仕事
掲示板にて、必要な場所が建築されており
必要なスキルをみたいしているキャラを仕事に従事させることができます。
Chemist
Upgrades or produces various items, weapons, and armor.
Requirements:
At least 1 points of Science skill
Cook
Can create better meals, which generates positive morale.
Requirements:
Mark Corbeau to bring it up after he joins
Doctor
Patients heal twice as much per hour doctor is on duty, +.5 additional HP recovery per level of required medical over skill level.
Requirements:
At least 8 points of Medical skill
Infirmary
Farmer
One extra piece of food produced each week for every day a farmer works in the garden.
Requirements:
At least 4 points of Survival skill
Rooftop Garden
Greenhouse
Guard Duty
Helps to defend the fence, plus one Morale per guard (+1 bonus if fully staffed).
Requirements:
At least 3 points of Melee skill
At least 3 points of Ranged skill
Watchtower
Healing
The character recovers in the Infirmary
Requirements:
Less than 100% health
Doctor or Nurse on duty
Infirmary
Machinist
Upgrades or produces various weapons, items, and armor.
Requirements:
At least 1 points of Science skill
Mechanic
Completes upgrades and maintenance on vehicles. -2 Hours time to completion for every point over necessary skill level.
Requirements:
At least 4 points of Mechanical skill
Garage
Maintenance
Fixes minor problems around the Shelter, generating +3 Morale per day.
Requirements:
At least 3 points of Mechanical skill
Nurse
Patients heal .5 more per hour Nurse is on duty, +.3 of HP recovery per level of Medical over required skill level.
Requirements:
At least 4 points of Medical skill
Infirmary
Relaxation
Allows weary allies to relax, cures depression and generates +1 Morale.
Requirements:
Recreation Room
Repair Fence
Repair a certain amount of damage done to the fence per day for each spare part used.
Requirements:
Fence
Toolbox
Parts x30 minimum
Lab Work
Work in the Science Lab to develop upgrades.
Requirements:
Lab