ワールドごとの持ち物管理
config.yml
##########################################
# PerWorldInventory configuration file #
##########################################
# If true, the server will change player's gamemodes when entering a world
# The gamemode set is configured in the worlds.yml file
manage-gamemodes: false
# If true, players will have different inventories for each gamemode
separate-gamemode-inventories: false
# If true, any worlds that are not in the worlds.yml configuration file will share the same inventory
share-if-unconfigured: false
# True if PWI should set the respawn world when a player dies
manage-death-respawn: false
# Disables the nagging message when a world is created on the fly
# Intended for users who know what their doing, and don't need to have worlds configured
disable-nag-message: false
metrics:
# Choose whether or not to enable metrics sending.
# See https://bstats.org/getting-started for details.
enable: true
# Send the number of configured groups.
# No group names will be sent!
send-number-of-groups: true
# Send the total number of worlds on the server.
send-number-of-worlds: true
# All settings for players are here:
player:
# Save and Load players' economy balances. Requires Vault!
economy: false
# Load players' ender chests
ender-chest: true
# Load players' inventory
inventory: true
# All options for player stats are here:
stats:
# Load if a player is able to fly
can-fly: true
# Load the player's display name
display-name: false
# Load a player's exhaustion level
exhaustion: true
# Load how much exp a player has
exp: true
# Load a player's hunger level
food: true
# Load if a player is flying
flying: true
# Load how much health a player has
health: true
# Load what level the player is
level: true
# Load all the potion effects of the player
potion-effects: true
# Load the saturation level of the player
saturation: true
# Load a player's fall distance
fall-distance: true
# Load the fire ticks a player has
fire-ticks: true
# Load the maximum amount of air a player can have
max-air: true
# Load the current remaining air a player has
remaining-air: true
# Attempt to figure out which world a player last logged off in
# and save/load the correct data if that world is different.
# REQUIRES MC 1.9.2 OR NEWER
load-data-on-join: false
# Set the level of debug messages shown by PWI.
# INFO: Print general messages
# FINE: Print more detailed messages about what the plugin is doing
# DEBUG: Print detailed messages about everything
logging-level: 'INFO'
# Disables bypass regardless of permission
# Defaults to false
disable-bypass: false
# Set the duration in minutes for player profile information to be cached
cache-duration: 10
# Set the maximum number of player profiles that can be cached at any given time
cache-maximum-limit: 1000
worlds.yml
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# In this file you define your groups and the worlds in them.
# Follow this format:
# groups:
# default:
# worlds:
# - world
# - world_nether
# - world_the_end
# default-gamemode: SURVIVAL
# creative:
# worlds:
# - creative
# default-gamemode: CREATIVE
#
# 'default' and 'creative' are the names of the groups
# worlds: is a list of all worlds in the group
# If you have 'manage-gamemodes' set to true in the main config, the server
# will use the 'default-gamemode' here to know what gamemode to put users in.
groups:
default:
worlds:
- world
- world_nether
- world_the_end
default-gamemode: SURVIVAL
respawnWorld: world