SW

Last-modified: 2008-05-25 (日) 14:54:06

Apollyon SW : Dem + Red Card


Initial Time Limit30minsMax60mins
Nearest CrystalDemCard RequiredRed Card
Required Chipnone
Coin Drop Estimate30~50Chip ReceivedCharcoal Chip



Kill Aw'euvhi at D-6~F-7, receive card. Check Swirling Vortex at E-6 in Al'Taieu.

LevelRegular MobTreasure Coffer
1FFir Bholg(Fomor)×10War/Whm/Blm/Drk/Brd/Sam/Drg
2FJidra×8 (Treant)Bee, Bird, Opo-Opo, Spider, Beetle, Crawler, Sapling POPs when killedBrd/Rng/Sam/Nin/Smn
3FArmoury Crate×10(Mimic is x7)War/Whm/Blm/Sam/Nin/Drg
4F*** Elemental(Ele)×248Elements×3Mnk/Rdm/Thf/Pld/Bst


  • You can comfortably clear the zone with 12 people.
    However 6 experienced players also can if few mobs are to be skipped.
  • 1st Floor
    • Fomors each use 2HR abilities, Like the Aqueducts and Sacrarium Fomors, these wear job gears.
      Mithra = Rdm, Taru = Blm, Elvaan = Thf, Hume = Sam, Galka = Pld
      No PT AI logic, just aggroes and links by Sound.
      Can sleep easily without Elemental Seal so links are no problem.
  • The same Race as the Player who first enters becomes the Vortex unlocker and Chest/Coffer holder.
    Three chests POPs in front of the Vortex to the 2nd Floor.
    Open one and the other two disappears.
  • Each Fomor may drop upto 1 coin, but drop rates are bad.
  • 2nd Floor
    • Treants with leaves and pets are weak, easy to kill.
      One pets each, and each has 1 coin at 100% drop rate.
      Pets often runs for the Mages, so Tanks and Shadow melees please be ready to pick up target.
  • There is one big Treant with no leaves. This is the Vortex unlocker.
    The Boss POP position is random every time and is quite tough.
    Uses Leaf Storm that erases food effect and additional Slow effect.
    Pinecone Bomb is Magic-based AOE damage of roughly 500 each.
    Will get owned pretty fast if given TP too fast.
    This Treant does not produce any pets.
  • Chest POP requirements are kill all Treants. POPs at halfway between Entrance and Vortex.
    Other two chests disappear when one is opened.
  • 3rd Floor
    • Lot of Chests in area, but most are Mimics.
      Recovery, Time extension 10mins, and Materials chests are amongst them, but posiotions vary upon each entry.
      Unlike other Floors 1 and 2, you can open ALL three correct chests here.
  • Mimics uses Draw-in, uses a huge AOE Poison+Stun effect TP move "Death Trap".
    You will be constantly be affected by strong poison, so members will need antidotes bigtime.
    0 to 1 coins dropped by each.
  • Vortex unlocker is one of the Mimics.
  • 4th Floor
    • 3 of each elementals. Active mobs and Magic aggro only.
      Have dmg cuts like regular elementals and HP of only about 3000.
      Same element elementals Link regardless of range to one another. Silence is resisted 100%, so casting must be stopped by Stun or Sleep.
      However, Dark Elementals do NOT sleep (they cast SleepGA), so must be dealt with Bind and Gravity.
  • You need to kill a set of the Elemental that is the same lement as the day of the week at the time of entry into the last floor. Chests will POP on top of the Goal. Once the chest is opened you are spat out of the instance (Flag/Clear).
    0 to 1 coin dropped.