Production Build #X17.0.0

Last-modified: 2017-10-04 (水) 20:36:22
 
 

変更日

日本時間で 2017/9/6

主な変更点

  • Loot Tier Potionによってポーションのドロップが変化しないようになった。(Oryx's CastleHealth Potionがステータスポーションになったり、ステータスポーションがワインにならなくなった)
  • MedusaAbyss of DemonsではなくSnake Pitポータルをドロップ。これまでの敵からもドロップする。
  • White DemonIce CaveではなくAbyss of Demonsポータルをドロップ.
  • Unboundリングの説明を追加(今までExaltedリングと同じだった)
  • Curseで敵が真っ赤にならないようにした。Cursed通知が敵の頭上に出ないのはバグ。(9/8修正済)
  • Disable Particles Master: 敵と他プレイヤーのダメージ以外の重要でないパーティクルを無効にする
    無効にならないエフェクトは: 投擲、エリア、ペット(Electric, Rising Fury)、Scepter、Trap、Ocean Trenchの空気、渦(Voidポータル)
  • Disable Ally Notifications: 他プレイヤーの頭上に出るテキスト通知を無効にする
  • Disable Enemy Damage Text: 他プレイヤーによる敵へのダメージ表示を無効にする
  • Disable Ally Damage Text 他プレイヤーの頭上のダメージ表示を無効にする
  • Disable Players Hit Particlesオプションが正しく動作するようになった
  • ステータス上昇値がツールチップに表示されるようになった: Cocktails, Tinctures, Gumballs 他
  • 新コマンド: /classes, /class, /c でエリア内のプレイヤー数が職業別で表示される
  • 敵を討伐した瞬間に回復されると不可視になる問題を修正(赤点バグ)
  • 通知メッセージを即座に表示

アイテム

  • 補助アイテムによるダメージをSBダメージとして加算: Prism of Dire Instability, Ghostly Prism, Hivemaster Helmの蜂, ドレイク, 爆発する消費アイテム
  • Gravelは無敵(すり抜け)状態の影響を受けるようになった
  • Orange DrakeGravelがStasis無効の影響を受けるようになった
  • Orange DrakeBlue Drakeが影響を与えられる敵のみに攻撃するようになった
  • ペットの餌が装備できそうに見える問題を修正
  • リーダーボードでのSTアイテムのツールチップを修正
  • Helm of Draconic Dominanceの冗長な説明を修正
  • 鍵以外の一部消費アイテムがRank 10未満で使えない問題を修正
  • 特定のアイテムで意図したFameボーナスが得られない問題を修正

アビリティ

  • 無敵(すり抜け)と不可視の敵はCurseできない(しようとしない)
  • Marble Pillar?の強化がクローク中のRogueに適用されない問題を修正
  • Mad LabのHexxerがRogueのクロークを無効にしないように修正

  • Corrupted Armor?の出現位置にタイルを設定し障害物を除去
  • Swoll Fairyのブーメラン弾の射程を修正(77→7.7)

Lost Hall

  • 閉じたボス部屋に入ろうとすると敵が消滅するようになった
  • Realmでクエスト終了時にSpectral Sentry?が引っかかっていても消滅するようになった
  • Marble Colossus?が瞬殺されてもMarble Colossus Rock?が消滅するようになりvoidポータルを残すようになった
  • Marble Colossus?のレーザーが正しく同期するようになった
  • Cultistを瞬殺してもフェイズが正しく継続するようになった

昔から存在した問題の修正

  • ドレイク: 白とオレンジ以外の範囲をWild Shadowが当初意図した通りに修正
  • 墓石: レベル1と20の表示寿命を修正
  • Eye of the Avatar: 弾を減らしてダメージを一定に (30→0DEF, 92~113→110ダメージ)
  • Oryx Puppet: スタック弾修正、pattern arc(?)修正、アーティファクトフェイズの強化
    • White Superblast 射程:8.25→12.1, Weak4→6秒
    • White Bullet 射程:5.4→9, 6→10.8

見た目

  • スキンの修正: Snow Queen, Blizzard Sorcerer, Slashing Beauty, Princess Warrior, Stoneスキン
  • Archerの攻撃アニメーション(帽子とベルト)、Limon the Sprite Godのゴミ
  • 敵のセリフでの過剰な空白や句読点誤りを修正
  • 複数行のチャットメッセージで余計な空白が出る問題を修正
  • 誤植や様々な誤りを修正

Tinkererのリニューアル
最初のクエストは明日開始する。

  • 毎日5クエスト受領できる
  • プレイヤーごとにクエストが異なる
  • クエストを完了する順序が自由になった
  • 面倒なドラッグ&ドロップが不要になった

ゲームのボスはクエストアイテムとしてMark(マーク, 印)をドロップするようになった。Soulboundでトークンのように重ねることはできないが、必ずドロップするのでありふれたアイテムとなる。クエストをダンジョン攻略の動機としてほしいが、Vaultを圧迫したいならば貯めておくこともできる。(一部ずつ渡せるように改善するかも)
TinkererにMarkを渡すとQuest ChestEpic Quest Chestが入手できる。
Quest ChestはステータスポーションやTier装備、対象ダンジョンすべてのUTやドロップが手に入るチャンスあり。Epic Quest Chestは同様だがより良いものが手に入る。

ユーザ作成コンテンツ
Public RotMG XML Documentationをリリース。
ゲームの敵のふるまいなどを記述するXML要素に関するドキュメントを公開。
XMLをテストする環境はまだない。ドキュメントをメンテナンスしやすくするのが次の目標。


公式アナウンスにない変更点

  • Event Chest: Stasis無効
  • Arachna Element: Stasis有効
  • Belladonna: EXP58→253
    • Bella Bud: EXP195→0
  • Potion of Life/Mana: UT→T4
  • Greater Potion of ***: T4→UT
  • 名称変更: Enraged Yack→Enraged Yak
  • 名称変更: Limon the Sprite God→Limon the Sprite Goddess
  • 名称変更: Cave of A Thousand Treasures→Cave of a Thousand Treasures
  • 名称設定: shtrs Royal Guardian L/R→Royal Guardian
  • 名称統一: *** Pet Stone→*** Pet Skin
新スキン
  • Heartless Necromancer.pngHeartless Necromancer
  • Plague Doctor Assassin.pngPlague Doctor Assassin
  • Jack-o-mancer.pngJack-o-mancer
  • Mini Malus Sorcerer.pngMini Malus Sorcerer
  • Knight Lady.pngKnight Lady
  • Hollow Prince Necromancer.pngHollow Prince Necromancer
  • Kabuki Ninja.pngKabuki Ninja
  • Candle Maid Sorcerer.pngCandle Maid Sorcerer
  • Cleaner Maid Warrior.pngCleaner Maid Paladin (9/8にWarriorからPaladinに修正)
  • Chu-Ko-Nu Archer.pngChu-Ko-Nu Archer
  • Dark Rider Ninja.pngDark Rider Ninja
  • Monster Hunter Knight.pngMonster Hunter Knight
  • Pandora Priestess.pngPandora Priestess
  • Living Armor Warrior.pngLiving Armor Warrior
  • Underworld Archer.pngUnderworld Archer
  • Apprentice Wizard.pngApprentice Wizard
  • Grand Sorceress.pngGrand Sorceress
  • Lady Violetta Necromancer.pngLady Violetta Necromancer
  • Bruno the Rogue Steward.pngBruno the Rogue Steward
  • Misery Ghost Bride Huntress.pngMisery Ghost Bride Huntress
  • Vampire Groom Assassin.pngVampire Groom Assassin
  • Haunted Knight.pngHaunted Knight
  • Turkey Rogue.pngTurkey Rogue
  • Adorable Lil' Warrior.pngAdorable Lil' Warrior
  • Nerd Paladin.pngNerd Paladin
  • Schankmaid Assassin.pngSchankmaid Assassin
  • Catrina Necromancer.pngCatrina Necromancer
  • Lunar Mystic.pngLunar Mystic
  • Sunrise Hunter.pngSunrise Hunter
  • Heartless Dodger Rogue.pngHeartless Dodger Rogue
  • Heart Thief Necromancer.pngHeart Thief Necromancer
  • Gladiator.pngGladiator
    アニメーションサンプル

    Heartless Necromancer.gifPlague Doctor Assassin.gifJack-o-mancer.gifMini Malus Sorcerer.gifKnight Lady.gifHollow Prince Necromancer.gifKabuki Ninja.gifCandle Maid Sorcerer.gifCleaner Maid Warrior.gifChu-Ko-Nu Archer.gifDark Rider Ninja.gifMonster Hunter Knight.gifPandora Priestess.gifLiving Armor Warrior.gifUnderworld Archer.gifApprentice Wizard.gifGrand Sorceress.gifLady Violetta Necromancer.gifBruno the Rogue Steward.gifMisery Ghost Bride Huntress.gifVampire Groom Assassin.gifHaunted Knight.gifTurkey Rogue.gifAdorable Lil' Warrior.gifNerd Paladin.gifSchankmaid Assassin.gifCatrina Necromancer.gifLunar Mystic.gifSunrise Hunter.gifHeartless Dodger Rogue.gifHeart Thief Necromancer.gifGladiator.gif

  • Crowned Penguin.png Mini Void Entity.png Hoverbot.png Zombie Dog.png Green Whale.png Pumpking's Head.png Manticore.png Flying Pig.png Double Viper.png Black Hellhound.png Deerigator.png Moon Bunny.png Hungry Pumpkin.png Evil Ghost.png Spooky Boi.png Walking Grave.png

公式アナウンス

Patch X.17.0 - The Tinkering


Hey everyone, Krathan here!
The honor to provide our patch notes to you has been bestowed upon me, now that Myzzrym has left us to pursue other opportunities. We wish him the very best and hope he can drop by some time to tell us tales of… his adventures? Lamborghini adventures.
No longer will I have to bother him because of last minute changes or because I spotted a typo somewhere too late. Now I get to make and hopefully correct ALL the typos myself!
Alright, so this time around there aren't really that many new topics.
Wait, what's that? I'm being told we actually have THREE? AGAIN?! Well, better get to it then...
Okay, I tried reaching Craig to help me with this, but it seems like he ended up in someone's Guild Hall again… that's alright, poor guy had enough on his plate with everyone trying to ruin his summoning rituals anyway. I can do this!
So, first things first, here are... things!
Patch Notes
The patch notes! Much needed and asked for Quality of Life additions and tons of fixes. So many in fact, that I felt the need to come up with categories! I am very excited to bring you these!
We fixed a few inconsistencies and issues that have been in the game for years, so we are aware that some of these might take some getting used to!
End of the Month of the Mad God
We hope you had fun and I swear we'll go easier on the moss next year! We appreciate all the feedback you had for us, keep it coming!

  • The Oryx Horde has been deactivated and the statue is back in the Vault.
  • The Leprechaun has been deactivated.
  • Demon Blade and Doom Bow drop like they used to.
  • Moss, Stone, and Mad God tokens now have feed power values: 50 / 100 / 200, but do not drop anymore.
  • Teleportation in the Nest is back to beeing disabled.

Changes

  • Loot Tier Potions no longer affect Potion drops: Health and Magic Pots no longer turn into Stat Pots, but Stat Pots also no longer turn into Wines.
  • Medusas drop Snake Pit instead of Abyss of Demons.
  • White Demons drop Abyss of Demons instead of Ice Cave.
  • Unbound Rings finally have their own descriptions.
  • Curse no longer soaks enemies in tomato sauce.

Quality of Life

  • Disable Particles Master option: Disable all nonessential particles besides enemy and ally hits. Throw, Area and certain other effects will remain.
    • Other particle effects that aren't disabled: Pet abilities (Electric and Rising Fury), Lightning (Scepters), Ring (Traps), Vent (Ocean Trench), and Vortex (Void portal).
  • Disable Ally Notifications option: Disable text notifications above allies.
  • Disable Enemy Damage Text option: Disable damage from other players above enemies.
  • Disable Ally Damage Text option: Disable damage above allies.
  • Disable Players Hit Particles option now functions properly.
  • Items display temporary stat boosts in tooltips (Cocktails, Tinctures, Gumballs, etc.).
  • New command /classes, /class or /c to display how many players of each class there are in your area.

Fixes

  • Client corrects enemies that turned invisible due to desync issues (healed on death, etc.).
  • Notifications no longer use queued text.
  • Items
    • Damage from Prism of Dire Instability, Ghostly Prism, Hivemaster Helm bees, Drakes, and all explosive consumables counts towards the user's soulbound damage.
    • Gravel no longer ignores invincibility and has a more accurate description.
    • Orange Drakes and Gravel no longer ignore Stasis Immunity.
    • Orange and Blue Drakes only zap enemies they can affect.
    • Pet food no longer implies that you can equip it and displays a better tip.
    • Fixed tooltips for ST items on leaderboards.
    • Fixed redundant information for Helm of Draconic Dominance.
    • Fixed an issue where consumables other than keys could not be used when under 10 stars.
    • Fixed an issue where certain items would not grant their intended Fame Bonus.
  • Abilities
    • Invincible and invisible enemies can no longer be (attempted to be) cursed.
    • Fixed Marble Pillar buffs not affecting cloaked Rogues.
    • Fixed green Mad Lab liquid uncloaking Rogues.
  • Enemies
    • Corrupted Armors will now spawn with their own tile to remove obstacles.
    • Fixed Swoll Fairy Boomerang range.
  • Lost Halls
    • Enemies now despawn if they are about to enter the closed boss room.
    • Spectral Sentry at the Encounter now despawns properly at the end of the fight even if stuck.
    • The Marble Colossus no longer leaves rocks alive and still spawns the void rift when killed too fast.
    • Marble Colossus Lasers should no longer desync.
    • Insta-killing Cultists no longer locks the fight.
  • Many Old XML Issues which will result in slightly different behaviors here and there, here are some noteworthy changes:
    • Drakes: buffed ranges (like Wild Shadow initially intended!) except for White and Orange.
    • Gravestones: fixed level 1 and level 20 lifetimes.
    • Eye of the Avatar: less shots, but more and consistent damage.
    • Oryx Puppet: fixed stacked shots, fixed pattern arcs, increased shot ranges, and made the Artifact phase less pointless.
  • Aesthetic
    • Fixed the following Skins: Snow Queen, Blizzard Sorcerer, Slashing Beauty, Princess Warrior, and Stone Skins
    • Fixed default Archer attack animation (hat and belt) and Limon sprite dirt.
    • Fixed various unnecessary spaces and improper punctuation in enemy dialogue.
    • Fixed extra spaces appearing in multi-lined chat messages.
    • Fixed various typos and small errors.

Tinkerer
The Tinkerer is back and has changed quite a lot: new UI, new features, new quests and a bunch of general improvements to the Daily Quest system!
Here are the main and most relevant changes with the new version:

  • 5 quests refreshing every day are now available.
  • Quest list is randomized per user.
  • Quests can be completed in any order without the need to complete quest 1 to get quest 2.
  • Items required for the quests are now directly parsed and consumed from the inventory and backpack (goodbye, tedious drag and drop!)

For the quests themselves, as you will see, we have decided to put the focus on dungeon completion rather than the old system of requiring a random item to be turned in.
Most bosses in the game now drop their corresponding Mark (e.g. Mark of Septavius). Marks are a new soulbound and non-stackable quest item. They are guaranteed to drop from each boss and thus fairly common. We want to incentivize running dungeons for the quests rather than stockpiling Marks, but you can go for it if you're willing to sacrifice the space.
Collect the marks after defeating Oryx and his allies hiding in their dungeons and bring them back to the Tinkerer to obtain great rewards in exchange: Quest Chests and Epic Quest Chests.

  • Quest Chests drop Stat Potions, tiered items and UTs from all dungeons in the Normal Quest pool.
  • Epic Quest Chests drop more and better Stat Potions, higher tiered items and UTs from all dungeons in the Epic Quest pool.

The first quests will become available tomorrow!
UGC - User Generated Content
Big news here as well, we are happy to announce the release of the Public RotMG XML Documentation!
It was about a year ago when we first started looking into UGC. Pioneered by Kiddforce and Sues with the Sewers and the Hive, we have come a long way since then. We are really humbled and impressed by the passion the community has always shown on Reddit, Realmeye and Discord when it comes to suggesting or designing content ideas for the game.
To take that creativity even further, we wanted to give you the means to breathe life into these concepts. Releasing the documentation and enabling XML enthusiasts is the first step we make in that direction.
For now it will only be the specifications. It covers the basics of how to make your own monster! Included are also more advanced topics, like Orders, Tags, Embeds, a list of all Behaviors, and more!
We are looking forward to see if this project picks up and if so, are fully ready to support content made by the Community for the Community.
So without much further ado, head here to visit the documentation!


9/8追記

Edit
Looks like you guys still have a bunch of questions, so I'll answer some common ones!

  • Yes, Snake Pits still drop from lesser Gods and the other highlands enemies just like before.
  • No, we don't have a way for you to actually test your XML yet, but that is something we might invest in if the demand and amount of active XML creators rises! The next step for us is to make sure the documentation is up to date and easier to maintain.
  • No, we currently have no plans to make Marks stackable, but we will see if we can improve the system so you don't have to hand in all of them at once. We're going to look at the feedback and see how the feature performs very closely.
  • Loot tables for chests contain UTs and special loot (like dyes, skins, etc.) from all bosses in the dungeons of that quest pool, in addition to potions and tiered items.
    • Normal Quest Dungeon Pool: Snake Pit, Sprite World, Undead Lair, Abyss of Demons, The Sewers, Mad Lab, Puppet Master's Theatre, Haunted Cemetery, Manor of the Immortals
    • Epic Quest Dungeon Pool: Ocean Trench, Tomb of the Ancients, The Shatters, Mountain Temple, Lair of Draconis, Crawling Depths, Deadwater Docks, Woodland Labyrinth, The Nest, Oryx Chamber (O1), Oryx Castle (Janus), Davy Jones' Locker, Ice Cave
  • Encore, Shaitan, Candy Land and lower level dungeons will not be part of the pools for now.
  • Curse notifications above enemies not showing up was not intended and will be fixed.

日本時間で 2017/9/8

  • Cursed通知メッセージが敵の頭上に出ない問題を修正
  • プレイヤー自身のAoE(範囲効果)ダメージがDisable Ally Damage Text有効時に見えない問題を修正
  • Oryx's CastleLair of Draconisのダメージ閾値(SBダメージ?)を低減
  • The Puppet Masterが意図せずArcher PuppetRogue Puppetを発生させる問題を修正
  • Oryx Puppetはアーティファクトフェイズで不死ではなく装甲強化になる
  • Markが全プレイヤーにはドロップしない問題を修正
  • Puke Water.pngPuke Water発生オブジェクトがラム酒として見える問題を修正
  • アイテム説明の修正
    • Cleaner Maid WarriorをCleaner Maid Paladinに修正(職業変更含む)
Edit 2 - Hotfix 07-09-2017

Edit 2 - Hotfix 07-09-2017
We just pushed a hotfix adressing a few issues!

  • Fixed Curse notifications not appearing for Orbs.
  • Fixed AoE damage text on player not showing when ally damage text is disabled.
  • Lowered damage thresholds in Oryx's Castle and the Lair of Draconis.
  • Fixed Puppet Master spawning Archers and Rogues when he wasn't intended to.
  • Oryx Puppet is now Armored instead of Invulnerable during the Artifact phase.
  • Fixed an issue where Marks would not drop for all players.
  • Fixed Puke Water spawner appearing as a bottle of rum.
  • Fixed a few descriptions for consistency.

日本時間で 2017/9/14

  • クライアント側のGravelによるStasisを修正
  • Ancient Stone Swordのドロップ率を以前のSBダメージ減少分に合わせて低下。低下したがSBダメージ変更前よりは妥当な率。

公式アナウンスにない変更点

  • Heart Thief Necromancerの染料マスクを修正
Edit 3 - Hotfix 14-09-2017

Edit 3 - Hotfix 14-09-2017

  • Fixed client side Stasis caused by Gravel.
  • Reduced Ancient Stone Sword drop rates to compensate for the damage threshold fix (don't worry, it will still be much more fair to get than before).

日本時間で 2017/9/29

公式アナウンスにない変更点

  • ハロウィ-ンスキン・リスキンアイテムを追加

日本時間で 2017/10/4

  • Hollow King Necromancer Set?を追加。Ghost KingSeptavius the Ghost Godが2種ずつドロップ。
  • Vaultを拡張し保管箱+20個(計100)、ギフトチェスト+10個(計30)追加。レイアウトはそのまま。

Spooktober Preparations


Why, hello there!
Today we only have a small patch. But not to worry, this is just preparation for the upcoming big one! It will get spooky...
Patch Notes
Necromancer ST
https://i.imgur.com/60nTXt8.gif

  • The Necromancer has a new extra spooky Set: the Hollow King! Credit goes to /u/Atrapper:/u/Atrapper for the design and /u/-Dappertron-:/u/-Dappertron- for the sprites.
  • You can get two of the pieces from Ghost Kings in the Realm and the other two from Septavius in the Undead Lair.

Vault Enhancement

  • 100 Chests (+20)
  • 30 Gift Chests (+10)
  • And don't worry, we made sure not to mess with the existing unlock order this time!

参考リンク

コメント