ゲームに実装されている(と思われる)/コマンドの一覧です。
(/cmdlistの出力をそのまま載せています。和訳・整理は近日中に……)
| /Command | Comment |
|---|---|
| Startchat | Make the chat window visible and give it keyboard focus. |
| Startchatwith | Show char and prefill with the given text. |
| Startchatslash | Start chat and prefill with a / (command). |
| Startchatsemicolon | Start chat and prefill with a ; (emote). |
| Startchatreply | Start chat and prefill with person to reply to. |
| Chan | Send a message to a channel. |
| c | Send a message to a channel. |
| t | Send a tell to a specific player. |
| Say | Say something to the people near you. |
| S | Say something to the people near you. |
| Chat | Say something to the people near you. |
| Yell | Say something to the whole zone. |
| Supergroup | Say something on guild chat. |
| Sgroup | Say something on guild chat. |
| Sg | Say something on guild chat. |
| Gu | Say something on guild chat. |
| off | Say something on guild officer chat. |
| Group | Say something on team chat. |
| Party | Say something on team chat. |
| g | Say something on team chat. |
| Camlook | Alias for Camera.Freelook {} $$ Camera.Rotate {} |
| Show the in-game mail interface. | |
| Cstore | Show/hide the Micro-Transactions UI (for buying stuff with real money). |
| Keybinds | Show the in-game mail interface. |
| Camfar | Zoom the camera out |
| Camzoominsmall | Zoom the camera in slightly |
| Camzoomoutsmall | Zoom the camera out slightly |
| Camzoomin | Zoom the camera in |
| Camzoomout | Zoom the camera out |
| Killme | Will kill your character. Only use as a last resort if there is no other way to get unstuck |
| Rearrange | Move or resize various elements on the screen |
| Missiontoggletracked | Toggle whether a given mission is tracked |
| Dropmission | Drop a mission |
| Camsetlocktotarget | Lock or unlock the camera to the target |
| Sharemission | Share a mission with nearby team mates |
| Show/hide social media settings | |
| Sharing | Show/hide social media settings |
| Ginvite | Invite player to your super group |
| Gacceptinvite | Accept invite to join a super group |
| Gdeclineinvite | Decline invite to join a super group |
| Gaccept | Accept invite to join a super group |
| Gdecline | Decline invite to join a super group |
| Gpromote | Promote the rank of a player in your super group |
| Gdemote | Demote the rank of a player in your super group |
| Gleave | Leave your super group |
| Gquit | Leave your super group |
| Gkick | Remove a player from your super group |
| Gboot | Remove a player from your super group |
| Grename | Rename your super group |
| Grenamerank | Rename a rank of your super group |
| Grenamebanktab | Rename a bank tab of your super group |
| Gsetpermission | Set a permission of a rank in your super group |
| Gsetbankwithdrawlimit | Set a player's withdraw limit of your super group bank |
| Gsetmotd | Set your super group's message of the day |
| Gmotd | Display your super group's message of the day |
| Whitelist_Ginvites | Choose whether to whitelist guild invites |
| Supergroup_Invite | Invite player to your super group |
| Supergroup_Acceptinvite | Accept invite to join a super group |
| Supergroup_Declineinvite | Decline invite to join a super group |
| Supergroup_Accept | Accept invite to join a super group |
| Supergroup_Decline | Decline invite to join a super group |
| Supergroup_Promote | Promote the rank of a player in your super group |
| Supergroup_Demote | Demote the rank of a player in your super group |
| Supergroup_Leave | Leave your super group |
| Supergroup_Quit | Leave your super group |
| Supergroup_Kick | Remove a player from your super group |
| Supergroup_Boot | Remove a player from your super group |
| Supergroup_Rename | Rename your super group |
| Supergroup_Renamerank | Rename a rank of your super group |
| Supergroup_Renamebanktab | Rename a bank tab of your super group |
| Supergroup_Setpermission | Set a permission of a rank in your super group |
| Supergroup_Setbankwithdrawlimit | Set a player's withdraw limit of your super group bank |
| Supergroup_Setmotd | Set your super group's message of the day |
| Supergroup_Motd | Display your super group's message of the day |
| Whitelist_Supergroup_Invites | Choose whether to whitelist guild invites |
| Sgroup_Invite | Invite player to your super group |
| Sgroup_Acceptinvite | Accept invite to join a super group |
| Sgroup_Declineinvite | Decline invite to join a super group |
| Sgroup_Accept | Accept invite to join a super group |
| Sgroup_Decline | Decline invite to join a super group |
| Sgroup_Promote | Promote the rank of a player in your super group |
| Sgroup_Demote | Demote the rank of a player in your super group |
| Sgroup_Leave | Leave your super group |
| Sgroup_Quit | Leave your super group |
| Sgroup_Kick | Remove a player from your super group |
| Sgroup_Boot | Remove a player from your super group |
| Sgroup_Rename | Rename your super group |
| Sgroup_Renamerank | Rename a rank of your super group |
| Sgroup_Renamebanktab | Rename a bank tab of your super group |
| Sgroup_Setpermission | Set a permission of a rank in your super group |
| Sgroup_Setbankwithdrawlimit | Set a player's withdraw limit of your super group bank |
| Sgroup_Setmotd | Set your super group's message of the day |
| Sgroup_Motd | Display your super group's message of the day |
| Whitelist_Sgroup_Invites | Choose whether to whitelist guild invites |
| Sg_Invite | Invite player to your super group |
| Sg_Acceptinvite | Accept invite to join a super group |
| Sg_Declineinvite | Decline invite to join a super group |
| Sg_Accept | Accept invite to join a super group |
| Sg_Decline | Decline invite to join a super group |
| Sg_Promote | Promote the rank of a player in your super group |
| Sg_Demote | Demote the rank of a player in your super group |
| Sg_Leave | Leave your super group |
| Sg_Quit | Leave your super group |
| Sg_Kick | Remove a player from your super group |
| Sg_Boot | Remove a player from your super group |
| Sg_Rename | Rename your super group |
| Sg_Renamerank | Rename a rank of your super group |
| Sg_Renamebanktab | Rename a bank tab of your super group |
| Sg_Setpermission | Set a permission of a rank in your super group |
| Sg_Setbankwithdrawlimit | Set a player's withdraw limit of your super group bank |
| Sg_Setmotd | Set your super group's message of the day |
| Sg_Motd | Display your super group's message of the day |
| Whitelist_Sg_Invites | Choose whether to whitelist guild invites |
| Sinvite | Invite player to your super group |
| Sacceptinvite | Accept invite to join a super group |
| Sdeclineinvite | Decline invite to join a super group |
| Saccept | Accept invite to join a super group |
| Sdecline | Decline invite to join a super group |
| Spromote | Promote the rank of a player in your super group |
| Sdemote | Demote the rank of a player in your super group |
| Sleave | Leave your super group |
| Squit | Leave your super group |
| Skick | Remove a player from your super group |
| Sboot | Remove a player from your super group |
| Srename | Rename your super group |
| Srenamerank | Rename a rank of your super group |
| Srenamebanktab | Rename a bank tab of your super group |
| Ssetpermission | Set a permission of a rank in your super group |
| Ssetbankwithdrawlimit | Set a player's withdraw limit of your super group bank |
| Ssetmotd | Set your super group's message of the day |
| Smotd | Display your super group's message of the day |
| Whitelist_Sinvites | Choose whether to whitelist guild invites |
| Music | Toggle MediaControl window |
| Winamp | Connects a running winamp instance |
| Itunes | Connects a running itunes instance |
| Credits | Show/hide game credits |
| Terms | Show/hide game terms of use |
| Termsofuse | Show/hide game terms of use |
| Inventory | Show/hide your inventory |
| Tickets | Show/hide the GM help and bugs window |
| Bugs | Show/hide the GM help and bugs window |
| Help | Show/hide the GM help and bugs window |
| missions | Show/hide the mission journal |
| Perks | Show/hide the perks window |
| Lore | Show/hide the lore window |
| Journal | Show/hide the mission journal |
| Crafting | Show/hide the crafting UI |
| Craft | Show/hide the crafting UI |
| Map | Show/hide the map window |
| Powers | Show/hide the power viewing screen |
| Superstats | Show/hide the superstat viewing screen |
| Talents | Show/hide the talent viewing screen |
| People | Show/hide people UIs (friends, search, etc.) |
| Friends | Show/hide people UIs (friends, search, etc.) |
| Social | Show/hide people UIs (friends, search, etc.) |
| Costume | Pops up costume change UI |
| Supergroupwindow | Show/hide super group UI. |
| Roles | Show/hide builds and roles |
| Status | Show/hide your status/overview |
| Builds | Show/hide builds and roles |
| Pvpreport | Toggles the PVP report UI |
| Pvpqueues | Show/hide PvP/instance queues |
| Interactwindow | Initiate interact UI |
| Interactcursor | Interact with the entity or object underneath the mouse cursor. |
| Cursorpopupmenu | Displays the entity context menu on the entity underneath the mouse cursor. |
| Cursorexecute | Interacts with, displays a context menu, or attacks the object or entity under the mouse. |
| Invite | Invite player to your team |
| Accept | Accept invite to join a team |
| Decline | Decline invite to join a team |
| Request | Request to join player's team |
| Requestteam | Request to join player's team |
| Join | Request to join player's team |
| Jointeam | Request to join player's team |
| Acceptteamrequest | Accept request from player to join your team |
| Acceptrequest | Accept request from player to join your team |
| Declineteamrequest | Decline request from player to join your team |
| Declinerequest | Decline request from player to join your team |
| Teamcancel | Cancel your request to join a team |
| Cancelteam | Cancel your request to join a team |
| Cancelteamrequest | Cancel your request to join a team |
| Promote | Promote a player to become your team leader |
| Teamleader | Promote a player to become your team leader |
| Leader | Promote a player to become your team leader |
| Setchamp | Set the sidekicking champion for your team |
| Setchampion | Set the sidekicking champion for your team |
| Champ | Set the sidekicking champion for your team |
| Champion | Set the sidekicking champion for your team |
| Sk | Turn on/off team sidekicking (sk 1 to turn on, sk 0 to turn off) |
| Skon | Turn on team sidekicking |
| Skoff | Turn off team sidekicking |
| Sidekick | Turn on/off team sidekicking (sidekick 1 to turn on, sidekick 0 to turn off) |
| Sidekickon | Turn on team sidekicking |
| Sidekickoff | Turn off team sidekicking |
| Leaveteam | Leave your team |
| Leave | Leave your team |
| Teamdisband | Leave your team |
| Disbandteam | Leave your team |
| Disband | Leave your team |
| Teamquit | Leave your team |
| Quitteam | Leave your team |
| Kick | Remove player from your team |
| Kickteam | Remove player from your team |
| Kickfromteam | Remove player from your team |
| Boot | Remove player from your team |
| Teamboot | Remove player from your team |
| Bootteam | Remove player from your team |
| Bootfromteam | Remove player from your team |
| Setteammode | Set how you handle team requests (open, closed, or requestonly) |
| Mode | Set how you handle team requests (open, closed, or requestonly) |
| Tm | Set how you handle team requests (open, closed, or requestonly) |
| Teamlootmode | Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) |
| Setlootmode | Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) |
| LootMode | Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) |
| Lm | Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) |
| Roundrobin | Set team loot mode to round robin |
| Freeforall | Set team loot mode to free-for-all |
| Needorgreed | Set team loot mode to need-or-greed |
| Masterlooter | Set team loot mode to master-looter |
| Count | Set team loot mode to count-based |
| Setlootquality | Set team loot quality threshold (white, yellow, green, blue, purple) |
| Lootquality | Set team loot quality threshold (white, yellow, green, blue, purple) |
| Setquality | Set team loot quality threshold (white, yellow, green, blue, purple) |
| Quality | Set team loot quality threshold (white, yellow, green, blue, purple) |
| Slq | Set team loot quality threshold (white, yellow, green, blue, purple) |
| Lq | Set team loot quality threshold (white, yellow, green, blue, purple) |
| Scaleui | Scale the UI up or down. |
| Uiscale | Scale the UI up or down. |
| timerRecordEnd | Stops any current profiler recording or playback |
| timerRecordStart | Starts recording profiling information to the given filename |
| Assist | Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target. |
| ClearTargetOrBringUpMenu | If something is targeted, clear the target, If nothing is targeted, bring up the main menu. |
| logout | Log out the current character. |
| MakeCostumeJPeg | Write out a character's costume (by slot index) It uses project specific defined |
| DefaultAutoAttack | Enable auto attack using the power in slot 1 |
| GameMenu | Opens the game pause menu |
| Login_Back | From anywhere in the character creation / login process, go back. |
| LootCancel | Don't take loot, just stop interacting. |
| OpenUrlCmd | No comment provided |
| Options | Show the options screen. |
| PowerExecStruggleIfHeld | Attempt to struggle out of a power |
| Target | Target <name>: Targets the Entity with the matching name |
| Target_Button_Clear | No comment provided |
| Target_Button_ModalCycle | No comment provided |
| Target_Button_Next | Target the next enemy or friend in order |
| Target_Button_Prev | Find the previous targetable entity and target it. |
| Target_Button_SetModalCycle | No comment provided |
| Target_Button_ToggleModalCycle | No comment provided |
| Target_Enemy_Near | Targets the nearest enemy in view |
| Target_Enemy_Near_AftArc | Targets the nearest enemy in view and within the given aft firing arc |
| Target_Enemy_Near_ForArc | Targets the nearest enemy in view and within the given forward firing arc |
| Target_Enemy_Near_SideArc | Targets the nearest enemy in view and within the given side firing arc (starboard and port) |
| Target_Enemy_Next | Targets the next enemy in view |
| Target_Enemy_Prev | Targets the previous enemy in view |
| Target_Friend_Near | Targets the nearest friend in view |
| Target_Friend_Next | Targets the next friend in view |
| Target_Friend_Prev | Targets the previous friend in view |
| Target_Manual_Modal | Find the previous targetable entity and target it. |
| Target_Self | Target the current player |
| Target_Teammate | Target the Nth person in your team. |
| ToggleDefaultAutoAttack | Toggle auto attack for your first slot power |
| bug | Report a problem with the game. |
| camButton_LockAutoAdjust | No comment provided |
| camButton_LockControllerControl | No comment provided |
| camButton_Target_Lock_Toggle | No comment provided |
| camCycleDist | Cycle the camera distance between several preset values. |
| cam_autolevel_interp_speed | AUTO_CMD_FLOAT(camera_settings.autolevel_interp_speed,cam_autolevel_interp_speed); |
| cam_distance_interp_speed | AUTO_CMD_FLOAT(camera_settings.distance_interp_speed,cam_distance_interp_speed); |
| cam_far | AUTO_CMD_FLOAT(camera_settings.distance_presets[2],cam_far); |
| cam_mid | AUTO_CMD_FLOAT(camera_settings.distance_presets[1],cam_mid); |
| cam_near | AUTO_CMD_FLOAT(camera_settings.distance_presets[0],cam_near); |
| cam_pitch_interp | AUTO_CMD_FLOAT(camera_settings.pyr_interp_speed[0],cam_pitch_interp); |
| cam_pitch_speed | AUTO_CMD_FLOAT(camera_settings.pyr_joypad_speed[0],cam_pitch_speed); |
| cam_yaw_interp | AUTO_CMD_FLOAT(camera_settings.pyr_interp_speed[1],cam_yaw_interp); |
| cam_yaw_speed | AUTO_CMD_FLOAT(camera_settings.pyr_joypad_speed[1],cam_yaw_speed); |
| camdist | Sets the camera distance from the player |
| camoffset | Sets the camera offset from the player |
| Target_Clear | No comment provided |
| channel_join | No comment provided |
| channel_leave | No comment provided |
| Channel_RefreshAdminDetail | No comment provided |
| Channel_RefreshSummary | No comment provided |
| Channel_RefreshJoinDetail | No comment provided |
| ChannelSend | Send chat to a channel |
| guild | Send chat to other players in your guild. |
| local | Send chat to other players in your vicinity |
| officer | Send chat to other players in your guild. |
| team | No comment provided |
| tell | Private tell. Chat handles should be prefixed with an '@' character. |
| zone | Send chat to other players in the same zone. |
| channel_setcurrent | No comment provided |
| Follow | Follow: Follows the targeted entity |
| invertibledown | No comment provided |
| invertibleup | No comment provided |
| PowerSlotExec | PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot |
| PowerTrayExec | PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot |
| ThrottleAdjust | No comment provided |
| ThrottleSet | No comment provided |
| ThrottleToggle | No comment provided |
| TrayChangeIndex | TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow. |
| TrayExec | TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot |
| TrayExecByTray | TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot |
| TrayExecByTrayWithBackup | TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot |
| TraySetIndex | TraySetIndex <UITray> <Tray>: Set the UITray to display the specific Tray |
| demo_record | Start recording a demo, save it into FILE. |
| demo_record_stop | Stop recording any demos started earlier with DEMO-RECORD. |
| demo_restart | Restart a currently playing demo. |
| enableClickToMove | No comment provided |
| enableClickToMoveCameraAdjust | No comment provided |
| enableClickToMoveCameraRelativeMovement | No comment provided |
| enableClickToMoveQueuePowers | No comment provided |
| enableClickToMoveTwoButton | No comment provided |
| enableMoveToTarget | No comment provided |
| Power_Exec | Activate a power by name |
| Power_Exec_Category | Activate a power by category |
| who | No comment provided |
| alias | Create a more convenient alias for a longer command. You can embed "{}" in the command |
| bind | Bind a key to a command, and store it on your character. |
| bind_load | Load entity keybinds from ent_keybinds.txt. |
| bind_load_file | Load entity keybinds from the given filename. |
| bind_save | Save entity keybinds to ent_keybinds.txt. |
| bind_save_file | Save entity keybinds to the given filename. |
| unbind | Unbind a key stored on your character. |
| unbind_all | Unbind a key stored on your character. |
| CamReset | No comment provided |
| setGameCamYaw | No comment provided |
| twitter_watch | No comment provided |
| tweet | Post a status update to Twitter |
| loc | Global value for location |
| interact | Interact with the nearest interactable entity within range. |
| interactOverrideClear | Clears current interact override |
| interactOverrideCursor | Set entity/object under cursor to be interact target |
| pet_power_exec | Activate a power by name |
| setMouseForward | No comment provided |
| targetCursor | Target the entity clicked on. |
| targetCursorOrAutoAttack | Target the entity clicked on. |
| CombatLog | No comment provided |
| RememberUILists | Whether to remember UI List Column placement and width. |
| SetFollow | SetFollow: toggle follow |
| UIRememberPositions | Whether to remember UI sizes and positions. On by default. |
| autoForward | No comment provided |
| autoForward1 | No comment provided |
| backward | No comment provided |
| backward1 | No comment provided |
| camMouseLook | No comment provided |
| camRotate | No comment provided |
| down | No comment provided |
| down1 | No comment provided |
| forward | No comment provided |
| forward1 | No comment provided |
| left | No comment provided |
| left1 | No comment provided |
| mouseForward | No comment provided |
| netTimingGraphAlpha | No comment provided |
| netTimingGraphPaused | No comment provided |
| netgraph | No comment provided |
| process_priority | 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always |
| right | No comment provided |
| right1 | No comment provided |
| slow | No comment provided |
| slow1 | No comment provided |
| turnleft | No comment provided |
| turnleft1 | No comment provided |
| turnright | No comment provided |
| turnright1 | No comment provided |
| up | No comment provided |
| up1 | No comment provided |
| walk | No comment provided |
| walk1 | No comment provided |
| GenAddModal | Show a gen on the modal layer. |
| GenAddWindow | Show a gen on the window layer. |
| GenAddWindowPCXbox | Show a gen on the window layer that is specific to PC or Xbox. |
| (*1) | If the given gen is a button, click it. |
| GenCycleFocus | Cycle focus between the given gens, or if called with just one gen name, set focus to that gen. |
| GenCycleFocusReverse | Cycle focus between the given gens in reverse, or if called with just one gen name, set focus to that gen. |
| GenListActivate | If the given gen is a list, activate the selected row. |
| GenListDoSelectedCallback | If the given gen is a list, run the selected callback. |
| GenListDown | If the given gen is a list, move the selected row down by one. |
| GenListUp | If the given gen is a list, move the selected row up by one. |
| GenMovableBoxResetAllPositions | Reset a movable box to its default position. |
| GenMovableBoxResetPosition | Reset a movable box to its default position. |
| GenRemoveModal | Hide a gen on the modal layer. |
| GenRemoveWindow | Hide a gen on the window layer. |
| GenRemoveWindowPCXbox | Hide a gen on the window layer that is specific to PC or Xbox. |
| GenSendMessage | Send a message to a gen. |
| GenSetFocus | Set focus to the given gen. |
| GenSetText | Set the text of a gen text entry. |
| GenSetValue | Set a value on a gen |
| GenSliderAdjustNotch | Move a slider's notch, if interactive, by the given amount. |
| GenSliderAdjustValue | Move a slider's value, if interactive, by the given amount. |
| GenSliderSetNotch | Set a slider's notch, if interactive. |
| GenSliderSetValue | Set a slider's notch, if interactive. |
| GenJailReset | Reset all cells to their default sizes and positions. |
| ShowGameUI | No comment provided |
| ui_TooltipDelay | Sets the additional delay, in seconds, before tooltips appear |
| sndDisable | Disable all playing of sound |
| sndEnable | Enable playing of sound |
| bind_local | Bind a key to a command. |
| bind_local_load | Load keybinds from keybinds.txt. |
| bind_local_load_file | Load keybinds from the given filename. |
| bind_pop_profile | Pop the gvien key profile onto the stack |
| bind_push_profile | Push a specific key profile onto the stack |
| bind_local_save | Save keybinds to keybinds.txt. |
| bind_local_save_file | Save keybinds to the given filename. |
| cmdlist | Print out all commands available |
| cmds | Print out client commands for commands containing <string> |
| unbind_local | Unbind a key from a command (this happens automatically when rebinding as well). |
| quit | Close the window. |
| invertUpDown | Inverts the InvertibleUp and InvertibleDown commands |
| invertX | Invert the horizontal axis for movement controls |
| invertY | Invert the vertical axis for movement controls |
| reverseMouseButtons | Reverse the left and right mouse buttons |
| disable_windowed_fullscreen | Disables going into full-screen windowed mode when maximized |
| noClipCursor | Disables clipping of the cursor to a sigle monitor when running in fullscreen on PC |
| noCustomCursor | Disable custom cursors, will just use the default Win32 cursor on PC |
| rdrMaxFramesAhead | Number of frames to allow the renderer to get |
| rdrMaxGPUFramesAhead | Number of frames to allow the GPU to get from the renderer, 0 to disable |
| zfight | Exaggerates areas of possible z-fighting (on NV cards, simulates z-fighting that occurs on some non-NV cards) |
| aspectRatio | Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors) |
| comicShading | Enables postprocessing, outlining, depth of field, and shadows. |
| disableMRT | Disables use of multiple render targets |
| disableSM2A | Disables use of shader model 2.0a and higher |
| disableSM2B | Disables use of shader model 2.0b and higher |
| disableSM30 | Disables use of shader model 3.0 and higher |
| dof | Enable depth-of-field rendering |
| outlining | Enable comic outlining |
| postProcessing | Enable postprocessing |
| shadows | Enable shadows |
| water | Enable water effects |
| screenshot_jpg | Save a screenshot |
| screenshot_ui_jpg | Save a screenshot with the UI included |
| screenshot | Save a screenshot |
| screenshot_depth | Save a screenshot with the depth only |
| screenshot_ui | Save a screenshot with the UI included |
| screen_pos_size | Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height |
| screen | Sets or displays the current screen resolution. Usage: /screen Width Height |
| gfxSettingsSetMinimalOptions | Called when running on old drivers or unsupported hardware |
| togglefullscreen | Toggles fullscreen |
| window_minimize | Minimizes the window |
| window_restore | Toggles the window between restored and maximized |
| lwShading | Enables postprocessing, depth of field, and shadows, with no deferred lighting |
| rdrDisableSM2A | Disables use of shader model 2.0a and higher for the renderer only, leaving full-featured materials |
| rdrDisableSM2B | Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials |
| renderScale | Sets the percentage of the display resolution to render the 3D world at |
| renderSize | Sets the pixel resolution to render the 3D world at |
| bloomQuality | Sets bloom quality, range = [0, 3] |
| fxQuality | No comment provided |
| msaa | Enables/disables multisample antialiasing |
| TerrainDetail | Sets terrain detail scaling |
| WorldDetail | Sets world detail scaling |
| autoEnableFrameRateStabilizer | Auto-enables /frameRateStabilizer as it feels appropriate |
| disableAutoAlwaysOnTop | Disable setting the window to always on top while in the foreground |
| disableSplatShadows | Turns off splat shadows |
| disable_multimon_warning | Disables displaying a warning about which monitor we're rendering on |
| dynamicLights | Enables dynamic lights |
| entityTexLODLevel | Sets the quality level for character textures. Normal values range from 0.5 to 10.0. |
| fpsgraph | Enables a graph showing recent frame times |
| fpshisto | Enables a histogram of frame times |
| frameRateStabilizer | Enables hack that seems to stabilize the framerate on some NVIDIA cards |
| gamma | Changes the gamma |
| gpuAcceleratedParticles | Enables GPU-accelerated particle systems for increased performance on some systems |
| highDetail | Enables high detail objects |
| highFillDetail | Enables high fill detail objects |
| highQualityDOF | Enables/disables high quality depth of field |
| lensflare_quality | Changes lens flare quality level. 0 = simple, 1 = soft z occlusion |
| maxInactiveFps | Sets the maximum allowed framerate when the application is not in the foreground |
| maxLightsPerObject | sets the maximum lights per object |
| maxShadowedLights | sets the maximum shadow casting lights per frame |
| maxfps | Sets the maximum allowed framerate |
| printStallTimes | Prints out the amount of time a stall took whenever a stall occurs |
| reduce_min | Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0) |
| reduce_mip | Reduces the resolution of textures to only use the reduced (mip-map) textures. |
| scattering | 0 = scattering off, 1 = scattering on high res, 2 = scattering low res |
| showCamPos | Displays the camera's position |
| showfps | Displays frame rate |
| showmem | Displays process memory usage |
| softShadows | Enables and disables soft shadows (poisson filtering) |
| soft_particles | Smooth particle intersections with geometry by fading out near the intersection |
| ssao | Enables and disables screen space ambient occlusion |
| target_highlight | 0 = simple targeting graphics, 1 = glowing outline/inline effect |
| texAniso | Sets the amount of anisotropic filtering to use, reloads textures |
| unlit | Turns off all lighting on objects and sets the ambient to the specified value |
| useFullSkinning | Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen) |
| vertexOnlyLighting | Enables the vertex-lighting only path for low-end cards |
| visscale | Sets world detail scaling |
| vsync | Turns on or off vsync |
| worldTexLODLevel | Sets the quality level for world textures. Normal values range from 0.5 to 10.0. |
| AutoDescDetailInspect | AutoDescDetailInspect <detail>: Sets the autodescription detail on inspect |
| AutoDescDetailTooltip | AutoDescDetailTooltip <detail>: Sets the autodescription detail on tooltips |
| Buy_PowerTree | Buy_PowerTree <PowerTree>: If allowed, adds the specific power tree to the character though the transaction server |
| Buy_PowerTreeNode | Buy_PowerTreeNode <PowerTree> <Node>:If allowed, purchases the giving power tree node from the power tree |
| ChangeInstance | change to an already created instance of the same map. Only worksa while not in combat. |
| ContactDialogEnd | Stop talking to the current contact. Safe to use if there is no current contact. |
| PetCommands_ClearTarget | No comment provided |
| PetCommands_SetAllPetsStance | No comment provided |
| PetCommands_SetAllPetsState | No comment provided |
| PetCommands_SetMyTarget | No comment provided |
| PetCommands_SetSpecificPetStance | No comment provided |
| PetCommands_SetSpecificPetState | No comment provided |
| PlayerRespawn | Respawns a player if all the conditions needed for respawn are met |
| PowerSlots_SetCurrent | PowerSlots_SetCurrent <Index>: Switches the currently active set of PowerSlots |
| PowerTrayClear | Remove all elements from a power tray; the tray number is 1-based, not 0-based. |
| PowerTray_Slot | PowerTray_Slot <TrayIndex> <SlotIndex> <PowerID>: Puts a Power into a PowerSlot; a PowerID of 0 means empty. |
| PowerTray_SlotNode | PowerTray_Slot <TrayIndex> <SlotIndex> <PowerNodeFullName>: Puts a Power into a PowerSlot. |
| PowerTray_SlotSwap | PowerTray_SlotSwap <TrayIndexA> <SlotIndexA> <TrayIndexB> <SlotIndexB>: Swaps the Powers in the PowerSlots across trays. |
| Power_Slot | Power_Slot <SlotIndex> <PowerID>: Puts a Power into a PowerSlot; a PowerID of 0 means empty. |
| Power_SlotSwap | Power_Slot <SlotIndexA> <SlotIndexB>: Swaps the Powers in the PowerSlots |
| PowersCancelAllActivations | Manual attempt to cancel all current activations |
| RemoveAllSavedWaypoints | Clear your saved waypoints |
| RenamePet | No comment provided |
| ResetHudOptions | No comment provided |
| RespecPowerTreesInvalid | Respecs your PowerTrees to nothing if they are currently invalid for some reason |
| SavedPet_Remove | No comment provided |
| MailAcceptItems | Transfer items from the given mail item lot to your inventory. |
| MailSendWithItems | Send mail with items attached. |
| MailTakeItems | Transfer items from the given mail item lot to your inventory including NPC mail items |
| MailSend | Send a mail to someone. |
| SetActiveCostume | Sets active costume |
| SetHudOptionsField | Sets overhead flags based on UI options. |
| SetHudShowInteractionIcons | Sets player interaction icons flag. |
| SetHudShowPlayerTitles | Sets player titles flag. |
| SetHudShowReticlesAs | Sets player reticle display. |
| SetPetActiveCostume | Sets active costume |
| PowerTraySetSlot | Put the given node or power into the given tray and slot. Both slot and tray |
| TrayElemDestroy | TrayElemDestroy <Tray> <Slot>: Destroys the element in the tray at the slot |
| TrayElemMove | TrayElemMove <Tray> <Slot> <NewTray> <NewSlot>: Moves the element in the tray at the slot to the new location. |
| buildClass | Sets the class of a build |
| buildCopyFromCurrent | No comment provided |
| buildCreate | Makes a new build based on your current state |
| buildName | Names a build |
| buildSet | Sets your build to the specified index |
| buildSetItem | Sets the item in iInvBag, iSlot to ilItemID which came from iSrcBag, iSrcSlot |
| PowerEmit | PowerEmit <PowerID> <Emit>: Sets the emit point of the Power. PowerID of 0 applies to all Powers, invalid Emit reverts to default. |
| PowerHue | PowerHue <PowerID> <Hue>: Sets the hue of the Power's FX. PowerID of 0 applies to all Powers, Hue of 0 reverts to default. |
| Chat_SetActiveWindowAlpha | Sets chat window alpha when active |
| Chat_SetFontScale | Sets font scale for chat entries |
| Chat_SetInactiveWindowAlpha | Sets font scale for chat entries |
| Chat_ProfanityFilter | Sets whether chat log entries should be filtered for profanity |
| Chat_ShowDate | Sets whether chat log entries should include dates |
| Chat_ShowFullNames | Sets whether chat log entries with links to players should show @handles or not. |
| Chat_ShowMessageTypeNames | Sets whether chat log entries should always show message types |
| Chat_ShowTime | Sets whether chat log entries should include timestamps |
| Chat_SetStatus | Set the status message |
| clist | List the channels the player is watching |
| chanlist | List the channels the player is watching |
| channel_list | List the channels the player is watching |
| cinfo | List the members of the channel |
| chatinfo | List the members of the channel |
| channel_info | List the members of the channel |
| create | Create and join a new channel |
| channel_create | Create and join a new channel |
| chandemote | Demote a user in a channel (operator only) |
| channel_destroy | Unmute a user in a channel (operator only). |
| cinvite | Invite a user to join the channel (operator only) |
| chaninvite | Invite a user to join the channel (operator only) |
| channel_invite | Invite a user to join the channel (operator only) |
| channel_kick | Kick a user from a channel (operator only). |
| clevel | Set the channel's permission levels |
| mute | Mute a user in a channel (operator only). |
| chanpromote | Promote a user in a channel (operator only) |
| caccess | Set the channel's access level (operator only) |
| chanaccess | Set the channel's access level (operator only) |
| channel_access | Set the channel's access level (operator only) |
| channel_description | Set the channel description (operator only) |
| motd | Add a new channel Message of the Day (operator only) |
| channel_motd | Add a new channel Message of the Day (operator only) |
| uaccess | Set the user's access permissions for a channel (operator only) |
| user_access | Set the user's access permissions for a channel (operator only) |
| anon | Toggle anonymous status |
| anonymous | Toggle anonymous status |
| lfg | Toggle Looking For Group status |
| lft | Toggle Looking For Group status |
| unmute | Unmute a user in a channel (operator only). |
| emote | Emote, failing if a preset emote is not found. |
| em | Emote, using a plain text string if the emote is not found. |
| me | Emote, using a plain text string if the emote is not found. |
| e | Emote, using a plain text string if the emote is not found. |
| schemes_Reset | No comment provided |
| schemes_SetCurrent | Sets your current control/targeting scheme to the given named scheme |
| afk | Mark yourself as away from the keyboard. |
| away | Mark yourself as away from the keyboard. |
| AcceptFriend | Accepts a friend request using "<name>" "@<chathandle>" or "<name>@<chathandle>" syntax |
| Befriend | Accepts a friend request using "<name>" "@<chathandle>" or "<name>@<chathandle>" syntax |
| Friend | Adds a friend to your friends list using "<name>" "@<chathandle>" or "<name>@<chathandle>" syntax |
| Ignore | Ignore a player. |
| Ignore_Spammer | ignore a player and mark them as a spammer |
| RejectFriend | No comment provided |
| RemoveFriend | Removes a friend from your friends list using "<name>" "@<chathandle>" or "<name>@<chathandle>" syntax |
| Unfriend | Removes a friend from your friends list using "<name>" "@<chathandle>" or "<name>@<chathandle>" syntax |
| Unignore | Stop ignoring a player. |
| RemoveIgnore | Stop ignoring a player. |
| Whitelist_Chat | Toggles the whitelist for all chat. If enabled, you will only receive messages from friends, SG members, and Team members |
| Whitelist_Emails | Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members |
| Whitelist_Tells | Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members |
| UIForgetPositions | Forget all saved UI positions/sizes |
| Guild_AcceptInvite | No comment provided |
| Guild_ClearLog | No comment provided |
| Guild_Create | No comment provided |
| Guild_DeclineInvite | No comment provided |
| Guild_Demote | No comment provided |
| Guild_Info | No comment provided |
| Guild_Invite | No comment provided |
| Guild_Kick | No comment provided |
| Guild_Leave | No comment provided |
| Guild_MotD | No comment provided |
| Guild_Promote | No comment provided |
| Guild_Rename | No comment provided |
| Guild_RenameBankTab | No comment provided |
| Guild_RenameRank | No comment provided |
| Guild_RequestLog | No comment provided |
| Guild_SetBankPermission | No comment provided |
| Guild_SetBankWithdrawLimit | No comment provided |
| Guild_SetColor1 | No comment provided |
| Guild_SetColor2 | No comment provided |
| Guild_SetEmblem | No comment provided |
| Whitelist_Guild_Invites | No comment provided |
| Guild_SetMotD | No comment provided |
| Guild_SetPermission | No comment provided |
| Guild_Who | No comment provided |
| queue_refreshQueues | No comment provided |
| queue_join | No comment provided |
| Whitelist_Duels | Set the Whitelist for duels |
| SkipCutscene | This allows a player to skip a cutscene. This is only supported for single-player cutscenes such as zone flyovers. |
| social_blog | Create a blog post on all enrolled services |
| social_disable | No comment provided |
| social_enroll_reset | No comment provided |
| social_screenshot | No comment provided |
| social_screenshot_ui | No comment provided |
| social_status | Update your status on all enrolled services |
| social_tweet | A replacement for /tweet |
| Team_AcceptInvite | No comment provided |
| Team_AcceptRequest | No comment provided |
| Team_CancelRequest | No comment provided |
| Team_Mode | No comment provided |
| Team_DeclineInvite | No comment provided |
| Team_DeclineRequest | No comment provided |
| Team_Invite | Invite another player to your team. |
| Invite | Invite another player to your team. |
| Team_Kick | Kick a player off your team |
| Team_Leave | No comment provided |
| Team_Promote | Promote team leader |
| Promote | Promote team leader |
| Team_Request | No comment provided |
| Request | No comment provided |
| Team_SetChampion | No comment provided |
| Champion | No comment provided |
| Team_InviteMode | No comment provided |
| Team_SetLootMode | Sets the team loot mode |
| Team_SetLootModeQuality | Sets the minimum quality for team looting |
| Team_Sidekicking | No comment provided |
| Whitelist_Invites | Sets the whitelist for team invites. If enabled, only team invites by friends or Supergroup members are received |
| unaway | Mark yourself as back at the keyboard. |
| back | Mark yourself as back at the keyboard. |
| LootTakeAll | Take all loot currently being viewed. |
| PrimaryMission | Offer this mission to other nearby members of your team and make it primary |
| netTimingGraph | No comment provided |
| played | No comment provided |
| stuck | Attempt to fix your character that is currently stuck inside something |
| unstuck | Attempt to fix your character that is currently stuck inside something |
| powerstore_BuyPowerForPetFromItem | No comment provided |
| store_BuyItem | Buy an item from a Store |
| store_SellItem | Remove Item from specific bag |
| trade_Accept | Accept the current trade offer. A trade completes when both players accept. |
| trade_Cancel | Cancel the current trading session. |
| Whitelist_Trades | Enable Trade Whitelist |
| netTimingGraphPaused | No comment provided |
(*1):
"Gen Button Click"(実際は空白無し)というコマンドなのですが、
空白を詰めた状態の文字列だとwiki上では不正な文字列と扱われてしまいます……。
コメント/情報提供
- コマンドってどうすれば良いの...? 全体的に意味がわかりません -- 2011-08-12 (金) 22:35:40
- 例えばチャット欄に /emote kissと打ち込むとkissのemoteを行います。これだけだとマウスでやったのと変わらずあまり意味はないですが/bind k emote kissとするとkを押すだけでkissのemoteが出るように割当できます -- 2011-08-22 (月) 12:52:03
