プロトタイピング

Last-modified: 2008-05-18 (日) 16:47:30

The role of prototypes in the user software engineering (USE) methodology AI Wasserman, DT Shewmake
Brooks, The Mythical Man-Month.
Kernighan and Plauger, The Elements of Programming Style プログラミング書法
M.Ould : Strategies for Software Engineering : The Management of Risk and Quality (ソフトウェア技術者のためのプロジェクト管理の成功への秘訣(古宮誠一他監訳)), 共立出版 (1993)
Schneiderman, B., Designing the User Interface: Strategies for Effective Human-Computer Interaction, Addison-Wesley, 1987