Production Build #X18.0.0

Last-modified: 2020-07-01 (水) 13:53:59
 
 

変更日

日本時間で 2017/10/25

主な変更点

  • 10月末日までのゲーム内の総消費Fameが一定量に達するとプレイヤーにプレゼントを配布 (MotMG期間中の総消費Fameは78M)
    10M : Candy of Extreme Wisdom.pngCandy of Extreme Wisdom
    20M : Candy of Extreme Dexterity.pngCandy of Extreme Dexterity
    ステータスを最大値まで引き上げるポーションアイテム。Rank 10以上必要。

新ダンジョン: Parasite Chambers (常設ダンジョン)

  • 新UT 3種: Recurring Terror Spell?, Tome of Pain?, Scepter of Devastation?
  • 新しい仕掛け: 爆発する樽(barrel)
  • HPスケーリング: ダンジョン中のプレイヤー数によって特定の敵のHPが増加する
  • /event コマンドで実施中のチェストイベントを表示
  • Frequent chat log system messages will now display which events are currently running.
    (時たま開催中のイベントがチャットに流れる?)
  • ポータルが消滅する5秒前から点滅するようになった
  • Always Show EXPオプション: レベル20になっても獲得経験値を表示する
  • Realm生成(Oryx lag)時にプレイヤーを無敵(ダメージ無効)にして保護
  • 装備のツールチップ:
    • スペルの弾数を表示
    • ブーメラン弾の射程表示を半分(往復距離ではなく到達距離)にした
    • Parametric 弾道の明示と大きさ(magnitude, x=a・ƒ(t)のa相当?)を射程として表示
    • 射程は小数点第二位で丸めて表示
    • 連射間隔は比較した値ではなく武器の実際の値を表示
    • クールタイム, ショット数の比較を追加
  • 赤点バグ修正の改善
  • レベルアップの文字を即座に表示
  • Disable Ally Notificationsオプションは仲間のレベルアップと経験値の文字も隠すようになった
  • Horrific Creationが部屋の外の壁に引っかからなくなった
  • Ninjaのデフォルトスキンを再び選択可能にした
  • 装備のツールチップ:
    • 弾の効果がたまに表示されない問題を修正
    • "Shots: 1"が必要ないのに表示される問題を修正
  • HPバーの修正:
    • 不可視オブジェクトにHPバーが出ないようにした (Cave of a Thousand Treasuresなどで)
    • クローク中のRogueや無敵中のPaladinのHPバーが消えないようにした
    • 今までHPバーが見えなかった敵を修正: Kage Kamiとその墓, Treasure Pot, Ghost of Skuld(最終ラウンド)
    • Sprite Worldの木のHPバーを消した
  • グラフィック修正:
    • Lunar Mysticスキンのアニメーション改善
    • いくつかのスキンや染料マスクの修正
  • 新しいドロップ袋
    • 橙(Orange): ST, スキン, ペットスキン, 染料, テキスタイル, 鍵, ペットフード, Wine Cellar Incantation
    • 金(Gold): トークン, マーク, 財宝, タロットカード
    • 赤(Red): T13武器, T14防具 T6リング(Unbound)
    • 袋の優先順位: 茶 < ピンク < 紫 < 卵 < 金 < 水色 < 青 < 橙 < 赤 < 白
      Normal Bag.pngPink Bag.pngPurple Bag.pngEgg Basket.pngGold Bag.pngCyan Bag.pngBlue Bag.pngOrange Bag.pngRed Bag.pngWhite Bag.png
    • ルートポーションでドロップ袋が赤袋化しなくなった。本来の色の袋でドロップするが、副作用として茶やピンクのドロップアイテムがSoulbound化しなくなった。(HPポットを赤袋化して確保できなくなった)
      Normal Bag Boost.pngPink Bag Boost.pngPurple Bag Boost.pngEgg Basket Boost.pngGold Bag Boost.pngCyan Bag Boost.pngBlue Bag Boost.pngOrange Bag Boost.pngRed Bag Boost.pngWhite Bag Boost.png
  • 低Tierアイテムをドロップしてトレードできるようになった
    • T9以下の武器, T4以下のスキル, T10以下の防具, T4以下のリング(Paramount)
    • HP/MPポットと特殊な消費アイテム(チンクチャー, カクテル, Wooden Box)
    • 古き良き昔のようにアイテムをスロットからマップ上にドラッグして落とせるようになった
  • ポータルと同様に袋も消滅する5秒前に点滅する
  • 白袋は他の袋の倍の2分間消えなくなった
  • Uncommon卵, チンクチャー, カクテル, Wooden BoxはSoulboundでなくなった
  • 特別な消費アイテムは前のようにSoulboundバッグでドロップするようになった: ドレイク卵, Holy Water, Ghost Pirate Rum
  • クライアント側で袋のSoulbound判定間違いによるアイテムドロップ時の不具合を修正
  • アイテムの残像がゲーム画面に残るバグを修正

ゲーム設計上の新しいデザイン機能について(概要):

  • HPスケーリングという、プレイヤー数によって敵を強化するより良い方法を得た。まだテスト中でParasite ChambersとStone Guardianのみでの実装だが、うまくいけば他に広げていく予定。多人数の方が楽しいというRotMGの理念を傷つけるレベルにはならないはず。設定はまだやや保守的で、主に瞬殺を防ぐためであって難易度を人数によらず均質化するものではない。
  • 敵が範囲ダメージ(AoE)を、投擲エフェクトなしで直接与えられるようになった。これは新ダンジョンで実際に見れる。
  • 攻撃の起点が敵からの相対位置で指定できるようになった。これで不可視の補助オブジェクトや込み入った指示等を使わないで面白い表現をできる。
  • プレイヤーテレポートの新しい仕掛けを実装。Nexusのイースターエッグで確認できる。将来的に新しいダンジョンデザインや戻り道の改善に繋がりうる。
新スキン
  • Haunted Robe.pngHaunted Robe
  • Ducky Knight.pngDucky Knight
  • Gardener Ninja.pngGardener Ninja
  • White Bag-chan Priestess.pngWhite Bag-chan Priestess
  • Monkey King Paladin.pngMonkey King Paladin
  • Cleopatra Priestess.pngCleopatra Priestess
  • Timelock Mystic.pngTimelock Mystic
  • Barefoot Rogue.pngBarefoot Rogue
  • Spooky Roommate Wizard.pngSpooky Roommate Wizard
  • Eagle Eye Hunter.pngEagle Eye Hunter
  • Water Lily Archer.pngWater Lily Archer
  • Arms Merchant Assassin.pngArms Merchant Assassin
    アニメーションサンプル

    Haunted Robe.gifDucky Knight.gifGardener Ninja.gifWhite Bag-chan Priestess.gifMonkey King Paladin.gifCleopatra Priestess.gifTimelock Mystic.gifBarefoot Rogue.gifSpooky Roommate Wizard.gifEagle Eye Hunter.gifWater Lily Archer.gifArms Merchant Assassin.gif

    Autumn Hedgehog.png Mini Ghost Ship.png Mini Model Ship.png Healbot.png Sugar Skull.png Senor Skeleton.png Flying Eyeball.png Mini Cauldron.png Doom's Steed.png Lichwyrm.png Cauldron.png

公式アナウンスにない変更点

公式アナウンス

Patch X.18.0 Halloween Madness


Hey everyone, Krathan here!
We've got a pretty big one for you and hope the wait wasn't too… horrifying. Happy Halloween!
Halloween Events (from 10/24/17 until 11/14/17)
Halloween is here and with it comes a whole bunch of events in the game!

  • The new Halloween Nexus is live! Huge thanks to Beige as always!
  • The Zombie Horde, Pumpkin Shrine and Halloween Oryx 2 are back:
    • Defeat them to collect limited edition re-skin weapons and Pumpkin seed tokens, hidden inside the Magic Pumpkins!
    • Collect 50 tokens during the Event to claim a Helm of the Jack-o'-naut!
  • Piles of Bones and their undead servants can be found throughout the Realm during the Event:
    • Destroy them to collect Bone Tokens!
    • Exchange 50 tokens to claim the exclusive Halloween 2017 Haunted Robe Wizard skin!
  • Halloween reskinned weapons drop from the following Bosses for the duration of the Event:
    • Septavius the Ghost God (Undead Lair): Staff of Horrific Knowledge, Skull-splitter Sword
    • Lord Ruthven (Manor of the Immortals): Bow of Nightmares, Dagger of the Terrible Talon
    • Ghost of Skuld (Haunted Cemetery): Wand of Ancient Terrors, Corrupted Cleaver
  • Halloween Event Chests schedule:
    • Puppet Master Encore: from 10/27/17 to 10/30/17
    • Ocean Trench: from 11/3/17 to 11/6/2017
    • Shatters: from 11/10/17 to 11/13/17

New skins! https://imgur.com/a/veoVG
Famous Halloween
From today until 10/31/17, use fame points in-game to contribute to unlocking the Halloween 2017 Community Reward:

  • 10M Fame used by the Community will unlock: Candy of Extreme Wisdom!
  • 20M Fame used by the Community will unlock: Candy of Extreme Dexterity!
  • The Candies will instantly max out both stats on your favorite character!
  • The rewards will be available on Halloween day!

"Hey Deca, how the hell are we supposed to spend 20,000,000 fame points in a week?!"
Here are some facts for you guys: during MotMG, the community has spent a total of 78,584,700 fame points, just on Craig's fame boxes! This time EVERYTHING counts!
We're also adding the Halloween Fame Box to the Mystery Box shop to help you with the task: some cool cosmetics, backpacks and a chance to win the exclusive Mini Cauldron Pet Stone (credits: UIPY)!
Parasite Chambers
New horrors have entered the Realm! Go look for infested buildings near the mountains to gain access to this new high level dungeon. And be careful, it's not for the faint of heart.

  • New permanent addition to the Realm.
  • 3 New UTs: a Spell, a Tome and a Scepter.
  • New mechanic: Explosive Barrels. I'm sure you'll figure it out, just be careful. Like you should be when handling any explosives!
  • Health scaling: specific enemies scale with the amount of players in the dungeon.

Changes

  • Stone Guardians also have proper health scaling, which replaced their scaling regeneration.
  • Increased the drop chance for the Manor of the Immortals.

Quality of Life

  • New command /event now displays in the chat log dungeons that have chest events active.
  • Frequent chat log system messages will now display which events are currently running.
  • Portals start flashing 5 seconds before they disappear.
  • Always Show EXP option: Show EXP notifications even when level 20.
  • Introduce invulnerability to all players when Realm generation occurs (Oryx lag).
  • Equipment Tool Tips:
    • Spells show their amount of shots.
    • Boomerang on projectiles is displayed and cuts range in half to avoid confusion.
    • Parametric on projectiles is displayed and it uses the magnitude as the range.
    • Range rounds to the second digit.
    • Rate of Fire now shows the weapon's actual value rather than relative comparison.
    • Comparison for Cooldown and Shots.

Fixes

  • Better fix for invisible enemy de-sync (fixes the brief flashing).
  • No longer using queued text for Level Up notifications.
  • Made the Disable Ally Notifications option affect Level Up and EXP notifications.
  • The Horrific Creation no longer gets stuck outside of the room.
  • The Ninja default skin is back!
  • Equipment Tool Tips:
    • Fixed projectile inconsistencies (condition effects not always showing).
    • Fixed "Shots: 1" sometimes showing when not needed.
  • HP Bar Fixes:
    • Bars no longer show on invincible objects (for example traps in the Cave of a Thousand Treasures).
    • Bars no longer disappear on Rogue when invisible or Paladin when invulnerable.
    • Bars always show on Kage Kami (and his grave).
    • Bars always show on Treasure Pots in the CoaTT.
    • Bars always show on the final Ghost of Skuld.
    • Bars no longer show on Sprite Trees.
  • Sprite Fixes:
    • The Lunar Mystic skin has improved animations.
    • Several skin sprites and dye masks have been adjusted.

Baggage! (Quality of Life and Fixes)

  • New bag types!
    • Orange: ST, Skins, Pet Skins, Dyes, Cloths, Keys, Pet Food and Wine Cellar Incantations.
    • Gold: Tokens, Marks, Treasures and Tarot Cards.
    • Red: T13 Weapons, T14 Armors and T6 Rings (Unbound).
    • Bag priorities: Brown - Pink - Purple - Egg - Gold - Cyan - Blue - Orange - Red - White.
    • Loot Drop/Tier Potions no longer result in one bag color but rather one for each regular bag, so you can still get White Bags! This also means low tier bags won't be turned soulbound for potion users anymore.
  • Low tier items can be drop-traded!
    • Up to T9 Weapons, T4 Abilities, T10 Armors and T4 Rings (Paramount).
    • Hp/Mp pots and special consumables (now also counting Tinctures, Cocktails, and the Wooden Box).
    • You can now drag items directly out of loot bags like in good old times!
  • Just like portals, bags also start flashing 5 seconds before they disappear.
  • White Bags last two minutes instead of one.
  • Uncommon Eggs, Tinctures, Cocktails and the Wooden Box are no longer soulbound.
  • All special consumables drop in soulbound bags like they used to (Drake Eggs, Holy Water, Ghost Pirate Rum, etc.).
  • Fixed client trying to drop drop-tradable items into soulbound bags and soulbound items into public bags.
  • Fixed items getting stuck on the game screen while dragging them. No more drag and drop art and item golems on the game screen, sorry! It's the end of an era.

About New Design Features
We spent quite some time on new features and options for XML! You will certainly see some new things happening in the Parasite Chambers. We will spend more time documenting these new features for ourselves, our UGC contributors and of course any interested and future XML enthusiasts out there. Let's talk about them for a bit!
We now have a much better and optimized way to scale enemies with the amount of players in the current instance. This is still a test run, as only certain enemies in the Parasite Chambers and the Stone Guardians use it so far, but if all goes well, we can introduce it to more enemies. And not to worry, it shouldn't get to a point where the "the more the merrier" principle of RotMG will be hurt, as the scaling is still a little conservative and primarily meant to prevent steamrolling, not equalize difficulty.
Enemies can now deal area of effect damage directly, without the need for grenades. You will certainly see this in action in the new dungeon!
Shot patterns no longer have to originate from the enemy's position, we can set relative positions now. This opens up a lot of options for interesting patterns without having to deal with invisible helper objects, complicated orders, etc.
We have a new behavior for teleporting players now! Its first official use is… for a certain Easter egg in the Nexus I shouldn't really talk about! In the future this gives us opportunities for new dungeon designs and also a way to make backtracking in dungeons less painful.
There are also smaller new features like damage on Tomes, number of shots for Spells and of course various other options which also have been introduced with the past class and item balance patches. We have a lot of work to do on the documentation!


日本時間で 2017/10/26頃

  • 卵(egg craft)クエストはステータスポーションが得られる偵察(scout)クエストに置き換わった
  • エピッククエストといくつかの通常クエストの必要マーク数が減った
  • Parasite Chambersのエピッククエストを追加
Update 2017-10-25

Update 2017-10-25
We have made some changes to quests!

  • Egg craft quests have been replaced by scout quests, turn in only one mark from Godlands dungeons for extra stat pots!
  • All epic quests and a few normal quests require less marks.
  • Added new epic quests for the Parasite Chambers.

You should start seeing these changes by tomorrow at the latest!


日本時間で 2017/10/27

  • Realm再起動時(Oryxラグ)の保護を改善, また状態異常からも保護
  • Lair of Draconisのクエストマーカーを除去
  • Pile of Bones?の発生地点の障害物を除去, HP3000→15000
  • イベントチェストのHPをスケール、HP180k固定→60k以上
  • Infected BuildingのFurious Lasher?Horrow Maw?を修正(HPスケーリングを無効化).

公式アナウンスにない変更点

  • Scepter of DevastationをSoulbound化
Hotfix 2017-10-26

Hotfix 2017-10-26

  • Improved Realm restart Invincibility (also changed from Invulnerability).
  • Removed all Quest markers from the Lair of Draconis.
  • Bone Piles spawn with a tile to prevent obstacle spawning.
  • Bone Piles have more HP (from 3000 to 15000).
  • Event Chests now have scaling HP (reduced base from 180000 to 60000).
  • Fixed super stronk Furious Lashers and Horrow Maws at Infected Buildings (disabled HP scaling).

日本時間で 2017/10/31

  • Magic Pumpkinのドロップ率が2倍になり、Oryx the Mad God 2から必ず1つはドロップするようになった
  • Parasitic Stalker?のHPスケーリングを無効化
  • Heart Thief Necromancerの染料マスクを修正
Hotfix 2017-10-30

Hotfix 2017-10-30

  • The drop rates for Magic Pumpkins have been more than doubled and Oryx 2 drops at least one!
  • Fixed super stronk Parasitic Stalkers at Infested Buildings (disabled HP scaling).
  • Fixed Heart Thief Necromancer dye mask.

日本時間で 2017/11/10? (クライアント更新なし)

公式アナウンスにない変更点

  • The Shattersの不可視オブジェクトが敵扱いだったのを修正
Hotfix 2017-11-09

Hotfix 2017-11-09

  • Introduced measures to fix Event Chests not spawning - please let us know if you're still encountering issues.
  • Introduced enemy count if 10 or less for Event Chest clearing.
  • Fixed issue where the exit portal doesn't spawn and enemies remain after killing the Forgotten King too fast in the Shatters.

日本時間で 2017/11/14

※公式アナウンスはありません。

参考リンク

コメント

  • ほとんどプレイできてないんで変だったらすみませんm(_ _)m -- 2017-10-28 (土) 23:07:43
  • 最近更新なかったからありがたいです -- 2017-10-29 (日) 01:09:13
  • 更新助かります、ありがとうございます -- 2017-10-29 (日) 18:08:05