Stran | Naqui | Albaz | Lochra | Kull | Arjana |
Alhaja | Brud | Valr | Tengu | Qamar | Skeleton |
Arba | Volkite | Ihra | Siku | Cyclops | Goblin |
Morlock | Saurian | Ape | Koszmar | Virya | Imp |
Stran
A wanderer of the eastern desert. Guarded by a loyal woolly beast.
体力+250 速さ+5 STR+1 DEX+1 WIL+1
斬抵抗+25%
On entrance: Tugar(familiar)を召喚
On prayer: Tugarは攻撃力+25%得て、最大体力の25%回復
Naqui
A citizen of the mountain temple-lands. Practices an empowering ritual of attunement.
体力+25 速さ+4 STR+1 DEX+1 WIL+2
火抵抗+25%
On prayer:
Attune値を20%増加。ただし、最低+2,最大+30
On entrance: 自身に
Attune5付与。満タンの祈祷につきさらに+5
On being attacked: 自身に
Attune1付与
Albaz
A nigh-immortal denizen of the northern ice caves. Performs ritualistic healing with charmed tattoos.
体力+150 速さ+5 STR+1 DEX+2 WIL+1
氷抵抗+25%
On prayer: if enemies live: (100+(DEX*10))回復
On game turn: if enemies live: (100+(DEX*10)回復
Lochra
A violent inhabitant of the deep forest. Can naturally awaken the feared Berserkergang.
体力+300 速さ+3 STR+3 DEX+1 WIL+1
念抵抗-10%
血抵抗+50%
On being dealt damage: 自身に
Berserk2を付与。自傷ダメージの場合は2+1
(On self-damage:)
Kull
An elusive scout from the underground tunnel-hills. Performs wild evasive movements.
体力+200 速さ+7 STR+1 DEX+4 WIL+1
死抵抗+25%
On step: 自身に
Evasion3付与
On dodge: 自身に
Evasion3付与
Arjana
A nomad from the northern realms of dazzling snow. Enchanted with a blinding touch.
体力+200 速さ+4 STR+2 DEX+1 WIL+1
火抵抗+25%
氷抵抗+25%
On apply Blind: DEX分を付与値を増加
On apply Freeze: DEX分を付与値を増加
On hit: 標的に
Blind1付与
Alhaja
A traveler from the desert of the gods. Smites enemies through prayer.
体力+250 速さ+5 STR+2 DEX+1 WIL+1
念抵抗+25%
On entrance: 習得している各祈祷を1補充
On prayer: 2マス以内の敵1体に命中攻撃(利き手の攻撃力)
Brud
A wanderer from the northern filth-valleys. Feeds on affliction.
体力+400 速さ+3 STR+3 DEX+1 WIL+1
毒抵抗+50%
雷抵抗-50%
死抵抗+50%
血抵抗+50%
On being dealt damage: 5マス以内の敵1体にDoom
On attack: (標的のDoom+Bleed+Plague)回復
Valr
An orphan born in the frozen waste. Channels valiant death into destructive magic.
体力+125 速さ+4 STR+2 DEX+2 WIL+2
刺抵抗+25%
氷抵抗+25%
Astral抵抗+25%
Block率+25%
On ally death: 任意の敵1体に死(自分のBlockの20%)ダメージ
On divine intervention: この効果を3回実行
Tengu
A fighter exiled from the storm temples and cursed with a frail animal form. Attuned to lighting.
体力+100 速さ+10 STR+1 DEX+3 WIL+1
雷抵抗+75%
On attack: 自身にCharge2を付与,任意の敵1体に雷50ダメージ
Qamar
A star-dancer from the astral wall.
体力+200 速さ+6 STR+1 DEX+1 WIL+3
Astral抵抗+75%
On teleport: per empty armor slot: 3マス以内の敵1体の経路上に念100ダメージ
On stand still: if enemies live: ランダムにテレポート,自身にStasis5付与
On game turn: 自身のStasisを除去
Skeleton
An undead pile of bones discarded as 'refuse' from the gate of death. Resists many types of harm.
体力+50 速さ+2 STR+1 DEX+1 WIL+1
斬抵抗+25%
刺抵抗+25%
毒抵抗+75%
死抵抗+75%
念抵抗+75%
Astral抵抗-25%
血抵抗+75%
Per item in bag: レベル分防御力とBlockを得る
Arba
A wandering plant-folk born from a sacred grove that was destroyed long ago. Relentlessly produces friendly Vinespawns.
体力+400 速さ+2 STR+1 DEX+1 WIL+1
火抵抗-50%
毒抵抗+75%
per point of Inflexibility: 全抵抗+5%
On stand still: Vinespawnを召喚
Volkite
An ancient being born from the underground lava flats. Grows more powerful through increased weight.
体力+300 速さ+2 STR+2 DEX+1 WIL+1
火抵抗+75%
per point of Encumbrance: +5% Armor
On being hit by an adjacent enemy: 2マス以内の全てのユニットに
火(重量*20)ダメージ
Ihra
A divine spirit fallen from the star path.
体力+100 速さ+5 STR+2 DEX+2 WIL+2
念抵抗+25%
Astral抵抗+25%
On entrance: 自身に攻撃力1付与
On game turn: 自身に攻撃力1付与
On picking up leg armor: それをIhranic Gemに変化させる
重量を1に,硬直度を0にする
職業の足の初期装備も変化させる
Siku
A child of the high glaciers that encircle Achra. Emits beams of ice.
体力+100 速さ+2 STR+2 DEX+1 WIL+2
氷抵抗+75%
硬直度+3
硬直度は意志ダメージボーナスを割らない
On being attacked: 任意の敵1体に
氷(硬直度*意志)ダメージ
On stand still: 任意の敵1体に
氷(硬直度*意志)ダメージ
Cyclops
A haughty one-eyes wanderer from the rumored island of the giants. Derives might from vigor.
体力+300 速さ+2 STR+5 DEX+1 WIL+1
斬抵抗+50%
刺抵抗+50%
On attack: 隣接ユニットに
打(現体力の50%)ダメージ
Goblin
A gangly tunnel-dweller devoted to the ritual offering of treasures.
体力+50 速さ+3 STR+1 DEX+1 WIL+1
On sacrifice: 速さ+1,最大体力+25
Morlock
A mysterious creature of the deep tunnel-lands. Offers 'sacred skin' for divine favor.
体力+50 速さ+6 STR+2 DEX+2 WIL+2
斬抵抗+25%
打抵抗+25%
刺抵抗+25%
On entrance: per empty armor slot:
習得した各prayerを1補充
自身に
血(最大体力の20%)ダメージ
Sacred Skin(familiar)を召喚
Saurian
A survivor from a clan of poison-spitting reptilians. rules the dawn marshes in an ancient era before the rise of the serpent-kings. Now dwells beneath the earth.
体力+100 速さ+3 STR+2 DEX+3 WIL+1
火抵抗+75%
毒抵抗+75%
per point of DEX: 召喚制限+1
On step: 3マス以内の敵1体の経路上に
毒(10*(STR+DEX))ダメージ
On stand still: 3マス以内の敵1体の経路上に
毒(10*(STR+DEX))ダメージ
Ape
A furred denizen of the deep forest and secret mountain-caves. Fights with primal strength.
体力+350 速さ+5 STR+5 DEX+1 WIL+1
念抵抗-25%
per empty armor slot: 全抵抗+5%
per equipped armor: 全抵抗-10%
On adjacent attack: 自身にSTR分だけ
Inflame付与
Koszmar
A sightless mass of writhing matter shaped into a body by willpower alone. Risen from a forgotten chasm above the infernal plane.
体力+100 速さ+3 STR+1 DEX+1 WIL+6
斬抵抗-20%
打抵抗-20%
刺抵抗-20%
念抵抗+75%
精度を20に制限
On being dealt damage: 任意の敵1体に
念(受けたダメージ)ダメージ
if unencumbered: 2回繰り返す
Virya
A mighty folk from the harsh northern foothills of the temple-lands, able to reforge bladed weapons into powerful greatswords.
体力+300 速さ+8 STR+2 DEX+2 WIL+1
火抵抗+20%
氷抵抗+20%
雷抵抗+20%
On picking up a 斬 weapon:
Mighty Bladeに変化させる
攻撃力を2倍に,重量を2倍に, 武器サイズを7に, 攻撃範囲を1に,"範囲攻撃"を得る
属性によらずに職業の初期武器を変化させる
斬属性に変わる, 攻撃力を最低100に,重量を最低5
Imp
A pot-bellied exile of the infernal plane, composed of chaotic, magic-imbued flesh.
体力+50 速さ+5 STR+1 DEX+2 WIL+1
硬直度-2
On dealing damage: 属性をランダムな属性に変える