CRL2019/CRL_news/archives

Last-modified: 2019-02-16 (土) 18:57:16

クラロワリーグ(CRL) 2019 ニュース アーカイブ

2020.2 前半

2020.1 後半

2020.1 前半

2019.12 後半

2019.12 前半

2019.11 後半

2019.11 前半

2019.10 後半

2019.10 前半

2019.9 後半

2019.9 前半

2019.8 後半

2019.8 前半

2019.7 後半

2019.7 前半

2019.6 後半

2019.6 前半

  • 2019.6.5 (Supercell) Community Manager, Japan (tw)

    Tokyo, Japan
    Full Time
    Community Manager, Japan
    We're extremely lucky. We have some of the best, most vocal, creative and passionate players in the world. Our players provide amazing feedback, create really cool content and are a huge part of how we develop and design our games. With such an invested player base, we need extremely talented Community Managers that can communicate with and entertain our fans. Now we're seeking an experienced and dedicated Community Manager for Japan.
    As the Community Manager for Japan, you'll serve as an advocate for the development team and our players, communicating the team's vision and providing the dev team with up to date and accurate insights from the community. In addition, you'll create content to engage and encourage our players, working with YouTubers, fan artists and other evangelists and closely collaborating with internal teams and external partners. As part of the Community and Game Teams, you'll have a huge role in shaping game development, influencing design decisions, and making sure our players have the best possible time playing our game in Japan.
    The role is based either in Tokyo or Helsinki (relocation support is offered if needed).
    Responsibilities

    Communicate the team's vision to our players in Japan
    Understand current trends within the community and provide the team with insights
    Represent our players within the team and the rest of the company
    Build strong relationships with content creators
    Help shape the game's development and influence design decisions
    Collaborate closely with other internal teams
    Work with external partners

    Requirements

    Native Japanese speaker, strong especially in writing
    Business level English
    Frequent travel to Tokyo/Helsinki and other Supercell offices for deep communication with teams
    Being able to "read the room" and act accordingly
    Great and comfortable communicator with our teams, influencers and players online and face-to-face
    Passion for our games and social media
    Experience addressing difficult situations within the community when required
    Experience managing social media channels including Youtube, Twitter, Facebook, LINE, Tik Tok and Instagram

    Nice-to-haves

    Experience with social media management and business intelligence tools
    Experience in graphic design/Photoshop
    Comfortable on camera

    About Supercell
    We are a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Tokyo, Seoul and Shanghai. Since our launch in 2010, we've released five games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars.
    To make five games, we've killed dozens along the way. That's because we're obsessed with quality. Our goal is to make the best games – games that are played by millions, enjoyed for years and remembered forever. To achieve this goal, we create the best possible teams and give them the freedom and independence that are core to our success.
    You might love it here...
    If you love to think, talk, play and make games, Supercell is the place for you. We're made up of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large. We know that it takes more than just independence to make great games, so we also take very good care of our people - providing them with the compensation, work environment and resources they need to succeed.

2019.5 後半

2019.5 前半

2019.4 後半

2019.4 前半

2019.3 後半

2019.3 前半

2019.2

  • 2019.2.2 tw(但木 一真) スーパーセルの東京オフィスがクラロワリーグ運営の人員募集してるけど、狭き門だろうなぁ
    Tokyo Japan/Full Time/Esports League Operations

    Tokyo, Japan/Full Time/Esports League Operations
    ■We believe that eSports make competitive games even more fun for players. Yes… even for mobile gamers. In fact, especially for mobile gamers. As such, eSports are a large and fast growing part of our marketing efforts and an important way we engage with our global player base. We’re developing a vision for eSports on mobile, and we believe that through the ubiquity of mobile devices, eSports overall will become more popular and mainstream. We’re looking for someone who can help us make that vision a reality.
    ■As part of a global eSports team, you’ll be tasked with managing the ecosystem of content creators, tournament organizers, content platforms, production companies, eSports teams and related brands that make up this complex puzzle. If you’re successful, you’ll have a major role in shaping the future of eSports at Supercell and the industry as a whole. If you love mobile games, and love organized competition, this is a unique opportunity to make your mark on both.
    ■Responsibilities
    ・Contribute to all aspects of esports including production, operations, player management, events, marketing, and ecosystem engagement
    ・Devise & produce Supercell esports content into a popular form of entertainment to deepen engagement with our broad player base
    ・Develop new/unique competitive formats & systems to support global competition and to drive massive participation and viewership
    ・Work hand-in-hand with our Community & Marketing team members to plan, produce, & execute competitive events in-person and online
    ・Cultivate and develop an ecosystem including: players, content distributors, influencers, production companies, event organizers, communities, and teams/organizations
    ■Requirements
    ・3+ years experience in esports
    ・Track record of organizing and managing esports league, tournaments, or events
    ・A hands on, self-sufficient individual that can work independently
    ・Great organization skills, communication skills, and problem solving skills
    ・Passion for games, the developers who make them, and the players that love them is a non-negotiable
    ・Proven commitment to doing what's best for players, first and foremost
    ・Towering strength in getting the best work from internal & external partners
    ・English skills, both written and oral is a must, as well as one of the following languages: Korean or Japanese

2019.1

2018.12

  • 2018.12.13 (毎日新聞) 「失敗を祝おう」スマホゲーム界のトップ企業・スーパーセルの経営哲学とは 

    我々が大事にしているのは、eスポーツはお金をもうけるための企画ではないということ。我々がeスポーツをやっている理由は、プレーヤーの方々が求めているからです。具体的にはプレーヤー同士が競技できる環境を欲していて、それ以上にプレーを観戦したいという要望が多い。だから、経済的な観点で続けているのではなく、私たちのビジョンである「長く続けられる、一生忘れられないゲーム」に近づくためだと考えています』
    ――プロリーグは来年どうなりますか?
    プロリーグをやめる理由はないので、来年も続けていきたいと考えています。ただし、先ほども話したとおり、大会のフォーマットや内容は決めていません。世界中で行われていたリーグなので、各地域のさまざまな事情を踏まえて決めたい。昨年は個人の世界一を決めましたが、今年はプロチームのリーグ戦に変えた。このことで、参加人数が変わったり、視聴数が伸びたりした。世界大会としてイベントもさらにステップアップしました。来年も同じように向上するためには、どんな仕掛けが必要なのか。これから考えていきます。近いうちに何らかの発表ができると思います』

2018 season

CRL/CRL_news_archive