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波形定義

Last-modified: 2013-11-20 (水) 01:47:01

N106の波形例 Edit

音色の名前定義(XXには00、01等の数字が入る)
N106矩形波12.5%(@0)@nXX = {XX 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0}
N106矩形波25.0%(@1)@nXX = {XX 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0}
N106矩形波50.0%(@2)@nXX = {XX 15 15 15 15 15 15 15 15 0 0 0 0 0 0 0 0}
N106矩形波75.0%(@3)@nXX = {XX 15 15 15 15 15 15 15 15 15 15 15 15 0 0 0 0}
N106三角波(Cトラック)@nXX = {XX 0 2 4 6 8 10 12 14 15 13 11 9 7 5 3 1 }
N106三角波(Cトラック)その2@nXX = {XX 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0}
N106鋸波(ノコギリ波)@nXX = {XX 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15}
N106鋸波(ノコギリ波)その2@nXX = {XX 0 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15}
N106鋸波(ノコギリ波)半分だけ@nXX = {XX 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0}
N106三角波上スライス@nXX = {XX 0 1 2 3 4 5 6 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 9 8 7 6 5 4 3 2 1 0}
N106ベル@nXX = {XX 0 10 9 10 9 10 11 10 8 15 10 13 4 7 8 9 7 9 8 7 4 14 10 15 8 10 11 10 9 11 9 10}
N106クワイア@nXX = {XX 0 0 1 2 5 8 11 13 14 15 15 14 14 13 12 11 10 10 11 12 13 14 15 15 14 13 11 8 5 2 1 0}
N106フルート@nXX = {XX 0 0 0 1 2 3 5 10 14 15 14 13 11 9 8 7 5 7 8 9 11 13 14 15 14 10 5 3 2 1 0 0}
N106似非エレキベース@nXX = {XX 4 10 2 7 15 0 1 6 15 11 5 3 13 6 9 12}
N106オルガン@nXX = {XX 11 15 9 13 5 10 9 8 7 6 5 10 2 6 0 4}

スレ1-35より女○転生2の派形データ各種

#EX-NAMCO106 8

@N00 = {0, $0F,$0F,$00,$0F,$0F,$0F,$0F,$00,$00,$00,$00,$0F,$0F,$0F,$0F,$0F,
           $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 } 
@N01 = {0, $0B,$0B,$0F,$0F,$07,$07,$0B,$0B,$05,$05,$09,$09,$01,$01,$05,$05 } 
@N02 = {0, $0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$01,$01,$01,$01,$01,$01,$01,$01 } 
@N03 = {0, $01,$02,$03,$04,$05,$06,$07,$08,$09,$0A,$0B,$0C,$0D,$0E,$0F,$0F } 
@N04 = {0, $0B,$0D,$0E,$0F,$0F,$0E,$0D,$0B,$05,$03,$02,$01,$01,$02,$03,$05 } 
@N05 = {0, $09,$0B,$0D,$0E,$0F,$0F,$0E,$0D,$0B,$09,$07,$06,$05,$04,$05,$07,
           $09,$0B,$0C,$0B,$0A,$09,$07,$05,$03,$02,$01,$01,$02,$03,$05,$07 } 
@N06 = {0, $05,$01,$02,$03,$04,$05,$06,$07,$04,$04,$04,$04,$04,$04,$04,$08,
           $0B,$0F,$0E,$0D,$0C,$0B,$0A,$09,$0C,$0C,$0C,$0C,$0C,$0C,$0C,$08 } 
@N07 = {0, $01,$02,$02,$02,$02,$01,$02,$04,$0C,$0E,$0D,$0F,$0E,$0D,$0C,$0C,
           $0C,$0D,$0E,$0D,$0A,$04,$02,$01,$02,$06,$0A,$0E,$0C,$0D,$06,$02 } 
@N08 = {0, $01,$03,$04,$05,$06,$06,$07,$07,$07,$07,$08,$08,$08,$08,$08,$08,
           $08,$08,$08,$08,$0A,$0C,$0E,$0F,$0E,$0D,$0C,$0B,$08,$06,$04,$02 } 
@N09 = {0, $0F,$0F,$0F,$0F,$01,$01,$01,$01 } 
@N10 = {0, $0C,$0E,$0F,$0F,$0F,$0F,$0E,$0C,$04,$02,$01,$01,$01,$01,$02,$04 } 
@N11 = {0, $0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,
           $01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 } 
@N12 = {0, $0E,$0F,$0F,$0E,$01,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$01 } 
@N13 = {0, $01,$02,$03,$04,$05,$06,$07,$08,$09,$0A,$0B,$0C,$0D,$0E,$0F,$0F } 
@N14 = {0, $01,$02,$03,$04,$05,$06,$07,$08,$09,$0A,$0B,$0C,$0D,$0E,$0F,$0F,
           $0E,$0E,$0D,$0D,$0C,$0C,$0C,$08,$04,$04,$04,$03,$03,$02,$02,$01 } 
@N15 = {0, $01,$0C,$0F,$0E,$0D,$0C,$0B,$0A,$0A,$09,$08,$06,$05,$04,$04,$06,
           $0B,$0C,$0B,$09,$07,$04,$02,$03,$07,$08,$07,$06,$05,$03,$02,$01 } 

P t120v15o4 l4
P @@00cdef @@01cdef @@02cdef @@03cdef
P @@04cdef @@05cdef @@06cdef @@07cdef
P @@08cdef @@09cdef @@10cdef @@11cdef
P @@12cdef @@13cdef @@14cdef @@15cdef

FDSの波形例 Edit

音色の名前 定義(XXには00、01等の数字が入る)
(FDS音源は実機での再生が困難なため、できるだけN106音源の使用をお勧めします。)
(FDSと他の拡張音源を同時使用すると問題が生じます。)

  • FDS矩形波12.5%(@0)
    @FMXX = { 
    63 63 63 63 63 63 63 63 00 00 00 00 00 00 00 00 
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 } 
  • FDS矩形波25.0%(@1)
    @FMXX = { 
    63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 } 
  • FDS矩形波50.0%(@2)
    @FMXX = { 
    63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 
    63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 } 
  • FDS矩形波75.0%(@3)
    @FMXX = { 
    63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 
    63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 
    63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 } 
  • FDS三角波(Cトラック)
    @FMXX = { 
    00 02 04 06 08 10 12 14 16 18 20 22 24 26 28 30 
    32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 
    63 61 59 57 55 53 51 49 47 45 43 41 39 37 35 33 
    31 29 27 25 23 21 19 17 15 13 11 09 07 05 03 01 } 
  • ゼルダの伝説 鐘
    @FMXX = { 
    00 16 44 46 39 41 43 42 40 37 41 47 45 44 42 34 
    36 52 63 49 45 58 59 39 18 10 31 44 39 35 40 34 
    30 34 40 35 39 44 31 10 18 39 59 58 45 49 63 52 
    36 34 42 44 45 47 41 37 40 42 43 41 39 46 44 16 } 
  • ゼルダの伝説 笛
    @FMXX = { 
    00 01 02 03 04 06 07 09 11 14 16 19 24 32 43 52 
    60 63 63 62 61 58 54 50 47 44 41 38 36 33 30 24 
    25 24 30 33 36 38 41 44 47 50 54 58 61 62 63 63 
    60 52 43 32 24 19 16 14 11 09 07 06 04 03 02 01 } 
  • 謎の村雨城 クワイア
    @FMXX = { 
    00 00 01 03 06 09 13 20 25 33 37 45 49 53 56 58 
    60 61 61 62 61 61 59 58 56 53 51 50 46 45 43 43 
    43 43 43 45 46 50 51 53 56 58 59 61 61 62 61 61 
    60 58 56 53 49 45 37 33 25 20 13 09 06 03 01 00 } 
  • 謎の村雨城 琴
    @FMXX = { 
    00 01 12 22 32 36 39 39 42 47 47 50 48 51 54 58 
    54 55 49 50 52 61 63 63 59 56 53 51 48 47 41 35 
    35 35 41 47 48 51 53 56 59 63 63 61 52 50 49 55 
    54 58 54 51 48 50 47 47 42 39 39 36 32 22 12 01 } 
  • 謎の村雨城 三味線
    @FMXX = { 
    00 02 20 39 52 57 52 46 43 48 54 63 63 57 51 43 
    35 35 32 30 55 29 26 32 36 45 45 46 43 45 45 46 
    48 46 45 45 43 46 45 45 36 32 26 29 55 30 32 35 
    35 43 51 57 63 63 54 48 43 46 52 57 52 39 20 02 } 
  • 謎の村雨城 尺八
    @FMXX = { 
    00 04 21 38 44 50 54 57 51 50 48 54 54 58 60 63 
    63 63 62 51 56 56 52 54 55 58 58 54 48 42 25 08 
    04 08 25 42 48 54 58 58 55 54 52 56 56 51 62 63 
    63 63 60 58 54 54 48 50 51 57 54 50 44 38 21 04 }

VRC7の音色例 Edit

@OP0 ={$11,$11,$92,$0C,$F1,$F2,$33,$31};ピアノ
@OP1 ={$31,$3C,$00,$11,$A2,$F0,$18,$EF};ディストーション(もどき?)ギター
@OP2 ={$8f,$88,$7f,$c7,$ec,$e1,$b2,$f0};ベル
@OP3 ={$22,$23,$c0,$86,$f0,$f3,$04,$08};SSGぽい音色
@OP4 ={$12,$11,$92,$0e,$85,$a2,$34,$f4};ハープ
@OP5 ={$25,$21,$5b,$0e,$f6,$c9,$66,$0a};カリンバ?
@OP6 ={$31,$11,$90,$0D,$C2,$A2,$B0,$A5};ピアノ?
@OP7 ={$03,$21,$59,$04,$F1,$F1,$38,$28};E.Piano2(MA2)
@OP8 ={$03,$21,$47,$4B,$F7,$92,$23,$68};CleanGtr(MA2)
@OP9 ={$03,$81,$85,$4A,$74,$F3,$55,$05};Dulcimer(MA2)
@OP10={$F1,$21,$92,$15,$A5,$C3,$32,$47};ローズピアノ
@OP11={$0f,$08,$00,$07,$f0,$f7,$00,$17};ハイハット
@OP12={$0a,$07,$c0,$c9,$f0,$f7,$05,$75};スネア
@OP13={$02,$22,$00,$00,$fc,$f0,$7f,$0f};サイン波、EPを使えばキックになるかも
@OP14={$60,$63,$05,$13,$22,$F1,$F2,$A4};「んびゃ〜〜〜〜うん」系SE
@OP15={$50,$00,$12,$06,$F2,$FF,$F0,$00};Brass
@OP16={$A5,$21,$15,$0E,$85,$F4,$AA,$2A};Pad
@OP17={$03,$01,$0A,$06,$F1,$FF,$F0,$00};Guitar
@OP18={$63,$21,$20,$0D,$91,$61,$06,$07};コントラバス
@OP19={$51,$61,$17,$07,$50,$f1,$5c,$dc};Bass & Lead
@OP20={$61,$61,$1E,$17,$F0,$7F,$00,$17};音の小さいSawウェーブ

プリセット音色 参考:http://kevtris.org/nes/vrcvii.txt

@OP1 ={$05,$03,$10,$06,$74,$A1,$13,$F4};シンセ(ややハード)
@OP2 ={$05,$01,$16,$00,$F9,$A2,$15,$F5};ギター(エレキ系)
@OP3 ={$01,$41,$11,$00,$A0,$A0,$83,$95};ピアノ(アコースティック系)
@OP4 ={$01,$41,$17,$00,$60,$F0,$83,$95};フルート
@OP5 ={$24,$41,$1F,$00,$50,$B0,$94,$94};クラリネット
@OP6 ={$05,$01,$0B,$04,$65,$A0,$54,$95};ベル系
@OP7 ={$11,$41,$0E,$04,$70,$C7,$13,$10};トランペット
@OP8 ={$02,$44,$16,$06,$E0,$E0,$31,$35};バイオリン
@OP9 ={$48,$22,$22,$07,$50,$A1,$A5,$F4};ホルン
@OP10={$05,$A1,$18,$00,$A2,$A2,$F5,$F5};オルゴール
@OP11={$07,$81,$2B,$05,$A5,$A5,$03,$03};ビブラフォン
@OP12={$01,$41,$08,$08,$A0,$A0,$83,$95};鋸波
@OP13={$21,$61,$12,$00,$93,$92,$74,$75};アコースティックベース
@OP14={$21,$62,$21,$00,$84,$85,$34,$15};シンセベース1
@OP15={$21,$62,$0E,$00,$A1,$A0,$34,$15};シンセベース2

VRC7-preset-tone(cat2151)