パッチノート/2015-08-20

Last-modified: 2015-08-20 (木) 02:05:11

FINE TUNING - AUGUST UPDATE

http://dirtybomb.nexon.net/news/3744/fine-tuning--august-update

新しいアンチチートシステム

バランス調整

Nader

  • ヘルスが120に上昇(元は110)
  • 移動速度が2.5%減少

Rhino

  • 移動速度が2.5%上昇

Skyhammer

  • 空爆マーカーの爆発が常にダメージを与えるように
  • 空爆失敗時のクールダウンを20秒に延長(元は15秒)
  • マーカーの爆発範囲を10%縮小

Sparks

  • Small Health Packの回復量を30に(元は25)
  • バッテリー容量の増加 なくなるまでの時間が10%延長

M4A1 Assault Rifle

  • 有効射程が5%短くなった

BR-16 AR

  • 弾の散りを5%低減
  • 反動を5%低減

Stark AR

  • 弾の散りを5%低減
  • 反動を5%低減

Timik-47 AR

  • 弾の散りを5%低減
  • 反動を5%低減

Dreiss AR

  • 反動を5%低減

K-121 MG

  • マガジンサイズを55に(元は50)
  • 集弾率の悪化度合いが10%低減

Hollunds 880

  • 有効射程が25%延長

Remburg 7

  • 散弾の散りが8%抑制

Ahnuhld-12 Shotgun

  • 有効射程が50%延長

SMG-9

  • 弾の散りが5%低減
  • 反動が5%低減

Hochfir SMG

  • 反動が10%低減

Crotzni SMG

  • 初期の散弾率を10%上昇
     Crotziniがすべてのオート武器よりやや強かったため

すべての近接武器

  • プライマリ攻撃の回転速度制限を削除

Kukri Knife

  • 当たり判定を延長

その他の変更

一般

  • 野鯖でのチームバランスを向上するためにプレイヤースキルの算出方法を更新
  • スムーズなゲームのためにサーバーのCPU負荷を20%低減

インターフェース

  • Team Shuffle by Skill voteがの51%以上の賛成で通るように
  • Trade upでロードアウトをダブルクリックで選択できるように
  • ホーム画面のニュースが直近3つまでの記事をサイクル表示するように
  • Restored colon in lobby chat messages
    Added error message when failing to join a Party
    Fixed maps not being selected automatically in Quick Join
    Fixed popups disappearing too quickly to be clicked on
    Animation
    Improved the first-person throwing animations for packs
    Improved the jump and landing first-person camera movement
    Audio
    Continued audio-mixing pass to improve gameplay feedback
    Fixed issue where killing shot of Sniper Rifles could not be heard by the victim
    Added audio for picking-up, dropping and delivering the Carryable Objective
    Added subtle audio confirmation for Kill and Finish notifications
    Fine tuned third-person audio for weapon firing
    Updated Main Menu audio
    Added EV firing sound to Bridge
    Improved Merc audio for incoming damage
    Polish pass for all Merc dialogue
    General Gameplay
    Added an upper XP limit of 99,999XP per match to help protect against potential farming exploits
    Updated 4-second Spawn Point invulnerability - If a player fires, they are dropped to a 50% damage shield rather than losing it entirely
    This change does not impact medic revives
    Reduced amount of view kick when shot by ~10%
    Increased view kick recovery speed by ~35%
    Arty
    Moved Artillery Targeter further from the camera when held in first-person
    Fletcher
    Moved Sticky-Bomb Detonator further from the camera when held in first-person
    Kira
    Fixed the Orbital Laser audio not updating with distance
    Phantom
    Fixed some bugs relating to activating Refractive Armor
    Redeye
    Fixed bug where IR Goggles could occasionally not be enabled
    Fixed bug where some items could continue to glow white after IR Goggles have been disabled
    Fixed bug where Smoke Grenade could block delivery of Carryable Objectives
    Sparks
    Improved third-person audio reverb and reflections for REVIVR shots
    M4A1 Assault Rifle
    Reload audio now more closely matches the animation
    K-121 MG
    Added audio for raising and lowering weapon
    Ahnuhld-12 Shotgun
    Improved the fire and lever-action animations
    SMG-9
    Updated first-person positioning to make it more consistent with other weapons
    Cricket Bat
    Moved the Cricket Bat further from the camera when held in first-person
    Notable Bug Fixes
    Fixed Steady Augment not adding health to all deployables
    Fixed several Carryable Objective pick-up and delivery behaviour issues
    Fixed bug where players could be stuck constantly reloading Shotguns
    Fix for objectives not resetting correctly in Stopwatch