NRaas/StoryProgression12/StringTableVampiresAndSlayers4

Last-modified: 2012-04-15 (日) 22:22:21
String KeyEnglish日本語備考
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StoryProgression.
TownSlayer:Brawl
Slayer BrawlSlayer Brawl
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TownSlayer:Brawl0
"So we meet once more, to do our timeless little dance Slayer! Soon you shall simply be an unfortunate little stain, that the janitor will need to bleach out of the floorboards." To which {0.SimName} replied: "Less talking, more doing! Let's get this over with, I have chores to do!" Unfortunately for {10.SimName}, the Slayer was in a bad mood, and whooped {14.String} vampire booty in no time flat."So we meet once more, to do our timeless little dance Slayer! Soon you shall simply be an unfortunate little stain, that the janitor will need to bleach out of the floorboards." To which {0.SimName} replied: "Less talking, more doing! Let's get this over with, I have chores to do!" Unfortunately for {10.SimName}, the Slayer was in a bad mood, and whooped {14.String} vampire booty in no time flat.
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TownSlayer:Brawl1
"I shall have my vengeance upon you Slayer, mark my words!" shouted {10.SimName}, as they whisked off into the darkness. Having soundly defeated the grand vampire in hand-to-hand combat, {0.SimName} was unfazed by the whole affair, taking a little time to sit and enjoy a mocha before heading off to do more important chores."I shall have my vengeance upon you Slayer, mark my words!" shouted {10.SimName}, as they whisked off into the darkness. Having soundly defeated the grand vampire in hand-to-hand combat, {0.SimName} was unfazed by the whole affair, taking a little time to sit and enjoy a mocha before heading off to do more important chores.
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TownSlayer:Brawl2
"A good show Slayer," coughed {10.SimName} reeling from serious devastating blows to the abdomen, "Perhaps we will continue this another day, when we have both recovered from our wounds." Though the battle was undecided, witnesses unanimously agree that {0.SimName} was the heavy hitter during the battle, landing the most blows and inflicting the most damage."A good show Slayer," coughed {10.SimName} reeling from serious devastating blows to the abdomen, "Perhaps we will continue this another day, when we have both recovered from our wounds." Though the battle was undecided, witnesses unanimously agree that {0.SimName} was the heavy hitter during the battle, landing the most blows and inflicting the most damage.
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TownSlayer:Brawl3
The Slayer was victorious in a recent show-down against an elite vampire early tonight. The vampire known as {10.SimName} was seen fleeing the scene of the melee hobbled in one knee and grasping a partial detached ear lobe. When asked what went down, {0.SimName} had no comment, and wandered off in the opposite direction.The Slayer was victorious in a recent show-down against an elite vampire early tonight. The vampire known as {10.SimName} was seen fleeing the scene of the melee hobbled in one knee and grasping a partial detached ear lobe. When asked what went down, {0.SimName} had no comment, and wandered off in the opposite direction.
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TownSlayer:Brawl4
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TownSlayer:Brawl5
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TownSlayer:Brawl6
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TownSlayer:Brawl7
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TownSlayer:Brawl8
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TownSlayer:Brawl9
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TownSlayer:BrawlFail
Slayer Brawl FailSlayer Brawl Fail
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TownSlayer:BrawlFail0
"You will bow before me Slayer! For I am your master!" grinned {10.SimName}, looking down at the bruised and battered {0.SimName} at {14.String} feet. "I shall let you live, because it amuses me to toy with you so. Next time though, I may not be so generous.""You will bow before me Slayer! For I am your master!" grinned {10.SimName}, looking down at the bruised and battered {0.SimName} at {14.String} feet. "I shall let you live, because it amuses me to toy with you so. Next time though, I may not be so generous."
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TownSlayer:BrawlFail1
Unfortunately, you can't win them all, as the Slayer found out recently during an encounter with a grand vampire named {10.SimName}. The vampire's strength and speed overwhelmed {0.SimName}'s nature defenses and sent {3.String} flailing. The vampire fearing the rising sun choose to abandon the pummeling and head for shadier ground.Unfortunately, you can't win them all, as the Slayer found out recently during an encounter with a grand vampire named {10.SimName}. The vampire's strength and speed overwhelmed {0.SimName}'s nature defenses and sent {3.String} flailing. The vampire fearing the rising sun choose to abandon the pummeling and head for shadier ground.
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TownSlayer:BrawlFail2
"I found the excersize quite refreshing," grinned {10.SimName}. "The Slayer is a worthy adversary, which is why I choose to let {3.String} live to fight another day. After all, killing {0.SimName} would simply mean another would rise up to take {3.String}, and I would have to learn their moves all over again.""I found the excersize quite refreshing," grinned {10.SimName}. "The Slayer is a worthy adversary, which is why I choose to let {3.String} live to fight another day. After all, killing {0.SimName} would simply mean another would rise up to take {3.String}, and I would have to learn their moves all over again."
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TownSlayer:BrawlFail3
It was a crushing defeat, for which observers had feared the worst. {0.SimName} went down in a cloud of dust, skidding across the parking lot, as {10.SimName} toyed with {3.String} like a bowling bowl. The vampire then proceeded to kick and claw the helpless Slayer to within an inch of {3.String} life, finally growing bored and leaving the scene.It was a crushing defeat, for which observers had feared the worst. {0.SimName} went down in a cloud of dust, skidding across the parking lot, as {10.SimName} toyed with {3.String} like a bowling bowl. The vampire then proceeded to kick and claw the helpless Slayer to within an inch of {3.String} life, finally growing bored and leaving the scene.
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TownSlayer:BrawlFail4
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TownSlayer:BrawlFail5
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TownSlayer:BrawlFail6
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TownSlayer:BrawlFail7
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TownSlayer:BrawlFail8
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TownSlayer:BrawlFail9
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ScenarioWeight:MixedCanoodle
Mixed CanoodleMixed Canoodle
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TownLestat:MixedCanoodle
Lestat Mixed CanoodleLestat Mixed Canoodle
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TownLestat:MixedCanoodle0
Spreading the love beyond clan borders, {0.SimName} has been seen engaging in some heavy lusting after a certain non-Lestat named {10.SimName}. "Mmm... {13.String} scent is absolutely intoxicating, and unfortunately I can smell from across town."Spreading the love beyond clan borders, {0.SimName} has been seen engaging in some heavy lusting after a certain non-Lestat named {10.SimName}. "Mmm... {13.String} scent is absolutely intoxicating, and unfortunately I can smell from across town."
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TownLestat:MixedCanoodle1
{10.SimName} has been seen engaging in some heavy snogging with a member of the Lestat. {0.SimName} appeared to be restraing {3.String}self, with considerable effort, from biting down on the delicious morsel. "{16.String} is irresistible, and it takes all my power to stop from going to the next level with {13.String}."{10.SimName} has been seen engaging in some heavy snogging with a member of the Lestat. {0.SimName} appeared to be restraing {3.String}self, with considerable effort, from biting down on the delicious morsel. "{16.String} is irresistible, and it takes all my power to stop from going to the next level with {13.String}."
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TownLestat:MixedCanoodle2
In a true sparkle vampire fashion, {0.SimName} was seen lusting after the unattainable last day, salivating at the sight of the hotness that is {10.SimName}. "I know I mustn't, but how can I resist such a delectable experience such as {13.String}. Think about baseball, think about baseball."In a true sparkle vampire fashion, {0.SimName} was seen lusting after the unattainable last day, salivating at the sight of the hotness that is {10.SimName}. "I know I mustn't, but how can I resist such a delectable experience such as {13.String}. Think about baseball, think about baseball."
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TownLestat:MixedCanoodle3
{10.SimName} has been rumored to be the focus of one of the Lestat's lusty ambitions. {0.SimName} has been asking around about the non-Lestat, learning {13.String} favorites haunts and cuisine in an attempt to woo {13.String}. "One has to do this sort of thing just right, or things could get complicated you see.{10.SimName} has been rumored to be the focus of one of the Lestat's lusty ambitions. {0.SimName} has been asking around about the non-Lestat, learning {13.String} favorites haunts and cuisine in an attempt to woo {13.String}. "One has to do this sort of thing just right, or things could get complicated you see.
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TownLestat:MixedCanoodle4
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TownLestat:MixedCanoodle5
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TownLestat:MixedCanoodle6
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TownLestat:MixedCanoodle7
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TownLestat:MixedCanoodle8
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TownLestat:MixedCanoodle9
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TownHelsing:SteadyLeaveEm
Helsing Steady Leave 'EmHelsing Steady Leave 'Em
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TownHelsing:SteadyLeaveEm0
{10.SimName} finally got fed up with all the intolerance that {0.SimName} has been spouting about occult in the town, and has decided to leave {3.String}.{10.SimName} finally got fed up with all the intolerance that {0.SimName} has been spouting about occult in the town, and has decided to leave {3.String}.
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TownHelsing:SteadyLeaveEm1
"I guess {12.String} just wasn't that into me, pity." muttered {0.SimName}, after receiving a text message stating that {10.SimName} was breaking up with the Helsing."I guess {12.String} just wasn't that into me, pity." muttered {0.SimName}, after receiving a text message stating that {10.SimName} was breaking up with the Helsing.
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TownHelsing:SteadyLeaveEm2
Seems that having an occult as a partner doesn't mix very well with {0.SimName}'s past-time as part of the Helsing organization. {10.SimName} finally had enough, and left the sim.Seems that having an occult as a partner doesn't mix very well with {0.SimName}'s past-time as part of the Helsing organization. {10.SimName} finally had enough, and left the sim.
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TownHelsing:SteadyLeaveEm3
"Well doesn't that take the cake, and I was so going to leave {13.String} until last." groaned {0.SimName}, after learning that {4.String} occult partner had left him. Sounds like you made it out of there just in time {10.SimName}!"Well doesn't that take the cake, and I was so going to leave {13.String} until last." groaned {0.SimName}, after learning that {4.String} occult partner had left him. Sounds like you made it out of there just in time {10.SimName}!
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TownHelsing:SteadyLeaveEm4
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TownHelsing:SteadyLeaveEm5
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TownHelsing:SteadyLeaveEm6
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TownHelsing:SteadyLeaveEm7
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TownHelsing:SteadyLeaveEm8
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TownHelsing:SteadyLeaveEm9
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TownHelsing:MarriedLeaveEm
Helsing Married Leave 'EmHelsing Married Leave 'Em
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TownHelsing:MarriedLeaveEm0
"It was either the Helsing organization or me," sighed {10.SimName}. "So I gave {0.SimName} an ultimatum, and {2.String} choose the Helsing. Good riddance I say." {0.SimFirstName}'s marriage is over."It was either the Helsing organization or me," sighed {10.SimName}. "So I gave {0.SimName} an ultimatum, and {2.String} choose the Helsing. Good riddance I say." {0.SimFirstName}'s marriage is over.
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TownHelsing:MarriedLeaveEm1
{0.SimName} found {3.String}self lacking a spouse, after {10.SimName} decided that dealing with all the ridicule and debasement of {14.String} fellow occult was simply too much to bear.{0.SimName} found {3.String}self lacking a spouse, after {10.SimName} decided that dealing with all the ridicule and debasement of {14.String} fellow occult was simply too much to bear.
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TownHelsing:MarriedLeaveEm2
Whoopsie, guess {0.SimName} made one too many snide remarks about being a non-human while in {10.SimName}'s presence. {10.SimFirstName} finally gave up with the Helsing member and has decided to leave {3.String}.Whoopsie, guess {0.SimName} made one too many snide remarks about being a non-human while in {10.SimName}'s presence. {10.SimFirstName} finally gave up with the Helsing member and has decided to leave {3.String}.
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TownHelsing:MarriedLeaveEm3
And another marriage vanquished! {10.SimName} has filed for divorce from {0.SimName}, after being unable to tolerate the Helsing's racist speal any longer. "I'm not losing sleep over it, nor will {3.String} most likely."And another marriage vanquished! {10.SimName} has filed for divorce from {0.SimName}, after being unable to tolerate the Helsing's racist speal any longer. "I'm not losing sleep over it, nor will {3.String} most likely."
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TownHelsing:MarriedLeaveEm4
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TownHelsing:MarriedLeaveEm5
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TownHelsing:MarriedLeaveEm6
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TownHelsing:MarriedLeaveEm7
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TownHelsing:MarriedLeaveEm8
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TownHelsing:MarriedLeaveEm9
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ScenarioWeight:VampireAttraction
Vampire AttractionVampire Attraction
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TownSlayer:VampireAttraction
Slayer Vampire AttractionSlayer Vampire Attraction
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TownSlayer:VampireAttraction0
"Why do all the delicious sims tend to be dead in this town?" lamented {0.SimName}. "Maybe it's just me and all the hunter energy flowing through me, but vampires like {10.SimName} are just too scrumptious to ignore.""Why do all the delicious sims tend to be dead in this town?" lamented {0.SimName}. "Maybe it's just me and all the hunter energy flowing through me, but vampires like {10.SimName} are just too scrumptious to ignore."
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TownSlayer:VampireAttraction1
"Dark and brooding, yum, just I way I like them." sighed {0.SimName}. {10.SimName} had better watch {14.String} step, being a vampire and dating the Slayer could lead to 'sticky' situations."Dark and brooding, yum, just I way I like them." sighed {0.SimName}. {10.SimName} had better watch {14.String} step, being a vampire and dating the Slayer could lead to 'sticky' situations.
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TownSlayer:VampireAttraction2
{10.SimName} has been jonesing to engage the Slayer in a little one-on-one action. "Just as long you don't turn evil on me afterward, you might just get your wish there hunky." winked {0.SimName}.{10.SimName} has been jonesing to engage the Slayer in a little one-on-one action. "Just as long you don't turn evil on me afterward, you might just get your wish there hunky." winked {0.SimName}.
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TownSlayer:VampireAttraction3
The Slayer's job may be a lonely one most of the time, but it doesn't always have to be: Local vampire, {10.SimName}, has shown that love can arise from the most unlikely places, as long as {0.SimName} is up for the challenge.The Slayer's job may be a lonely one most of the time, but it doesn't always have to be: Local vampire, {10.SimName}, has shown that love can arise from the most unlikely places, as long as {0.SimName} is up for the challenge.
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TownSlayer:VampireAttraction4
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TownSlayer:VampireAttraction5
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TownSlayer:VampireAttraction6
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TownSlayer:VampireAttraction7
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TownSlayer:VampireAttraction8
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TownSlayer:VampireAttraction9
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TownSlayer:HaveBaby
Slayer PregnancySlayer Pregnancy
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TownSlayer:HaveBaby0
Whoops, after a recent romp between {0.SimName} and {10.SimName}, it looks like the coupling has produced a bun in the oven. Hopefully this won't interfere with the Slayer's regular duties, since we doubt the vampires care one way or the other.Whoops, after a recent romp between {0.SimName} and {10.SimName}, it looks like the coupling has produced a bun in the oven. Hopefully this won't interfere with the Slayer's regular duties, since we doubt the vampires care one way or the other.
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TownSlayer:HaveBaby1
The Slayer appears to have been having a little too much fun in {4.String} off-hours. We're certain that {10.SimName} didn't mind at the time, however now that there is a baby on the way, that may change.The Slayer appears to have been having a little too much fun in {4.String} off-hours. We're certain that {10.SimName} didn't mind at the time, however now that there is a baby on the way, that may change.
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TownSlayer:HaveBaby2
The Slayer doesn't appear to know {4.String} own vigor, and got a little carried away during a recent rendevous with {10.SimName}. As a result the couple are expecting a new baby!The Slayer doesn't appear to know {4.String} own vigor, and got a little carried away during a recent rendevous with {10.SimName}. As a result the couple are expecting a new baby!
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TownSlayer:HaveBaby3
{0.SimName}'s hunter energy has been going to good use apparently, but on and off the field of combat. {10.SimName} and {2.String} are now expecting a new child.{0.SimName}'s hunter energy has been going to good use apparently, but on and off the field of combat. {10.SimName} and {2.String} are now expecting a new child.
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TownSlayer:HaveBaby4
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TownSlayer:HaveBaby5
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TownSlayer:HaveBaby6
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TownSlayer:HaveBaby7
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TownSlayer:HaveBaby8
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TownSlayer:HaveBaby9
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TownSlayer:SteadyTryst
Slayer Steady TrystSlayer Steady Tryst
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TownSlayer:SteadyTryst0
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TownSlayer:SteadyTryst1
A Slayer's job is a lonely one, and when an opportunity for some nookie comes along you don't ignore the chance, even when you know it's wrong. That's the way it is between {0.SimName} and {10.SimName}... But why does it feel so right?A Slayer's job is a lonely one, and when an opportunity for some nookie comes along you don't ignore the chance, even when you know it's wrong. That's the way it is between {0.SimName} and {10.SimName}... But why does it feel so right?
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TownSlayer:SteadyTryst2
"Yes, it is technically a 'bad' thing to do, but where does it say that everyone else gets to be bad and I have to stay so pure?" questioned {0.SimName}, after a friend commented about {3.String} recent liaison with {10.SimName}."Yes, it is technically a 'bad' thing to do, but where does it say that everyone else gets to be bad and I have to stay so pure?" questioned {0.SimName}, after a friend commented about {3.String} recent liaison with {10.SimName}.
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TownSlayer:SteadyTryst3
The Slayer stepped out of {3.String} shell recently and took a ride on the wild side, engaging in some cheap thrills with {10.SimName}. {10.SimFirstName} was reported to be extremely happy that {0.SimName} had decided to break a few rules and have some fun for a change.The Slayer stepped out of {3.String} shell recently and took a ride on the wild side, engaging in some cheap thrills with {10.SimName}. {10.SimFirstName} was reported to be extremely happy that {0.SimName} had decided to break a few rules and have some fun for a change.
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TownSlayer:SteadyTryst4
"It feels good to break out of the routine and live dangerously." mused {0.SimName}. For a sim whose existence revolves around mortal combat, one would think a quickie with {10.SimName} would be absolutely mundane... Apparently not though."It feels good to break out of the routine and live dangerously." mused {0.SimName}. For a sim whose existence revolves around mortal combat, one would think a quickie with {10.SimName} would be absolutely mundane... Apparently not though.
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TownSlayer:SteadyTryst5
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TownSlayer:SteadyTryst6
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TownSlayer:SteadyTryst7
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TownSlayer:SteadyTryst8
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TownSlayer:SteadyTryst9
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TownSlayer:MarriedTryst
Slayer Married TrystSlayer Married Tryst
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TownSlayer:MarriedTryst0
"Everyone has needs, and being so busy it is tough to find time to fulfill them." remarked {0.SimName}. "But with {10.SimName}, {12.String} makes the time, fits it all around my schedule. I just love that about {13.String}.""Everyone has needs, and being so busy it is tough to find time to fulfill them." remarked {0.SimName}. "But with {10.SimName}, {12.String} makes the time, fits it all around my schedule. I just love that about {13.String}."
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TownSlayer:MarriedTryst1
"It feels like a vacation from my stressful life. Being with {10.SimName} is so easy, so relaxing." sighed {0.SimName}. "Yes we are both married, but it still feels right, ya k2012-04-15 (日) 22:22:21""It feels like a vacation from my stressful life. Being with {10.SimName} is so easy, so relaxing." sighed {0.SimName}. "Yes we are both married, but it still feels right, ya k2012-04-15 (日) 22:22:21"
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TownSlayer:MarriedTryst2
The Slayer's power can sometimes get the best of {3.String}, and produce some regrettable decisions: One of those having an affair with {10.SimName}. We're not here to judge mind you, okay that's lie, yes we are... So shame on you both!The Slayer's power can sometimes get the best of {3.String}, and produce some regrettable decisions: One of those having an affair with {10.SimName}. We're not here to judge mind you, okay that's lie, yes we are... So shame on you both!
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TownSlayer:MarriedTryst3
Being married to the Slayer apparently means you have to deal with some philandering on the side. {0.SimName} has been seen stepping out with another sim, by the name of {10.SimName}!Being married to the Slayer apparently means you have to deal with some philandering on the side. {0.SimName} has been seen stepping out with another sim, by the name of {10.SimName}!
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TownSlayer:MarriedTryst4
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TownSlayer:MarriedTryst5
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TownSlayer:MarriedTryst6
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TownSlayer:MarriedTryst7
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TownSlayer:MarriedTryst8
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TownSlayer:MarriedTryst9
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TownSlayer:SteadyDumped
Slayer Steady DumpedSlayer Steady Dumped
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TownSlayer:SteadyDumped0
{0.SimName} may be a professional at hunting vampires, but maintaining relationships is another thing entirely. {10.SimName} has ended {14.String} relationship with {3.String}.{0.SimName} may be a professional at hunting vampires, but maintaining relationships is another thing entirely. {10.SimName} has ended {14.String} relationship with {3.String}.
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TownSlayer:SteadyDumped1
"I feel that {0.SimName}'s slaying duties simply consume to much of {3.String} time," lamented {10.SimName}. "I just could not handle the constant stress any longer." {10.SimFirstName} has left the Slayer."I feel that {0.SimName}'s slaying duties simply consume to much of {3.String} time," lamented {10.SimName}. "I just could not handle the constant stress any longer." {10.SimFirstName} has left the Slayer.
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TownSlayer:SteadyDumped2
"I only wish {4.String} could have spent some more of that energy on me." mumbled {10.SimName}. "Instead, the Slaying is all there ever is, and I just couldn't take it anymore. Maybe {0.SimName} will find someone stronger than I, in the future.""I only wish {4.String} could have spent some more of that energy on me." mumbled {10.SimName}. "Instead, the Slaying is all there ever is, and I just couldn't take it anymore. Maybe {0.SimName} will find someone stronger than I, in the future."
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TownSlayer:SteadyDumped3
{10.SimName} was seen saying {14.String} goodbyes to {0.SimName}, after the two decided to end their relationship together. "{10.SimFirstName} simply couldn't handle what I need to do to survive as a Slayer, so we decided it was if we split."{10.SimName} was seen saying {14.String} goodbyes to {0.SimName}, after the two decided to end their relationship together. "{10.SimFirstName} simply couldn't handle what I need to do to survive as a Slayer, so we decided it was if we split."
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TownSlayer:SteadyDumped4
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TownSlayer:SteadyDumped5
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TownSlayer:SteadyDumped6
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TownSlayer:SteadyDumped7
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TownSlayer:SteadyDumped8
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TownSlayer:SteadyDumped9
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TownSlayer:MarriedDumped
Slayer Married DumpedSlayer Married Dumped
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TownSlayer:MarriedDumped0
Even the Slayer's super-human strength was unable to hold {4.String} marriage together. {10.SimName} has decided to leave {0.SimName} to fend for {3.String}self.Even the Slayer's super-human strength was unable to hold {4.String} marriage together. {10.SimName} has decided to leave {0.SimName} to fend for {3.String}self.
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TownSlayer:MarriedDumped1
{10.SimName} has chosen to annul {14.String} marriage to {0.SimName}, citing the pressures of Slayerdom as the key reason. "I just can't take it anymore, but I hope we can still be friends."{10.SimName} has chosen to annul {14.String} marriage to {0.SimName}, citing the pressures of Slayerdom as the key reason. "I just can't take it anymore, but I hope we can still be friends."
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TownSlayer:MarriedDumped2
{0.SimName}'s marriage is over, after {10.SimName} take {14.String} leave of the Slayer. Rumor has it that the energies surrounding the Slayer were causing some difficulties in their relationship, how unfortunate.{0.SimName}'s marriage is over, after {10.SimName} take {14.String} leave of the Slayer. Rumor has it that the energies surrounding the Slayer were causing some difficulties in their relationship, how unfortunate.
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TownSlayer:MarriedDumped3
"I want everyone to know that I don't blame the {0.SimName} at all in this circumstance." remarked {10.SimName}. "However, I do want to blame the 'Slayer' and all that comes with that title for screwing up our marriage." {0.SimName} and {10.SimName} have divorced!"I want everyone to know that I don't blame the {0.SimName} at all in this circumstance." remarked {10.SimName}. "However, I do want to blame the 'Slayer' and all that comes with that title for screwing up our marriage." {0.SimName} and {10.SimName} have divorced!
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TownSlayer:MarriedDumped4
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TownSlayer:MarriedDumped5
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TownSlayer:MarriedDumped6
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TownSlayer:MarriedDumped7
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TownSlayer:MarriedDumped8
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TownSlayer:MarriedDumped9
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TownHelsing:Arson
Helsing ArsonHelsing Arson
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TownHelsing:Arson0
"Get out of my town you dirty Occult, go back to the hell-hole that spawned you!" screamed {0.SimName} while standing outside of {10.SimName}'s home, watching it burn. When {10.SimFirstName} returned, {12.String} found the smoldering remains of a {20.String} waiting for {3.String}, and {0.SimFirstName} long gone."Get out of my town you dirty Occult, go back to the hell-hole that spawned you!" screamed {0.SimName} while standing outside of {10.SimName}'s home, watching it burn. When {10.SimFirstName} returned, {12.String} found the smoldering remains of a {20.String} waiting for {3.String}, and {0.SimFirstName} long gone.
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StoryProgression.
TownHelsing:Arson1
A recent bout of arson has town officials baffled. A {20.String} at {10.SimName}'s residence was set on fire and left to burn, obviously as some sort of warning. Though there has been no official response, the Helsing organization is denying any knowledge of any actions of that nature in this town.A recent bout of arson has town officials baffled. A {20.String} at {10.SimName}'s residence was set on fire and left to burn, obviously as some sort of warning. Though there has been no official response, the Helsing organization is denying any knowledge of any actions of that nature in this town.
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StoryProgression.
TownHelsing:Arson2
There is no hard evidence, though plenty of speculation, surrounding the recent arson at {10.SimName}'s home. Police are investigating the destruction of a {20.String} as foul play, and are interested in speaking with {0.SimName}, calling {3.String} a 'Person of Interest'.There is no hard evidence, though plenty of speculation, surrounding the recent arson at {10.SimName}'s home. Police are investigating the destruction of a {20.String} as foul play, and are interested in speaking with {0.SimName}, calling {3.String} a 'Person of Interest'.
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StoryProgression.
TownHelsing:Arson3
"I deny all involvement in any action against that foul hell-spawn creature." grunted {0.SimName}. "I have numerous alibis, provided by my Helsing brethren stating that I was nowhere near {10.SimName}'s home when that {20.String} exploded. However, I will add that I applaud whomever is taking a stand against those scum in our town.""I deny all involvement in any action against that foul hell-spawn creature." grunted {0.SimName}. "I have numerous alibis, provided by my Helsing brethren stating that I was nowhere near {10.SimName}'s home when that {20.String} exploded. However, I will add that I applaud whomever is taking a stand against those scum in our town."
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TownHelsing:Arson4
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TownHelsing:Arson5
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TownHelsing:Arson6
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TownHelsing:Arson7
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TownHelsing:Arson8
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TownHelsing:Arson9
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TownHelsing:ArsonFail
Helsing Arson FailHelsing Arson Fail
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TownHelsing:ArsonFail0
"Now the handbook says I strike the match on which end again? Ah, I see. Now what do I do? ouch that burns! Oh crap there goes that {20.String}!" Should have been paying more attention, {0.SimName}... {10.SimName} was not amused one bit about the loss of {14.String} {20.String}, and called the police!"Now the handbook says I strike the match on which end again? Ah, I see. Now what do I do? ouch that burns! Oh crap there goes that {20.String}!" Should have been paying more attention, {0.SimName}... {10.SimName} was not amused one bit about the loss of {14.String} {20.String}, and called the police!
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StoryProgression.
TownHelsing:ArsonFail1
Apparently the Helsing handbook on 'How to get away with Arson' was missing a few chapters, since {0.SimName} apparently got caught red-handed recently, setting {10.SimName}'s {20.String} ablaze. If you are going to going to commit arson, it is best to go prepared, and next time don't park out front where everyone can see you.Apparently the Helsing handbook on 'How to get away with Arson' was missing a few chapters, since {0.SimName} apparently got caught red-handed recently, setting {10.SimName}'s {20.String} ablaze. If you are going to going to commit arson, it is best to go prepared, and next time don't park out front where everyone can see you.
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StoryProgression.
TownHelsing:ArsonFail2
Perhaps {0.SimName} should read up *before* playing with fire, and {2.String} may have a better chance at not getting caught. In this most recent case though, {10.SimName} was there ready for {3.String}, though too late to stop the {20.String} from combusting!Perhaps {0.SimName} should read up *before* playing with fire, and {2.String} may have a better chance at not getting caught. In this most recent case though, {10.SimName} was there ready for {3.String}, though too late to stop the {20.String} from combusting!
NRaas.
StoryProgression.
TownHelsing:ArsonFail3
"What is with those Helsing fools, they can't even set something on fire without getting busted." mused {10.SimName}, after catching {0.SimName} burning up one of {14.String} {20.String}. "Sloppy, sloppy. But now the cops can keep {3.String} out of mischief for a while.""What is with those Helsing fools, they can't even set something on fire without getting busted." mused {10.SimName}, after catching {0.SimName} burning up one of {14.String} {20.String}. "Sloppy, sloppy. But now the cops can keep {3.String} out of mischief for a while."
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TownHelsing:ArsonFail4
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TownHelsing:ArsonFail5
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TownHelsing:ArsonFail6
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TownHelsing:ArsonFail7
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TownHelsing:ArsonFail8
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TownHelsing:ArsonFail9
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TownHelsing:Break
Helsing BreakHelsing Break
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TownHelsing:Break0
"Well I had to test out my new mace somehow? What better way than to use that {20.String}?" grinned {0.SimName}, after smashing up the item while at {10.SimName}'s home. "Good thing I can run pretty quick though, because {10.SimFirstName} sure was peeved for some reason.""Well I had to test out my new mace somehow? What better way than to use that {20.String}?" grinned {0.SimName}, after smashing up the item while at {10.SimName}'s home. "Good thing I can run pretty quick though, because {10.SimFirstName} sure was peeved for some reason."
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StoryProgression.
TownHelsing:Break1
"So the lock was busted open, and my {20.String} is in ruins." noted {10.SimName} while filing a break-and-enter report with the police recently. "Do I have any enemies? Go and arrest those Helsing fools, especially that {0.SimName}, I am sure {2.String} is to blame!""So the lock was busted open, and my {20.String} is in ruins." noted {10.SimName} while filing a break-and-enter report with the police recently. "Do I have any enemies? Go and arrest those Helsing fools, especially that {0.SimName}, I am sure {2.String} is to blame!"
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StoryProgression.
TownHelsing:Break2
"When I left the {20.String} was perfectly fine." commented {10.SimName}. "I only turned my back for a couple of minutes, and the next time I knew it was in pieces. I think I caught a glimpse of {0.SimName} nearby at the time, but I really can't say for certain.""When I left the {20.String} was perfectly fine." commented {10.SimName}. "I only turned my back for a couple of minutes, and the next time I knew it was in pieces. I think I caught a glimpse of {0.SimName} nearby at the time, but I really can't say for certain."
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StoryProgression.
TownHelsing:Break3
The Helsing are being blamed for another assault on the local occult population: This time the destruction of a {20.String}. {10.SimName} is ranting and raving about the attack, blaming {0.SimName}, but as yet no one has been able to uncover any hard evidence to support that allegation.The Helsing are being blamed for another assault on the local occult population: This time the destruction of a {20.String}. {10.SimName} is ranting and raving about the attack, blaming {0.SimName}, but as yet no one has been able to uncover any hard evidence to support that allegation.
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TownHelsing:Break4
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TownHelsing:Break5
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TownHelsing:Break6
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TownHelsing:Break7
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TownHelsing:Break8
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TownHelsing:Break9
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TownHelsing:BreakFail
Helsing Break FailHelsing Break Fail
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TownHelsing:BreakFail0
{0.SimName} engaged in an epic fail earlier today when {2.String} broke into the home of {10.SimName} and attempted to lay the smack-down on the non-human. However, swinging wide with {4.String} sledgehammer simply netted {3.String} the destruction of a {20.String}, and some jail-time to boot.{0.SimName} engaged in an epic fail earlier today when {2.String} broke into the home of {10.SimName} and attempted to lay the smack-down on the non-human. However, swinging wide with {4.String} sledgehammer simply netted {3.String} the destruction of a {20.String}, and some jail-time to boot.
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StoryProgression.
TownHelsing:BreakFail1
{0.SimName} was seen earlier today engaging in some target practice against a {20.String}. Nothing wrong with that, except for one thing: The item was owned by {10.SimName}! {0.SimFirstName} fled the scene soon after, but gladly several witnesses have come forth to identify {3.String}.{0.SimName} was seen earlier today engaging in some target practice against a {20.String}. Nothing wrong with that, except for one thing: The item was owned by {10.SimName}! {0.SimFirstName} fled the scene soon after, but gladly several witnesses have come forth to identify {3.String}.
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StoryProgression.
TownHelsing:BreakFail2
"If I wanted to buy a {20.String}, I would have done so myself." grumbled {10.SimName}. "I don't require {0.SimName}'s assistance in disposing of the existing one. However I am certain the police would be more than happy to assist in my disposal of one incredibly annoying Helsing!""If I wanted to buy a {20.String}, I would have done so myself." grumbled {10.SimName}. "I don't require {0.SimName}'s assistance in disposing of the existing one. However I am certain the police would be more than happy to assist in my disposal of one incredibly annoying Helsing!"
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StoryProgression.
TownHelsing:BreakFail3
"I was making a statement that {14.String} kind will not be tolerated in this town any longer." smiled {0.SimName}, apparently totally unapologetic after taking a crowbar to one of {10.SimName}'s {20.String}. "If the town has to throw me in jail to save face, then I will go willingly.""I was making a statement that {14.String} kind will not be tolerated in this town any longer." smiled {0.SimName}, apparently totally unapologetic after taking a crowbar to one of {10.SimName}'s {20.String}. "If the town has to throw me in jail to save face, then I will go willingly."
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TownHelsing:BreakFail4
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TownHelsing:BreakFail5
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TownHelsing:BreakFail6
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TownHelsing:BreakFail7
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TownHelsing:BreakFail8
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TownHelsing:BreakFail9
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TownNosferatu:TurnFail
Nosferatu Turn FailNosferatu Turn Fail
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TownNosferatu:TurnFail0
"I will not be turned by you!" screamed {10.SimName}. "So, get your fangs back in your freakishly pale face and keep them there!" {0.SimName} has failed to add a new member to {4.String} lineage, sucks to be {3.String}."I will not be turned by you!" screamed {10.SimName}. "So, get your fangs back in your freakishly pale face and keep them there!" {0.SimName} has failed to add a new member to {4.String} lineage, sucks to be {3.String}.
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StoryProgression.
TownNosferatu:TurnFail1
I guess some vampires are not as all powerful as they think they are. {0.SimName} found that out recently, when {2.String} failed to convince {10.SimName} to join the 'darkside'. Better luck next time {0.SimFirstName}!I guess some vampires are not as all powerful as they think they are. {0.SimName} found that out recently, when {2.String} failed to convince {10.SimName} to join the 'darkside'. Better luck next time {0.SimFirstName}!
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TownNosferatu:TurnFail2
"I should have eaten my Wheaties this morning, I guess." muttered {0.SimName}, after a failed attempt to convert {10.SimName} to join {3.String} league. "Bugger was really slippery, and I just couldn't get my claws into {13.String}, drat.""I should have eaten my Wheaties this morning, I guess." muttered {0.SimName}, after a failed attempt to convert {10.SimName} to join {3.String} league. "Bugger was really slippery, and I just couldn't get my claws into {13.String}, drat."
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TownNosferatu:TurnFail3
Some sims are stronger than they look apparently. {0.SimName} found that out the hard way after {10.SimName} rejected {4.String} 'gift' of eternal life. "I will add {14.String} soul to my collection eventually, mark my words!"Some sims are stronger than they look apparently. {0.SimName} found that out the hard way after {10.SimName} rejected {4.String} 'gift' of eternal life. "I will add {14.String} soul to my collection eventually, mark my words!"
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TownNosferatu:TurnFail4
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TownNosferatu:TurnFail5
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TownNosferatu:TurnFail6
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TownNosferatu:TurnFail7
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TownNosferatu:TurnFail8
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TownNosferatu:TurnFail9