R/N Shivering Marksman

Last-modified: 2007-04-15 (日) 14:15:48

This build is designed to produce constant interruption by combining Marksman's Wager with Spinal Shivers. It also utilizes the synergy between Tiger's Fury, Focused Shot, and Mark of Pain to produce relatively high DPS.



 

Attributes and Skills

 
 
Ranger / Necromancer Attribute Rank
Marksmanship10 + 1 + 3
Expertise10 + 1
Beast Mastery8 + 1
Curses8
 
Marksman's WagerSpinal ShiversMark of PainTiger's FuryFocused ShotFavorable WindsThrow DirtResurrection Signet
 

Equipment

Druid's Armor
An Icy Recurve Bow
A Secondary, Non-Icy Bow for Mark of Pain

 

Usage

Cast Favorable Winds
Cast Marksman's Wager
Choose a target
Cast Spinal Shivers followed by Mark of Pain and Reapply these as necessary
Mark of Pain can also be cast on a different target to aid your party
Cast Tiger's Fury and reapply as necessary
Spam Focused Shot on the target
Note that if your attacks are being Blocked, Evaded, etc., your energy will be rapidly drained by Marksman's Wager
Use Throw Dirt as necessary

 

Counters

Blind
General Anti-Melee
Rapid Hex Removal

 

Variations

Consider Replacing Mark of Pain with Barbs for more concentrated damage as well as a more effective cover hex due to the low recharge.
Consider Antidote Signet if blind is a problem
Consider Rigor Mortis if blocking is a common issue
Consider Parasitic Bond for an even more effective cover hex