This is a fairly versatile hammer warrior build. Easily suited to pressure or spike playing. Pairs well with another sword or axe warrior in GvG.
Attributes and Skills
| Warrior / Any | Attribute Rank |
| Hammer Mastery | 12 + 1 + 3 |
| Strength | 8 + 1 |
| Tactics | 10 + 1 |
| Devastating Hammer | Crushing Blow | Fierce Blow | Bull's Strike | Frenzy | Rush | Healing Signet | Resurrection Signet |
Equipment
Use full Gladiator's Armor with Stoneskin Gauntlets.
If using a PvP character, use a Vampiric or Zealous PvP Hammer of Fortitude and an Ebon PvP Hammer of Fortitude. If using a PvE character, use all three of the above with a wand/shield combo.
Usage
Upon entering battle, begin building adrenaline. When you and any other warriors on your team have adrenaline, organize a spike on a suitable target.
Try to spike down low health targets.
Don't stay on a target if he gets enchanted by skills like Protective Spirit.
Spam Devastating Hammer on targets that are blocking for knockdowns and extra damage.
Use Frenzy to build adrenaline faster and to speed up your spikes.
Use Rush to catch kiting targets and to cancel Frenzy if you come under focused fire.
Use Healing Signet to keep your health up and to ease pressure off of your monks. Don't use it when under focused fire.
Use your Ebon weapon to bypass enemy warriors' resistance to physical damage.
Of course, use Resurrection Signet to resurrect dead party members.
Counters
All the usual warrior counters apply, such as snares, blind, weakness, Empathy, Faintheartedness, etc.
Variants
You can replace Bull's Strike with Hammer Bash or, to utilize the Weakness condition from Devastating Blow, Heavy Blow.
NOTE: If you are doing this, it is advisable to replace Rush with Sprint, since both Hammer Bash and Heavy Blow cause you to lose all adrenaline.
If you don't have the Factions campaign, Mighty Blow can replace Fierce Blow with only a few points of damage loss.
Rush can be replaced with Enraging Charge for quicker adrenaline gain.
Healing Signet can be replaced with another utility skill such as "To the Limit!", Plague Touch, Distracting Blow, or Bull's Strike.
You can replace a skill with Way of the Fox to ensure your spike hitting.
You can replace Fierce Blow with Heavy Blow for an additional knockdown.
You can replace Irresistable Blow with Death's Charge to get to your target quicker, but it has a long recharge time.
With a Dervish secondary, you can replace Rush with Pious Haste for a quick recharging cancel stance. As well, W/D allows you to make use of Rending Touch.