数値ボーナス/fortification

Last-modified: 2016-05-20 (金) 16:41:52

fortificationはクリティカルヒット・スニークダメージ判定をブロックする判定です。

モンスター側からはスニークアタックボーナスを持つモンスターと一部のネームドのみが
CRに等しいだけfortificationを貫通する能力があります。

プレイヤー側は プレシジョン、armor-piecing weponnなどがモンスターのfortificationを引き下げる効果があります。

プレイヤーとしてはレベル10超でheavy fortificationnなどによる100%fortification エピックにはいるとなるべく150%fortificationをもつのが定石となっています。

fortificationを下げる方法@https://orderofsyncletica.wordpress.com/tag/fortification/

  • Precision is a combat feat that allows you to ignore 25% fortification and gain 5% to your to-hit with no penalties.
  • Armor-piercing bypass properties come on items such as the Black Dragonscale Robe, as well as some weapons.
  • Rogues get Opportunist, a feat that also bypasses 10% fortification.
  • The Trapsmith’s Workshop guild ship amenity gives a 5% bypass.
  • Rogue Assassins have Assassin’s Trick for 25% reduction.
  • The Destruction and Improved Destruction property found on weapons is a stacking reduction effect.
  • Improved Sunder, a melee strike, reduces fortification.
  • The Dark Monk’s finishing move, Touch of Despair (Dark/Dark/Dark) reduces fortification by 25%.
  • The Favored Soul’s Shield of Condemnation core ability in Angel of Vengeance can reduce fortification by up to 50%.
  • Weapons with Weaken Construct or Weaken Undead reduce fortification.
  • The Artificer’s and Rogue Mechanic’s Wrack Construct can reduce fortification by as much as 50%.
  • Insult, a Fury of the Wild ability, reduces by 10%. (Be careful of the tier 1 ability, Tunnel Vision, which, while you’re raged, reduces the player’s fortification by 10%.)
  • Piercing Clarity, a Grandmaster of Flowers ability, bypasses up to 10%.

monsterのフォーティフィケーション

http://ddowiki.com/page/Arraetrikos

  • Pit Fiend and Horned Devil raid boss' fortification is currently 50% on normal, 65% on hard, and 80% on elite.
  • Epic Velah's fortification is 50%.
  • Epic Lailat's fortification is 80%.
  • Even the Lord of Blades left his heavy fort item at home, and is sitting at 80%

http://ddowiki.com/page/Undead_type
All Undead are treated as having 100% fortification