NRaas/StoryProgression12/StringTableOthers

Last-modified: 2012-04-15 (日) 21:39:41
String KeyEnglish日本語備考
NRaas.
StoryProgression.
TownLoon:Name
Town LoonTown Loon
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TownLoon:Recruit
Loon RecruitLoon Recruit
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TownLoon:Recruit0
{0.SimName}'s nutcase antics appear to drawn in another bemused follower in the form of {10.SimName}.{0.SimName}'s nutcase antics appear to drawn in another bemused follower in the form of {10.SimName}.
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StoryProgression.
TownLoon:Recruit1
Seems that *great* minds think alike, or rather that's what people are saying about {10.SimName}, now part of {0.SimName}'s little gaggle of nutballs.Seems that *great* minds think alike, or rather that's what people are saying about {10.SimName}, now part of {0.SimName}'s little gaggle of nutballs.
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TownLoon:Recruit2
For whatever bizarre reason, {10.SimName} has decided that following the local loon, {0.SimName}, around is a good use of {14.String} time.For whatever bizarre reason, {10.SimName} has decided that following the local loon, {0.SimName}, around is a good use of {14.String} time.
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TownLoon:Recruit3
What {10.SimName} sees in {0.SimName}'s goof ball antics, no one will probably ever comprehend. However it appears the town loon has reeled in a new member of {4.String} gang.What {10.SimName} sees in {0.SimName}'s goof ball antics, no one will probably ever comprehend. However it appears the town loon has reeled in a new member of {4.String} gang.
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TownLoon:Recruit4
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TownLoon:Recruit5
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TownLoon:Recruit6
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TownLoon:Recruit7
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TownLoon:Recruit8
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TownLoon:Recruit9
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TownLoon:Cohesion
Loon CohesionLoon Cohesion
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TownLoon:Cohesion0
The local loon's gang has been joking and musing amongst themselves, with {0.SimName} and {10.SimName} hitting it off just dandy.The local loon's gang has been joking and musing amongst themselves, with {0.SimName} and {10.SimName} hitting it off just dandy.
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TownLoon:Cohesion1
It helps to be in a club, even if it is run by the loon. {0.SimName} and {10.SimName} have been joking it up and having a blast together.It helps to be in a club, even if it is run by the loon. {0.SimName} and {10.SimName} have been joking it up and having a blast together.
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TownLoon:Cohesion2
With a mutual acquaintance in the name of the Loon, {0.SimName} and {10.SimName} have really been working the good humor in their friendship.With a mutual acquaintance in the name of the Loon, {0.SimName} and {10.SimName} have really been working the good humor in their friendship.
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TownLoon:Cohesion3
{0.SimName} and {10.SimName} have been seen hamming it up together, while hanging out with the local loon. They seem to be getting along just rightly.{0.SimName} and {10.SimName} have been seen hamming it up together, while hanging out with the local loon. They seem to be getting along just rightly.
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TownLoon:Cohesion4
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TownLoon:Cohesion5
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TownLoon:Cohesion6
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TownLoon:Cohesion7
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TownLoon:Cohesion8
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TownLoon:Cohesion9
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TownLoon:Antagonize
Loon AntagonizeLoon Antagonize
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TownLoon:Antagonize0
An attempt at some hilarious antics by {0.SimName} seems to have soured {4.String} relationship with {10.SimName}.An attempt at some hilarious antics by {0.SimName} seems to have soured {4.String} relationship with {10.SimName}.
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TownLoon:Antagonize1
{10.SimName} was none too impressed by a recent attempt at some nutball humor from {0.SimName}, and sadly their relationship has suffered for it.{10.SimName} was none too impressed by a recent attempt at some nutball humor from {0.SimName}, and sadly their relationship has suffered for it.
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TownLoon:Antagonize2
{0.SimName}, goaded on by the local loon, seems to have offended {10.SimName}'s sensibilities with some off color mannerisms. Looks like neither party left happy.{0.SimName}, goaded on by the local loon, seems to have offended {10.SimName}'s sensibilities with some off color mannerisms. Looks like neither party left happy.
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TownLoon:Antagonize3
The town loon's gaggle appears to have influenced {0.SimName} to perform some badly timed antics on {10.SimName}. Let's just say that the final effect was not taken kindly.The town loon's gaggle appears to have influenced {0.SimName} to perform some badly timed antics on {10.SimName}. Let's just say that the final effect was not taken kindly.
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TownLoon:Antagonize4
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TownLoon:Antagonize5
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TownLoon:Antagonize6
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TownLoon:Antagonize7
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TownLoon:Antagonize8
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TownLoon:Antagonize9
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TownLoon:Creation
Loon CreationLoon Creation
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TownLoon:Creation0
{0.SimName}'s continuously wild antics have granted {3.String} the inglorious title of town loon!{0.SimName}'s continuously wild antics have granted {3.String} the inglorious title of town loon!
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TownLoon:Creation1
If you're looking for someone who is a few cards shy of a full deck, look no further than the new town loon: {0.SimName}!If you're looking for someone who is a few cards shy of a full deck, look no further than the new town loon: {0.SimName}!
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TownLoon:Creation2
It appears that final screw came loose... {0.SimName} has finally become the new town loon.It appears that final screw came loose... {0.SimName} has finally become the new town loon.
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TownLoon:Creation3
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TownLoon:Creation4
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TownLoon:Creation5
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TownLoon:Creation6
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TownLoon:Creation7
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TownLoon:Creation8
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TownLoon:Creation9
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TownLoon:GiveAway
Loon Give AwayLoon Give Away
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TownLoon:GiveAway0
"What was I supposed to do, refuse?" queried {10.SimName}, after being given {20.Money} simoleons by local loony {0.SimName}. "I have no idea why {2.String} choose me for such a wonderful gift. But I'm happy {2.String} did!""What was I supposed to do, refuse?" queried {10.SimName}, after being given {20.Money} simoleons by local loony {0.SimName}. "I have no idea why {2.String} choose me for such a wonderful gift. But I'm happy {2.String} did!"
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TownLoon:GiveAway1
Local nutter {0.SimName} was having a grand ol' time last day, when {2.String} picked a sim off the street at random and donated {20.Money} simoleons to their coffers. {10.SimName} was dumbfounded when {12.String} received the cash, and had nothing intelligible to say.Local nutter {0.SimName} was having a grand ol' time last day, when {2.String} picked a sim off the street at random and donated {20.Money} simoleons to their coffers. {10.SimName} was dumbfounded when {12.String} received the cash, and had nothing intelligible to say.
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TownLoon:GiveAway2
{10.SimName} was heard remarking "Uh thanks? What's the catch" after being gifted a sum of {20.Money} simoleons, by {0.SimName} the other day. "No catch, you just smelled of purple grasshoppers and tasted very ostrich, so I thought you deserved some spare change."{10.SimName} was heard remarking "Uh thanks? What's the catch" after being gifted a sum of {20.Money} simoleons, by {0.SimName} the other day. "No catch, you just smelled of purple grasshoppers and tasted very ostrich, so I thought you deserved some spare change."
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TownLoon:GiveAway3
"Free money to anyone who oinks like a pig!" That was enough to entice {10.SimName} to the dark-side of sanity for a couple minutes. For {14.String} effort, {0.SimName} gladly turned over {20.Money} simoleons. "I thought it was an excellent rendition.""Free money to anyone who oinks like a pig!" That was enough to entice {10.SimName} to the dark-side of sanity for a couple minutes. For {4.String} effort, {0.SimName} gladly turned over {20.Money} simoleons. "I thought it was an excellent rendition."
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TownLoon:GiveAway4
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TownLoon:GiveAway5
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TownLoon:GiveAway6
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TownLoon:GiveAway7
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TownLoon:GiveAway8
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TownLoon:GiveAway9
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TownLoon:Disapproval
Loon DisapprovalLoon Disapproval
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TownLoon:Disapproval0
"That {0.SimName} is just plain nuts." {10.SimName} was overheard saying. "I heard from a friend what {2.String} tried to do with that lawn flamingo! Unbelievable!""That {0.SimName} is just plain nuts." {10.SimName} was overheard saying. "I heard from a friend what {2.String} tried to do with that lawn flamingo! Unbelievable!"
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TownLoon:Disapproval1
"I just cannot understand why {0.SimName} is allowed to roam free like that!", commented {10.SimName} after hearing a disturbing tale from a friend."I just cannot understand why {0.SimName} is allowed to roam free like that!", commented {10.SimName} after hearing a disturbing tale from a friend.
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TownLoon:Disapproval2
"By the Builder, if {0.SimName} got {4.String} way, we would all be wearing cats on our noggins and singing show tunes from "Guys and Dolls"!", grimaced {10.SimName}. "That sim is just cuckoo!""By the Builder, if {0.SimName} got {4.String} way, we would all be wearing cats on our noggins and singing show tunes from "Guys and Dolls"!", grimaced {10.SimName}. "That sim is just cuckoo!"
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TownLoon:Disapproval3
{10.SimName} was not amused at all when a friend informed {13.String} of {0.SimName}'s recent failed antics. "Next thing {2.String}'ll be doing is trying that stuff for real! Don't come crying to me when that llama bites back!"{10.SimName} was not amused at all when a friend informed {3.String} of {0.SimName}'s recent failed antics. "Next thing {2.String}'ll be doing is trying that stuff for real! Don't come crying to me when that llama bites back!"
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TownLoon:Disapproval4
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TownLoon:Disapproval5
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TownLoon:Disapproval6
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TownLoon:Disapproval7
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TownLoon:Disapproval8
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TownLoon:Disapproval9
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TownLoon:Break
Loon BreakLoon Break
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TownLoon:Break0
{10.SimName} was less than amused with {0.SimName} after {2.String} broke {14.String} {20.String}. "Really? I thought you were supposed to beat it with a stick. Did I not read that in the manual that large white rabbit was handing out earlier?"{10.SimName} was less than amused with {0.SimName} after {2.String} broke {14.String} {20.String}. "Really? I thought you were supposed to beat it with a stick. Did I not read that in the manual that large white rabbit was handing out earlier?"
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TownLoon:Break1
Apparently stuffing a {20.String} full of garlic is a bad idea, as {0.SimName} found out recently, when {2.String} broke one at {10.SimName}'s house. "Well at least the room smells nicer now. He he!"Apparently stuffing a {20.String} full of garlic is a bad idea, as {0.SimName} found out recently, when {2.String} broke one at {10.SimName}'s house. "Well at least the room smells nicer now. He he!"
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TownLoon:Break2
In another totally inexplicable act of lunacy, {0.SimName} decided a show of strength using the {20.String} at {10.SimName}'s house was totally acceptable. However, when the item broke during the effort, {10.SimFirstName} was less than amused.In another totally inexplicable act of lunacy, {0.SimName} decided a show of strength using the {20.String} at {10.SimName}'s house was totally acceptable. However, when the item broke during the effort, {10.SimFirstName} was less than amused.
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TownLoon:Break3
"Do you see? This is why {0.SimName} should be locked up!" moaned {10.SimName}, after {0.SimFirstName} attempted to "repair" {10.SimFirstName}'s {20.String}. "I kept telling {3.String} that it wasn't broken, but no, {2.String} wouldn't listen! And now the darn thing is busted!""Do you see? This is why {0.SimName} should be locked up!" moaned {10.SimName}, after {0.SimFirstName} attempted to "repair" {10.SimFirstName}'s {20.String}. "I kept telling {3.String} that it wasn't broken, but no, {2.String} wouldn't listen! And now the darn thing is busted!"
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TownLoon:Break4
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TownLoon:Break5
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TownLoon:Break6
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TownLoon:Break7
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TownLoon:Break8
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TownLoon:Break9
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TownLoon:Arson
Loon ArsonLoon Arson
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TownLoon:Arson0
"I just wanted to see the pretty colors dancing, dancing all around me!" sighed {0.SimName} after setting fire to {10.SimName}'s {20.String}. "And then they snuffed them out. How rude!""I just wanted to see the pretty colors dancing, dancing all around me!" sighed {0.SimName} after setting fire to {10.SimName}'s {20.String}. "And then they snuffed them out. How rude!"
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TownLoon:Arson1
{0.SimName} attempt to juggle flame fruits went awry recently, when {2.String} accidentally set {10.SimName}'s {20.String} on fire. "I mean really... Do they not make those things fire proof? Well they should, look at how dangerous they are!"{0.SimName} attempt to juggle flame fruits went awry recently, when {2.String} accidentally set {10.SimName}'s {20.String} on fire. "I mean really... Do they not make those things fire proof? Well they should, look at how dangerous they are!"
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TownLoon:Arson2
{10.SimName} was left cleaning up the ashes, after {14.String} {20.String} burned recently. {10.SimFirstName} has {0.SimName} to blame. "I was only trying to help." commented {0.SimFirstName}, "The home was just so crowded. Now look at all the space!"{10.SimName} was left cleaning up the ashes, after {14.String} {20.String} burned recently. {10.SimFirstName} has {0.SimName} to blame. "I was only trying to help." commented {0.SimFirstName}, "The home was just so crowded. Now look at all the space!"
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TownLoon:Arson3
"When will I learn?" bemoaned {10.SimName}, "One does not invite {0.SimName} and not expect something to go up in smoke. I mean look at my {20.String}, it is completely ruined!" There is as yet no explanation as to why {0.SimFirstName} decided to set the item on fire."When will I learn?" bemoaned {10.SimName}, "One does not invite {0.SimName} and not expect something to go up in smoke. I mean look at my {20.String}, it is completely ruined!" There is as yet no explanation as to why {0.SimFirstName} decided to set the item on fire.
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TownLoon:Arson4
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TownLoon:Arson5
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TownLoon:Arson6
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TownLoon:Arson7
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TownLoon:Arson8
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TownLoon:Arson9
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TownLoon:BreakHate
Loon Break HateLoon Break Hate
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TownLoon:BreakHate0
"Oh, {0.SimName} likes to break other sim's stuff, eh? Well I know some things I could break of theirs!" mentioned {10.SimName}. "Just give me a minute, and I'll get my sledgehammer.""Oh, {0.SimName} likes to break other sim's stuff, eh? Well I know some things I could break of theirs!" mentioned {10.SimName}. "Just give me a minute, and I'll get my sledgehammer."
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TownLoon:BreakHate1
{0.SimName} was making no friend of {10.SimName} recently, when {10.SimFirstName} found out that {0.SimFirstName} had busted up a friend's house. "Uh, was that supposed to be a joke? I don't get it."{0.SimName} was making no friend of {10.SimName} recently, when {10.SimFirstName} found out that {0.SimFirstName} had busted up a friend's house. "Uh, was that supposed to be a joke? I don't get it."
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TownLoon:BreakHate2
"This is no laughing matter, that's for sure." commented {10.SimName}. "{0.SimName} owes my friend a very good explanation for the mess {2.String} caused!""This is no laughing matter, that's for sure." commented {10.SimName}. "{0.SimName} owes my friend a very good explanation for the mess {2.String} caused!"
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TownLoon:BreakHate3
"Totalled you say? Really? How much is that going to cost to replace? Oh, don't worry, I'll steer clear of that nutjob {0.SimName}, thanks for the heads up!". {10.SimName} is not a friend to the local loon, that's for sure."Totalled you say? Really? How much is that going to cost to replace? Oh, don't worry, I'll steer clear of that nutjob {0.SimName}, thanks for the heads up!". {10.SimName} is not a friend to the local loon, that's for sure.
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TownLoon:BreakHate4
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TownLoon:BreakHate5
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TownLoon:BreakHate6
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TownLoon:BreakHate7
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TownLoon:BreakHate8
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TownLoon:BreakHate9
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TownLoon:ArsonHate
Loon Arson HateLoon Arson Hate
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TownLoon:ArsonHate0
Upon learning of a recent fire at a friend's house, {10.SimName} had this to say: "What were they thinking? Oh, right this is {0.SimName} we're talking about. Using the word "think" and {0.SimFirstName} is the same sentence would be a waste of breath."Upon learning of a recent fire at a friend's house, {10.SimName} had this to say: "What were they thinking? Oh, right this is {0.SimName} we're talking about. Using the word "think" and {0.SimFirstName} is the same sentence would be a waste of breath."
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TownLoon:ArsonHate1
"Okay, there is kooky, and then there is downright careless!" commented {10.SimName}, when {12.String} heard that {0.SimName} had been to blame for a recent fire. "Who let that nutter anywhere near flammable materials?""Okay, there is kooky, and then there is downright careless!" commented {10.SimName}, when {12.String} heard that {0.SimName} had been to blame for a recent fire. "Who let that nutter anywhere near flammable materials?"
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TownLoon:ArsonHate2
"Oh, so {0.SimName} thinking {3.String}self flame retardant does {2.String}?" queried {10.SimName}, "Well give me a few minutes with that crackpot, and I'll show {3.String}!""Oh, so {0.SimName} thinking {3.String}self flame retardant does {2.String}?" queried {10.SimName}, "Well give me a few minutes with that crackpot, and I'll show {3.String}!"
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TownLoon:ArsonHate3
{10.SimName} was none-too-pleased to hear that {0.SimName} had been the cause of a fire at one of {14.String} friends homes. "Some sims should just be run out of town!"{10.SimName} was none-to-pleased to hear that {0.SimName} had been the cause of a fire at one of {14.String} friends homes. "Some sims should just be run out of town!"
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TownLoon:ArsonHate4
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TownLoon:ArsonHate5
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TownLoon:ArsonHate6
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TownLoon:ArsonHate7
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TownLoon:ArsonHate8
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TownLoon:ArsonHate9