Mo/Me Diverted Support

Last-modified: 2007-04-20 (金) 04:54:16

This build was originally designed for HA. It can also be used as a normal back-up healing in any other kind of PvP, except when there's no second monk, because this one cannot handle a full team alone.



 

Attributes and Skills

 
 
Monk / Mesmer Attribute Rank
Divine Favor10 + 1
Protection Prayers11 + 1 + 1
Inspiration Magic6
Healing Prayers8
 
Reversal of FortuneGift of HealthDivert HexesSignet of DevotionDismiss ConditionShield of AbsorptionProtective SpiritChanneling
 

Equipment

Full Radiant Insignia Armor with Superior Vigor, Minor Protection Prayers and Minor Divine Favor. All other pieces should use Runes of Atunement.
A +5 energy Sword/Axe of Enchanting and a 20/20 Protection Offhand. Consider equiping low and high energy focus swaps.

 

Usage

Keep Channeling up all the time.
Reversal of Fortune, Gift of Health, and Signet of Devotion are your main healing skills.
Divert Hexes can remove a large number of hexes from a teammate. It can also be used to remove conditions, but only when there are hexes present.
Shield of Absorption and Protective Spirit are protecting skills to prevent spikes.
Dismiss Condition for condition removal and healing.

 

Counters

Various Anti-caster builds.

 

Variants

Take Holy Veil to have a counter for Diversion or Migraine skills.

 

Notes

Divert Hexes has a large energy cost, so use it wisely.
Divert Hexes is useless against teams without hexes, such as heavy-melee teams or various kinds of spikes. That's why this build includes protection skills, so it isn't useless in a battle against such teams. In case you find yourself in a situation like that, keep up energy by using Signet of Devotion, and quickly cast Protective Spirit and Shield of Absorption in that order on a target that seems to be spiked.