ITEM/Implants/Slot 6
Last-modified: 2007-04-05 (木) 14:20:35
Crystal Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Crystal implants it will boost their effect.
Primary Effect: 50% bonus to the strength of all Crystal implant secondary effects
- Attribute
- Crystal Set Bonus:1.5x
Tech Level:2
Implant Slot 6
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Halo Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Halo implants it will boost their effect.
Primary Effect: +50% bonus to the strength of all Halo implant secondary effects
- Attribute
- Tech Level:2
Implant Slot 6
Halo Set Bonus:1.5x
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Hardwiring - Eifyr and Co 'Gunslinger' SX-1
- Description
- A Eifyr and Co gunnery hardwiring designed to enhance skill with small projectile turrets. Grants a 3% bonus to small projectile turret Damage.
- Attribute
- Implant Slot 6
Damage Multiplier Bonus:3%
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅰ
Science Level Ⅲ
Hardwiring - Eifyr and Co 'Gunslinger' SX-2
- Description
- A Eifyr and Co gunnery hardwiring designed to enhance skill with small projectile turrets. Grants a 5% bonus to small projectile turret Damage.
- Attribute
- Implant Slot 6
Damage Multiplier Bonus:5%
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅲ
Science Level Ⅲ
Hardwiring - Eifyr and Co 'Rogue' AY-1
- Description
- A Eifyr and Co hardwiring designed to enhance pilot Manuvering skill. Grants a 3% bonus to Ship Agility.
- Attribute
- Implant Slot 6
Tech Level:1
Agility Bonus:-3%
- Req. Skills
- Cybernetics Level Ⅰ
Science Level Ⅲ
Hardwiring - Eifyr and Co 'Rogue' AY-2
- Description
- A Eifyr and Co hardwiring designed to enhance pilot Manuvering skill.Grants a 5% bonus to Ship Agility.
- Attribute
- Implant Slot 6
Agility Bonus:-5%
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅲ
Science Level Ⅲ
Hardwiring - Inherent Implants 'Lancer' G1-Alpha
- Description
- A Inherent Implants gunnery hardwiring designed to enhance skill with small energy turrets. Grants a 3% bonus to small energy turret Damage.
- Attribute
- Implant Slot 6
Tech Level:1
Damage Multiplier Bonus:3%
- Req. Skills
- Cybernetics Level Ⅰ
Science Level Ⅲ
Hardwiring - Inherent Implants 'Lancer' G2-Alpha
- Description
- A Inherent Implants gunnery hardwiring designed to enhance skill with small energy turrets. Grants a 5% bonus to small energy turret Damage.
- Attribute
- Implant Slot 6
Damage Multiplier Bonus:5%
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅲ
Science Level Ⅲ
Hardwiring - Inherent Implants 'Noble' ZET100
- Description
- A neural Interface upgrade that boosts the pilot's skill in operating armor/hull repair modules. 3% reduction in repair systems duration.
- Attribute
- Duration Bonus:-3%
Implant Slot 6
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅰ
Science Level Ⅲ
Hardwiring - Inherent Implants 'Noble' ZET1000
- Description
- A neural Interface upgrade that boosts the pilot's skill in operating armor/hull repair modules. 5% reduction in repair systems duration.
- Attribute
- Duration Bonus:-5%
Implant Slot 6
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅲ
Science Level Ⅲ
Hardwiring - Zainou 'Deadeye' ZGS100
- Description
- A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets. Grants a 3% bonus to small hybrid turret Damage.
- Attribute
- Implant Slot 6
Damage Multiplier Bonus:3%
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅰ
Science Level Ⅲ
Hardwiring - Zainou 'Deadeye' ZGS1000
- Description
- A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets. Grants a 5% bonus to small hybrid turret Damage.
- Attribute
- Implant Slot 6
Damage Multiplier Bonus:5%
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅲ
Science Level Ⅲ
Hardwiring - Zainou 'Gnome' KTA100
- Description
- A neural Interface upgrade that lowers launcher CPU needs by 3%.
- Attribute
- Implant Slot 6
CPU Need Bonus:-3%
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅰ
Science Level Ⅲ
Hardwiring - Zainou 'Gnome' KTA1000
- Description
- A neural Interface upgrade that lowers launcher CPU needs by 5%.
- Attribute
- Implant Slot 6
CPU Need Bonus:-5%
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅲ
Science Level Ⅲ
Hardwiring - Zainou 'Gnome' KUA1000
- Description
- A neural Interface upgrade that reduces the shield upgrade module power needs.
- Attribute
- Power Need Bonus:-3%
Implant Slot 6
Tech Level:1
- Req. Skills
- Cybernetics Level Ⅲ
Science Level Ⅲ
Low-grade Crystal Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Crystal implants it will boost their effect.
Primary Effect: 25% bonus to the strength of all Crystal implant secondary effects
- Attribute
- Crystal Set Bonus:1.25x
Tech Level:2
Implant Slot 6
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Low-grade Halo Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Halo implants it will boost their effect.
Primary Effect: +25% bonus to the strength of all Halo implant secondary effects
- Attribute
- Tech Level:2
Implant Slot 6
Halo Set Bonus:1.25x
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Low-grade Slave Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Slave implants it will boost their effect.
Primary Effect: 25% bonus to the strength of all Slave implant secondary effects
- Attribute
- Slave Set Bonus:1.25x
Tech Level:2
Implant Slot 6
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Low-grade Snake Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect.
Primary Effect: 25% bonus to the strength of all Snake implant secondary effects
- Attribute
- Snake Set Bonus:1.25x
Tech Level:2
Implant Slot 6
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Low-grade Talisman Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Talisman implants it will boost their effect.
Primary Effect: 25% bonus to the strength of all Talisman implant secondary effects.
- Attribute
- Tech Level:2
Implant Slot 6
Talisman Set Bonus:1.25x
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Numon Family Heirloom
- Description
- A neural Interface upgrade that boost the pilots skill in a specific area. This implant is an old heirloom of the Numon family, which has sole manufacturing rights of this implant. It gives a 7% reduction in repair systems duration.
- Attribute
- Duration Skill Bonus:-7%
Tech Level:1
Implant Slot 6
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Slave Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Slave implants it will boost their effect.
Primary Effect: 50% bonus to the strength of all Slave implant secondary effects
- Attribute
- Slave Set Bonus:1.5x
Tech Level:2
Implant Slot 6
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Snake Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect.
Primary Effect: 50% bonus to the strength of all Snake implant secondary effects
- Attribute
- Snake Set Bonus:1.5x
Tech Level:2
Implant Slot 6
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ
Talisman Omega
- Description
- This implant does nothing in and of itself, but when used in conjunction with other Talisman implants it will boost their effect.
Primary Effect: 50% bonus to the strength of all Talisman implant secondary effects
- Attribute
- Tech Level:2
Implant Slot 6
Talisman Set Bonus:1.5x
- Req. Skills
- Cybernetics Level Ⅴ
Science Level Ⅲ