D/E Obsidian Dervish

Last-modified: 2007-04-15 (日) 12:58:23

This build is a more effective variant of the Obsidian Tank. The advantage of using a dervish is that a dervish can use mysticism to upkeep all of his enchants, without having to worry about running out of energy, and can maintain constant health regeneration, which is the bane of the warrior variant.



 

Attributes and Skills

 
 
Dervish / Elementalist Attribute Rank
Earth Magic12
Earth Prayers10 + 1
Mysticism8 + 1 + 3
 
Stoneflesh AuraObsidian FleshArmor of EarthGlyph of ConcentrationOptionalMystic RegenerationVital BoonResurrection Signet

The optional slot may be filled by:
Grasping Earth,
Lightbringer's Gaze or,
Ward Against Foes
Glyph of Elemental Power
Fleeting Stability

Sunspear Rebirth Signet may replace the Resurrection Signet.
For more experienced teams, you may wish to replace the Resurrection Signet altogether, in which case Conviction is recommended.

 

Equipment

Radiant insignias on all armor pieces.
Any +5 energy weapon of enchanting such as the Totem Axe and Rajazan's Fervor.
An Earth Focus, with +health and +armor while enchanted mods, or a HSR mod, such as Hajok's Prism.
For more experienced players, the Aegis of Augh is definitely the way to go.

 

Usage

Upkeep Stoneflesh Aura, Mystic Regeneration, and Vital Boon. Cast Obsidian Flesh whenever it's charged. If you start taking an excessive amount of damage while Obsidian Flesh is down, cast Armor of Earth. If you're having some trouble with interrupts, use Glyph of Concentration, immediately followed by Stoneflesh Aura and Obsidian Flesh.

 

Counters

Non-Spell Enchantment removal
Interrupts
Dazed

 

Notes

This build may replace the Obsidian Tank in Domain of Anguish groups with a great amount of effectiveness.