This build is designed to cause havoc within enemy territory, through its use of the Warrior elite "You're All Alone!" to spread conditions, allowing for easier kills. That, in conjunction with Signet of Malice, provides the user with ample self-condition removal, creating a very powerful solo build.
Attributes and Skills
Axe Version
| Warrior / Assassin | Attribute Rank |
| Strength | 3 (+ 1) |
| Axe Mastery | 12 + 1 + 1 |
| Tactics | 12 + 1 |
| Dismember | Critical Chop | Executioner's Strike | "You're All Alone!" | Signet of Malice | Dash | Shadow Walk | Healing Signet |
Sword Version
| Warrior / Assassin | Attribute Rank |
| Swordsmanship | 12 + 1 + 1 |
| Tactics | 9 + 1 |
| Strength | 9 + 1 |
| "You're All Alone!" | Sever Artery | Gash | Final Thrust | Signet of Malice | Healing Signet | Shadow Walk | Dash |
Equipment
Full Berserker's Armor.
Vampiric, Zealous, Crippling, and Ebon Swords/Axes of Fortitude.
A +30HP, -5 (20% chance) received damage shield.
A +30HP, +10 armor vs piercing shield.
A +30HP, +10 armor vs slashing shield.
Free rune slots should be fitted with Vitae runes.
Usage
You are aiming to gank the opponent's base, hence be prepared to play alone for long periods of the game.
"You're All Alone!" is your snare and condition removal (with the conjunction of Signet of Malice).
Try to force kills of flaggers to get your team morale boosts.
Counters
Any skills that cause damage when attacking, such as Empathy or Spiteful Spirit, blind, blocking skills (Escape, etc...), condition removal skills or spells that mitigate damage (Healing Hands, etc...).
Mending Touch.
Variants
Add Distracting Blow for an interrupt.
Wild Blow can be used for Stance removal.
Notes
This build works very well in Alliance Battle, Random Arenas, Team Arenas and Guild Battles(for taking out either NPCs, or pesky monks).