Me/E Air Spiker

Last-modified: 2007-04-10 (火) 15:22:55

This Mesmer build is a powerful air spiker that utilizes the Mesmer's Fast Casting ability to quickly spam spells to take down opponents.

 

Attributes and Skills

 
 
Mesmer / Elementalist Attribute Rank
Fast Casting12 + 1 + 2
Air Magic12
Inspiration Magic3 + 2
 
Invoke LightningGaleLightning OrbLightning StrikeGlyph of Lesser EnergyAir AttunementChannelingResurrection Signet
 

Usage

Maintain Air Attunement, covered with Channeling at all times.
Precast Glyph of Lesser Energy, followed by Invoke Lightning and Lightning Orb for a cheap spike.
Lightning Strike is to be cast outside of main spikes.
Knockdown enemies with Gale
Resurrect fallen party members with Resurrection Signet.

 

Counters

Any massive damage or degeneration will kill you in a matter of seconds. The build is best suited for teams containing monks or other support characters to offset the health loss.
Anti-spamming skills such as Backfire or Spiteful Spirit.
Enchantment removal will shut-down the build for a long period of time.

 

Equipment

A 20% HCT/HSR Air Magic Staff with a 20% Enchantment mod would be ideal.
Charlatan's for the +10 armor while enchanted.

 

Variants

Blinding Flash can replace Channeling for more defense against attackers, but beware when replacing Channeling, as you will remove your only option for a cover enchantment.
Lightning Javelin can be used for interruption.
Arc Lightning can serve as a replacement for Channeling; sacrificing longer recharge for less energy spent.
Lightning Bolt can also replace Channeling to fill intervals and hit moving foes.