local.conf

Last-modified: 2022-03-05 (土) 00:40:08

#

# This file is your local configuration file and is where all local user settings

# are placed. The comments in this file give some guide to the options a new user

# to the system might want to change but pretty much any configuration option can

# be set in this file. More adventurous users can look at local.conf.extended

# which contains other examples of configuration which can be placed in this file

# but new users likely won't need any of them initially.

#

# Lines starting with the '#' character are commented out and in some cases the

# default values are provided as comments to show people example syntax. Enabling

# the option is a question of removing the # character and making any change to the

# variable as required.

#

# Machine Selection

#

# You need to select a specific machine to target the build with. There are a selection

# of emulated machines available which can boot and run in the QEMU emulator:

#

#MACHINE ?= "qemuarm"

#MACHINE ?= "qemuarm64"

#MACHINE ?= "qemumips"

#MACHINE ?= "qemumips64"

#MACHINE ?= "qemuppc"

#MACHINE ?= "qemux86"

#MACHINE ?= "qemux86-64"

#

# There are also the following hardware board target machines included for

# demonstration purposes:

#

#MACHINE ?= "beaglebone-yocto"

#MACHINE ?= "genericx86"

#MACHINE ?= "genericx86-64"

#MACHINE ?= "mpc8315e-rdb"

#MACHINE ?= "edgerouter"

# 1.機種設定

MACHINE ?= "raspberrypi3-64"

#

# This sets the default machine to be qemux86-64 if no other machine is selected:

MACHINE ??= "qemux86-64"

# 2.initのsystemd化

DISTRO_FEATURES_append = " systemd pam"

VIRTUAL-RUNTIME_init_manager = "systemd"

VIRTUAL-RUNTIME_dev_manager = "systemd"

DISTRO_FEATURES_BACKFILL_CONSIDERED = "sysvinit"

VIRTUAL-RUNTIME_initscripts = ""

IMX_DEFAULT_DISTRO_FEATURES_append = " systemd"

# 3.wifi, bluetooth

COMBINED_FEATURES_append = " wifi bluetooth"

DISTRO_FEATURES_append = " bluez5"

# 4.出力ファイルサイズの指定

# 2GB SDカードに書き込めるサイズを指定

# IMAGE_ROOTFS_SIZE = "1787436"

# IMAGE_OVERHEAD_FACTOR = "1.0"

IMAGE_ROOTFS_SIZE = "10485760"

IMAGE_OVERHEAD_FACTOR = "1.0"

# 5.ホストネーム設定

hostname_pn-base-files = "zeuspi3"

# 6.ユーザーの追加・変更

# piユーザーを追加、パスワードとsudoサブグループを追加しシェルをbashに変更。

# rootユーザーにパスワード追加とログイン禁止設定。

INHERIT_append = " extrausers"

EXTRA_USERS_PARAMS = " \

useradd -P raspberry -G sudo -s /bin/bash pi; \

usermod -P rootuser -s /sbin/nologin root; \

"

# 7.タイムゾーン

# タイムゾーン設定で日本を指定

IMAGE_INSTALL_append = " tzdata"

DEFAULT_TIMEZONE = "Asia/Tokyo"

# 8.追加設定

# rootユーザーのホームディレクトリを指定

ROOT_HOME = "/root"

# cmdline.txt の内容を編集

# ルート領域をSDからUSBに変更(USBストレージからのbootを可能にする)

# CMDLINE_remove = " root=/dev/mmcblk0p2"

# CMDLINE_append = " root=/dev/sda2"

# この設定を無効にすると、SDカード用のイメージになる。

# cgroup機能有効化

# CMDLINE_append = " cgroup_enable=memory cgroup_memory=1"

# GPUメモリを16MBに変更

GPU_MEM = "16"

# I2CとSPIを有効化

ENABLE_I2C = "1"

ENABLE_SPI_BUS = "1"

# 9.キャッシュ類のディレクトリ変更

DL_DIR ?= "${TOPDIR}/downloads"

SSTATE_DIR ?= "${TOPDIR}/sstate-cache"

#

# Where to place downloads

#

# During a first build the system will download many different source code tarballs

# from various upstream projects. This can take a while, particularly if your network

# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you

# can preserve this directory to speed up this part of subsequent builds. This directory

# is safe to share between multiple builds on the same machine too.

#

# The default is a downloads directory under TOPDIR which is the build directory.

#

#DL_DIR ?= "${TOPDIR}/downloads"

#

# Where to place shared-state files

#

# BitBake has the capability to accelerate builds based on previously built output.

# This is done using "shared state" files which can be thought of as cache objects

# and this option determines where those files are placed.

#

# You can wipe out TMPDIR leaving this directory intact and the build would regenerate

# from these files if no changes were made to the configuration. If changes were made

# to the configuration, only shared state files where the state was still valid would

# be used (done using checksums).

#

# The default is a sstate-cache directory under TOPDIR.

#

#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"

#

# Where to place the build output

#

# This option specifies where the bulk of the building work should be done and

# where BitBake should place its temporary files and output. Keep in mind that

# this includes the extraction and compilation of many applications and the toolchain

# which can use Gigabytes of hard disk space.

#

# The default is a tmp directory under TOPDIR.

#

#TMPDIR = "${TOPDIR}/tmp"

#

# Default policy config

#

# The distribution setting controls which policy settings are used as defaults.

# The default value is fine for general Yocto project use, at least initially.

# Ultimately when creating custom policy, people will likely end up subclassing

# these defaults.

#

DISTRO ?= "poky"

# As an example of a subclass there is a "bleeding" edge policy configuration

# where many versions are set to the absolute latest code from the upstream

# source control systems. This is just mentioned here as an example, its not

# useful to most new users.

# DISTRO ?= "poky-bleeding"

#

# Package Management configuration

#

# This variable lists which packaging formats to enable. Multiple package backends

# can be enabled at once and the first item listed in the variable will be used

# to generate the root filesystems.

# Options are:

# - 'package_deb' for debian style deb files

# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)

# - 'package_rpm' for rpm style packages

# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"

# We default to rpm:

PACKAGE_CLASSES ?= "package_rpm"

#

# SDK target architecture

#

# This variable specifies the architecture to build SDK items for and means

# you can build the SDK packages for architectures other than the machine you are

# running the build on (i.e. building i686 packages on an x86_64 host).

# Supported values are i686 and x86_64

#SDKMACHINE ?= "i686"

#

# Extra image configuration defaults

#

# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated

# images. Some of these options are added to certain image types automatically. The

# variable can contain the following options:

# "dbg-pkgs" - add -dbg packages for all installed packages

# (adds symbol information for debugging/profiling)

# "src-pkgs" - add -src packages for all installed packages

# (adds source code for debugging)

# "dev-pkgs" - add -dev packages for all installed packages

# (useful if you want to develop against libs in the image)

# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages

# (useful if you want to run the package test suites)

# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)

# "tools-debug" - add debugging tools (gdb, strace)

# "eclipse-debug" - add Eclipse remote debugging support

# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)

# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)

# "debug-tweaks" - make an image suitable for development

# e.g. ssh root access has a blank password

# There are other application targets that can be used here too, see

# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.

# We default to enabling the debugging tweaks.

EXTRA_IMAGE_FEATURES ?= "debug-tweaks"

#

# Additional image features

#

# The following is a list of additional classes to use when building images which

# enable extra features. Some available options which can be included in this variable

# are:

# - 'buildstats' collect build statistics

# - 'image-mklibs' to reduce shared library files size for an image

# - 'image-prelink' in order to prelink the filesystem image

# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink

# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended

USER_CLASSES ?= "buildstats image-mklibs image-prelink"

#

# Runtime testing of images

#

# The build system can test booting virtual machine images under qemu (an emulator)

# after any root filesystems are created and run tests against those images. It can also

# run tests against any SDK that are built. To enable this uncomment these lines.

# See classes/test{image,sdk}.bbclass for further details.

#IMAGE_CLASSES += "testimage testsdk"

#TESTIMAGE_AUTO_qemuall = "1"

#

# Interactive shell configuration

#

# Under certain circumstances the system may need input from you and to do this it

# can launch an interactive shell. It needs to do this since the build is

# multithreaded and needs to be able to handle the case where more than one parallel

# process may require the user's attention. The default is iterate over the available

# terminal types to find one that works.

#

# Examples of the occasions this may happen are when resolving patches which cannot

# be applied, to use the devshell or the kernel menuconfig

#

# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none

# Note: currently, Konsole support only works for KDE 3.x due to the way

# newer Konsole versions behave

#OE_TERMINAL = "auto"

# By default disable interactive patch resolution (tasks will just fail instead):

PATCHRESOLVE = "noop"

#

# Disk Space Monitoring during the build

#

# Monitor the disk space during the build. If there is less that 1GB of space or less

# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully

# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort

# of the build. The reason for this is that running completely out of space can corrupt

# files and damages the build in ways which may not be easily recoverable.

# It's necesary to monitor /tmp, if there is no space left the build will fail

# with very exotic errors.

BB_DISKMON_DIRS ??= "\

STOPTASKS,${TMPDIR},1G,100K \

STOPTASKS,${DL_DIR},1G,100K \

STOPTASKS,${SSTATE_DIR},1G,100K \

STOPTASKS,/tmp,100M,100K \

ABORT,${TMPDIR},100M,1K \

ABORT,${DL_DIR},100M,1K \

ABORT,${SSTATE_DIR},100M,1K \

ABORT,/tmp,10M,1K"

#

# Shared-state files from other locations

#

# As mentioned above, shared state files are prebuilt cache data objects which can

# used to accelerate build time. This variable can be used to configure the system

# to search other mirror locations for these objects before it builds the data itself.

#

# This can be a filesystem directory, or a remote url such as http or ftp. These

# would contain the sstate-cache results from previous builds (possibly from other

# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the

# cache locations to check for the shared objects.

# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH

# at the end as shown in the examples below. This will be substituted with the

# correct path within the directory structure.

#SSTATE_MIRRORS ?= "\

#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \

#file://.* file:///some/local/dir/sstate/PATH"

#

# Yocto Project SState Mirror

#

# The Yocto Project has prebuilt artefacts available for its releases, you can enable

# use of these by uncommenting the following line. This will mean the build uses

# the network to check for artefacts at the start of builds, which does slow it down

# equally, it will also speed up the builds by not having to build things if they are

# present in the cache. It assumes you can download something faster than you can build it

# which will depend on your network.

#

#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH"

#

# Qemu configuration

#

# By default native qemu will build with a builtin VNC server where graphical output can be

# seen. The line below enables the SDL UI frontend too.

PACKAGECONFIG_append_pn-qemu-system-native = " sdl"

# By default libsdl2-native will be built, if you want to use your host's libSDL instead of

# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.

#ASSUME_PROVIDED += "libsdl2-native"

# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds

# a handy set of menus for controlling the emulator.

#PACKAGECONFIG_append_pn-qemu-system-native = " gtk+"

#

# Hash Equivalence

#

# Enable support for automatically running a local hash equivalence server and

# instruct bitbake to use a hash equivalence aware signature generator. Hash

# equivalence improves reuse of sstate by detecting when a given sstate

# artifact can be reused as equivalent, even if the current task hash doesn't

# match the one that generated the artifact.

#

# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format

#

#BB_HASHSERVE = "auto"

#BB_SIGNATURE_HANDLER = "OEEquivHash"

# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to

# track the version of this file when it was generated. This can safely be ignored if

# this doesn't mean anything to you.

CONF_VERSION = "1"

# 10.追加ソフト

IMAGE_FEATURES_append = " package-management"

IMAGE_FEATURES_append = " ssh-server-openssh"

IMAGE_FEATURES_append = " nfs-client nfs-server"

IMAGE_INSTALL_append = " bash sudo"

IMAGE_INSTALL_append = " openssh openssh-sftp-server"

IMAGE_INSTALL_append = " acpid acpitool"

IMAGE_INSTALL_append = " vim vim-tiny"

IMAGE_INSTALL_append = " avahi-daemon"

IMAGE_INSTALL_append = " util-linux usbutils"

IMAGE_INSTALL_append = " net-tools iproute2"

IMAGE_INSTALL_append = " wget curl python3-pip"

IMAGE_INSTALL_append = " i2c-tools python-smbus bridge-utils hostapd"

IMAGE_INSTALL_append = " linux-firmware-rpidistro-bcm43455 wpa-supplicant bluez5"

IMAGE_INSTALL_append = " packagegroup-core-buildessential"

IMAGE_INSTALL_append = " git cmake"

IMAGE_INSTALL_append = " rsyslog"

EXTRA_IMAGE_FEATURES_append = " dev-pkgs eclipse-debug tools-debug tools-profile tools-sdk"

LICENSE_FLAGS_WHITELIST += "commercial"

IMAGE_FSTYPES += "wic.bz2 wic.bmap"