A/W Moebius Impaler

Last-modified: 2007-04-24 (火) 11:08:17

The Moebius Impaler is primarily a frontline GvG build (also usable in HA), combining fast attacks via Flurry with almost no loss in damage (most of which is armor-ignoring "bonus" damage, from Moebius and Death Blossom).



 

Attributes and Skills

 
 
Assassin-icon.png Warrior-icon.png Assassin / Warrior Attribute Rank
Critical Strikes12 + 1 + 1
Dagger Mastery11 + 1
Deadly Arts6 + 1
 
leapingmantissting.jpgexhaustingassault.jpgmoebiusstrike.jpgdeathblossom.jpgimpale.jpgflurry.jpgdash.jpgcriticaldefenses.jpg
Leaping Mantis StingExhausting AssaultMoebius StrikeDeath BlossomImpaleFlurryDashCritical Defenses

Drop Dash for Resurrection Signet if you want; however, the build performs optimally with the above bar.
Also consider dropping Dash for Critical Strike if you're having energy problems.

 

Equipment

Vampiric, Zealous and Ebon daggers, all 15^50 and of Fortitude.

 

Usage

Pick a target to pressure. This build is an effective Linebacker, dealing ~60 armor-ignoring damage per second; you can pressure a Warrior just as well as a Monk.
Use Leaping Mantis Sting -> Exhausting Assault -> Moebius <-> Death Blossom.
When your target gets below 50% HP, use Impale.

 

Counters

Standard Melee counters.
Diversion/interrupt of Leaping Mantis or Moebius, leaving you unable to start (or continue) the attack chain.

 

Notes

This build is not intended for solo play (be it PvE or RA/TA/AB). You must have monks in your party to stay alive.