FARCRY2 パッチ
Changes in 1.02:
General changes
- Added triple-header support to the game.
- A widescreen option has been added and can be enabled only in single player mode.
Multiplayer changes
- Fixed the direct join by IP functionality.
- Added the minimum number of players in the host options.
- Added the player's death count in the scoreboard.
- The host can now set the respawn time in Advanced options, for player matches only.
- The host can now set the starting rank of all players in the match, in Advanced options, for player matches only.
- The VIP is shown on the scoreboard, for your team only.
- The scoreboard is now displayed by the highest XP points to the lowest.
- The ping system has been improved to display a more accurate result.
- It is now possible to conduct a multiplayer match search from the map leader board.
- Fixed certain characters that weren't allowed during profile creation (- . _ ,)
- It is now possible to add a clan name to the player's name through the use_clan_tag console command.
- Players can now filter the server list using different parameters (ping, PunkBuster, game mode, dedicated, server name, number of players, ranked/unranked).
- The IEDs are now destructible by shooting on them or throwing a grenade close to them.
- In ranked matches, players can now play more than one match on the same host.
- Added quickmatch to the map download screen. It will matchmake on the selected map.
- The distance from a wounded teammate is now displayed.
- The host can now select a VIP before starting the match.
- It is now possible to use the use_clan_tag command.
- Fixed a bug with clan tag and multiple clients
- Multiplayer: Minimum players numbers default setting is now 4
- Fixed some unrepresentative text in the scoreboard.
- Added text to display distance when teamate is down
- Fix a freeze issue in match list if the player press ESC after trying to enter in a match with a password.
Changes in 1.01:
Multiplayer
- Server's IP address now displays in lobby, beside the match's name (for direct IP join to work)
- Dedicated Server can now be launched in command line.
- Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.
- Fixed a bug causing random crashes when joining a game.
- Ranked matches in progress will no longer display in the match list.
- Fixed players with same name by using identifiers instead of names.
- Fixed crash when creating a LAN game without a network cable.
- The diamond pool is now always validated after class upgrades, reset or rank up to avoid getting more diamonds than you are supposed to for your rank.
- When creating a dedicated server with PunkBuster enabled, then close it to create another but this time with PunkBuster disabled, PunkBuster will still be considered ON, on this new server.
- Fixed a problem where a player could get stuck (and couldn't get killed) after pressing the interaction key while wounded and getting rescued by a teammate at the same time.
- Fixed players getting disconnected if they have too many user maps and try to enter the map rotation menu in a Player or Ranked match.
- Vehicles will now always respawn even if they are never used.
- Fixed users not being able to see a match if the host switched match mode after a rank.
- Fixed a glitch that could make a player invisible to another.
- Fixed incorrect check for negative values when adjusting diamond count.
- Fixed a problem where a player would render through objects if healing a wounded playing while being wounded at the same time.
- Fixed reload not being interrupted on the host when a client picks a weapon while reloading.
- Fixed Field Manuals not unlocking after game mode change.
Singleplayer
- Fixed health not changing with the difficulty level.
- Keyboard controls remapping in single mode now carry into multiplayer mode.
- A buddy will no longer get stuck when healing him while player is receiving damage.
- Stats of favourite weapon are now properly reset between loaded save games.
- The mortar will no longer move the player through wall.
- Mission objectives markers are now show properly after loading a save game.
General
- Fixed glider key remapping.
- Game will now minimize in order to show the website when clicking on ubi.com.
- Dolby 5.1 is now supported for most sound cards.
- Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.
- Added CPU Intensive benchmark test run.
- Fixed Jackal Tapes and Partner Tapes pages.
Map editor
- Fixed crash in editor when deleting many objects in very rapid succession.
- Fixed crash in editor during parsing of the map headers.