FINE TUNING - AUGUST UPDATE
http://dirtybomb.nexon.net/news/3744/fine-tuning--august-update
新しいアンチチートシステム
バランス調整
Nader
- ヘルスが120に上昇(元は110)
- 移動速度が2.5%減少
Rhino
- 移動速度が2.5%上昇
Skyhammer
- 空爆マーカーの爆発が常にダメージを与えるように
- 空爆失敗時のクールダウンを20秒に延長(元は15秒)
- マーカーの爆発範囲を10%縮小
Sparks
- Small Health Packの回復量を30に(元は25)
- バッテリー容量の増加 なくなるまでの時間が10%延長
M4A1 Assault Rifle
- 有効射程が5%短くなった
BR-16 AR
- 弾の散りを5%低減
- 反動を5%低減
Stark AR
- 弾の散りを5%低減
- 反動を5%低減
Timik-47 AR
- 弾の散りを5%低減
- 反動を5%低減
Dreiss AR
- 反動を5%低減
K-121 MG
- マガジンサイズを55に(元は50)
- 集弾率の悪化度合いが10%低減
Hollunds 880
- 有効射程が25%延長
Remburg 7
- 散弾の散りが8%抑制
Ahnuhld-12 Shotgun
- 有効射程が50%延長
SMG-9
- 弾の散りが5%低減
- 反動が5%低減
Hochfir SMG
- 反動が10%低減
Crotzni SMG
- 初期の散弾率を10%上昇
Crotziniがすべてのオート武器よりやや強かったため
すべての近接武器
- プライマリ攻撃の回転速度制限を削除
Kukri Knife
- 当たり判定を延長
その他の変更
一般
- 野鯖でのチームバランスを向上するためにプレイヤースキルの算出方法を更新
- スムーズなゲームのためにサーバーのCPU負荷を20%低減
インターフェース
- Team Shuffle by Skill voteがの51%以上の賛成で通るように
- Trade upでロードアウトをダブルクリックで選択できるように
- ホーム画面のニュースが直近3つまでの記事をサイクル表示するように
- Restored colon in lobby chat messages
Added error message when failing to join a Party
Fixed maps not being selected automatically in Quick Join
Fixed popups disappearing too quickly to be clicked on
Animation
Improved the first-person throwing animations for packs
Improved the jump and landing first-person camera movement
Audio
Continued audio-mixing pass to improve gameplay feedback
Fixed issue where killing shot of Sniper Rifles could not be heard by the victim
Added audio for picking-up, dropping and delivering the Carryable Objective
Added subtle audio confirmation for Kill and Finish notifications
Fine tuned third-person audio for weapon firing
Updated Main Menu audio
Added EV firing sound to Bridge
Improved Merc audio for incoming damage
Polish pass for all Merc dialogue
General Gameplay
Added an upper XP limit of 99,999XP per match to help protect against potential farming exploits
Updated 4-second Spawn Point invulnerability - If a player fires, they are dropped to a 50% damage shield rather than losing it entirely
This change does not impact medic revives
Reduced amount of view kick when shot by ~10%
Increased view kick recovery speed by ~35%
Arty
Moved Artillery Targeter further from the camera when held in first-person
Fletcher
Moved Sticky-Bomb Detonator further from the camera when held in first-person
Kira
Fixed the Orbital Laser audio not updating with distance
Phantom
Fixed some bugs relating to activating Refractive Armor
Redeye
Fixed bug where IR Goggles could occasionally not be enabled
Fixed bug where some items could continue to glow white after IR Goggles have been disabled
Fixed bug where Smoke Grenade could block delivery of Carryable Objectives
Sparks
Improved third-person audio reverb and reflections for REVIVR shots
M4A1 Assault Rifle
Reload audio now more closely matches the animation
K-121 MG
Added audio for raising and lowering weapon
Ahnuhld-12 Shotgun
Improved the fire and lever-action animations
SMG-9
Updated first-person positioning to make it more consistent with other weapons
Cricket Bat
Moved the Cricket Bat further from the camera when held in first-person
Notable Bug Fixes
Fixed Steady Augment not adding health to all deployables
Fixed several Carryable Objective pick-up and delivery behaviour issues
Fixed bug where players could be stuck constantly reloading Shotguns
Fix for objectives not resetting correctly in Stopwatch