NRaas/obsolete/unmaintained/Computer3

Last-modified: 2010-10-13 (水) 05:59:43

The SuperComputer - Phase Three

ドキュメント

Language Localization

SYSTEM Definition英語日本語
NRaas.ComputerSpace.
Version:
MenuName
VersionVersion
NRaas.ComputerSpace.
Version:
Prompt
Computer Version {0.Number}\nTranslation Version:
2\nTranslated by:
NRaas Industries
Computer Version {0.Number}\nTranslation Version:2\nTranslated by:LL
NRaas.ComputerSpace.
ComputerInteraction:
MenuName
Master Controller...マスターコントローラー…
NRaas.ComputerSpace.
DemographicInteraction:
MenuName
Demographics...人口統計
NRaas.ComputerSpace.
JobsByCareer:
MenuName
Jobs By Career職業(キャリア別)
NRaas.ComputerSpace.
JobsByCareer:
InteractionName
{0.String} ({1.Number}){0.String} ({1.Number})
NRaas.ComputerSpace.
JobsByCareer:
Employee
{0.Number}. {1.SimName} ({2.Number}){0.Number}. {1.SimName} ({2.Number})
NRaas.ComputerSpace.
JobsByCareer:
Boss
Boss:
{0.SimName}
上司:{0.SimName}
NRaas.ComputerSpace.
JobsByCareerSummary:
MenuName
Career Summaryキャリアまとめ
NRaas.ComputerSpace.
JobsByCareerSummary:
Title
Career Demographicsキャリアによる統計
NRaas.ComputerSpace.
JobsByCareerSummary:
Element
\n{0.String}:
{1.Number}
\n{0.String}:{1.Number}
NRaas.ComputerSpace.
JobsByCareerSummary:
Body
Unemployed (Includes Teens):
{0.Number}\nRetired:
{1.Number}\nWorking Pension:
{2.Number}\n{3.String}\n\nTotal Working:
{4.Number}\n\nPositive Perf:
{5.Number}\nDemotion Perf:
{6.Number}\n
無職(十代含む):{0.Number}\n引退:{1.Number}\n有職老齢者:{2.Number}\n{3.String}\n\n有職者合計:{4.Number}\n\n職務遂行能力がプラス:{5.Number}\n職務遂行能力がマイナス:{6.Number}\n
NRaas.ComputerSpace.
JobsByLevel:
MenuName
Job By Level職業(レベル別)
NRaas.ComputerSpace.
JobsByLevel:
Title
Job Demographics職業による統計
NRaas.ComputerSpace.
JobsByLevel:
Element1
\nLevel {0.Number}:
{1.Number}\n
\nレベル {0.Number}:{1.Number}\n
NRaas.ComputerSpace.
JobsByLevel:
Element2
[{0.Number} at {1.Number}][{0.Number} at {1.Number}]
NRaas.ComputerSpace.
JobsByLevel:
Body
Unemployed:
{0.Number}\nRetired:
{1.Number}\nWorking Pension:
{2.Number}\n\nLevels:
<Count>\n[Average Performance]{3.String}\n\nTotal Working:
{4.Number}\n\nPositive Perf:
{5.Number}\nDemotion Perf:
{6.Number}\n
無職:{0.Number}\n引退:{1.Number}\n有職老齢者:{2.Number}\n\nレベル:<人数>\n[平均的成績]{3.String}\n\n有職者合計:{4.Number}\n\n職務遂行能力がプラス:{5.Number}\n職務遂行能力がマイナス: {6.Number}\n
NRaas.ComputerSpace.
JobsByPerf:
MenuName
Job By Perf職業(成績別)
NRaas.ComputerSpace.
JobsByPerf:
Body
Unemployed (Including Teens):
{0.Number}\nRetired:
{1.Number}\n\n<Perf>:
<Count>, [<Avg Level>]{2.String}\nExactly 0:
{3.String}\n\nTotal Working:
{4.Number}\n
無職(十代含む):{0.Number}\n引退:{1.Number}\n\n<職務遂行能力成績>:<人数>, [<レベル平均>]{2.String}\nゼロ:{3.String}\n\n有職者合計:{4.Number}\n
NRaas.ComputerSpace.
JobsByPerf:
Element1
\n-{0.Number}:
\n-{0.Number}:
NRaas.ComputerSpace.
JobsByPerf:
Element2
{0.Number}, [{1.Number}]{0.Number}, [{1.Number}]
NRaas.ComputerSpace.
JobsByPerf:
Element3
\n+{0.Number}:
\n+{0.Number}:
NRaas.ComputerSpace.
JobsByPerf:
Title
Perf Demographics成績による統計
NRaas.ComputerSpace.
KinseyScale:
MenuName
Kinsey Scaleキンゼイスケール
NRaas.ComputerSpace.
KinseyScale:
Body
Total:
{0.Number}\nUndecided:
{1.Number}\nCelibate:
{2.Number} (Male), {3.Number} (Female)\n\nStraight{4.String}\nGay\n\nAutonomous Same Sex:
{5.String}\n
合計:{0.Number}\n未選択:{1.Number}\n禁欲主義:{2.Number} (男性), {3.Number} (女性)\n\nストレート{4.String}\nゲイ\n\n自発的にゲイになる:{5.String}\n
NRaas.ComputerSpace.
KinseyScale:
Element
\n{0.Number}:
M {1.Number}, F {2.Number}, Total:
{3.Number}
\n{0.Number}:男 {1.Number}, 女 {2.Number}, 合計:{3.Number}
NRaas.ComputerSpace.
KinseyScale:
Title
Limited Kinsey Scale簡易キンゼイスケール(性的嗜好による統計)
NRaas.ComputerSpace.
Lots:
MenuName
Lotsロット
NRaas.ComputerSpace.
Lots:
Title
Lot Demographicsロット統計
NRaas.ComputerSpace.
Lots:
Body
Total Lots:
{0.Number}\nResidential:
{1.Number}, Comercial:
{2.Number}\n\nResidential Lots Breakdown\nOccupied:
{3.Number}\nUnoccupied:
{4.Number}\nCompletely Empty:
{5.Number}\n\nResident Sim Density:
{6.Number}\n\nWealth\nLot Cost:
{7.Money}\nAverage:
{8.Money}\nFurniture Cost:
{9.Money}\nAverage:
{10.Money}\nFamily Funds:
{11.Money}\nAverage Funds:
{12.Money}\nTotal Town Wealth:
{13.Money}\n\nItem Count\nFridges:
{14.Number}\nCribs:
{15.Number}\nSingle Beds:
{16.Number}\nDouble Beds:
{17.Number}\n\nLots Missing\nFridge:
{18.Number}\nCrib:
{19.Number}\nBed:
{20.Number}\n
総ロット数:{0.Number}\n住居区画:{1.Number}, 公共区画:{2.Number}\n\n住居区画詳細\n居住:{3.Number}\n非居住:{4.Number}\n空き地:{5.Number} \n\n居住シム密度:{6.Number}\n\n資産\nロット価格:{7.Money}\n平均:{8.Money}\n家具価格: {9.Money}\n平均:{10.Money}\n世帯当座資金額:{11.Money}\n平均当座資金額:{12.Money}\n町の資産総計:{13.Money}\n\nアイテム個数\n冷蔵庫:{14.Number}\nベビーベッド:{15.Number}\nシングルベッド: {16.Number}\nダブルベッド:{17.Number}\n\nロット未設置\n冷蔵庫:{18.Number}\nベビーベッド: {19.Number}\nベッド:{20.Number}\n
NRaas.ComputerSpace.
Population:
MenuName
Population人口
NRaas.ComputerSpace.
Population:
Element1
\nChild to Parents ratio:
{0.Number}
\n子供/親の比率:{0.Number}
NRaas.ComputerSpace.
Population:
Element2
\nAdult to Child ratio:
{0.Number}/{1.Number} = {2.Number}
\n大人/子供の比率:{0.Number}/{1.Number} = {2.Number}
NRaas.ComputerSpace.
Population:
Element3
\nFlat Pop Growth ratio:
\n{0.Number}/{1.Number} = {2.Number}
\n単純人口増加率:
\n{0.Number}/{1.Number} = {2.Number}
NRaas.ComputerSpace.
Population:
Title
Population Demographics人口統計
NRaas.ComputerSpace.
Relationships:
MenuName
Relationships人間関係による統計
NRaas.ComputerSpace.
Relationships:
Body
<Category>:
<Males>, <Females>\nTeen Singles:
{0.String}\nResident Singles:
{1.String}\nService Singles:
{2.String}\n\nAdult Married:
{3.String}\nElder Married:
{4.String}\nSteady Teens:
{5.String}\nSteady Adults:
{6.String}\n\nSingle Pregnancies:
{7.String}\nPartner Pregnancies:
{8.String}\n\nStranded Couples:
{9.String}\nSingle Parents:
{10.String}\nOne Parent:
{11.String}\n\nHas Friends:
{12.String}\nNo Friends:
{13.String}\nAverage Friends:
{14.String}\n\nHas Dislikes:
{15.String}\nNo Dislikes:
{16.String}\nAverage Dislikes:
{17.String}\n\nHas Flirts:
{18.String}\nNo Flirts:
{19.String}\nAverage Flirts:
{20.String}\n\nHas Enemies:
{21.String}\nNo Enemies:
{22.String}\nAverage Enemies:
{23.String}
<カテゴリー>:<男性>, <女性>\n十代シングル:{0.String}\n居住者シングル:{1.String}\nサービスシムシングル:{2.String} \n\n成人既婚:{3.String}\n老齢既婚:{4.String}\n十代恋人あり:{5.String}\n成人恋人あり: {6.String}\n\n妊娠中(シングル):{7.String}\n妊娠中(パートナーあり):{8.String}\n\n別居中: {9.String}\nシングルペアレンツ:{10.String}\n片親:{11.String}\n\n友達がいる:{12.String}\n 友達がいない:{13.String}\n友達の数(平均):{14.String}\n\n険悪な仲のシムがいる:{15.String}\n険悪な仲のシムがいない:{16.String}\n険悪なシムの数(平均):{17.String}\n\n恋愛対象がいる:{18.String}\n恋愛対象がいない:{19.String}\n恋愛対象の数(平均):{20.String}\n\n敵がいる:{21.String}\n敵がいない: {22.String}\n敵の数(平均):{23.String}
NRaas.ComputerSpace.
Relationships:
Title
Relationship Demographics人間関係による統計
NRaas.ComputerSpace.
SchoolByPerf:
MenuName
School By Perf学校の成績別
NRaas.ComputerSpace.
SchoolByPerf:
Body
Unschooled:
{0.Number}{1.String}\nExactly 0:
{2.Number}{3.String}\n\nTotal Schooled:
{4.Number}\n
学校に通っていない:{0.Number}{1.String}\nゼロ:{2.Number}{3.String}\n\n学校に通っている(合計):{4.Number}\n
NRaas.ComputerSpace.
SchoolByPerf:
Element1
\n-{0.Number}:
\n-{0.Number}:
NRaas.ComputerSpace.
SchoolByPerf:
Element2
\n+{0.Number}:
\n+{0.Number}:
NRaas.ComputerSpace.
SchoolByPerf:
Element3
{0.Number}{0.Number}
NRaas.ComputerSpace.
SchoolByPerf:
Title
School Demographics学校の成績による統計
NRaas.ComputerSpace.
OptionList:
OptionTitle
Optionオプション
NRaas.ComputerSpace.
OptionList:
OptionTooltip
Optionオプション
NRaas.ComputerSpace.
OptionList:
CountTitle
Count
NRaas.ComputerSpace.
OptionList:
CountTooltip
Count
NRaas.ComputerSpace.
OptionList:
ValueTitle
Value
NRaas.ComputerSpace.
OptionList:
ValueTooltip
Value
NRaas.ComputerSpace.
OptionList:
OK
OKOK
NRaas.ComputerSpace.
SimInteraction:
MenuName
Sim...シム
NRaas.ComputerSpace.
SimInteraction:
AgeTitle
Age年齢
NRaas.ComputerSpace.
SimInteraction:
AgeTooltip
Age of Simシムの年齢(日数)
NRaas.ComputerSpace.
SimInteraction:
NoChoices
There were no sims matching all the criteria.条件に当てはまるシムがいません。
NRaas.ComputerSpace.
SimInteraction:
OK
SelectOK
NRaas.ComputerSpace.
SimInteraction:
Cancel
Cancelキャンセル
NRaas.ComputerSpace.
SimInteraction:
CriteriaTitle
Select Criteria絞り込み条件を選ぶ
NRaas.ComputerSpace.
SimInteraction:
CriteriaListTitle
Criteria条件
NRaas.ComputerSpace.
SimInteraction:
CriteriaTooltip
Criteria絞り込み条件
NRaas.ComputerSpace.
AdvancedSimInteraction:
MenuName
Advanced...上級オプション
NRaas.ComputerSpace.
FamilyTreeInteraction:
MenuName
Family...家族
NRaas.ComputerSpace.
FamilyTreeInteraction:
Parent
Parent
NRaas.ComputerSpace.
FamilyTreeInteraction:
Child
Child子供
NRaas.ComputerSpace.
FamilyTreeInteraction:
Sibling
Sibling兄弟姉妹
NRaas.ComputerSpace.
AddChild:
MenuName
Add Child子供に設定する
NRaas.ComputerSpace.
AddParent:
MenuName
Add Parent親に設定する
NRaas.ComputerSpace.
AddSibling:
MenuName
Add Sibling兄弟姉妹に設定する
NRaas.ComputerSpace.
RemoveChild:
MenuName
Remove Child子供設定を破棄する
NRaas.ComputerSpace.
RemoveParent:
MenuName
Remove Parent親設定を破棄する
NRaas.ComputerSpace.
RemoveSibling:
MenuName
Remove Sibling兄弟姉妹設定を破棄する
NRaas.ComputerSpace.
MaintenanceInteraction:
MenuName
Maintenance...メンテナンス
NRaas.ComputerSpace.
ObjectStats:
Global
Global全体
NRaas.ComputerSpace.
ObjectStats:
Title
Flush一覧
NRaas.ComputerSpace.
ObjectStats:
DeleteSingle
Permanently delete the {0.String}?{0.String}を永久に消去しますか?
NRaas.ComputerSpace.
ObjectStats:
DeleteMultiple
Permanently delete {0.Number} objects?{0.Number}個のオブジェクトを永久に消去しますか?
NRaas.ComputerSpace.
ObjectStats:
Flushed
Flushed:
{0.Number} objects
消去:{0.Number}個のオブジェクト
NRaas.ComputerSpace.
GlobalObjectStats:
MenuName
Object Stats:
Global
オブジェクト管理:グローバル
NRaas.ComputerSpace.
LocalObjectStats:
MenuName
Object Stats:
Local
オブジェクト管理:個別
NRaas.ComputerSpace.
InheritVoices:
MenuName
Inherit Voices声の遺伝
NRaas.ComputerSpace.
InheritVoices:
Prompt
Run through all unset sims and inherit their voices from their parents?すべてのシムに親からの遺伝を反映させた声を設定しますか?
NRaas.ComputerSpace.
InheritVoices:
Result
{0.Number} sims have been updated.{0.Number}人のシムの声を更新しました。
NRaas.ComputerSpace.
Party:
MenuName
Party...パーティー
NRaas.ComputerSpace.
Party:
SelectTitle
Party Guests招待客
NRaas.ComputerSpace.
ThrowHome:
MenuName
Home家でパーティーを開く
NRaas.ComputerSpace.
ThrowDestination:
MenuName
Destination場所を借りてパーティーを開く
NRaas.ComputerSpace.
ThrowDestination:
Pause
The game must not be paused to use this interaction.この操作を実行するためにはポーズを解除してください。
NRaas.ComputerSpace.
SimType:
Alive
Alive生存
NRaas.ComputerSpace.
SimType:
Dead
Dead死亡
NRaas.ComputerSpace.
SimType:
FormerService
Former Service元サービスシム
NRaas.ComputerSpace.
SimType:
Founder
Founder一世代目
NRaas.ComputerSpace.
SimType:
Homeless
Homelessホームレス
NRaas.ComputerSpace.
SimType:
OneParent
One Parent片親
NRaas.ComputerSpace.
SimType:
Pregnant
Pregnant妊娠中
NRaas.ComputerSpace.
SimType:
Resident
Resident居住者
NRaas.ComputerSpace.
SimType:
Service
Service NPCサービスNPC
NRaas.ComputerSpace.
SimType:
StrandedCouple
Stranded Couple別居中
NRaas.ComputerSpace.
Criteria.ActiveSim:
Name
Active Simアクティブシム
NRaas.ComputerSpace.
Criteria.Age:
Name
Age年齢
NRaas.ComputerSpace.
Criteria.Career:
Unemployed
(unemployed)(無職)
NRaas.ComputerSpace.
Criteria.Career:
Name
Personal Info:
Career
個人情報:キャリア
NRaas.ComputerSpace.
Criteria.CurrentLot:
Name
Current Lot現在のロット
NRaas.ComputerSpace.
Criteria.GenderFemale:
Name
Gender:
Female
性別:女性
NRaas.ComputerSpace.
Criteria.GenderMale:
Name
Gender:
Male
性別:男性
NRaas.ComputerSpace.
Criteria.Inventory:
Name
Personal Info:
Inventory
個人情報:所持品
NRaas.ComputerSpace.
Criteria.LifetimeWish:
None
Noneなし
NRaas.ComputerSpace.
Criteria.LifetimeWish:
Name
Personal Info:
Lifetime Wish
個人情報:生涯の願望
NRaas.ComputerSpace.
Criteria.Mood:
Name
Personal Info:
Mood
個人情報:ムード
NRaas.ComputerSpace.
Criteria.PreferenceColor:
Name
Preference:
Favourite Color
好み:好きな色
NRaas.ComputerSpace.
Criteria.PreferenceFemale:
Name
Attraction:
Female
愛情の対象:女性
NRaas.ComputerSpace.
Criteria.PreferenceFood:
Name
Preference:
Favourite Food
好み:好きな食べ物
NRaas.ComputerSpace.
Criteria.PreferenceMale:
Name
Attraction:
Male
愛情の対象:男性
NRaas.ComputerSpace.
Criteria.PreferenceMusic:
Name
Preference:
Favourite Music
好み:好きな音楽
NRaas.ComputerSpace.
Criteria.PreferenceUndecided:
Name
Attraction:
Undecided
愛情の対象:未選択
NRaas.ComputerSpace.
Criteria.RelationBlood:
Name
Relation:
Blood
関係:血縁
NRaas.ComputerSpace.
Criteria.RelationFamily:
Name
Relation:
Blood or Step
関係:血縁もしくは姻戚
NRaas.ComputerSpace.
Criteria.RelationNone:
Name
Relation:
None
関係:なし
NRaas.ComputerSpace.
Criteria.StatusChildless:
Name
Status:
No Children
ステータス:子供がいない
NRaas.ComputerSpace.
Criteria.StatusEligible:
Name
Status:
No Partner
ステータス:パートナーがいない
NRaas.ComputerSpace.
Criteria.StatusJobPerformance:
Name
Status:
Job Performance
ステータス:仕事の成績
NRaas.ComputerSpace.
Criteria.StatusNotBusy:
Name
Status:
Free In 2 Hours
ステータス:2時間以内に予定がない
NRaas.ComputerSpace.
Criteria.StatusSchoolPerformance:
Name
Status:
School Performance
ステータス:学校の成績
NRaas.ComputerSpace.
Criteria.StatusServiceType:
Name
Type of Serviceサービスシムの職種
NRaas.ComputerSpace.
Criteria.StatusSimType:
Name
Type of Simシムのタイプ
NRaas.ComputerSpace.
Criteria.Trait:
Name
Personal Info:
Trait
個人情報:特質
NRaas.ComputerSpace.
CAS:
MenuName
Edit in CASCAS画面で編集
NRaas.ComputerSpace.
CAS:
Title
Edit in CASCAS画面で編集
NRaas.ComputerSpace.
ChangeLifetimeWish:
MenuName
Lifetime Wish生涯の願望
NRaas.ComputerSpace.
ChangeLifetimeWish:
Title
Lifetime Wish生涯の願望
NRaas.ComputerSpace.
ChangeLifetimeWish:
Prompt
{0.SimName} already has the lifetime wish:
'{1.String}'. Change it anyways?
{0.SimName}はすでに生涯の願望「{1.String}」を持っています。変更しますか?
NRaas.ComputerSpace.
ChangeRecipes:
MenuName
Recipesレシピ
NRaas.ComputerSpace.
ChangeRecipes:
Title
Toggle Recipesレシピの変更
NRaas.ComputerSpace.
ChangeRecipes:
Prompt
{0.SimName} does not have the cooking skill.{0.SimName}は料理スキルを持っていません。
NRaas.ComputerSpace.
TraitInteraction:
MenuName
Traits...特質
NRaas.ComputerSpace.
ChangeTraits:
MenuName
Change変更
NRaas.ComputerSpace.
ChangeTraits:
Title
Toggle Traits特質の変更
NRaas.ComputerSpace.
CleanTraits:
MenuName
Clean消去
NRaas.ComputerSpace.
CleanTraits:
Title
Clean Traits特質の消去
NRaas.ComputerSpace.
CleanTraits:
Prompt
{0.SimName} will have all their lifetime rewards and traits erased. Proceed?{0.SimName}の持つすべての生涯の報酬と特質が消去されます。実行しますか?
NRaas.ComputerSpace.
Dresser:
MenuName
Dresser衣装タンス
NRaas.ComputerSpace.
Dresser:
Title
Dresser衣装タンス
NRaas.ComputerSpace.
DropRewards:
MenuName
Drop Rewards生涯の報酬を消す
NRaas.ComputerSpace.
DropRewards:
Title
Drop Reward生涯の報酬を消す
NRaas.ComputerSpace.
FamilyTree:
MenuName
Family Tree家系図
NRaas.ComputerSpace.
FamilyTree:
Title
Family Tree家系図
NRaas.ComputerSpace.
Focus:
MenuName
Focusフォーカス
NRaas.ComputerSpace.
Focus:
Title
Focusフォーカス
NRaas.ComputerSpace.
ForceKill:
MenuName
Force Kill強制死
NRaas.ComputerSpace.
ForceKill:
Title
Force Kill強制死
NRaas.ComputerSpace.
ForceKill:
Prompt
{0.SimName} will be immediately killed by this action. Proceed?この操作を実行すると{0.SimName}はすぐに死にます。実行しますか?
NRaas.ComputerSpace.
ForceKill:
Error
Failure! Unable to create a urnstone for the sim.失敗です!シムの墓石を作ることができません。
NRaas.ComputerSpace.
ForceKill:
Success
An urnstone for {0.SimName} has been created and added to the mausoleum.{0.SimName}の墓石を作成し、霊廟に加えました。
NRaas.ComputerSpace.
GenderPreference:
MenuName
Gender Preference性別の好み
NRaas.ComputerSpace.
GenderPreference:
Title
Gender Preference性別の好み
NRaas.ComputerSpace.
Numeric:
Error
The value provided could not be converted into a number.入力された数値は無効です。
NRaas.ComputerSpace.
GenderPreference:
MalePrompt
Enter MALE Gender Preference for {0.SimName}.\nNumbers above zero signify an attraction, while numbers below zero signify avoidance.{0.SimName}の《男性》に対する好みの傾向を入力してください。\nゼロ以上の数値は恋愛対象とする傾向の強さをあらわし、ゼロ以下の数値は恋愛対象とはしない傾向の強さをあらわします。
NRaas.ComputerSpace.
GenderPreference:
FemalePrompt
Enter FEMALE Gender Preference for {0.SimName}.\nNumbers above zero signify an attraction, while numbers below zero signify avoidance.{0.SimName}の《女性》に対する好みの傾向を入力してください。\nゼロ以上の数値は恋愛対象とする傾向の強さをあらわし、ゼロ以下の数値は恋愛対象とはしない傾向の強さをあらわします。
NRaas.ComputerSpace.
InviteOver:
MenuName
Invite Over招待する
NRaas.ComputerSpace.
InviteOver:
Title
Invite Over招待する
NRaas.ComputerSpace.
InviteOver:
Success
{0.SimName} will be over shortly.{0.SimName}はじきに家にやってきます。
NRaas.ComputerSpace.
InviteOver:
Failure
{0.SimName} was unable to come over.{0.SimName}は招待に応じることができませんでした。
NRaas.ComputerSpace.
MaxMotives:
MenuName
Max Motives欲求を最大にする
NRaas.ComputerSpace.
MaxMotives:
Title
Max Motives欲求を最大にする
NRaas.ComputerSpace.
Mirror:
MenuName
Mirror
NRaas.ComputerSpace.
Mirror:
Title
Mirror
NRaas.ComputerSpace.
MoneyTransfer:
MenuName
Money Transfer所持金の移動
NRaas.ComputerSpace.
MoneyTransfer:
Title
Money Transfer所持金の移動
NRaas.ComputerSpace.
MoneyTransfer:
Source
Source贈与元
NRaas.ComputerSpace.
MoneyTransfer:
Destination
Destination贈与先
NRaas.ComputerSpace.
MoneyTransfer:
Prompt
How much money do you wish to transfer from {0.SimName} to {1.SimName}?{0.SimName}から{1.SimName}へ贈る金額を入力してください。
NRaas.ComputerSpace.
Pollinate:
MenuName
Pollinate人工授精
NRaas.ComputerSpace.
Pollinate:
Title
Pollination人工授精
NRaas.ComputerSpace.
Pollinate:
Mother
Mother母親
NRaas.ComputerSpace.
Pollinate:
Father
Donor提供者
NRaas.ComputerSpace.
Pollinate:
Success
{0.SimName} has been successfully pollinated.{0.SimName}の人工授精に成功しました。
NRaas.ComputerSpace.
Pollinate:
TooOld
{0.SimName} is too old to be pollinated.{0.SimName}は年老いているので人工授精ができません。
NRaas.ComputerSpace.
Pollinate:
AlreadyPregnant
{0.SimName} has already been pollinated.{0.SimName}は既に妊娠しています。
NRaas.ComputerSpace.
Pollinate:
TooMany
{0.SimName}'s house has too many people.{0.SimName}の世帯は人数が多すぎて新しい家族を作れません。
NRaas.ComputerSpace.
Pollinate:
Service
{0.SimName} is a Service Sim and can not be pollinated.{0.SimName}はサービスシムなので人工授精ができません。
NRaas.ComputerSpace.
Pollinate:
Homeless
{0.SimName} is homeless.{0.SimName}はホームレスシムです。
NRaas.ComputerSpace.
Pollinate:
Uninstantiated
Recipient is not instantiated.対象者を特定することができません。
NRaas.ComputerSpace.
Rename:
MenuName
Rename名前の変更
NRaas.ComputerSpace.
Rename:
Title
Rename Sim名前の変更
NRaas.ComputerSpace.
Rename:
FirstName
First Name
NRaas.ComputerSpace.
Rename:
LastName
Last Name
NRaas.ComputerSpace.
Rename:
Error
The name must not be empty名前を空白にすることはできません。
NRaas.ComputerSpace.
Romance:
MenuName
Relationship人間関係
NRaas.ComputerSpace.
Romance:
Title
Relationship人間関係
NRaas.ComputerSpace.
Romance:
SimA
Sim AシムA
NRaas.ComputerSpace.
Romance:
SimB
Sim BシムB
NRaas.ComputerSpace.
Romance:
ListHeader
Statusステータス
NRaas.ComputerSpace.
Romance:
ListTooltip
Relationship Level人間関係のレベル
NRaas.ComputerSpace.
Romance:
Element
{0.Number}:
{1.String}
{0.Number}:{1.String}
NRaas.ComputerSpace.
Romance:
BumpUpTitle
Bump to Next Level次のレベルへ進む
NRaas.ComputerSpace.
Romance:
BumpDownTitle
Bump to Lower Level一つ下のレベルに戻す
NRaas.ComputerSpace.
Romance:
TooHigh
There is no way to go higher than these sims already are.現在のレベルより上に関係を上げることはできません。
NRaas.ComputerSpace.
Romance:
Improper
A relationship of {0.String} is unavailable to the selected sims.選択された二人には{0.String}の関係を設定することができません。
NRaas.ComputerSpace.
Romance:
BloodPrompt
{0.SimName} and {1.SimName} are blood related. Proceed?{0.SimName}と{1.SimName}には血縁関係があります。実行しますか?
NRaas.ComputerSpace.
Romance:
DualPartnerPrompt
Both {0.SimName} and {1.SimName} already have different partners. Proceed?{0.SimName}と{1.SimName}には既にそれぞれ別のパートナーが存在します。実行しますか?
NRaas.ComputerSpace.
Romance:
PartnerPrompt
{0.SimName} already has a different partner. Proceed?{0.SimName}には既にパートナーが存在します。実行しますか?
NRaas.ComputerSpace.
Romance:
Success
Relationship between {0.SimName} and {1.SimName} changed to {2.String}{0.SimName}と{1.SimName}の関係は{2.String}に変更されました。
NRaas.ComputerSpace.
Romance:
TooLow
There is no way to go lower than these sims already are.現在のレベルより下に関係を下げることはできません。
NRaas.ComputerSpace.
Select:
MenuName
Make Activeアクティブにする
NRaas.ComputerSpace.
Select:
Title
Make Activeアクティブにする
NRaas.ComputerSpace.
SkillLevel:
MenuName
Skill Levelスキルレベル
NRaas.ComputerSpace.
SkillLevel:
Title
Skill Levelスキルレベル
NRaas.ComputerSpace.
SkillLevel:
Prompt
Enter Level for {0.String} (Range:
0 to 10)
{0.String}スキルのレベルを入力してください。(範囲:0~10)
NRaas.ComputerSpace.
Status:
Title
Personal Status個人のステータス
NRaas.ComputerSpace.
Status:
Career
\n\nCareer:
{0.String}
\n\nキャリア:{0.String}
NRaas.ComputerSpace.
Status:
CareerLevel
\nLevel:
{0.String} ({1.Number})
\nレベル:{0.String} ({1.Number})
NRaas.ComputerSpace.
Status:
Performance
\nPerformance:
{0.Number}
\n成績:{0.Number}
NRaas.ComputerSpace.
Status:
Retired
\nRetired:
{0.String}
\n引退:{0.String}
NRaas.ComputerSpace.
Status:
Pension
\nPension:
{0.Number}
\n年金生活者:{0.Number}
NRaas.ComputerSpace.
Status:
School
\nSchool:
{0.String}
\n学校:{0.String}
NRaas.ComputerSpace.
Status:
Favorites
\n\nColor:
{0.String}\nFood:
{1.String}\nMusic:
{2.String}
\n\n色:{0.String}\n食べ物:{1.String}\n音楽:{2.String}
NRaas.ComputerSpace.
Status:
Children
\nChildren:
{0.Number}
\n子供:{0.Number}
NRaas.ComputerSpace.
Status:
NameAge
\nName:
{0.SimName}\nAge:
{1.String} ({2.Number})\nDays To Transition:
{3.Number}
\n名前:{0.SimName}\n年齢:{1.String} ({2.Number})\n加齢までの日数:{3.Number}
NRaas.ComputerSpace.
Status:
AgingDisabled
\nAging Disabled\n加齢OFF
NRaas.ComputerSpace.
Status:
DeathOldAge
\nDeath Style:
Old Age
\n死因:老衰
NRaas.ComputerSpace.
Status:
DeathBurn
\nDeath Style:
Burned
\n死因:焼死
NRaas.ComputerSpace.
Status:
DeathElectrocution
\nDeath Style:
Electrocuted
\n死因:感電死
NRaas.ComputerSpace.
Status:
DeathDrown
\nDeath Style:
Drowned
\n死因:溺死
NRaas.ComputerSpace.
Status:
DeathStarve
\nDeath Style:
Starved
\n死因:餓死
NRaas.ComputerSpace.
Status:
TypeOutOfTowner
\n\nType:
Out-of-towner
\n\nタイプ:マップ外の住民
NRaas.ComputerSpace.
Status:
TypeHomeless
\n\nType:
Homeless Vagrant
\n\nタイプ:住所不定の浮浪者
NRaas.ComputerSpace.
Status:
TypeService
\n\nType:
{0.String}
\n\nタイプ:{0.String}
NRaas.ComputerSpace.
Status:
LocationHome
\n\nCurrently at home\n\n現在地:自宅
NRaas.ComputerSpace.
Status:
LocationAt
\n\nCurrently at {0.String}\n\n現在地:{0.String}
NRaas.ComputerSpace.
Status:
LocationTransit
\n\nCurrently in transit\n\n現在地:移動中
NRaas.ComputerSpace.
Status:
LocationOutOfTown
\n\nCurrently out-of-town\n\n現在地:マップ外
NRaas.ComputerSpace.
Status:
MoodFair
\nMood:
Fair
\nムード:晴れ晴れ
NRaas.ComputerSpace.
Status:
MoodSad
\nMood:
Sad
\nムード:悲しい
NRaas.ComputerSpace.
Status:
MoodDepressed
\nMood:
Depressed
\nムード:うつ
NRaas.ComputerSpace.
Status:
MoodTense
\nMood:
Tense
\nムード:緊張
NRaas.ComputerSpace.
Status:
MoodStressed
\nMood:
Stressed
\nムード:ストレス
NRaas.ComputerSpace.
Status:
MoodUncomfortable
\nMood:
Uncomfortable
\nムード:不愉快
NRaas.ComputerSpace.
Status:
MoodMiserable
\nMood:
Miserable
\nムード:みじめ
NRaas.ComputerSpace.
Status:
MoodAngry
\nMood:
Angry
\nムード:怒り
NRaas.ComputerSpace.
Status:
MoodFurious
\nMood:
Furious
\nムード:激怒
NRaas.ComputerSpace.
Status:
MoodHappy
\nMood:
Happy
\nムード:幸せ
NRaas.ComputerSpace.
Status:
MoodVeryHappy
\nMood:
VeryHappy
\nムード:とても幸せ
NRaas.ComputerSpace.
Status:
MoodElated
\nMood:
Elated
\nムード:大喜び
NRaas.ComputerSpace.
Status:
MoodFulfilled
\nMood:
Fulfilled
\nムード:満足
NRaas.ComputerSpace.
Status:
Autonomous
\nAutonomous\n自発的
NRaas.ComputerSpace.
Status:
Situation
\nSituation:
{0.String}
\nシチュエーション:{0.String}
NRaas.ComputerSpace.
Status:
RelationshipSingle
Singleシングル
NRaas.ComputerSpace.
Status:
RelationshipSpouse
Spouse:
{0.SimName}
配偶者:{0.SimName}
NRaas.ComputerSpace.
Status:
RelationshipPartner
Partner:
{0.SimName}
パートナー:{0.SimName}
NRaas.ComputerSpace.
Status:
Pregnant
\n\nSim is Pregnant:
\n\n妊娠中:
NRaas.ComputerSpace.
Status:
BabyFather
\nFather:
{0.SimName}
\n父親:{0.SimName}
NRaas.ComputerSpace.
Status:
PregnantProgressed
\nProgressed:
{0.Number} hours
\n妊娠経過:{0.Number}時間
NRaas.ComputerSpace.
Status:
PregnantGenderMale
\nGender:
Male
\n性別:男児
NRaas.ComputerSpace.
Status:
PregnantGenderFemale
\nGender:
Female
\n性別:女児
NRaas.ComputerSpace.
Status:
KnownSims
\n\nKnows:
{0.Number} sims\nFlirts:
{1.Number}\nFriends:
{2.Number}\nDislikes:
{3.Number}\nEnemies:
{4.Number}
\n\n知人:{0.Number}(人)\n恋愛対象:{1.Number}\n友達:{2.Number}\n険悪:{3.Number}\n敵:{4.Number}
NRaas.ComputerSpace.
Status:
Traits
\n\nTraits {0.String}\n\n特質 {0.String}
NRaas.ComputerSpace.
Status:
TraitsOverTen
\n\nTraits\nTotal:
{0.Number}
\n\n特質\n合計:{0.Number}
NRaas.ComputerSpace.
Test:
MenuName
Testテスト
NRaas.ComputerSpace.
TownInteraction:
MenuName
Town...
NRaas.ComputerSpace.
CleanseTheDead:
MenuName
Cleanse The Dead死者の削除
NRaas.ComputerSpace.
CleanseTheDead:
Title
Cleanse The Dead死者の削除
NRaas.ComputerSpace.
CleanseTheDead:
Empty
The mausoleum is currently empty.この町の霊廟は現在空です。
NRaas.ComputerSpace.
CleanseTheDead:
Prompt
You are about to delete {0.Number} urnstones from your mausoleum. Proceed?{0.Number}個の墓石を霊廟から削除しようとしています。実行しますか?
NRaas.ComputerSpace.
KillAllHomeless:
MenuName
Clean up All Homelessホームレスの全削除
NRaas.ComputerSpace.
KillAllHomeless:
Prompt
Run all the homeless out of town?すべてのホームレスを町から追い出しますか?
NRaas.ComputerSpace.
KillAllHomeless:
Success
{0.Number} sims have been run out of town.{0.Number}人のホームレスを町から追い出しました。
NRaas.ComputerSpace.
KillHomeless:
MenuName
Clean up a Homeless...ホームレスの削除
NRaas.ComputerSpace.
KillHomeless:
Title
Roust Homelessホームレスの削除
NRaas.ComputerSpace.
KillHomeless:
Prompt
Run {0.SimName} and their family out of town?{0.SimName}とその世帯を町から追い出しますか?
NRaas.ComputerSpace.
KillAllService:
MenuName
Fire all Service Sims全サービスシムの解雇
NRaas.ComputerSpace.
KillAllService:
Title
City Hall市役所
NRaas.ComputerSpace.
KillAllService:
Prompt
Fire all service sims in town?\n(The hiring of new ones is automatic)町の全サービスシムを解雇しますか?\n(新たな雇用は自動的に行われます)
NRaas.ComputerSpace.
KillAllService:
Success
{0.Number} sims have been left town in search of new work.{0.Number}人のシムが新しい仕事を求めて町から出ていきました。
NRaas.ComputerSpace.
ManageTheDead:
MenuName
Manage The Dead死者の管理
NRaas.ComputerSpace.
ManageTheDead:
Title
Manage The Dead死者の管理
NRaas.ComputerSpace.
ManageTheDead:
Error
There are no mausoleums in your town.町に霊廟がありません。
NRaas.ComputerSpace.
ManageTheDead:
ListTitle
Mausoleums霊廟
NRaas.ComputerSpace.
RecoverMissingSims:
MenuName
Recover Missing Sims行方不明のシムの復帰
NRaas.ComputerSpace.
RecoverMissingSims:
Success
Missing Sims Recovered:
{0.String}
復帰したシム:{0.String}
NRaas.ComputerSpace.
RecoverStrandedToddlers:
MenuName
Recover Wandering Toddlers迷子の幼児シムの復帰
NRaas.ComputerSpace.
RecoverStrandedToddlers:
Success
Wandering Toddlers Recovered:
{0.String}
復帰した迷子シム:{0.String}
NRaas.ComputerSpace.
ResetLot:
MenuName
Reset Lotロットのリセット
NRaas.ComputerSpace.
ResetLot:
NoLot
Active sim is not currently on a lot.アクティブなシムがロットにいません。
NRaas.ComputerSpace.
ResetLot:
Prompt
Reset lot '{0.String}'?ロット《{0.String}》をリセットしますか?
NRaas.ComputerSpace.
ResetLot:
Success
Lot reset.ロットのリセットが完了しました。
NRaas.ComputerSpace.
TurnOffStereos:
MenuName
Turn Off StereosステレオをOFFにする
NRaas.ComputerSpace.
TurnOffStereos:
Success
{0.Number} stereos have been switched off.{0.Number}台のステレオをOFFにしました。
NRaas.ComputerSpace.
CareerInteraction:
MenuName
Career...キャリア
NRaas.ComputerSpace.
Performance:
Prompt
Enter a new value for performance. (Range is -100 to 100)成績の新しい値を入力してください(範囲:-100~100)
NRaas.ComputerSpace.
CareerPerformance:
MenuName
Job Performance仕事の成績
NRaas.ComputerSpace.
CareerPerformance:
Title
Job Performance仕事の成績
NRaas.ComputerSpace.
SchoolPerformance:
MenuName
School Performance学校の成績
NRaas.ComputerSpace.
SchoolPerformance:
Title
School Performance学校の成績
NRaas.ComputerSpace.
ChooseCareer:
OptionColumn
Careerキャリア
NRaas.ComputerSpace.
ChooseCareer:
OptionColumnTooltip
Careerキャリア
NRaas.ComputerSpace.
ChooseJob:
MenuName
Choose Job仕事を選択する
NRaas.ComputerSpace.
ChooseJob:
Title
Choose Job仕事を選択する
NRaas.ComputerSpace.
ChooseSchool:
MenuName
Choose School学校を選択する
NRaas.ComputerSpace.
ChooseSchool:
Title
Choose School学校を選択する
NRaas.ComputerSpace.
Criteria.Coworkers:
Name
Coworkers同僚
NRaas.ComputerSpace.
Criteria.SameHousehold:
Name
Household同世帯
NRaas.ComputerSpace.
MoneyTransfer:
TooMuch
You can not transfer more than the {0.String} household has available (Available:
{1.Number}).
{0.String}世帯の当座資金以上の金額を贈与することはできません。(当座資金:{1.Number}シムオリオン)
NRaas.ComputerSpace.
MoneyTransfer:
TooLittle
You can not request more than the {0.String} household has available (Available:
{1.Number}).
{0.String}世帯の当座資金以上の金額を要求することはできません。(当座資金:{1.Number}シムオリオン)
NRaas.ComputerSpace.
DiscontinuePregnancy:
MenuName
End Pregnancy妊娠中絶
NRaas.ComputerSpace.
DiscontinuePregnancy:
Title
End Pregnancy妊娠中絶
NRaas.ComputerSpace.
DiscontinuePregnancy:
Prompt
Do you wish to end {0.SimName}'s pregnancy?{0.SimName}の妊娠中絶を行いますか?
NRaas.ComputerSpace.
DiscontinuePregnancy:
Success
{0.SimName}'s pregnancy has been ended.{0.SimName}の妊娠中絶を行いました。
NRaas.ComputerSpace.
TurnOffTelevisions:
MenuName
Turn off TelevisionsテレビをOFFにする
NRaas.ComputerSpace.
TurnOffTelevisions:
Success
{0.Number} televisions have been turned off.{0.Number}台のテレビをOFFにしました。
NRaas.ComputerSpace.
BootAllGnomes:
MenuName
Boot All Gnomesノームのリセット
NRaas.ComputerSpace.
BootAllGnomes:
Success
{0.Number} gnomes have been rebooted.{0.Number}体のノームをリセットしました。
NRaas.ComputerSpace.
Weight:
MenuName
Weight体重
NRaas.ComputerSpace.
Weight:
Title
Weight体重
NRaas.ComputerSpace.
Weight:
Prompt
Set weight for {0.SimName}. Range (-1.0 to 1.0){0.SimName}の体重を入力してください。(範囲:-1.0~1.0)
NRaas.ComputerSpace.
Boolean:
True
TrueTrue
NRaas.ComputerSpace.
Boolean:
False
FalseFalse
NRaas.ComputerSpace.
TurnOffTelevisionsSetting:
MenuName
Turn off TelevisionsテレビをOFFにする
NRaas.ComputerSpace.
IntermediateSimInteraction:
MenuName
Intermediate...中級オプション
NRaas.ComputerSpace.
SimInteraction:
ApplyAll
Apply the specified values to all selected sims?指定の値をすべての選択したシムに適用しますか?
NRaas.ComputerSpace.
Status:
Single
\n\nSingle\n\nシングル
NRaas.ComputerSpace.
Status:
Spouse
\n\nSpouse:
{0.SimName}
\n\n配偶者:{0.SimName}
NRaas.ComputerSpace.
Status:
Partner
\n\nPartner:
{0.SimName}
\n\nパートナー:{0.SimName}
NRaas.ComputerSpace.
HouseholdInteraction:
MenuName
Household...世帯
NRaas.ComputerSpace.
HouseholdInteraction:
CountTitle
Count人数
NRaas.ComputerSpace.
HouseholdInteraction:
CountTooltip
Number of Occupants居住者の人数
NRaas.ComputerSpace.
HouseholdInteraction:
HouseTitle
Household世帯
NRaas.ComputerSpace.
HouseholdInteraction:
HouseTooltip
Household Name世帯名
NRaas.ComputerSpace.
HouseholdInteraction:
ApplyAll
Apply the specified values to all selected households?指定の値をすべての選択した世帯に適用しますか?
NRaas.ComputerSpace.
HouseholdInteraction:
NoChoices
There were no households matching all the criteria.条件に当てはまる世帯がありません。
NRaas.ComputerSpace.
HouseholdInteraction:
OK
SelectOK
NRaas.ComputerSpace.
HouseholdInteraction:
Cancel
Cancelキャンセル
NRaas.ComputerSpace.
Criteria.TownFamily:
Name
Town Family町の家族
NRaas.ComputerSpace.
SelectHouse:
MenuName
Select選択
NRaas.ComputerSpace.
SelectHouse:
Title
Select選択
NRaas.ComputerSpace.
FocusHouse:
MenuName
Focusフォーカス
NRaas.ComputerSpace.
FocusHouse:
Title
Focusフォーカス
NRaas.ComputerSpace.
StatusHouse:
MenuName
Statusステータス
NRaas.ComputerSpace.
StatusHouse:
Title
House Status家のステータス
NRaas.ComputerSpace.
StatusHouse:
HouseName
\nName:
{0.String}
\n名前:{0.String}
NRaas.ComputerSpace.
StatusHouse:
LotName
\nName:
{0.String}
\n名前:{0.String}
NRaas.ComputerSpace.
StatusHouse:
Homeless
\nAddress:
Homeless
\n住所:ホームレス
NRaas.ComputerSpace.
StatusHouse:
Address
\nAddress:
{0.String}\n\nUnfurnished Cost:
{1.Money}\nFurniture:
{2.Money}\nTotal:
{3.Money}
\n住所:{0.String}\n\n値段(家具抜き):{1.Money}\n家具:{2.Money}\n合計:{3.Money}
NRaas.ComputerSpace.
StatusHouse:
Objects
\n\nFridges:
{0.Number}\nCribs:
{1.Number}\nDouble Beds:
{2.Number}\nSingle Beds:
{3.Number}
\n\n冷蔵庫:{0.Number}\nベビーベッド:{1.Number}\nダブルベッド:{2.Number}\nシングルベッド:{3.Number}
NRaas.ComputerSpace.
StatusHouse:
Occupants
\n\nOccupants:
{0.String}
\n\n居住者:{0.String}
NRaas.ComputerSpace.
DepreciateHouse:
MenuName
Depreciate価値を下げる
NRaas.ComputerSpace.
DepreciateHouse:
Title
Depreciate価値を下げる
NRaas.ComputerSpace.
DepreciateHouse:
Prompt
Depreciate the selected house by how much? Provide a percentage value between 0 and 100選択した家の価値をどのくらい下げますか?パーセントで値を入力してください。(範囲:0~100)
NRaas.ComputerSpace.
DepreciateHouse:
Success
The {0.String} house has been depreciated from {1.Number} to {2.Number}. Value may not be updated until unpaused.《{0.String}》は{1.Number}シムオリオンから{2.Number}シムオリオンへと価値が下がりました。ポーズを解除すると価格が更新されます。
NRaas.ComputerSpace.
SimsByMoney:
MenuName
Sims By Moneyシム(資産別)
NRaas.ComputerSpace.
SimsByMoney:
Title
Money Demographics資産の統計
NRaas.ComputerSpace.
SimsByMoney:
Body
\nTotal Families:
{0.Number}\nTotal Residents:
{1.Number}\n\n<Cash>:
<Families> (<Sims>)\n{2.String}\n\n<Net Worth>:
<Families> (<Sims>)\n{3.String}
\n世帯数計:{0.Number}\n居住者計{1.Number}\n\n<現金>:<世帯数> (<シム>)\n{2.String}\n\n<総資産>:<世帯数> (<シム>)\n{3.String}
NRaas.ComputerSpace.
SimsByMoney:
Element
\n{0.Money}:
{1.Number} ({2.Number})
\n{0.Money}:{1.Number} ({2.Number})
NRaas.ComputerSpace.
Status:
LTW
\nLifetime Wish:
{0.String}\nCompleted:
{1.String}
\n生涯の願望:{0.String}\n達成:{1.String}
NRaas.ComputerSpace.
Status:
NoLTW
\nLifetime Wish:
None
\n生涯の願望:なし
NRaas.ComputerSpace.
Age:
MenuName
Age年齢
NRaas.ComputerSpace.
Age:
Title
Age年齢
NRaas.ComputerSpace.
Age:
Prompt
Enter the number of days {0.SimName} has been in his current age stage:
(0 to {1.Number})
{0.SimName}が加齢して次の世代になるまでの日数を入力してください:(0~{1.Number})
NRaas.ComputerSpace.
Age:
Prompt_Female
Enter the number of days {0.SimName} has been in her current age stage:
(0 to {1.Number})
{0.SimName}が加齢して次の世代になるまでの日数を入力してください:(0~{1.Number})
NRaas.ComputerSpace.
ReconstituteTheDead:
MenuName
Bury the Dead死者を埋葬する
NRaas.ComputerSpace.
ReconstituteTheDead:
Title
Bury the Dead死者を埋葬する
NRaas.ComputerSpace.
ReconstituteTheDead:
Prompt
There are {0.Number} deads sims lacking urnstones in town. Create new stones for all of them?{0.Number}人の死者の墓石が町には存在しません。全員に新たに墓石を作りますか?
NRaas.ComputerSpace.
ReconstituteTheDead:
Success
{0.Number} urnstones were created and added to the mausoleum.{0.Number}人分の墓石を作成し、霊廟に加えました。
NRaas.ComputerSpace.
DropCompositions:
MenuName
Drop Compositions覚えた曲を忘れる
NRaas.ComputerSpace.
DropCompositions:
Title
Drop Compositions覚えた曲を忘れる
NRaas.ComputerSpace.
Pollinate:
TooYoung
{0.SimName} is too young for pollination.{0.SimName}は若すぎるので人工授精ができません。
NRaas.ComputerSpace.
AlarmSettingInteraction:
MenuName
Alarm Settings...アラーム設定
NRaas.ComputerSpace.
SettingInteraction:
MenuName
Settings...設定
NRaas.ComputerSpace.
Status:
Notemployed
Not employed無職
NRaas.ComputerSpace.
ChangeTraits:
MaxExceeded
{0.SimName} has been given {1.Number} traits. This exceeds the {2.Number} traits allowed for their age-stage. You will lose the extra traits if you go on vacation.{0.SimName}は{1.Number}個の特質を得ました。これはその世代が獲得できる特質数({2.Number}個)を超えています。旅行にでかけると上限を超えた分は失われます。
NRaas.ComputerSpace.
SimType:
Local
Local地元住民
NRaas.ComputerSpace.
SimType:
Foreign
Foreign旅行先の住民
NRaas.ComputerSpace.
Status:
Role
\nRole:
{0.String}
\n役割:{0.String}
NRaas.ComputerSpace.
AllowOverStuffedSetting:
MenuName
Allow More Than Eight Sims Per House1世帯に9人以上のシムを設定可能にする
NRaas.ComputerSpace.
DisableClothingFilterSetting:
MenuName
Disable Clothing Filter衣服のフィルターを無効にする
NRaas.ComputerSpace.
TestingCheatsEnabledSetting:
MenuName
Testing Cheats EnabledtestingCheatsEnabled
NRaas.ComputerSpace.
AffectActiveLotSetting:
MenuName
Affect Active Lotアクティブなロットに適用
NRaas.ComputerSpace.
Status:
HomeWorld
\nHome:
{0.String}
\n自宅:{0.String}
NRaas.ComputerSpace.
TotalAnnihilation:
MenuName
Total Annihilation完全削除
NRaas.ComputerSpace.
TotalAnnihilation:
Title
Total Annihilation完全削除
NRaas.ComputerSpace.
TotalAnnihilation:
Prompt
You are about to completely delete {0.SimName} from existence. There is no turning back after doing this (except reloading the game). Proceed?{0.SimName}の存在を完全に削除しようとしています。一旦実行するとゲームをリロードしない限り元に戻すことはできません。実行しますか?
NRaas.ComputerSpace.
FindGrave:
MenuName
Find Grave墓石を探す
NRaas.ComputerSpace.
FindGrave:
Title
Find Grave墓石を探す
NRaas.ComputerSpace.
FindGrave:
Prompt
The requested grave is in inventory somewhere. Do you wish to move into the active sim's inventory instead?指定の墓石は誰かの持ち物の中にあります。アクティブなシムの持ち物に移動させますか?
NRaas.ComputerSpace.
AddSimHouse:
MenuName
Add Simシムの追加
NRaas.ComputerSpace.
AddSimHouse:
Title
Add Simシムの追加
NRaas.ComputerSpace.
AddSimHouse:
TooMany
The selected household already has the maximum number of occupants.指定の世帯には既に上限人数の居住者がいます。
NRaas.ComputerSpace.
Mood:
MenuName
Moodムード
NRaas.ComputerSpace.
Mood:
Title
Moodムード
NRaas.ComputerSpace.
Mood:
Range
Range:
-100 to 100
範囲:-100~100
NRaas.ComputerSpace.
Mood:
Element
\n{0.String} = {1.Number}\n{0.String} = {1.Number}
NRaas.ComputerSpace.
StatusHouse:
Funds
\nFamily Funds:
{0.Money}
\n世帯の当座資金:{0.Money}
NRaas.ComputerSpace.
Status:
Funds
\nFamily Funds:
{0.Money}
\n世帯の当座資金:{0.Money}
NRaas.ComputerSpace.
Status:
TypeTravel
\nType:
Travel
\nタイプ:旅行
NRaas.ComputerSpace.
Status:
TypeTourist
\nType:
Tourist
\nタイプ:旅行者
NRaas.ComputerSpace.
Population:
Body
Households:
{0.Number}\nResidents:
{1.Number}\nService:
{2.Number}\nHomeless:
{3.Number}\nTourists:
{4.Number}\n\nMales:
{5.Number}, Females:
{6.Number}\nPregnancies:
{7.Number}\nBabies:
{8.Number}, {9.Number}\nToddlers:
{10.Number}, {11.Number}\nChildren:
{12.Number}, {13.Number}\nTeens:
{14.Number}, {15.Number}\nYAs:
{16.Number}, {17.Number}\nAdults:
{18.Number}, {19.Number}\nElders:
{20.Number}, {21.Number}\n\nPartnered:
{22.Number}, {23.Number}\nChildless:
{24.Number}, {25.Number}{26.String}\n{27.String}{28.String}\n\nBuzzler Factor:
{29.Number}\n
世帯数:{0.Number}\n居住者:{1.Number}\nサービスシム:{2.Number}\nホームレス:{3.Number}\n旅行者:{4.Number}\n\n男性:{5.Number}, 女性:{6.Number}\n妊娠中:{7.Number}\n赤ちゃん:{8.Number}, {9.Number}\n幼児:{10.Number}, {11.Number}\n子供:{12.Number}, {13.Number}\n十代:{14.Number}, {15.Number}\n若年:{16.Number}, {17.Number}\n成人:{18.Number}, {19.Number}\n老齢:{20.Number}, {21.Number}\n\nパートナーがいる:{22.Number}, {23.Number}\n子供がいない:{24.Number}, {25.Number}{26.String}\n{27.String}{28.String}\n\nバズラーファクター:{29.Number} \n
NRaas.ComputerSpace.
DreamCatcherSetting:
MenuName
Retain Dreams and OpportunitiesRetain Dreams and Opportunities
NRaas.ComputerSpace.
DreamCatcherSetting:
Prompt
Warning:
Enabling this setting may lead to serious file bloating and lag if switching between a large number of households. Proceed?
Warning:
Enabling this setting may lead to serious file bloating and lag if switching between a large number of households. Proceed?
NRaas.ComputerSpace.
SliderMultipleSetting:
MenuName
Slider Multiple:
{0.Number}
Slider Multiple:
{0.Number}
NRaas.ComputerSpace.
SliderMultipleSetting:
Prompt
Enter the multiple by which to increase the range of all facial sliders:
Enter the multiple by which to increase the range of all facial sliders:
NRaas.ComputerSpace.
InstaBaby:
MenuName
Instant BabyInstant Baby
NRaas.ComputerSpace.
InstaBaby:
Title
Instant BabyInstant Baby
NRaas.ComputerSpace.
InstaBaby:
Prompt
Enter the number of children to produce:
Enter the number of children to produce:
NRaas.ComputerSpace.
InstaBaby:
Success
{0.SimName}'s household has been populated with {1.Number} new children.{0.SimName}'s household has been populated with {1.Number} new children.
NRaas.ComputerSpace.
InstaBaby:
Failure
{0.SimName}'s household is already full.{0.SimName}'s household is already full.
NRaas.ComputerSpace.
SelectDreamCatcher:
MenuName
Make Active (Dream Catcher)Make Active (Dream Catcher)
NRaas.ComputerSpace.
TransferItem:
MenuName
Transfer ItemTransfer Item
NRaas.ComputerSpace.
TransferItem:
Source
SourceSource
NRaas.ComputerSpace.
TransferItem:
Destination
DestinationDestination
NRaas.ComputerSpace.
BasicSimInteraction:
MenuName
Basic...Basic...
NRaas.ComputerSpace.
OpenSesame:
Title
Home OpenerHome Opener
NRaas.ComputerSpace.
OpenSesame:
OpenMenuName
OpenOpen
NRaas.ComputerSpace.
OpenSesame:
CloseMenuName
CloseClose
NRaas.ComputerSpace.
RelationshipStatus:
MenuName
RelationshipRelationship
NRaas.ComputerSpace.
RelationshipStatus:
Title
Relationship StatusRelationship Status
NRaas.ComputerSpace.
StatusSimInteraction:
MenuName
Status...Status...
NRaas.ComputerSpace.
Status:
MenuName
Statusステータス
NRaas.ComputerSpace.
PersonalStatus:
MenuName
PersonalPersonal
NRaas.ComputerSpace.
Status:
LifetimeReward
\nReward Points:
{0.Number}\nAvailable:
{1.Number}
\nReward Points:
{0.Number}\nAvailable:
{1.Number}
NRaas.ComputerSpace.
HouseStatus:
MenuName
HouseholdHousehold
NRaas.ComputerSpace.
Status:
TypeResident
\n\nType:
Resident\nLot:
{0.String}\nAddress:
{1.String}
\n\nタイプ:居住者\nロット:{0.String}\n住所:{1.String}
NRaas.ComputerSpace.
Status:
TypeResidentV2
\n\nType:
Resident
\n\nType:
Resident
NRaas.ComputerSpace.
Criteria.Homeworld:
Name
HomeworldHomeworld

コメント

  • 訳文更新しました -- LadyLogan? 2009-12-07 (月) 22:43:00
  • 一読してみて
    全体を通して:
    ・英語で"..."はEA訳の"…"(IMEでいうところの三点リーダ)に合わせた方がいいのでは?
    ・"/"(全角斜線)は"/"(半角スラッシュ)に統一した方がいいかな?
    EAは"/"で前後にスペースなし
    (ただし"/"の前後が数字のときはスペースあり
    ex. スポーツ番組を{0.Number} / {1.Number}時間観た)
    ・CAS→シムの作成画面 あくまでEAにあわせるのなら
    個別:
    ・NRaas.ComputerSpace.JobsByCareerSummary:Body
    ・NRaas.ComputerSpace.JobsByLevel:Body
    ・NRaas.ComputerSpace.JobsByPerf:Body
    能力スケール→職務遂行能力 ?
    ・NRaas.ComputerSpace.KinseyScale:Body
    男性)→(男性) 開始括弧抜け
    ・NRaas.ComputerSpace.Lots:Body
    最後に</STR> コレはコピペミスだろうから元のは大丈夫のはず
    ・NRaas.ComputerSpace.Rename:FirstName

    ・NRaas.ComputerSpace.Rename:LastName

    ・NRaas.ComputerSpace.CleanseTheDead:Prompt
    {0.Number}つの→{0.Number}個の
    9までなら"つ"でもいいけど10以上は言いませんよね?
    ・NRaas.ComputerSpace.HouseholdInteraction:Cancel
    Cancelのlがのこったまま
    ・NRaas.ComputerSpace.SimType:Foreign
    旅先→旅行先のほうがいいのでは?
    いかがでしょう。
  • 英語に合わせて更新