乙女座・アスミタ

Last-modified: 2023-08-25 (金) 09:46:58

乙女座・アスミタ/处女座・阿程密込/ Virgo Asmita

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闘士の殿堂: 悠久の章/悠久之章/Eternal Protection
星々の志: 操作の意思/操控意志/Control Will

基本ステータス(レベル80時)
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41F125AC-D789-4E96-BBF1-C73556A690AF.jpeg天空覇邪魑魅魍魎[通常攻撃]
ターゲット1体に80%の念力ダメージを与え、【木欒子】を5個獲得する
Lv.1 80%の念攻ダメージ、木欒子を5個獲得
Lv.2 90%の念攻ダメージ、木欒子を6個獲得
Lv.3 100%の念攻ダメージ、木欒子を7個獲得
Lv.4 120%の念攻ダメージ、30%のHP吸収効果、木欒子を9個獲得
Lv.5 150%の念攻ダメージ、50%のHP吸収効果、木欒子を11個獲得
Heaven Supremacy on Evil Spirits
Deals 80% C.DMG to a single target and gains 5 [Sapindus] fruits.
lv.1 Deals 80% C.DMG to a single target and gains 5 Sapindus fruits.
lv.2 Deals 90% C.DMG to a single target and gains 6 Sapindus fruits.
lv.3 Deals 100% C.DMG to a single target and gains 7 Sapindus fruits.
lv.4 Deals 120% C.DMG to a single target with 30% Life Steal and gains 9 Sapindus fruits.
lv.5 Deals 150% C.DMG to a single target with 50% Life Steal and gains 11 Sapindus fruits.
DB0A5F56-569A-4324-89EF-280E82F6506E.jpeg5D538057-F6A3-476F-9398-C377A95C950C.jpeg4A2B19F9-1BC9-43D9-9D27-AC967CCBA4FE.jpeg天舞宝輪コスト1
アスミタがただちに【木欒子】を12個獲得し、メインターゲットに35%(+状態異常命中)の確率で天舞宝輪の印(1ターン持続)を追加する。天舞宝輪の印:ターン外の行動を禁止すると同時に、全ターゲットに20%(+状態異常命中)の確率で無言(1行動ターン持続)と復活禁止効果 (1ターン持続)を追加する。2つのうちいずれか1つが命中と判定されると、アスミタがメインターゲットに念攻の60%のダメージを与え、【木欒子】を6個獲得する
Lv.1 60%の念攻ダメージ、ただちに木欒子を12個獲得、35%(+状態異常命中)の確率でメインターゲットのターン外行動を禁止。全ターゲットに20%(+状態異常命中)の確率で無言と復活禁止を追加、成功判定で木欒子を6個獲得
Lv.2 70%の念攻ダメージ、ただちに木欒子を16個獲得、40%(+状態異常命中)の確率でメインターゲットのターン外行動を禁止。全ターゲットに25%(+状態異常命中)の確率で無言と復活禁止を追加、成功判定で木欒子を8個獲得
Lv.3 80%の念攻ダメージ、ただちに木欒子を20個獲得、45%(+状態異常命中)の確率でメインターゲットのターン外行動を禁止。全ターゲットに30%(+状態異常命中)の確率で無言と復活禁止を追加、成功判定で木欒子を10個獲得
Lv.4 90%の念攻ダメージ、ただちに木欒子を25個獲得、55%(+状態異常命中)の確率でメインターゲットのターン外行動を禁止。全ターゲットに35%(+状態異常命中)の確率で無音と復活禁止を追加、成功判定で木欒子を12個獲得
Lv.5120%の念攻ダメージ、ただちに木欒子を30個獲得、65%(+状態異常命中)の確率でメインターゲットのターン外行動を禁止。全ターゲットに40%(+状態異常命中)の確率で無音と復活禁止を追加、成功判定で木欒子を14個獲得

無言効果: エネルギーコスト2Ptを超えるスキ ルが使用不能

無音、無言はデバフに入らない
Treasures of Heavens
Asmita gains 12 [Sapindus] fruits immediately. The main target has a 35% (+ Status HIT) chance to be marked with a Treasures of Heavens seal for 1 round, which bans them from taking action outside of their turn. Meanwhile, all targets have a 20% (+ Status HIT) chance to be inflicted with Hush for 1 action round and forbidden from being resurrected for 1 round. When either of the effects takes place, Asmita will deal damage equal to 60% of his C.ATK to the main target and gain 6 [Sapindus] fruits.
lv.1 60% C.DMG; gains 12 Sapindus fruits immediately; the mai n target has a 35% (+ Status HIT) chance of getting banned fro m taking action outside of their turn; all targets have a 20% ( + Status HIT) chance to be inflicted with Hush and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 6 Sapindus fruits.
lv.2 70% C.DMG; gains 16 Sapindus fruits immediately; the ma in target has a 40% (+ Status HIT) chance of getting banned fr om taking action outside of their turn; all targets have a 25% ( + Status HIT) chance to be inflicted with Hush and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 8 Sapindus fruits.
lv.3 80% C.DMG; gains 20 Sapindus fruits immediately; the m ain target has a 45% (+ Status HIT) chance of getting banned f rom taking action outside of their turn; all targets have a 30% (+ Status HIT) chance to be inflicted with Hush and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 10 Sapindus fruits.
lv.4 90% C.DMG; gains 25 Sapindus fruits immediately; the m ain target has a 55% (+ Status HIT) chance of getting banned f rom taking action outside of their turn; all targets have a 35% (+ Status HIT) chance to be inflicted with Hush and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 12 Sapindus fruits.
lv.5 120% C.DMG; gains 30 Sapindus fruits immediately; the m ain target has a 65% (+ Status HIT) chance of getting banned f rom taking action outside of their turn; all targets have a 40% (+ Status HIT) chance to be inflicted with Hush and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 14 Sapindus fruits.

Hush: Cannot use skills with costs higher than 2.

Mute and Hush are not considered control effects
8CB7C325-5FF4-4298-8F49-129CDD258694.jpegAF6101F0-1CD0-488F-8B90-D2C724927B3E.jpeg不動明王[パッシブ]
ユニット行動時に木欒子を1個獲得する。味方が行動すると、20%の確率でその味方のデバフ状態をランダムで1つ浄化し、アスミタが【木欒子】を6個獲得する。アスミタが 【木欒子】を108個獲得すると、ただちに不動明王を発動する。不動明王:味方の全ユニットにアスミタの念攻の68%のシールド(2ターン持続)を追加し、木欒子-108個
Lv.1 ユニット行動で木欒子を1個獲得。20%の確率でデバフ状態を1つ浄化し、木欒子を6個獲得。不動明王で念攻の68%のシールドを生成
Lv.2 ユニット行動で木欒子を2個獲得。25%の確率でデバフ状態を1つ浄化し、木欒子を8個獲得。不動明王で念攻の78%のシールドを生成
Lv.3 ユニット行動で木欒子を3個獲得。30%の確率でデバフ状態を1つ浄化し、木欒子を10個獲得。不動明王で念攻の88%のシールドを生成
Lv.4 ユニット行動で木欒子を4個獲得。40%の確率でデバフ状態を1つ浄化し、木欒子を12個獲得。不動明王で念攻の98%のシールドを生成
Lv.5 ユニット行動で木欒子を5個獲得。50%の確率でデバフ状態を1つ浄化し、木欒子を14個獲得。不動明王で念攻の108%のシールドを生成
Acala
Gains 1 Sapindus fruit each time a unit takes action. When an ally unit takes action, the skill has a 20% chance to purify a random debuff on them; Asmita will gain 6 [Sapindus] fruits. Once he accumulates 108 [Sapindus] fruits, he will cast Acala the Immovable immediately, creating a Shield equal to 68% of his C.ATK (lasts for 2 rounds) for all his allies.
Subsequently, the amount of Sapindus fruits he owns will decrease by 108.
lv.1 Gains 1 Sapindus fruit each time a unit takes action; a 20% chance to purify a debuff and gains 6 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 68% of his C.ATK.
lv.2 Gains 2 Sapindus fruits each time a unit takes action; a 25 % chance to purify a debuff and gains 8 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 78% of his C.ATK.
lv.3 Gains 3 Sapindus fruits each time a unit takes action; a 3 0% chance to purify a debuff and gains 10 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 88% of his C.ATK.
lv.4 Gains 4 Sapindus fruits each time a unit takes action; a 4 0% chance to purify a debuff and gains 12 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 98% of his C.ATK.
lv.5 Gains 5 Sapindus fruits each time a unit takes action; a 5 0% chance to purify a debuff and gains 14 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 108% of his C.ATK.
A83F3C6A-4455-4CC6-9891-716F0FCB6A99.jpegB195AFCA-B261-4A74-BA30-99DD9A977854.jpeg六道輪廻[パッシブ]
万物の間にはつながりが存在している。アスミタがフィールド上にいるとき、敵が解除可能状態を獲得するたびに、その状態を受けていたターゲットの被ダメージ+1.5%。味方が浄化可能状態を獲得するたびに、その状態を受けていたターゲットの与ダメージ+1.5%。2つの状態は3層まで累積可(2ターン持続)
アスミタが開始時に木欒子を12個所有
Lv.1 被ダメージ+1.5%、与ダメージ+1.5%、最大3層まで、開始時に12個
Lv.2 被ダメージ+1.8%、与ダメージ+1.8%、最大3層まで、開始時に18個
Lv.3 被ダメージ+2%、与ダメージ+2%、最大4層まで、開始時に24個。木欒子1個につき、念攻+0.3%
Lv.4 被ダメージ+2.5%、与ダメージ+2.5%、最大4層まで、開始時に30個。木欒子1個につき、念攻+0.5%
Lv.5 被ダメージ+3%、与ダメージ+3%、最大5層まで、開始時に36個。木欒子1個につき、念攻+0.7%
Six Samsaras
Everything is connected. In Asmita's presence, whenever an enemy is affected by statuses that can be dispelled, the damage they take will increase by 1.5%. When an ally is affected by statuses that can be purified, the damage they deal will increase by 1.5%. These two effects can be stacked up to 3 times and last for 2 action rounds.
Asmita starts off with 12 Sapindus fruits.
lv.1 Increases the damage taken by 1.5%; increases the damage dealt by 1.5%; up to 3 stacks; starts off with 12 Sapindus fruits.
lv.2 Increases the damage taken by 1.8%; increases the damage dealt by 1.8%; up to 3 stacks; starts off with 18 Sapindus fruits.
lv.3 Increases the damage taken by 2%; increases the damage dealt by 2%; up to 4 stacks; starts off with 24 Sapindus fruits, each increasing C.ATK by 0.3%.
lv.4 Increases the damage taken by 2.5%; increases the damage dealt by 2.5%; up to 4 stacks; starts off with 30 Sapindus fruits, each increasing C.ATK by 0.5%.
lv.5 Increases the damage taken by 3%; increases the damage dealt by 3%; up to 5 stacks; starts off with 36 Sapindus fruits, each increasing C.ATK by 0.7%.

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中国版実装/
入手方法/ガチャ恒常(中)

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スキンライコス中国大陸版グローバル版
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