Act 1
- Enemy at the Gate
This quest log is given to you upon meeting Hillock at the end of Twilight Strand ; Defeating him will grant you access to Shore Encampment.
Talk to Tarkleigh in Twilight Strand to claim your first skill gem as reward.
- Mercy Mission
This quest log is given to you by Bestel in Twilight Strand.
It requires you to travel to Tidal Island (entrance located in Terraces -> Tidal Island) and locate then kill Vulatas the Scavenger (usually simply follow the ledge to the left from the entrance until you find a wrecked ship on the shore).
His corpse will contain the quest item Medecine Chest.
Return to the Shore Encampment and talk to Nessa to receive a (difficulty based) unidentified magical flask (Life, Mana or Vial) as well as Tarkleigh for a skill gem as your reward.
- Breaking some Eggs
This quest log is given to you upon discovering your first Glyph within one of the three Rhoa Nest (appearing a bright green dot on your map) located within the Mud Flat (entrance located in Terraces -> Mud Flat).
Once you have collected all three Glyph proceed to
the Strange Glyph Wall which will open up the way for you to progress to the Submerged Passage LvL1.
Talk to Tarkleigh in the Shore Encampment to claim your skill gem reward.
- The Dweller of the Deep
This quest is given to you by Tarkleigh after completing the previous quest Breaking some Eggs.
It requires you to travel to the Flooded Depths (entrance located within the Submerged Passage LvL 1) then kill The Deep Dweller (unique giant crab).
Retun to the Shore Encampment and talk to Tarkleigh to receive 1 free skill point as reward.
- The Caged Brute
This quest is given to you by Tarkleigh upon accessing The Ledge (entrance located at the exit of the Submerged Passage LvL 2) or alternatively by meeting with Brutus in the Upper Prison
This is one of the longest quest to complete as in order to get to Brutus and slay him, you will have to travel all the way from The Ledge, then to the Rocky Climb, the Lower Prison, The Prison proper and finally the Upper Prison (which is thankfully empty otherwise).
Once you have defeated him, be sure to proceed further in order to loot the large chest and exit the dungeon through the Prisoner's Gate (The waypoint will always be just outside, down from the stairway).
Retun to the Shore Encampment and talk to Tarkleigh to receive a skill gem as your reward.
- The Marooned Mariner
This quest log is given to you upon finding the corpse of the Slave Girl (containing the AllFlame quest item and appearing as a large green dot on your map) while traveling in the Ships Graveyard (entrance located at the end of the Prisoner's Gate ).
Once the AllFlame within your inventory, travel to the lower part of the Ships Graveyard to find the wrecked ship of Captain Fairgraves.
Upon starting a dialog with him he will turn into a unique undead and spawn several skeletons that will immediately attack you.
Once he has been defeated, return to the Shore Encampment and talk to Bestel to receive your reward of 1 free skill point.
- The Siren's Last Cadence
This quest log is given to you by talking to Nessa in Shore Encampment after entering the Cavern of Woe or alternatively upon entering Merveil's Lair and requires you to kill Merveil (entrance from Ship Graveyard -> The Cove -> Cavern of Woe -> Cavern of Anger -> Merveil's Lair.
Note that Merveil can be somewhat hard to kill if you encounter her unprepared as she use both melee & ranged attacks while in siren's form (her ranged attack include both Fireball & Cold Snap). [#yf902c33]
It is highly recommended to equip gears with fire resit for this fight.
Once you have defeated her for the first time, she will then transform into her real form and spawn several monsters to assist her.
Kill her again (for good this time) and proceed further to claim the large chest then go through the zoning which grant entrance to act 2.
Act 2
Contrarily to Act 1 where progression is quite linear, Act 2 require the player to complete quests at several locations starting on either side of the Forest Encampment (Old Fields & River Crossings respectively).
- Deal with the Bandits
There are 3 different bandit leaders which you can either side with or kill in order to get different rewards.
Kraityn : Located in Broken Bridge (entrance located in Old Fields -> Crossroads -> Broken Bridge)
Reward for siding with him is a permanent increase of +8 to all resists (excluding chaos resistance)
Alira : Located in Alira's Camp (entrance located in River Crossings -> Dark Forest -> Alira's Camp).
Probably the most difficult of the three bandit leaders due to her ability to summon zombies as well as her ability to use Corpse Explosion, reward for siding with her is a permanent increase of 30 Mana.
Oak : Located in Pools & Streams (entrance located in River Crossings -> Cathedral of Bones LvL-1 -> Cathedral of Bones LvL-2 -> Pools & Streams).
Note that access to Cathedral of Bones require completion of 'The Weaver's Needle' and 'Delving into Sin' side quests. [#zef85905]
Reward for siding with him is a permanent increase of 45 Life
And finally you can choose not to side with any of the bandit leaders and simply kill each of them ; If you choose to do so, simply turn-in the 3 amulets pieces to Eramir in the Forest Encampment.
Reward for killing the three bandit leaders is a free skill point.
No matter if you've sided with one of the bandit leader or if you've killed them all, completion of this quest will provide you with the quest item Complete Amulet which you will use on the Dark Altar to open the gateway to the next difficulty level (Waterfall Caves lvl 2).
- The Weaver's Needle
This quest is given by Silk in Forest Encampment.
It requires you to venture into The Weaver's Chambers (entrance located in River Crossings -> Dark Forest -> The Weaver's Chambers) and kill The Weaver (a unique giant spider) in order to retrieve the quest item Wicked Spear.
Once you have defeated The Weaver, be sure to clear the room and locate the large chest to be found nearby.
The reward for completing this quest is a skill gem
- Delving into Sin
This quest given to you by Greust in Forest Encampment requires you to travel to Chamber of Sins LvL2 (entrance located in Old Fields -> Crossroads -> Chamber of Sins LvL1 -> Chamber of Sins LvL2) and locate the Strange Device containing the quest item Mysterious Skill Gem.
Return to the Forest Encampment and talk with Greust to receive a skill gem as reward.
- The Cathedral of Bones
This quest log is given upon discovering the entrance of Cathedral of Bones in River Crossing ; Completion requires you to complete both previous quest The Weaver's Needle & Delving into Sin.
Talk to Greust Silk & Yeena in Forest Encampment.
Once you have the Wicked Spear & the Mysterious Skill Gem in you possession, roots preventing access to Cathedral of Bones will be cleared allowing you to progress further.