NRaas. StoryProgression. TownCat:BribeFail4 | |||
NRaas. StoryProgression. TownCat:BribeFail5 | |||
NRaas. StoryProgression. TownCat:BribeFail6 | |||
NRaas. StoryProgression. TownCat:BribeFail7 | |||
NRaas. StoryProgression. TownCat:BribeFail8 | |||
NRaas. StoryProgression. TownCat:BribeFail9 | |||
NRaas. StoryProgression. TownCat:Derision | Cat Derision | Cat Derision | |
NRaas. StoryProgression. TownCat:Derision0 | "Everyone knows that the Cat is {0.SimName}, it is an open secret!" grumbled {10.SimName}, but no one seems to be able to stop {3.String} either way. "There is no justice in this town for rich sims like myself who just want to be left alone." | "Everyone knows that the Cat is {0.SimName}, it is an open secret!" grumbled {10.SimName}, but no one seems to be able to stop {3.String} either way. "There is no justice in this town for rich sims like myself who just want to be left alone." | |
NRaas. StoryProgression. TownCat:Derision1 | {10.SimName} has been reported to be fuming recently over the Cat's latest antics. Though the identity of the Cat is still unofficial, {10.SimFirstName} is quite confident that {0.SimName} is the culprit, and has been cursing {14.String} name with much fervor! | {10.SimName} has been reported to be fuming recently over the Cat's latest antics. Though the identity of the Cat is still unofficial, {10.SimFirstName} is quite confident that {0.SimName} is the culprit, and has been cursing {14.String} name with much fervor! | |
NRaas. StoryProgression. TownCat:Derision2 | "I hate Cats. Especially Cats that think they can get away with stealing my hard-earned stuff!" commented {10.SimName}. Apparently the sim has a full head of steam going regarding the alleged activities of one {0.SimName}. | "I hate Cats. Especially Cats that think they can get away with stealing my hard-earned stuff!" commented {10.SimName}. Apparently the sim has a full head of steam going regarding the alleged activities of one {0.SimName}. | |
NRaas. StoryProgression. TownCat:Derision3 | {0.SimName} had better be on {4.String} toes, as {10.SimName} has been in a foul, foul mood recently. It appears that {10.SimFirstName} has yet to get over being robbed by the Cat, and has it in for {0.SimFirstName}! | {0.SimName} had better be on {4.String} toes, as {10.SimName} has been in a foul, foul mood recently. It appears that {10.SimFirstName} has yet to get over being robbed by the Cat, and has it in for {0.SimFirstName}! | |
NRaas. StoryProgression. TownCat:Derision4 | |||
NRaas. StoryProgression. TownCat:Derision5 | |||
NRaas. StoryProgression. TownCat:Derision6 | |||
NRaas. StoryProgression. TownCat:Derision7 | |||
NRaas. StoryProgression. TownCat:Derision8 | |||
NRaas. StoryProgression. TownCat:Derision9 | |||
NRaas. StoryProgression. TownCat:Cohesion | Cat Cohesion | Cat Cohesion | |
NRaas. StoryProgression. TownCat:Cohesion0 | After both families were robbed blind by the local Cat, {0.SimName} and {10.SimName} have been getting together to share their stories, and possible new security measures to deter the next robbery. | After both families were robbed blind by the local Cat, {0.SimName} and {10.SimName} have been getting together to share their stories, and possible new security measures to deter the next robbery. | |
NRaas. StoryProgression. TownCat:Cohesion1 | "So, with the new Securo-2000, any time a burglar enters your home, they will be zapped with 1.21 gigawatts of electricity, stopping them dead!" {0.SimName} was overheard to say to fellow robbery victim {10.SimName}. "Now if only it were legal to use in this country, man that would be wonderful!" | "So, with the new Securo-2000, any time a burglar enters your home, they will be zapped with 1.22 gigawatts of electricity, stopping them dead!" {0.SimName} was overheard to say to fellow robbery victim {10.SimName}. "Now if only it were legal to use in this country, man that would be wonderful!" | |
NRaas. StoryProgression. TownCat:Cohesion2 | "We both share something in common, you see. We have both lost out to that darn Cat!" commented {0.SimName}, after a friend noticed {2.String} had been hanging out with {10.SimName} recently. "Nothing brings two sims closer together than the mutual loss of money." | "We both share something in common, you see. We have both lost out to that darn Cat!" commented {0.SimName}, after a friend noticed {2.String} had been hanging out with {10.SimName} recently. "Nothing brings two sims closer together than the mutual loss of money." | |
NRaas. StoryProgression. TownCat:Cohesion3 | The Cat had better watch out, it appears that the victims of the thief are banding together to combat future robberies. {0.SimName} and {10.SimName} for instance were seen recently, talking amongst themselves, possibly in regards to new security measures, or even future retribution! | The Cat had better watch out, it appears that the victims of the thief are banding together to combat future robberies. {0.SimName} and {10.SimName} for instance were seen recently, talking amongst themselves, possibly in regards to new security measures, or even future retribution! | |
NRaas. StoryProgression. TownCat:Cohesion4 | |||
NRaas. StoryProgression. TownCat:Cohesion5 | |||
NRaas. StoryProgression. TownCat:Cohesion6 | |||
NRaas. StoryProgression. TownCat:Cohesion7 | |||
NRaas. StoryProgression. TownCat:Cohesion8 | |||
NRaas. StoryProgression. TownCat:Cohesion9 | |||
NRaas. StoryProgression. TownCat:Arson | Cat Arson | Cat Arson | |
NRaas. StoryProgression. TownCat:Arson0 | Looks like {0.SimName} decided {2.String} has had enough of {10.SimName}'s Cat burglar antics, and torched a {20.String} at {14.String} home. "By the builder, you don't know how good it felt to blow off a little steam! Please, everyone should try this, it feels so much better!" | Looks like {0.SimName} decided {2.String} has had enough of {10.SimName}'s Cat burglar antics, and torched a {20.String} at {14.String} home. "By the builder, you don't know how good it felt to blow off a little steam! Please, everyone should try this, it feels so much better!" | |
NRaas. StoryProgression. TownCat:Arson1 | A {20.String} was found burned and destroyed at {10.SimName}'s home recently, and apparently {0.SimName} is taking the blame. As a victim of the Cat's prowling, it is quite understandable that their would be some animosity between the two neighbors. | A {20.String} was found burned and destroyed at {10.SimName}'s home recently, and apparently {0.SimName} is taking the blame. As a victim of the Cat's prowling, it is quite understandable that their would be some animosity between the two neighbors. | |
NRaas. StoryProgression. TownCat:Arson2 | "I just wanted it to burn into {14.String} mind that I don't like {13.String}!" screamed {0.SimName}, and burn it did, one {20.String} that is! {10.SimName}, aka the Cat, has found out the hard way how badly the locals dislike being stolen from! | "I just wanted it to burn into {14.String} mind that I don't like {13.String}!" screamed {0.SimName}, and burn it did, one {20.String} that is! {10.SimName}, aka the Cat, has found out the hard way how badly the locals dislike being stolen from! | |
NRaas. StoryProgression. TownCat:Arson3 | "That was totally uncalled for! I mean now I'm going to have to go out and steal.... Er, buy a brand new {20.String} to replace the one you torched!" grumbled {10.SimName} after learning that {0.SimName} had decided to seek retribution on the local Cat. | "That was totally uncalled for! I mean now I'm going to have to go out and steal.... Er, buy a brand new {20.String} to replace the one you torched!" grumbled {10.SimName} after learning that {0.SimName} had decided to seek retribution on the local Cat. | |
NRaas. StoryProgression. TownCat:Arson4 | |||
NRaas. StoryProgression. TownCat:Arson5 | |||
NRaas. StoryProgression. TownCat:Arson6 | |||
NRaas. StoryProgression. TownCat:Arson7 | |||
NRaas. StoryProgression. TownCat:Arson8 | |||
NRaas. StoryProgression. TownCat:Arson9 | |||
NRaas. StoryProgression. TownCat:Break | Cat Break | Cat Break | |
NRaas. StoryProgression. TownCat:Break0 | "Brings new meaning to the term Smash and Grab, doesn't it? Take that Cat!" {0.SimName} was obviously quite proud of the fact that {2.String} destroyed {10.SimName}'s {20.String} recently. | "Brings new meaning to the term Smash and Grab, doesn't it? Take that Cat!" {0.SimName} was obviously quite proud of the fact that {2.String} destroyed {10.SimName}'s {20.String} recently. | |
NRaas. StoryProgression. TownCat:Break1 | "So I come home from a long day's work, and find my {20.String} has been damaged in some act of vandalism! I mean, what the Builder is going on in this town?" {10.SimName} just doesn't seeem to understand that stealing from sims like {0.SimName} is going to cause repercussions. | "So I come home from a long day's work, and find my {20.String} has been damaged in some act of vandalism! I mean, what the Builder is going on in this town?" {10.SimName} just doesn't seeem to understand that stealing from sims like {0.SimName} is going to cause repercussions. | |
NRaas. StoryProgression. TownCat:Break2 | "That {20.String} was probably bought it using money stolen from me, so I think I have every right to smash it up!" exclaimed {0.SimName} after exacting a little bit of justice on {10.SimName}. "That Cat will think twice about stealing from me, I tell you that!" | "That {20.String} was probably bought it money stolen from me, so I think I have every right to smash it up!" exclaimed {0.SimName} after exacting a little bit of justice on {10.SimName}. "That Cat will think twice about stealing from me, I tell you that!" | |
NRaas. StoryProgression. TownCat:Break3 | If {0.SimName} can't have {4.String} own stuff back, then apparently {10.SimName} shouldn't be allowed to have anything either. It appears the victims of the Cat are seeking vengeance upon {10.SimFirstName}, by smashing up a {20.String} recently! | If {0.SimName} can't have {4.String} own stuff back, then apparently {10.SimName} shouldn't be allowed to have anything either. It appears the victims of the Cat are seeking vengeance upon {10.SimFirstName}, by smashing up a {20.String} recently! | |
NRaas. StoryProgression. TownCat:Break4 | |||
NRaas. StoryProgression. TownCat:Break5 | |||
NRaas. StoryProgression. TownCat:Break6 | |||
NRaas. StoryProgression. TownCat:Break7 | |||
NRaas. StoryProgression. TownCat:Break8 | |||
NRaas. StoryProgression. TownCat:Break9 | |||
NRaas. StoryProgression. TownCat:GoToJail | Cat Jailed | Cat Jailed | |
NRaas. StoryProgression. TownCat:GoToJail0 | Meow! {0.SimName} found {3.String}self in jail after being caught coveting someone else's belongings! | Meow! {0.SimName} found {3.String}self in jail after being caught coveting someone else's belongings! | |
NRaas. StoryProgression. TownCat:GoToJail1 | Will they never learn? Crime just doesn't pay! {0.SimName} has been thrown in jail! | Will they never learn? Crime just doesn't pay! {0.SimName} has been thrown in jail! | |
NRaas. StoryProgression. TownCat:GoToJail2 | {0.SimName} is in the clink, after a foiled attempt to abscond with someone else's hard-earned property. | {0.SimName} is in the clink, after a foiled attempt to abscond with someone else's hard-earned property. | |
NRaas. StoryProgression. TownCat:GoToJail3 | "This is merely a temporary setback. They can't hold me on that flimsy evidence for long." Watch out, the Cat will be out of jail in no time flat! | "This is merely a temporary setback. They can't hold me on that flimsy evidence for long." Watch out, the Cat will be out of jail in no time flat! | |
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