W/Mo Holy Hammer

Last-modified: 2007-04-20 (金) 04:44:23

This build has been archived and is not updated by the GuildWiki community.
This build is only maintained for historical reference and may contain incorrect or outdated information.
Reason: Fierce Blow and factions, meta shift.

The Holy Hammer Warrior is designed to use hammer attacks to knockdown an opponent and follow up with Holy Strike, which deals a large amount of damage to knocked down opponents. This warrior is designed for teams so be sure to take a healer with you.



 

Attributes and Skills

 
 
Warrior / Monk Attribute Rank
Hammer Mastery11 + 1 + 2
Strength7 + 1
Smiting Prayers11
Healing Prayers5
 
BackbreakerCrushing BlowStonesoul StrikeHoly StrikeTiger StanceEnraging ChargeRestful BreezeResurrection Signet
 

Equipment

A 15^50 modifier is generally recommended. Vampiric, Ebon, and Zealous hafts work well.

 

Usage

Attack a soft or accessible target to build up adrenaline
When the hammer skills are ready, select your primary target, activate Tiger Stance, and unleash Backbreaker → Crushing Blow → Stonesoul Strike → Holy Strike.
Use Enraging Charge to reach your target, chase down kiters, and build up adrenaline.

 

Variants

Bull's Strike or Bull's Charge can also be used to good effect, especially in GvG.
Flurry or Frenzy can be used instead of Tiger Stance when building adrenaline.
Mending Touch can be used in splits.
Leave out resurrection Signet for one of the above skills in alliance battles.

 

Counters

Use Water Magic hexes or Air Magic conditions to render the warrior unable to hit his target.
Use Blackout to prevent him from building up adrenaline.
Use Balanced Stance to prevent knockdown.