A/any Interrupt Assassin

Last-modified: 2007-04-24 (火) 11:32:51

The Interrupt Assassin uses several interrupt and knockdown skills to put pressure on, or even shutdown the enemy.

 

Attributes and Skills

 
 
Assassin-icon.png Assassin / AnyAttribute Rank
Dagger Mastery10 + 1 + 3
Critical Strikes12 + 1
Shadow Arts8 + 1
 
disruptingstab.jpgexhaustingassault.jpgmoebiusstrike.jpghornsoftheox.jpgfeignedneutrality.jpgshadowwalk.jpgdash.jpgresurrectionsignet.jpg
Disrupting StabExhausting AssaultMoebius StrikeHorns of the OxFeigned NeutralityShadow WalkDashResurrection Signet
 

Equipment

Full Radiant or Survivor Armor (insignias). Superior Rune of Dagger Mastery, Superior Rune of Vigor.
Energy +5 Zealous Daggers of Fortitude.
15^50 Zealous Daggers of Fortitude.

 

Usage

Pick a target, preferably a weakened one who's not adjacent to any other foes.
Suprise him/her by using Shadow Walk on him/her.
Use your attack combo and spam Moebius Strike -> Horns of the Ox if your target has less then 50% health.
Use Dash followed by Feigned Neutrality to Shadowstep back and heal yourself if needed.
Resurrection Signet speaks for itself, use it as soon as one of your allies dies.

 

Counters

Common melee counters like Empathy, Spiteful Spirit and Blind.
Block Stances/Enchantments.
Foes standing adjacent to other enemies.

 

Variants

The Shadow Walk/Dash combo is optional, these skills can be replaced by condition removers like Mending Touch or Plague Touch.
Disrupting Stab can be replaced by another Lead Attack of choice.
You can also drop Shadow Walk and use Impale instead, the Deep Wound it causes is very helpful.