E/A Shattering Twilight

Last-modified: 2007-04-10 (火) 15:10:11

This Build uses Water Magic hexes to remove enchantments, and then spike using Vapor Blade and Shatterstone, while still being able to heal with Shadow Arts.

 

Attributes and Skills

 
 
Elementalist / Assassin Attribute Rank
Water Magic12 + 1 + 3
Energy Storage8 + 1
Shadow Arts10
 
ShatterstoneVapor BladeBlurred VisionIce PrisonWater AttunementSignet of TwilightFeigned NeutralityResurrection Signet
 

Equipment

20/20 Water Staff with energy +5^50 inscription is recommended.

 

Usage

Start the build with Water Attunement to keep your energy up. Pick your target, then cast your hexes, use Signet of Twilight to remove any enchantments on them. Hit them with Shatterstone and Vapor Blade in quick succesion. Use Feigned Neutrality if you need healing, then pick your next target and repeat.

 

Counters

Hex removal will stop you from removing their enchantments.
Energy denial or interrupts.

 

Variants

If you are entering a battle where you are certain to have monks, Feigned Neutrality can be substituted for Glyph of Elemental Power, or another Damage skill to increase your spike capacity.
Deadly Paradox is a good addition to help with enchantment removal and healing.