String Key | English | 日本語 | 備考 |
NRaas. StoryProgression. TownMooch:Name | Town Mooch | Town Mooch | |
NRaas. StoryProgression. TownMooch:Creation | Mooch Creation | Mooch Creation | |
NRaas. StoryProgression. TownMooch:Creation0 | Sponge sponge sponge. Some sims are better living off the helping hands of others. {0.SimName} wants to prove to everyone, that living off others is easy! | Sponge sponge sponge. Some sims are better living off the helping hands of others. {0.SimName} wants to prove to everyone, that living off others is easy! | |
NRaas. StoryProgression. TownMooch:Creation1 | {0.SimName} has been chosen by the members of the fair community as the worst leech in town, branding {4.String} with the title of Town Mooch! | {0.SimName} has been chosen by the members of the fair community as the worst leech in town, branding {4.String} with the title of Town Mooch! | |
NRaas. StoryProgression. TownMooch:Creation2 | Given the state of the sim economy, it's understandable that a bit of begging is necessary in some cases. However in the case of {0.SimName}, mooching is an art form! | Given the state of the sim economy, it's understandable that a bit of begging is necessary in some cases. However in the case of {0.SimName}, mooching is an art form! | |
NRaas. StoryProgression. TownMooch:Creation3 | Professional mooching is tough work... Or so says {0.SimName}, whose exploits are sure to make their mark in the town's history books! | Professional mooching is tough work... Or so says {0.SimName}, whose exploits are sure to make their mark in the town's history books! | |
NRaas. StoryProgression. TownMooch:Creation4 | |||
NRaas. StoryProgression. TownMooch:Creation5 | |||
NRaas. StoryProgression. TownMooch:Creation6 | |||
NRaas. StoryProgression. TownMooch:Creation7 | |||
NRaas. StoryProgression. TownMooch:Creation8 | |||
NRaas. StoryProgression. TownMooch:Creation9 | |||
NRaas. StoryProgression. TownMooch:Recruit | Mooch Recruit | Mooch Recruit | |
NRaas. StoryProgression. TownMooch:Recruit0 | Moochers are a dime a dozen, and {10.SimName} is proving that idiom by throwing {14.String} hat in with the local Town Mooch {0.SimName}. | Moochers are a dime a dozen, and {10.SimName} is proving that idiom by throwing {14.String} hat in with the local Town Mooch {0.SimName}. | |
NRaas. StoryProgression. TownMooch:Recruit1 | Let's hope there is enough generosity to go around. A new mooch has arisen, in the form of {10.SimName}, joining the growing ranks that follow {0.SimName}'s life-style. | Let's hope there is enough generosity to go around. A new mooch has arisen, in the form of {10.SimName}, joining the growing ranks that follow {0.SimName}'s life-style. | |
NRaas. StoryProgression. TownMooch:Recruit2 | Leeches of the world unite! {0.SimName} is heralding a new era in slacking, with the addition of {10.SimName} to {4.String} gaggle of malcontents! | Leeches of the world unite! {0.SimName} is heralding a new era in slacking, with the addition of {10.SimName} to {4.String} gaggle of malcontents! | |
NRaas. StoryProgression. TownMooch:Recruit3 | {10.SimName} recently popped out of the woodwork to help {13.String}self to the coffers of the local populace. {0.SimName}'s approach to living off the handouts of others apparently made a big impression! | {10.SimName} recently popped out of the woodwork to help {13.String}self to the coffers of the local populace. {0.SimName}'s approach to living off the hand outs of others apparently made a big impression! | |
NRaas. StoryProgression. TownMooch:Recruit4 | |||
NRaas. StoryProgression. TownMooch:Recruit5 | |||
NRaas. StoryProgression. TownMooch:Recruit6 | |||
NRaas. StoryProgression. TownMooch:Recruit7 | |||
NRaas. StoryProgression. TownMooch:Recruit8 | |||
NRaas. StoryProgression. TownMooch:Recruit9 | |||
NRaas. StoryProgression. TownMooch:Mooch | Mooch Mooch | Mooch Mooch | |
NRaas. StoryProgression. TownMooch:Mooch0 | {0.SimName} was seen recently, accepting a generous sum of {20.Money} simoleons from {10.SimName}. "They looked so forlorn... With {4.String} big puppy dogs eyes. I simply could not refuse." | {0.SimName} was seen recently, accepting a generous sum of {20.Money} simoleons from {10.SimName}. "They looked so forlorn... With {4.String} big puppy dogs eyes. I simply could not refuse." | |
NRaas. StoryProgression. TownMooch:Mooch1 | Some sim's generosity knows no bounds. {10.SimName} has been opening the old purse strings to help out poor {0.SimName}... To the tune of {20.Money} simoleons. | Some sim's generosity knows no bounds. {10.SimName} has been opening the old purse strings to help out poor {0.SimName}... To the tune of {20.Money} simoleons. | |
NRaas. StoryProgression. TownMooch:Mooch2 | "Well, life is hard ya know... And a sim has got to eat." commented {0.SimName} to an onlooker who watched as {10.SimName} forked over {20.Money} simoleons, to feed the "starving" beggar. | "Well, life is hard ya know... And a sim has got to eat." commented {0.SimName} to an onlooker who watched as {10.SimName} forked over {20.Money} simoleons, to feed the "starving" beggar. | |
NRaas. StoryProgression. TownMooch:Mooch3 | {10.SimName} is such a softy when it comes to down and out sims. "I threw {0.SimName} a couple of {20.Money} simoleons, mere pocket change really. Hopefully {2.String}'ll be able to buy some decent clothes, or possibly a bubble bath." | {10.SimName} is such a softy when it comes to down and out sims. "I threw {0.SimName} a couple of simoleons, mere pocket change really. Hopefully {2.String}'ll be able to buy some decent clothes, or possibly a bubble bath." | |
NRaas. StoryProgression. TownMooch:Mooch4 | |||
NRaas. StoryProgression. TownMooch:Mooch5 | |||
NRaas. StoryProgression. TownMooch:Mooch6 | |||
NRaas. StoryProgression. TownMooch:Mooch7 | |||
NRaas. StoryProgression. TownMooch:Mooch8 | |||
NRaas. StoryProgression. TownMooch:Mooch9 | |||
NRaas. StoryProgression. TownMooch:BigMooch | Mooch Mooch | Mooch Mooch | |
NRaas. StoryProgression. TownMooch:BigMooch0 | {0.SimName} was over at {10.SimName}'s home recently, on {4.String} hands and knees begging for a bit of dough to tide {3.String} over to {4.String} next payday. Apparently, {10.SimFirstName} took pity on the wretched soul, and donated {20.Money} simoleons! | {0.SimName} was over at {10.SimName}'s home recently, on {4.String} hands and knees begging for a bit of dough to tide {3.String} over to {4.String} next payday. Apparently, {10.SimFirstName} took pity on the wretched soul, and donated {20.Money} simoleons! | |
NRaas. StoryProgression. TownMooch:BigMooch1 | Wow, some sims have a truly generous spirit. After freely handing local mooch {0.SimName} a tidy sum of {20.Money}, {10.SimName} were heard to say "It's the very least I could do for such an obviously unfortunate family. And it seemed the only way to make {3.String} leave my home without involving the police." | Wow, some sims have a truly generous spirit. After freely handing local mooch {0.SimName} a tidy sum of {20.Money}, {10.SimName} were heard to say "It's the very least I could do for such an obviously unfortunate family. And it seemed the only way to make {3.String} leave my home without involving the police." | |
NRaas. StoryProgression. TownMooch:BigMooch2 | "I was just feeling generous that day" remarked {10.SimName}, after a neighbor commented on {14.String} amazing charity towards {0.SimName}. It appears that {0.SimFirstName} walked off with some {20.Money} simoleons! | "I was just feeling generous that day" remarked {10.SimName}, after a neighbor commented on {14.String} amazing charity towards {0.SimName}. It appears that {0.SimFirstName} walked off with some {20.Money} simoleons! | |
NRaas. StoryProgression. TownMooch:BigMooch3 | "Oh... You dog you!" Commented another local leech, after seeing {0.SimName} pocket {20.Money} simoleons of {10.SimName}'s hard earned cash. "I just laid on that old fashioned charms... And remembered not to bath for a couple days before visiting {14.String} home." | "Oh... You dog you!" Commented another local leech, after seeing {0.SimName} pocket {20.Money} simoleons of {10.SimName}'s hard earned cash. "I just laid on that old fashioned charms... And remembered not to bath for a couple days before visiting {14.String} home." | |
NRaas. StoryProgression. TownMooch:BigMooch4 | |||
NRaas. StoryProgression. TownMooch:BigMooch5 | |||
NRaas. StoryProgression. TownMooch:BigMooch6 | |||
NRaas. StoryProgression. TownMooch:BigMooch7 | |||
NRaas. StoryProgression. TownMooch:BigMooch8 | |||
NRaas. StoryProgression. TownMooch:BigMooch9 | |||
NRaas. StoryProgression. TownMooch:Cohesion | Mooch Cohesion | Mooch Cohesion | |
NRaas. StoryProgression. TownMooch:Cohesion0 | {0.SimName} and {10.SimName} have been seen around town, sharing trade secrets with each other. "Proper sponging requires a great deal of discipline and training. It's a good idea to keep appraised of the latest techniques!" | {0.SimName} and {10.SimName} have been seen around town, sharing trade secrets with each other. "Proper sponging requires a great deal of discipline and training. It's a good idea to keep appraised of the latest techniques!" | |
NRaas. StoryProgression. TownMooch:Cohesion1 | Local leeches {0.SimName} and {10.SimName} were seen conversing recently, trading success stories and the deciding on their next challenge. "I have a sim in mind for my next move, and I hear they are pretty loaded." | Local leeches {0.SimName} and {10.SimName} were seen conversing recently, trading success stories and the deciding on their next challenge. "I have a sim in mind for my next move, and I hear they are pretty loaded." | |
NRaas. StoryProgression. TownMooch:Cohesion2 | "You know, eventually everyone in town will hate us." noted {0.SimName}, while talking with fellow moocher {10.SimName}. "There is a new sucker born everyday buddy. Ya just need to know how to spot them!" | "You know, eventually everyone in town will hate us." noted {0.SimName}, while talking with fellow moocher {10.SimName}. "There is a new sucker born everyday buddy. Ya just need to know how to spot them!" | |
NRaas. StoryProgression. TownMooch:Cohesion3 | Apparently there is a comradery even amongst sponges. {0.SimName} and {10.SimName} were seen last day chatting it up, and having a grand ol' time. "We have so much in common, it's great to have someone that doesn't simply throw money in your face and leave." | Apparently there is a comradery even amongst sponges. {0.SimName} and {10.SimName} were seen last day chatting it up, and having a grand ol' time. "We have so much in common, it's great to have someone that doesn't simply throw money in your face and leave." | |
NRaas. StoryProgression. TownMooch:Cohesion4 | |||
NRaas. StoryProgression. TownMooch:Cohesion5 | |||
NRaas. StoryProgression. TownMooch:Cohesion6 | |||
NRaas. StoryProgression. TownMooch:Cohesion7 | |||
NRaas. StoryProgression. TownMooch:Cohesion8 | |||
NRaas. StoryProgression. TownMooch:Cohesion9 | |||
NRaas. StoryProgression. TownMooch:Derision | Mooch Derision | Mooch Derision | |
NRaas. StoryProgression. TownMooch:Derision0 | {0.SimName} got a royal lambasting from {10.SimName} the other day. It seems that some sims don't consider leeching off the local townsfolk to be decent way to make a living. | {0.SimName} got a royal lambasting from {10.SimName} the other day. It seems that some sims don't consider leeching off the local townsfolk to be decent way to make a living. | |
NRaas. StoryProgression. TownMooch:Derision1 | "They'll never get any money from me, that's for sure!" commented {10.SimName}, after watching local mooch {0.SimName} beg for cash on the street. "Some sims just need to buckle down and get a real job... Make a living like the rest of us!" | "They'll never get any money from me, that's for sure!" commented {10.SimName}, after watching local mooch {0.SimName} beg for cash on the street. "Some sims just need to buckle down and get a real job... Make a living like the rest of us!" | |
NRaas. StoryProgression. TownMooch:Derision2 | Local sponge {0.SimName} got into some hot water with {10.SimName}, after an attempt to hit up the sim for pocket change went awry. "Well I never! If {2.String} wants charity, {0.SimFirstName} had better look elsewhere, because {2.String} is not getting a single red cent from me!" | Local sponge {0.SimName} got into some hot water with {10.SimName}, after an attempt to hit up the sim for pocket change went awry. "Well I never! If {2.String} wants charity, {0.SimFirstName} had better look elsewhere, because {2.String} is not getting a single red cent from me!" | |
NRaas. StoryProgression. TownMooch:Derision3 | {10.SimName} was seen in a huff last day, after being approached by {0.SimName} for a hand-out. "Filthy beggar. I would have given {3.String} something, if I had some guarantee that it go towards a bath and some decent clothes. But {2.String} would have wasted it on juice, I'm sure." | {10.SimName} was seen in a huff last day, after being approached by {0.SimName} for a hand-out. "Filthy beggar. I would have given {3.String} something, if I had some guarantee that it go towards a bath and some decent clothes. But {2.String} would have wasted it on juice, I'm sure." | |
NRaas. StoryProgression. TownMooch:Derision4 | |||
NRaas. StoryProgression. TownMooch:Derision5 | |||
NRaas. StoryProgression. TownMooch:Derision6 | |||
NRaas. StoryProgression. TownMooch:Derision7 | |||
NRaas. StoryProgression. TownMooch:Derision8 | |||
NRaas. StoryProgression. TownMooch:Derision9 |